6e2128e937
A rapid A→B→A flip now costs no plugin work: the restore cancels the still-pending park outright. A park that has already written one FX carries a `partial` flag and is superseded by its inverse rather than cancelled, so a half-parked chain is never stranded.
411 lines
16 KiB
C++
411 lines
16 KiB
C++
// Standalone tests for the deferred FX-park queue's re-entrancy rule and the
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// snapshot-lifecycle contract that rides on it — no REAPER, no test framework.
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//
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// The properties under test: a mode switch leaves its per-FX offline work here,
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// so a second switch arriving before the first drained must leave every track in
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// the state the SECOND switch specifies — never the first's, never both replayed;
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// a cancel must not strand the pre-park FX state it was the last record of; and
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// the restore/park kind split must hold, restores detaching whole while parks
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// stay queued across the ticks that apply them one FX at a time.
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#include "../src/shell/view/view_fx_park.h"
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#include "core/view/view_mode_model.h" // makeRestorePlan — the ops' only producer
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#include <cstdio>
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#include <string>
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#include <vector>
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using namespace reasampler;
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static int g_fail = 0;
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#define CHECK(cond) do { if(!(cond)) { \
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std::printf("FAIL line %d: %s\n", __LINE__, #cond); ++g_fail; } } while(0)
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// -- helpers -----------------------------------------------------------------
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// The ops applyMode hands a restore: one per FX captured in the track's snapshot.
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static std::vector<FxOfflineOp> ops(const std::string& fxGuid, bool offline) {
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return {FxOfflineOp{"{TRACK}", FxKeying::Identity, fxGuid, 0, offline}};
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}
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static const FxParkIntent* intentFor(const FxParkQueue& q, const std::string& guid) {
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for (const FxParkIntent& i : q.pending())
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if (i.guid == guid) return &i;
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return nullptr;
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}
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// -- tests -------------------------------------------------------------------
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static void testParkEnqueuesOneIntentCarryingNoOps() {
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FxParkQueue q;
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q.park("{A}");
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CHECK(q.pending().size() == 1);
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const FxParkIntent* held = intentFor(q, "{A}");
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CHECK(held != nullptr);
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CHECK(held && held->park);
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CHECK(held && held->restoreOps.empty());
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}
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static void testParkReportsNothingCancelledWhenNoIntentWasPending() {
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FxParkQueue q;
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CHECK(q.park("{A}").empty());
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}
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static void testParkOnItsOwnPendingParkReportsNothingCancelled() {
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FxParkQueue q;
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q.park("{A}");
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CHECK(q.park("{A}").empty());
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}
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static void testRestoreOnAnUndrainedParkCancelsRatherThanStacks() {
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// The park never ran, so the track's FX still hold their captured state —
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// exactly what the restore would write. Replaying both would unload every
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// plugin only to reload it.
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FxParkQueue q;
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q.park("{A}");
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q.restore("{A}", ops("{FX}", false));
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CHECK(q.empty());
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}
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static void testParkOnAnUndrainedRestoreCancelsRatherThanStacks() {
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// The mirror case: the restore never ran, so the FX are still parked offline,
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// which is where the new park wants them.
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FxParkQueue q;
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q.restore("{A}", ops("{FX}", false));
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q.park("{A}");
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CHECK(q.empty());
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}
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static void testRepeatedParkStaysOneIntent() {
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FxParkQueue q;
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q.park("{A}");
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q.park("{A}");
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q.park("{A}");
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CHECK(q.pending().size() == 1);
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CHECK(intentFor(q, "{A}") && intentFor(q, "{A}")->park);
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}
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static void testLaterRestoreReplacesTheEarlierOnesOps() {
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FxParkQueue q;
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q.restore("{A}", ops("{OLD}", false));
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q.restore("{A}", ops("{NEW}", true));
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CHECK(q.pending().size() == 1);
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const FxParkIntent* held = intentFor(q, "{A}");
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CHECK(held && !held->park);
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CHECK(held && held->restoreOps.size() == 1);
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CHECK(held && held->restoreOps.front().fxGuid == "{NEW}");
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CHECK(held && held->restoreOps.front().offline);
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}
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static void testOneTracksCancelLeavesEveryOtherTrackAlone() {
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FxParkQueue q;
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q.park("{A}");
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q.park("{B}");
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q.park("{C}");
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q.restore("{B}", ops("{FX}", false)); // cancels B only
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CHECK(q.pending().size() == 2);
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CHECK(intentFor(q, "{A}") != nullptr);
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CHECK(intentFor(q, "{B}") == nullptr);
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CHECK(intentFor(q, "{C}") != nullptr);
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// Order survives the middle erase: the drain applies in enqueue order.
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CHECK(q.pending()[0].guid == "{A}");
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CHECK(q.pending()[1].guid == "{C}");
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}
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static void testCancelledTrackCanBeQueuedAgain() {
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// Two rapid switches then a third: the third is the one that must land.
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FxParkQueue q;
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q.park("{A}");
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q.restore("{A}", ops("{FX}", false));
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q.park("{A}");
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CHECK(q.pending().size() == 1);
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CHECK(intentFor(q, "{A}") && intentFor(q, "{A}")->park);
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}
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static void testClearDropsEverythingPending() {
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FxParkQueue q;
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q.park("{A}");
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q.restore("{B}", ops("{FX}", true));
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q.clear();
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CHECK(q.empty());
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CHECK(q.pending().empty());
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}
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// -- snapshot lifecycle ------------------------------------------------------
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static void testParkHandsBackTheOpsOfTheRestoreItCancelled() {
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// The cancelled restore is the LAST record of the pre-park FX state: the
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// track's chain still reads the parked values (the restore never ran), and
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// the cancel means no drain will ever put them back. A park that drops these
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// snapshots the park's own offline zeros as if they were the user's state.
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FxParkQueue q;
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q.restore("{A}", ops("{FX}", false));
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const std::vector<FxOfflineOp> cancelled = q.park("{A}");
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CHECK(cancelled.size() == 1);
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CHECK(cancelled.size() == 1 && cancelled.front().fxGuid == "{FX}");
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CHECK(cancelled.size() == 1 && !cancelled.front().offline);
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CHECK(q.empty()); // annihilated: the chain already holds what the park wants
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}
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static void testCancelledRestoreOpsBecomeTheFreshSnapshotsFxHalf() {
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std::vector<FxOfflineOp> cancelled = ops("{ONE}", true);
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cancelled.push_back(FxOfflineOp{"{TRACK}", FxKeying::Identity, "{TWO}", 1, false});
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const PreParkFx fx = preParkFxFromCancelledRestore(cancelled);
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CHECK(fx.keying == FxKeying::Identity);
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CHECK(fx.states.size() == 2);
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CHECK(fx.states.size() == 2 && fx.states[0].fxGuid == "{ONE}" && fx.states[0].offline == 1);
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CHECK(fx.states.size() == 2 && fx.states[1].fxGuid == "{TWO}" && fx.states[1].offline == 0);
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}
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static void testNothingCancelledLeavesTheFxHalfToTheCaller() {
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const PreParkFx fx = preParkFxFromCancelledRestore({});
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CHECK(fx.states.empty()); // caller reads the live chain instead
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CHECK(fx.keying == FxKeying::Identity);
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}
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static void testSlotKeyedRestoreDoesNotBecomeIdentityKeyedWithNoIdentities() {
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// A snapshot lifted from a pre-identity view_state is slot-keyed and carries
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// no fxGuid. Re-labelling it Identity would make resolveFxRestore drop every
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// entry as unidentified instead of writing it by slot.
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std::vector<FxOfflineOp> cancelled = {
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FxOfflineOp{"{TRACK}", FxKeying::Slot, "", 0, true},
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FxOfflineOp{"{TRACK}", FxKeying::Slot, "", 1, false},
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};
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const PreParkFx fx = preParkFxFromCancelledRestore(cancelled);
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CHECK(fx.keying == FxKeying::Slot);
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CHECK(fx.states.size() == 2);
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CHECK(fx.states.size() == 2 && fx.states[0].offline == 1 && fx.states[1].offline == 0);
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}
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// -- the makeRestorePlan <-> preParkFxFromCancelledRestore round trip ---------
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//
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// The cancel path's whole premise is that a planned restore's ops are a LOSSLESS
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// carrier of the snapshot's FX half. makeRestorePlan is their only producer, so
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// the real claim is that the pair composes to the identity on (fxOffline,
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// fxKeying). Asserting it against hand-built ops would let a change to
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// makeRestorePlan's field mapping or op ordering pass with every test green.
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static void testRestorePlanOpsRebuildTheIdentityKeyedSnapshotVerbatim() {
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TrackSnapshot snap;
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snap.fxKeying = FxKeying::Identity;
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snap.fxOffline = {FxOfflineState{"{ONE}", 1}, FxOfflineState{"{TWO}", 0},
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FxOfflineState{"{THREE}", 1}};
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const TrackPlan plan = makeRestorePlan("{TRACK}", snap);
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const PreParkFx rebuilt = preParkFxFromCancelledRestore(plan.fxOffline);
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CHECK(rebuilt.keying == FxKeying::Identity);
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// Three DISTINCT entries, compared as a sequence: a dropped fxGuid, a flipped
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// offline, or a reordering each fail here.
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CHECK(rebuilt.states == snap.fxOffline);
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}
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static void testRestorePlanOpsRebuildTheSlotKeyedSnapshotVerbatim() {
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TrackSnapshot snap;
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snap.fxKeying = FxKeying::Slot;
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snap.fxOffline = {FxOfflineState{"", 0}, FxOfflineState{"", 1}, FxOfflineState{"", 1}};
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const TrackPlan plan = makeRestorePlan("{TRACK}", snap);
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// Slot keying addresses by POSITION, so the identity holds only while the op
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// at index i carries slot i.
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CHECK(plan.fxOffline.size() == 3);
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CHECK(plan.fxOffline.size() == 3 && plan.fxOffline[0].slot == 0 &&
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plan.fxOffline[1].slot == 1 && plan.fxOffline[2].slot == 2);
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const PreParkFx rebuilt = preParkFxFromCancelledRestore(plan.fxOffline);
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CHECK(rebuilt.keying == FxKeying::Slot);
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CHECK(rebuilt.states == snap.fxOffline);
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}
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// -- the kind split ----------------------------------------------------------
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static void testTakeRestoresDetachesRestoresAndLeavesParksQueued() {
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// The forced drain's slice: a restore is unsafe to persist over and goes now,
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// a park is safe and stays for the idle tick to work one FX at a time.
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FxParkQueue q;
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q.park("{A}");
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q.restore("{B}", ops("{FX}", true));
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q.park("{C}");
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q.restore("{D}", ops("{FX}", false));
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const std::vector<FxParkIntent> taken = q.takeRestores();
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CHECK(taken.size() == 2);
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CHECK(taken.size() == 2 && taken[0].guid == "{B}" && !taken[0].park);
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CHECK(taken.size() == 2 && taken[1].guid == "{D}" && !taken[1].park);
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// Enqueue order is apply order on BOTH sides of the slice.
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CHECK(q.pending().size() == 2);
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CHECK(q.pending().size() == 2 && q.pending()[0].guid == "{A}" && q.pending()[0].park);
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CHECK(q.pending().size() == 2 && q.pending()[1].guid == "{C}" && q.pending()[1].park);
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}
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static void testTakeRestoresWithOnlyParksQueuedTakesNothing() {
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FxParkQueue q;
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q.park("{A}");
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CHECK(q.takeRestores().empty());
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CHECK(q.pending().size() == 1); // the park is not this drain's to consume
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}
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static void testNextParkGuidWalksParksInEnqueueOrderAndSkipsRestores() {
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FxParkQueue q;
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q.restore("{R}", ops("{FX}", false));
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q.park("{A}");
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q.park("{B}");
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// A PEEK: repeated reads answer the same until the park is retired, and a
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// restore is never handed to the park tick.
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CHECK(q.nextParkGuid() == "{A}");
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CHECK(q.nextParkGuid() == "{A}");
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q.finishPark("{A}");
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CHECK(q.nextParkGuid() == "{B}");
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q.finishPark("{B}");
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CHECK(q.nextParkGuid().empty());
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CHECK(q.pending().size() == 1); // park progress never consumed the restore
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CHECK(intentFor(q, "{R}") != nullptr);
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}
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static void testFinishParkNeverRetiresARestoreStandingAtThatGuid() {
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FxParkQueue q;
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q.park("{A}");
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q.markPartial("{A}");
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q.restore("{A}", ops("{FX}", false));
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q.finishPark("{A}");
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CHECK(q.pending().size() == 1);
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CHECK(intentFor(q, "{A}") && !intentFor(q, "{A}")->park);
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}
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// -- the lazy park's cancel semantics ----------------------------------------
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static void testAnUnstartedParkCancelledByItsRestoreCostsZeroWork() {
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// The headline property of deferring the park: A→B parks {A}, B→A restores it
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// before the coalescing delay let one FX move, and the flip costs no plugin
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// load or unload at all — neither half of the drain has anything left to do.
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FxParkQueue q;
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q.park("{A}");
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q.restore("{A}", ops("{FX}", false));
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CHECK(q.empty());
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CHECK(q.nextParkGuid().empty());
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CHECK(q.takeRestores().empty());
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}
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static void testAParkThatAlreadyWroteIsSupersededByItsRestoreNotCancelled() {
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// One FX is offline, so the chain matches NEITHER endpoint. Annihilating here
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// would leave it offline with the ops that describe its prior state dropped.
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FxParkQueue q;
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q.park("{A}");
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CHECK(q.nextParkGuid() == "{A}");
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q.markPartial("{A}"); // the tick is about to write this track's first FX
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q.restore("{A}", ops("{FX}", false));
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CHECK(q.pending().size() == 1);
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const FxParkIntent* held = intentFor(q, "{A}");
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CHECK(held && !held->park);
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CHECK(held && held->restoreOps.size() == 1 && held->restoreOps.front().fxGuid == "{FX}");
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CHECK(q.nextParkGuid().empty()); // no park work left — the restore owns the chain
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}
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static void testAParkOnASupersededRestoreResumesRatherThanAnnihilates() {
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// The mirror hazard: the restore also never ran, so the chain is still half
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// parked. Cancelling outright would strand every FX the first pass had not
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// reached yet — the park must resume, and still hand back the pre-park ops.
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FxParkQueue q;
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q.park("{A}");
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q.markPartial("{A}");
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q.restore("{A}", ops("{FX}", false));
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const std::vector<FxOfflineOp> cancelled = q.park("{A}");
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CHECK(cancelled.size() == 1);
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CHECK(cancelled.size() == 1 && cancelled.front().fxGuid == "{FX}");
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CHECK(q.nextParkGuid() == "{A}");
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CHECK(intentFor(q, "{A}") && intentFor(q, "{A}")->park);
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}
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// -- re-entrancy -------------------------------------------------------------
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static void testIntentsArrivingDuringADrainSurviveIt() {
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// [verify — DAW] applying an intent loads/unloads plugins, which is ASSUMED to
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// pump the message loop, so a switch can re-enter and enqueue mid-drain. Those
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// intents belong to the NEXT drain — the one in progress must neither see them
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// nor discard them.
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FxParkQueue q;
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q.restore("{A}", ops("{FX}", true));
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const std::vector<FxParkIntent> draining = q.takeRestores();
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q.restore("{B}", ops("{FX}", false)); // arrives while {A} is being applied
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CHECK(draining.size() == 1);
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CHECK(draining.size() == 1 && draining.front().guid == "{A}");
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CHECK(q.pending().size() == 1);
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CHECK(intentFor(q, "{B}") != nullptr);
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}
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static void testAReEntrantParkCancelsOnlyWhatIsStillPending() {
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// {A}'s restore was already taken for the in-flight drain, so a park arriving
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// mid-drain has nothing to cancel — it must queue as a fresh park rather than
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// silently annihilate against an intent that has already been applied.
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FxParkQueue q;
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q.restore("{A}", ops("{FX}", false));
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q.takeRestores();
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const std::vector<FxOfflineOp> cancelled = q.park("{A}");
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CHECK(cancelled.empty());
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CHECK(q.pending().size() == 1);
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CHECK(intentFor(q, "{A}") && intentFor(q, "{A}")->park);
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}
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int main() {
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testParkEnqueuesOneIntentCarryingNoOps();
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testParkReportsNothingCancelledWhenNoIntentWasPending();
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testParkOnItsOwnPendingParkReportsNothingCancelled();
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testRestoreOnAnUndrainedParkCancelsRatherThanStacks();
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testParkOnAnUndrainedRestoreCancelsRatherThanStacks();
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testRepeatedParkStaysOneIntent();
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testLaterRestoreReplacesTheEarlierOnesOps();
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testOneTracksCancelLeavesEveryOtherTrackAlone();
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testCancelledTrackCanBeQueuedAgain();
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testClearDropsEverythingPending();
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testParkHandsBackTheOpsOfTheRestoreItCancelled();
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testCancelledRestoreOpsBecomeTheFreshSnapshotsFxHalf();
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testNothingCancelledLeavesTheFxHalfToTheCaller();
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testSlotKeyedRestoreDoesNotBecomeIdentityKeyedWithNoIdentities();
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testRestorePlanOpsRebuildTheIdentityKeyedSnapshotVerbatim();
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testRestorePlanOpsRebuildTheSlotKeyedSnapshotVerbatim();
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testTakeRestoresDetachesRestoresAndLeavesParksQueued();
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testTakeRestoresWithOnlyParksQueuedTakesNothing();
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testNextParkGuidWalksParksInEnqueueOrderAndSkipsRestores();
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testFinishParkNeverRetiresARestoreStandingAtThatGuid();
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testAnUnstartedParkCancelledByItsRestoreCostsZeroWork();
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testAParkThatAlreadyWroteIsSupersededByItsRestoreNotCancelled();
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testAParkOnASupersededRestoreResumesRatherThanAnnihilates();
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testIntentsArrivingDuringADrainSurviveIt();
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testAReEntrantParkCancelsOnlyWhatIsStillPending();
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if (g_fail == 0) std::printf("All tests passed.\n");
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return g_fail ? 1 : 0;
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}
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