Files
reasampler/tests/test_keyboard_strip.cpp
T
daniel 7151e19432 S10: capture-first ReaSampler 9000 editor — browser, single-capture setup, zones toggle
Reverse S4 auto-select (empty=silence+empty state), add peak-thumbnail capture
browser + bank filter + keyboard-strip drag machine, v3 component state (selection
+ zones), and the S-NAME-1 filename/display rename (UID locked). MSVC min/max
macro collisions fixed post-implementation; 26/26 tests green.
2026-07-27 04:09:50 -04:00

202 lines
8.0 KiB
C++

// Standalone tests for reasampler::vst::keyboard_strip — no VST3, no REAPER, no framework.
// Same fast assert loop as the sibling pure tests. Assert the capture-first editor's
// keyboard-strip layout, root marker, key mapping, zone-bar hit regions, and the drag-delta
// note resolver directly — the geometry that backs the single-capture root-set and the opt-in
// Zones panel.
//
// Covers: layoutStrip (normal + zero); keyLeftX monotonic across the 128-key span with the
// boundary at 128 == band right; keyRect / rootMarkerRect (rootMarkerRect == keyRect);
// keyAtPoint inverting the mapping and clamping/ missing off-band; zoneBarRect spanning
// [low,high] inclusive and collapsing (not inverting) a malformed low>high; zoneGrabAt
// classifying low-edge / high-edge / body and the narrow-bar midpoint split (low wins the
// tie); zoneBarAtPoint first-match on overlap + null-list rejection; resolveDragNote rounding
// to the nearest key at the key centre, clamping to [0,127], and the zero-delta / zero-width
// no-ops.
#include "../src/vst/keyboard_strip.h"
#include <cstdio>
using namespace reasampler::vst;
static int g_fail = 0;
#define CHECK(cond) do { if(!(cond)) { \
std::printf("FAIL line %d: %s\n", __LINE__, #cond); ++g_fail; } } while(0)
// A comfortable strip: 1280px wide (10px per key) so key math is exact and easy to reason
// about.
static StripLayout wideStrip() { return layoutStrip(1280, 40); }
// --- layoutStrip --------------------------------------------------------------
static void testLayoutNormalArea() {
const StripLayout L = layoutStrip(640, 40);
CHECK(L.keys.left == 0 && L.keys.top == 0);
CHECK(L.keys.right == 640 && L.keys.bottom == 40);
}
static void testLayoutZeroArea() {
const StripLayout L = layoutStrip(0, 0);
CHECK(L.keys.width() == 0 && L.keys.height() == 0);
}
// --- keyLeftX / keyRect / rootMarkerRect --------------------------------------
static void testKeyLeftMonotonicAndBounds() {
const StripLayout L = wideStrip();
// Key 0's left edge is the band left; the 128 boundary is the band right.
CHECK(keyLeftX(L, 0) == L.keys.left);
CHECK(keyLeftX(L, 128) == L.keys.right);
// Strictly non-decreasing across the span.
int prev = keyLeftX(L, 0);
for (int n = 1; n <= 128; ++n) {
const int x = keyLeftX(L, n);
CHECK(x >= prev);
prev = x;
}
// At 10px/key, key 12 (one octave) starts at 120px.
CHECK(keyLeftX(L, 12) == 120);
}
static void testKeyRectHalfOpen() {
const StripLayout L = wideStrip();
const Rect k = keyRect(L, 60);
CHECK(k.left == keyLeftX(L, 60));
CHECK(k.right == keyLeftX(L, 61));
CHECK(k.top == L.keys.top && k.bottom == L.keys.bottom);
CHECK(k.width() == 10); // 10px/key
}
static void testRootMarkerEqualsKeyRect() {
const StripLayout L = wideStrip();
const Rect m = rootMarkerRect(L, 64);
const Rect k = keyRect(L, 64);
CHECK(m.left == k.left && m.right == k.right && m.top == k.top && m.bottom == k.bottom);
}
// --- keyAtPoint ---------------------------------------------------------------
static void testKeyAtPointInverts() {
const StripLayout L = wideStrip();
// A point in the middle of key 60's cell resolves to 60.
const Rect k = keyRect(L, 60);
CHECK(keyAtPoint(L, k.left + 5, k.top + 2) == 60);
// The very left of the band is key 0; just inside the right edge is key 127.
CHECK(keyAtPoint(L, L.keys.left, 2) == 0);
CHECK(keyAtPoint(L, L.keys.right - 1, 2) == 127);
}
static void testKeyAtPointOffBand() {
const StripLayout L = wideStrip();
CHECK(keyAtPoint(L, -5, 2) == -1); // left of band
CHECK(keyAtPoint(L, L.keys.right + 5, 2) == -1); // right of band
CHECK(keyAtPoint(L, 100, L.keys.bottom + 5) == -1); // below band
}
// --- zoneBarRect --------------------------------------------------------------
static void testZoneBarSpansInclusive() {
const StripLayout L = wideStrip();
const Rect bar = zoneBarRect(L, 12, 23); // C1..B1 inclusive
CHECK(bar.left == keyLeftX(L, 12));
CHECK(bar.right == keyLeftX(L, 24)); // high+1 -> the bar covers key 23 fully
CHECK(bar.width() == 120); // 12 keys * 10px
}
static void testZoneBarMalformedCollapses() {
const StripLayout L = wideStrip();
// low > high must collapse, never invert.
const Rect bar = zoneBarRect(L, 80, 40);
CHECK(bar.width() >= 0);
CHECK(bar.right >= bar.left);
}
// --- zoneGrabAt ---------------------------------------------------------------
static void testZoneGrabEdgesAndBody() {
const StripLayout L = wideStrip();
const Rect bar = zoneBarRect(L, 20, 60); // wide bar with a clear body
const int y = L.keys.top + 2;
// Near the left edge -> low; near the right edge -> high; the middle -> body.
CHECK(zoneGrabAt(L, 20, 60, bar.left + 1, y) == ZoneGrab::kLowEdge);
CHECK(zoneGrabAt(L, 20, 60, bar.right - 1, y) == ZoneGrab::kHighEdge);
CHECK(zoneGrabAt(L, 20, 60, bar.left + bar.width() / 2, y) == ZoneGrab::kBody);
// Off the bar entirely -> none.
CHECK(zoneGrabAt(L, 20, 60, bar.right + 20, y) == ZoneGrab::kNone);
}
static void testZoneGrabNarrowBarSplitsAtMidpointLowWins() {
const StripLayout L = wideStrip();
// A 1-key bar is narrower than 2*edge: no body; the low edge wins the exact midpoint.
const Rect bar = zoneBarRect(L, 50, 50);
const int y = L.keys.top + 2;
const int mid = bar.left + bar.width() / 2;
CHECK(zoneGrabAt(L, 50, 50, mid, y) == ZoneGrab::kLowEdge); // tie -> low
CHECK(zoneGrabAt(L, 50, 50, bar.right - 1, y) == ZoneGrab::kHighEdge);
}
// --- zoneBarAtPoint -----------------------------------------------------------
static void testZoneBarAtPointFirstMatch() {
const StripLayout L = wideStrip();
const int lows[2] = {20, 30}; // zone 0 and zone 1 overlap on [30,50]
const int highs[2] = {50, 70};
const Rect overlap = zoneBarRect(L, 30, 50);
const int y = L.keys.top + 2;
const int cx = overlap.left + overlap.width() / 2;
// A point in the overlap resolves to the FIRST covering zone (draw order).
const ZoneBarHit hit = zoneBarAtPoint(L, lows, highs, 2, cx, y);
CHECK(hit.zoneIndex == 0);
CHECK(hit.grab != ZoneGrab::kNone);
}
static void testZoneBarAtPointNullList() {
const StripLayout L = wideStrip();
const ZoneBarHit hit = zoneBarAtPoint(L, nullptr, nullptr, 0, 100, 2);
CHECK(hit.zoneIndex == -1 && hit.grab == ZoneGrab::kNone);
}
// --- resolveDragNote ----------------------------------------------------------
static void testResolveDragRoundsToNearestKey() {
const StripLayout L = wideStrip(); // 10px/key
// A +25px drag from key 60 = +2.5 keys -> rounds to +3 (half-key flips at the centre).
CHECK(resolveDragNote(L, 60, 25) == 63);
// A +24px drag = +2.4 keys -> rounds to +2.
CHECK(resolveDragNote(L, 60, 24) == 62);
// Symmetric for negative deltas.
CHECK(resolveDragNote(L, 60, -25) == 57);
CHECK(resolveDragNote(L, 60, -24) == 58);
}
static void testResolveDragClampsAndNoOps() {
const StripLayout L = wideStrip();
CHECK(resolveDragNote(L, 60, 0) == 60); // zero delta -> unchanged
CHECK(resolveDragNote(L, 2, -1000) == 0); // clamps at 0
CHECK(resolveDragNote(L, 120, 1000) == 127); // clamps at 127
// Zero-width band -> no motion (pins to startNote, clamped).
const StripLayout Z = layoutStrip(0, 40);
CHECK(resolveDragNote(Z, 60, 500) == 60);
}
int main() {
testLayoutNormalArea();
testLayoutZeroArea();
testKeyLeftMonotonicAndBounds();
testKeyRectHalfOpen();
testRootMarkerEqualsKeyRect();
testKeyAtPointInverts();
testKeyAtPointOffBand();
testZoneBarSpansInclusive();
testZoneBarMalformedCollapses();
testZoneGrabEdgesAndBody();
testZoneGrabNarrowBarSplitsAtMidpointLowWins();
testZoneBarAtPointFirstMatch();
testZoneBarAtPointNullList();
testResolveDragRoundsToNearestKey();
testResolveDragClampsAndNoOps();
if (g_fail == 0) std::printf("keyboard_strip: all tests passed\n");
return g_fail != 0;
}