c1473c42e1
Add ReaSamplerSession::pruneDryRun enumerating the resolved current bank folder, feeding the R1 core, and returning a PruneReport (count/bytes/list). New pure bankRelativeForName + buildPruneReport keep spelling and tally testable. Register forever-stable BANK_PRUNE_FOLDER action, report-only. No deletion.
208 lines
12 KiB
C++
208 lines
12 KiB
C++
#pragma once
|
|
// capture_paths — the REAPER-free path arithmetic behind offline capture.
|
|
//
|
|
// PURE MODULE (CLAUDE.md §load-bearing split): NO REAPER types, NO SWELL, NO
|
|
// vendor/ includes. Standard library only. The capture shell resolves the
|
|
// current project directory via REAPER APIs, then hands the raw strings here so
|
|
// the fiddly, easy-to-get-wrong path arithmetic (bank subfolder, unique file
|
|
// name, absolute render dir, project-relative index path) is unit-tested outside
|
|
// the DAW.
|
|
//
|
|
// Path convention: this module works in forward-slash form and does NOT touch
|
|
// the filesystem. The bank subfolder name is a fixed constant so the same
|
|
// project always resolves the same bank location (determinism).
|
|
|
|
#include <cstddef>
|
|
#include <cstdint>
|
|
#include <string>
|
|
#include <vector>
|
|
|
|
namespace reasampler {
|
|
|
|
// The project-relative bank subfolder. All captured wavs live here so the bank
|
|
// travels with the .rpp (CONTEXT.md §Settled decisions: per-project bank).
|
|
inline constexpr const char* kBankSubfolder = "reasampler_bank";
|
|
|
|
// A resolved pair of paths for one capture: where REAPER must be told to write
|
|
// (absolute, because RENDER_FILE wants a directory REAPER can create/open) and
|
|
// what we store in the BankIndex (project-relative, because the index is
|
|
// relative-paths-only — CLAUDE.md precision invariant).
|
|
struct BankPaths {
|
|
std::string absoluteDir; // <projectDir>/reasampler_bank (forward slash)
|
|
std::string relativePath; // reasampler_bank/<fileName> (index value)
|
|
std::string fileName; // <stem>.wav (full file name)
|
|
std::string fileStem; // <stem> (RENDER_PATTERN — REAPER appends the extension)
|
|
};
|
|
|
|
// Computes a deterministic FNV-1a 64-bit content hash over `len` bytes at `data`
|
|
// and returns it as a 16-character lowercase hex string. Designed to fill
|
|
// Sample::contentHash so the confirm-on-last-reference guardrail
|
|
// (BankBook::hashReferencedElsewhere) can distinguish "no other bank holds this
|
|
// file" from "another bank holds the same file." An empty buffer returns the bare
|
|
// FNV-1a 64-bit offset basis in hex (a stable, non-empty sentinel that two empty
|
|
// files would share, but real WAV files are never empty).
|
|
std::string hashBytes(const std::uint8_t* data, std::size_t len);
|
|
|
|
// WAV-aware content hash: hashes only the audio-defining content of a 32-bit-float
|
|
// RIFF/WAVE file — the `fmt ` chunk body + the `data` chunk payload — skipping all
|
|
// other RIFF chunks (e.g. `bext` origination timestamp, `iXML`, `LIST`/`INFO`, SMED).
|
|
//
|
|
// WHY: REAPER's offline renderer embeds render-varying metadata chunks (at minimum a
|
|
// `bext` chunk containing the origination date/time) even when the format config blob
|
|
// requests no BWF metadata. Two renders of identical audio therefore differ in those
|
|
// bytes, making whole-file hashes diverge and preventing dedup collapse.
|
|
//
|
|
// DOMAIN SEPARATION: the FNV-1a input is prefixed with the tag byte 'W' (0x57) before
|
|
// the fmt/data bytes are fed in, so a content hash can never equal a whole-file
|
|
// hashBytes result for a different file of the same size.
|
|
//
|
|
// FALLBACK: if `bytes` does not parse as a valid RIFF/WAVE with both a `fmt ` and a
|
|
// `data` chunk, the function falls back to whole-file hashBytes (no prefix tag) —
|
|
// identical to calling hashBytes(bytes.data(), bytes.size()). This ensures that an
|
|
// unrecognized or malformed file still gets a non-empty hash rather than silently
|
|
// skipping dedup.
|
|
//
|
|
// Called by both capture commit paths (offline and realtime) in place of the raw
|
|
// hashBytes call.
|
|
std::string hashWavContent(const std::vector<std::uint8_t>& bytes);
|
|
|
|
// Normalizes a path to forward slashes and strips any trailing slash. Empty in
|
|
// -> empty out. Pure string transform (does not consult the filesystem).
|
|
// Platform case rule: on Windows (_WIN32) the result is also lowercased so that
|
|
// paths differing only in drive-letter or component casing compare equal (Windows
|
|
// paths are case-insensitive). On macOS/Linux the case is preserved exactly (those
|
|
// filesystems are case-sensitive).
|
|
std::string normalizeSlashes(const std::string& path);
|
|
|
|
// Sanitizes a caller-supplied base name into a filesystem-safe stem: keeps
|
|
// [A-Za-z0-9._-], replaces every other byte (spaces, slashes, quotes, control)
|
|
// with '_', and collapses to "capture" if nothing usable remains. Deterministic:
|
|
// the same input always yields the same stem (feeds bit-identical file naming).
|
|
std::string sanitizeStem(const std::string& baseName);
|
|
|
|
// Derives the bank paths for one capture.
|
|
// projectDir : absolute directory of the current .rpp (any slash style)
|
|
// baseName : human base for the file stem (sanitized)
|
|
// uniqueTag : caller-supplied disambiguator appended to the stem (e.g. a
|
|
// timestamp or counter) so repeated captures do not collide.
|
|
// Also sanitized. May be empty.
|
|
// Produces "<stem>[_<tag>].wav". The relativePath is always project-relative and
|
|
// forward-slashed so it satisfies BankIndex::add's relative-only invariant.
|
|
BankPaths deriveBankPaths(const std::string& projectDir,
|
|
const std::string& baseName,
|
|
const std::string& uniqueTag);
|
|
|
|
// The project-relative index spelling for a bank file KNOWN ONLY by its file name —
|
|
// the forward derivation the Phase R prune shell uses to spell an ENUMERATED folder
|
|
// entry the SAME way deriveBankPaths spelled it at capture time. By construction it
|
|
// is the identical expression deriveBankPaths().relativePath uses (kBankSubfolder +
|
|
// "/" + fileName), so a file the capture path created and a directory listing of that
|
|
// same file resolve to the byte-identical relative string — the safety-critical
|
|
// spelling-consistency the prune core's exact-string match depends on (a divergence
|
|
// here could make a referenced file look like an orphan). fileName is a bare entry
|
|
// name (no directory component); the caller supplies forward-slash-free names from the
|
|
// folder enumeration. Empty in -> empty out.
|
|
std::string bankRelativeForName(const std::string& fileName);
|
|
|
|
// --- Persist-side path arithmetic (M4) --------------------------------------
|
|
//
|
|
// The index stores relative paths only; on project load the persist shell must
|
|
// turn each entry's relativePath back into an absolute path against the CURRENT
|
|
// project directory (so a project opened from a new location still resolves its
|
|
// bank). This is the inverse of the relativePath the capture path produced.
|
|
//
|
|
// projectDir : absolute directory of the current .rpp (any slash style)
|
|
// relativePath : a project-relative index entry (e.g. "reasampler_bank/x.wav")
|
|
//
|
|
// Returns "<projectDir>/<relativePath>" forward-slashed. Returns empty when
|
|
// either input is empty (no default-location fallback — CLAUDE.md invariant) so
|
|
// a caller that ignores an unsaved/unset project fails loudly rather than
|
|
// resolving against CWD.
|
|
std::string resolveBankFile(const std::string& projectDir,
|
|
const std::string& relativePath);
|
|
|
|
// A relocation plan for the physical bank folder on Save-As to a new project
|
|
// location. The index's relative paths do NOT change (they are relative to the
|
|
// project dir, which is what moved with the .rpp), so relocation is purely a
|
|
// folder move: copy/move the whole bank subfolder from the old project dir to
|
|
// the new one. Both dirs are absolute, forward-slashed, trailing-slash-stripped.
|
|
struct BankRelocation {
|
|
std::string oldBankDir; // <oldProjectDir>/reasampler_bank
|
|
std::string newBankDir; // <newProjectDir>/reasampler_bank
|
|
bool needed = false; // false when old==new (Save in place, not Save-As)
|
|
};
|
|
|
|
// Derives the relocation plan from the old and new project directories.
|
|
// oldProjectDir : project dir the bank currently sits under (any slash style)
|
|
// newProjectDir : project dir the .rpp was just saved to (any slash style)
|
|
// `needed` is true iff the normalized dirs differ (a genuine Save-As-to-new-dir).
|
|
// Returns a plan with empty dirs and needed=false when either input is empty.
|
|
BankRelocation deriveRelocationPlan(const std::string& oldProjectDir,
|
|
const std::string& newProjectDir);
|
|
|
|
// --- Project-identity transition (W12 combined identity fix) -----------------
|
|
//
|
|
// What the persist timer must do on each tick. Identity rests on TWO facts,
|
|
// layered GUID-PRIMARY:
|
|
// 1. the minted GUID — content-based identity of record, stored in ext state.
|
|
// It is IMMUNE to REAPER recycling a closed project's ReaProject* address,
|
|
// so it is checked FIRST.
|
|
// 2. sameProjectObject — did the same live ReaProject* stay active across the
|
|
// two ticks (computed in poll() as `proj == lastProject_`)? Used ONLY to
|
|
// disambiguate the same-GUID case: a forked sibling (Save-As copied our GUID
|
|
// onto a distinct object) vs a genuine Save-As (one object, new path).
|
|
//
|
|
// This fix layers both prior designs, GUID-primary. M4 (GUID-only) broke Save-As
|
|
// forks: Save-As copies the whole .rpp incl. our stored GUID, so a fork and its
|
|
// parent share a GUID on disk. W10 (pointer-primary, GUID voided) broke pointer
|
|
// RECYCLING: REAPER reuses a closed project's address, so a reopened/new project
|
|
// can present the previous project's pointer with a different stored GUID —
|
|
// pointer-primary read that as NoOp/SaveAsRelocate and the bank never reloaded.
|
|
// Checking the GUID first catches recycling; the pointer then separates a fork
|
|
// (same GUID, different object -> Load) from a Save-As (same GUID, same object,
|
|
// new path -> relocate).
|
|
//
|
|
// The load-bearing rule: a DIFFERENT record identity (GUID) is always a Load; a
|
|
// DIFFERENT project object with the same GUID is a fork Load, never a relocate.
|
|
enum class ProjectTransition {
|
|
NoOp, // same object, same GUID, same location — nothing to do
|
|
Load, // a different project is active — load ITS index from ext state
|
|
SaveAsRelocate, // SAME object + SAME GUID, new .rpp location — relocate the bank
|
|
};
|
|
|
|
// Classifies what a poll tick observed.
|
|
// sameProjectObject : true iff the SAME ReaProject* stayed active across the two
|
|
// ticks (poll() computes `proj == lastProject_`). The pure
|
|
// classifier takes the bool, not the raw pointer, to stay
|
|
// REAPER-free and testable.
|
|
// lastGuid : the GUID of the project persist last acted on ("" if none/unsaved)
|
|
// lastPath : that project's .rpp path when last seen ("" if unsaved)
|
|
// currentGuid : the GUID stored in the now-active project's ext state ("" if
|
|
// unsaved or never written)
|
|
// currentPath : the now-active project's .rpp path ("" if unsaved)
|
|
//
|
|
// Rules (evaluated in EXACTLY this order):
|
|
// 1. currentGuid != lastGuid -> Load (different record identity:
|
|
// recycled pointer w/ different GUID,
|
|
// new/unsaved<->saved, or two distinct
|
|
// saved projects)
|
|
// 2. !sameProjectObject -> Load (same GUID, different object:
|
|
// forked sibling, or two unsaved projects)
|
|
// 3. currentPath != lastPath -> SaveAsRelocate (same object + same GUID,
|
|
// new path: genuine Save-As, or first save
|
|
// of an unsaved project — relocate no-ops
|
|
// on the empty old dir, poll() mints a GUID)
|
|
// 4. otherwise -> NoOp (same object, same GUID, same path)
|
|
//
|
|
// The GUID (identity of record) leads; the pointer only disambiguates the same-GUID
|
|
// case (fork-Load in step 2 vs Save-As in step 3). The empty-GUID safety (unsaved
|
|
// projects never physically relocate) is preserved because an empty old project dir
|
|
// makes deriveRelocationPlan's `needed` false.
|
|
ProjectTransition classifyProjectTransition(bool sameProjectObject,
|
|
const std::string& lastGuid,
|
|
const std::string& lastPath,
|
|
const std::string& currentGuid,
|
|
const std::string& currentPath);
|
|
|
|
} // namespace reasampler
|