8331df2e91
The millisecond floor lives in the custom-bounds field, not the engine, so RENDER_BOUNDSFLAG=2 is now the only bounds mode: the two-position type, the console verdict and the STARTPOS/ENDPOS drift probe all go. capture.cpp 697 -> 622.
474 lines
24 KiB
C++
474 lines
24 KiB
C++
// Standalone tests for reasampler::render_window — no REAPER, no framework.
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// Covers the bounds-equality number (a window's exact frame count at the project
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// rate), the verdict the offline backend refuses a capture on, the predicate
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// that decides whether REAPER's selected-items render source can express a
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// requested window at all, and the millisecond-floor shape a refusal quotes.
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#include "../src/core/capture/render_window.h"
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#include <cmath>
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#include <cstdio>
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using namespace reasampler::capture;
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static int g_fail = 0;
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#define CHECK(cond) do { if(!(cond)) { \
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std::printf("FAIL line %d: %s\n", __LINE__, #cond); ++g_fail; } } while(0)
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// --- frameCountFor: the bounds equality, stated as a number ------------------
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static void testFrameCountIsExactNotRounded() {
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// A 1.5 s window at 48 kHz is exactly 72000 frames — the number a capture of
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// that range must produce. No rounding slack in either direction.
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CHECK(frameCountFor(2.0, 3.5, 48000) == 72000);
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// The same duration at a different offset still counts the same frames when
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// both edges are frame-aligned.
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CHECK(frameCountFor(10.0, 11.5, 48000) == 72000);
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// 44.1 kHz: 0.5 s = 22050 frames.
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CHECK(frameCountFor(1.0, 1.5, 44100) == 22050);
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}
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static void testFrameCountIsADifferenceOfIndicesNotADuration() {
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// Both edges land mid-frame at 100 Hz (0.005 s = half a frame). Rounding the
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// DURATION would give 1 frame; rounding each EDGE gives 0.005 -> frame 1 and
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// 0.015 -> frame 2, i.e. 1 frame. Shift the window so the edges round apart
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// and the count changes — the property that makes this a window, not a length.
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CHECK(frameCountFor(0.005, 0.015, 100) == 1);
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CHECK(frameCountFor(0.004, 0.016, 100) == 2);
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}
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static void testFrameCountRefusesEmptyInvertedAndUnknownRate() {
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CHECK(frameCountFor(3.0, 3.0, 48000) == 0); // empty
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CHECK(frameCountFor(3.0, 1.0, 48000) == 0); // inverted
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CHECK(frameCountFor(1.0, 2.0, 0) == 0); // rate unknown
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CHECK(frameCountFor(1.0, 2.0, -1) == 0); // rate nonsensical
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}
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static void testWindowStartingAtExactlyZero() {
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CHECK(frameCountFor(0.0, 1.0, 48000) == 48000);
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// The window from the reported blocker: it starts at 0 and its end lands a
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// quarter of a frame off the grid at 48 kHz.
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CHECK(frameCountFor(0.0, 4.067797, 48000) == 195254);
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}
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// --- renderHonoredBounds: the gate's verdict ---------------------------------
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static void testNonFrameAlignedWindowAcceptsItsAdjacentCounts() {
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// 4.067797 s at 48 kHz is 195254.26 frames — not a frame boundary. A correct
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// render lands on 195254, and both adjacent counts are inside the gate.
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const long long expected = frameCountFor(0.0, 4.067797, 48000);
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CHECK(expected == 195254);
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CHECK(renderHonoredBounds(expected, 195254));
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CHECK(renderHonoredBounds(expected, 195255));
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CHECK(renderHonoredBounds(expected, 195253));
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// The shortfall actually reported from the DAW is 38 frames — far outside any
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// alignment slack, so it is a render that missed the window, and is refused.
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CHECK(!renderHonoredBounds(expected, 195216));
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}
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static void testLengthDerivedAndSameConventionRenderersStayWithinOneFrame() {
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// What the one-frame tolerance is actually good for. Two families of renderer are
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// inside it at every offset swept here: one that derives its count from the
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// window's LENGTH (floor/ceil/round of (end-start)*rate), and one that resolves
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// each EDGE to a frame using the SAME convention on both edges. Every count below
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// is computed from the window, never from frameCountFor, so this compares two
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// derivations rather than restating one. Round-both-edges is omitted deliberately:
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// that IS frameCountFor's own convention, so asserting it would be tautological.
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//
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// 8192 is a power of two, so an eighth of a frame is exact in double there and the
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// .5 rounding ties are really hit; at 48000/44100 (the shipping rates) they are
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// only approached, which is why all three are swept.
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struct Window { double start; double end; };
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const int rates[] = {48000, 44100, 8192};
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const Window windows[] = {{3.0, 7.5}, {0.0, 4.067797}, {10.25, 10.75}};
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for (int rate : rates) {
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for (const Window& w : windows) {
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for (int s = 0; s < 8; ++s) {
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for (int e = 0; e < 8; ++e) {
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const double start = w.start + s / (8.0 * rate);
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const double end = w.end + e / (8.0 * rate);
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const long long expected = frameCountFor(start, end, rate);
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const double length = (end - start) * rate;
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CHECK(renderHonoredBounds(expected,
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static_cast<long long>(std::floor(length))));
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CHECK(renderHonoredBounds(expected,
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static_cast<long long>(std::ceil(length))));
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CHECK(renderHonoredBounds(expected, std::llround(length)));
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const double startFrames = start * rate;
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const double endFrames = end * rate;
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CHECK(renderHonoredBounds(
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expected, static_cast<long long>(std::floor(endFrames) -
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std::floor(startFrames))));
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CHECK(renderHonoredBounds(
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expected, static_cast<long long>(std::ceil(endFrames) -
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std::ceil(startFrames))));
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}
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}
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}
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}
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}
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static void testMixedEdgeConventionsCanMissByTwoAndAreRefused() {
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// The hole in that bound, stated rather than hidden. A renderer that resolves the
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// two edges by DIFFERENT conventions lands two frames from frameCountFor's answer
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// whenever the start sits past mid-frame and the end before it (resolved outward),
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// or the mirror image (resolved inward). The gate refuses both — correctly if
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// REAPER derives its count from the window's length, wrongly if it resolves edges
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// this way. No unit test can settle which; see render_window.h.
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const int rate = 8192; // power of two: the eighth-frame offsets below are exact
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// Outward: start .625 into a frame, end .375 into one.
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const double start = 10.25 + 5.0 / (8.0 * rate);
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const double end = 10.75 + 3.0 / (8.0 * rate);
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CHECK(start * rate == 83968.625); // the premise, not an outcome — pinned so a
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CHECK(end * rate == 88064.375); // representability slip can't fake the result
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const long long expected = frameCountFor(start, end, rate);
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CHECK(expected == 4095);
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const long long outward = static_cast<long long>(std::ceil(end * rate) -
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std::floor(start * rate));
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CHECK(outward == 4097);
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CHECK(!renderHonoredBounds(expected, outward));
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// Inward, mirrored fractions.
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const double start2 = 10.25 + 3.0 / (8.0 * rate);
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const double end2 = 10.75 + 5.0 / (8.0 * rate);
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const long long expected2 = frameCountFor(start2, end2, rate);
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CHECK(expected2 == 4097);
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const long long inward = static_cast<long long>(std::floor(end2 * rate) -
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std::ceil(start2 * rate));
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CHECK(inward == 4095);
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CHECK(!renderHonoredBounds(expected2, inward));
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}
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static void testWholeItemWideningIsStillRefused() {
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// The defect the gate was built for: a 1 s window inside a 30 s item printing
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// the whole item.
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const long long expected = frameCountFor(5.0, 6.0, 48000);
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CHECK(expected == 48000);
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CHECK(!renderHonoredBounds(expected, 30 * 48000));
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}
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static void testLargeShortfallIsStillRefused() {
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const long long expected = frameCountFor(0.0, 4.067797, 48000);
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CHECK(!renderHonoredBounds(expected, 190000));
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// Two frames is the smallest miss outside the tolerance, in both directions —
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// the tolerance is one frame and stays one frame.
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CHECK(!renderHonoredBounds(expected, expected - 2));
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CHECK(!renderHonoredBounds(expected, expected + 2));
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}
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static void testEmptyRenderIsRefusedAgainstARealWindow() {
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// A render that produced nothing is a bounds miss like any other. A render whose
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// frames could not be MEASURED never reaches this predicate — shell/capture/
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// render_bounds_gate refuses it before the comparison.
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CHECK(!renderHonoredBounds(48000, 0));
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}
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// --- itemExtentPrintsWindow: can the selected-items source express this? -----
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static void testRangeInsideItemCannotBeExpressed() {
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// The defect this whole module exists for: a 1 s selection inside a 30 s item.
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// The selected-items source would print the item's 30 s, not the 1 s asked for,
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// so the capture must NOT take that path.
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CHECK(!itemExtentPrintsWindow(5.0, 6.0, /*item*/ 0.0, 30.0, 48000));
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}
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static void testRangeWiderThanItemCannotBeExpressedEither() {
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// The same violation in the other direction: a 10 s selection over a 6 s item
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// would print 6 s. Under-printing is a bounds violation exactly as much as
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// over-printing is.
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CHECK(!itemExtentPrintsWindow(0.0, 10.0, /*item*/ 2.0, 8.0, 48000));
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}
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static void testEachEdgeAloneDisqualifies() {
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// Matching start, drifting end.
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CHECK(!itemExtentPrintsWindow(2.0, 8.0, 2.0, 9.0, 48000));
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// Matching end, drifting start.
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CHECK(!itemExtentPrintsWindow(2.0, 8.0, 1.0, 8.0, 48000));
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}
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static void testExtentEqualToWindowIsExpressible() {
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// The regression floor: a capture whose range IS the item's extent keeps the
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// selected-items render, byte-identical to what it produces today.
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CHECK(itemExtentPrintsWindow(2.0, 8.0, 2.0, 8.0, 48000));
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}
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static void testSubFrameDriftStillPrintsTheSameFrames() {
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// A time selection snapped a fraction of a sample off the item edge prints the
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// identical frames, so it must NOT be pushed onto the time-bounded path — that
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// would swap the render mechanism under a capture that was already exact.
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const double eighthOfAFrameAt48k = 1.0 / (48000.0 * 8.0);
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CHECK(itemExtentPrintsWindow(2.0 + eighthOfAFrameAt48k, 8.0 - eighthOfAFrameAt48k,
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2.0, 8.0, 48000));
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// A full frame of drift is a real difference and must disqualify.
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const double oneFrameAt48k = 1.0 / 48000.0;
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CHECK(!itemExtentPrintsWindow(2.0 + oneFrameAt48k, 8.0, 2.0, 8.0, 48000));
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}
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static void testUnknownRateFallsBackToExactEquality() {
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// With no project rate there is no frame grid to compare on. Exact equality
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// still recognizes the regression floor...
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CHECK(itemExtentPrintsWindow(2.0, 8.0, 2.0, 8.0, 0));
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// ...and anything else takes the time-bounded render, which honors the request
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// whatever the rate turns out to be.
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const double eighthOfAFrameAt48k = 1.0 / (48000.0 * 8.0);
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CHECK(!itemExtentPrintsWindow(2.0 + eighthOfAFrameAt48k, 8.0, 2.0, 8.0, 0));
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CHECK(!itemExtentPrintsWindow(5.0, 6.0, 0.0, 30.0, 0));
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}
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static void testMultiItemUnionExtent() {
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// Two items spanning 1..4 and 6..9 present a 1..9 union extent to the render.
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// A selection over the whole union is expressible; one over only the first
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// item's half is not.
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CHECK(itemExtentPrintsWindow(1.0, 9.0, 1.0, 9.0, 48000));
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CHECK(!itemExtentPrintsWindow(1.0, 4.0, 1.0, 9.0, 48000));
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}
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// --- msFlooredEndFrameCount: the shape both live short renders had ------------
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static void testMillisecondFlooredEndReproducesBothShortRenders() {
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// Both DAW observations, as arithmetic. 48 kHz, TailMode::None, start at 0: the
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// requested window's count, and the count its end floored to the millisecond
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// holds — which is what each render actually printed.
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CHECK(frameCountFor(0.0, 4.067797, 48000) == 195254);
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CHECK(msFlooredEndFrameCount(0.0, 4.067797, 48000) == 195216);
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CHECK(frameCountFor(0.0, 4.067797, 48000) -
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msFlooredEndFrameCount(0.0, 4.067797, 48000) == 38);
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CHECK(frameCountFor(0.0, 1.655172, 48000) == 79448);
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CHECK(msFlooredEndFrameCount(0.0, 1.655172, 48000) == 79440);
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CHECK(frameCountFor(0.0, 1.655172, 48000) -
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msFlooredEndFrameCount(0.0, 1.655172, 48000) == 8);
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}
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static void testTheSixDecimalDisplayDidNotCreateTheEffect() {
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// Both reported ends were printed to six decimals by the refusal. Each is one 4/4
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// bar — at 59 BPM and at 145 BPM — so the full-precision doubles behind them are
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// 240/59 and 240/145. Same counts either way: the display rounding is not what
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// produces the shortfall.
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CHECK(frameCountFor(0.0, 240.0 / 59.0, 48000) == 195254);
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CHECK(msFlooredEndFrameCount(0.0, 240.0 / 59.0, 48000) == 195216);
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CHECK(frameCountFor(0.0, 240.0 / 145.0, 48000) == 79448);
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CHECK(msFlooredEndFrameCount(0.0, 240.0 / 145.0, 48000) == 79440);
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}
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static void testWindowAlreadyOnTheMillisecondGridLosesNothing() {
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// The "sometimes it works" case: a bar at 120 BPM is exactly 2 s.
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CHECK(msFlooredEndFrameCount(0.0, 2.0, 48000) == frameCountFor(0.0, 2.0, 48000));
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// The binary-representation trap a bare floor would fall into. The premise, not an
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// outcome: 1.007 s is a whole millisecond that really does land BELOW 1007 ms in
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// double, so flooring it without a tolerance drops a millisecond from a window
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// already on the grid.
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CHECK(1.007 * 1000.0 < 1007.0);
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CHECK(frameCountFor(0.0, 1.007, 48000) == 48336);
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CHECK(msFlooredEndFrameCount(0.0, 1.007, 48000) == 48336);
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// Same end reached from a non-zero start, so nothing here rests on the window
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// beginning at 0.
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CHECK(msFlooredEndFrameCount(0.5, 1.007, 48000) ==
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frameCountFor(0.5, 1.007, 48000));
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}
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static void testOneFrameOfRemainderStillFloors() {
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// The whole-millisecond tolerance must sit far below a frame, or it would swallow
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// the very remainder this diagnostic exists to find. A remainder JUST BELOW a
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// millisecond boundary is the discriminating case: one frame short of 1.0 s is
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// 999.979166 ms, only ~0.0208 ms off the next whole millisecond. The shipped
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// nanosecond tolerance still floors it down; a tolerance any wider than ~0.021 ms
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// would snap it up to the millisecond instead and this test would then see 48000,
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// not 47952 — which is what would fail if the tolerance regressed to something
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// that wide.
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const double oneFrame = 1.0 / 48000.0;
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CHECK(frameCountFor(0.0, 1.0 - oneFrame, 48000) == 47999);
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CHECK(msFlooredEndFrameCount(0.0, 1.0 - oneFrame, 48000) == 47952);
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}
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static void testMillisecondFloorAt44100WhereAMillisecondIsNotWholeFrames() {
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// 44.1 kHz: a millisecond is 44.1 frames, so a floored end cannot be described as
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// dropping a whole number of frames — the count still resolves exactly.
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CHECK(frameCountFor(0.0, 0.0105, 44100) == 463);
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CHECK(msFlooredEndFrameCount(0.0, 0.0105, 44100) == 441);
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// And a window that IS on the millisecond grid there is untouched, even though its
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// edge is not on a frame boundary.
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CHECK(frameCountFor(0.0, 0.010, 44100) == 441);
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CHECK(msFlooredEndFrameCount(0.0, 0.010, 44100) == 441);
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}
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static void testASubMillisecondStartWouldNotHideItself() {
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// Both observations started at 0.000000s, the one value that hides a start-side
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// truncation. A window whose START carries a sub-millisecond remainder counts from
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// that exact start...
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const double start = 1.0001724, end = 2.0001724;
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CHECK(frameCountFor(start, end, 48000) == 48000);
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// ...so a start floored to the millisecond would print a DIFFERENT count — 8 frames
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// more, the same remainder the second observation lost off its end. A start-side
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// truncation is therefore visible to the same frame-count gate, not silent.
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CHECK(frameCountFor(1.000, end, 48000) == 48008);
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CHECK(!renderHonoredBounds(frameCountFor(start, end, 48000),
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frameCountFor(1.000, end, 48000)));
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}
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static void testTheTwoLiveShortRendersPinnedAtFullPrecision() {
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// 1.6551724137931001 is the console's own %.17g read-back. 4.0677966101694913 is
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// the double nearest the six-decimal value (4.067797) the earlier refusal actually
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// printed -- that refusal predates the %.17g printer (git history has no commit
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// introducing this literal as a console value), so it is a reconstruction, not a
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// captured one. 240/145 and 240/59 (testTheSixDecimalDisplayDidNotCreateTheEffect)
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// produce the SAME counts as the literals here, so this test cannot distinguish the
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// real value from the reconstruction either -- it pins the count regression (full
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// precision or six-decimal input, the frame counts agree), not which double REAPER
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// was really handed.
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CHECK(frameCountFor(0.0, 1.6551724137931001, 48000) == 79448);
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CHECK(msFlooredEndFrameCount(0.0, 1.6551724137931001, 48000) == 79440);
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CHECK(frameCountFor(0.0, 4.0677966101694913, 48000) == 195254);
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CHECK(msFlooredEndFrameCount(0.0, 4.0677966101694913, 48000) == 195216);
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// And the counts REAPER produced are outside the gate's tolerance in both cases —
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// the refusals were correct, not an artifact of the one-frame slack.
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CHECK(!renderHonoredBounds(79448, 79440));
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CHECK(!renderHonoredBounds(195254, 195216));
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}
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// --- isOnMillisecondGrid: whether an observation can speak to an edge ----------
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static void testOnGridRecognizesWholeMillisecondsIncludingTheBinaryTrap() {
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CHECK(isOnMillisecondGrid(0.0));
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CHECK(isOnMillisecondGrid(2.0));
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CHECK(isOnMillisecondGrid(0.001));
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// 1.007 s does not multiply to exactly 1007.0 in double (pinned as the premise in
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// testWindowAlreadyOnTheMillisecondGridLosesNothing) and must still read as on-grid.
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CHECK(isOnMillisecondGrid(1.007));
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// A whole millisecond at 44.1 kHz is 44.1 frames — off the frame grid, on this one.
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CHECK(isOnMillisecondGrid(0.010));
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}
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static void testOffGridRecognizesASubMillisecondRemainder() {
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CHECK(!isOnMillisecondGrid(1.6551724137931001));
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CHECK(!isOnMillisecondGrid(1.0001724));
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// One frame short of a whole second at 48 kHz is ~0.0208 ms off the grid — the
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// tightest remainder this predicate has to keep seeing.
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CHECK(!isOnMillisecondGrid(1.0 - 1.0 / 48000.0));
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}
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// --- the settled time-selection observations, as pure arithmetic ---------------
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//
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// Two live 48 kHz TailMode::None renders on RENDER_BOUNDSFLAG=2 came back EXACT at
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// 97627 frames. The console printed run TWO's start verbatim (2.0338983050847457s);
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// run ONE started at 0s and its end was never printed, so the value below is a
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// reconstruction from run two's own printed start — it pins the count, not which
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// double REAPER was handed.
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static void testTheSettledExactRenderOnTheOnGridStart() {
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CHECK(frameCountFor(0.0, 2.0338983050847457, 48000) == 97627);
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// Run one could not test the START: 0s is on the grid, which floor, ceil and round
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// all leave alone, so a start-flooring render prints the identical count.
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CHECK(isOnMillisecondGrid(0.0));
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// Its END, though, WAS under test — a floored end would have printed 43 frames fewer.
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CHECK(msFlooredEndFrameCount(0.0, 2.0338983050847457, 48000) == 97584);
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CHECK(!renderHonoredBounds(97627, 97584));
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}
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static void testTheSettledExactRenderTestedBothEdges() {
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// Run two: both edges carry a sub-millisecond remainder, and the render still
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// printed the window's exact count.
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|
const double start = 2.0338983050847457, end = 4.0677966101694913;
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CHECK(!isOnMillisecondGrid(start));
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CHECK(!isOnMillisecondGrid(end));
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CHECK(frameCountFor(start, end, 48000) == 97627);
|
|
|
|
// What makes that EXACT proof rather than a coincidence: NO millisecond-floored
|
|
// model of this window reproduces 97627, and every one of them sits outside the
|
|
// gate's one-frame tolerance. This is the assertion the whole experiment rests on.
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|
const long long startAlone = frameCountFor(2.033, end, 48000);
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|
const long long endAlone = frameCountFor(start, 4.067, 48000);
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|
const long long bothTogether = frameCountFor(2.033, 4.067, 48000);
|
|
CHECK(startAlone == 97670);
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|
CHECK(endAlone == 97589);
|
|
CHECK(bothTogether == 97632);
|
|
CHECK(!renderHonoredBounds(97627, startAlone));
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|
CHECK(!renderHonoredBounds(97627, endAlone));
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|
CHECK(!renderHonoredBounds(97627, bothTogether));
|
|
}
|
|
|
|
static void testOnAndOffGridWindowsAreHonoredIdentically() {
|
|
// Nothing on the settled path may treat a grid-aligned window differently from one
|
|
// carrying a remainder — the whole point of leaving the flooring channel behind.
|
|
const double onStart = 1.000, onEnd = 2.000;
|
|
const double offStart = 1.0001724, offEnd = 2.0001724;
|
|
CHECK(isOnMillisecondGrid(onStart));
|
|
CHECK(isOnMillisecondGrid(onEnd));
|
|
CHECK(!isOnMillisecondGrid(offStart));
|
|
CHECK(!isOnMillisecondGrid(offEnd));
|
|
|
|
const long long on = frameCountFor(onStart, onEnd, 48000);
|
|
const long long off = frameCountFor(offStart, offEnd, 48000);
|
|
CHECK(on == 48000);
|
|
CHECK(off == 48000);
|
|
|
|
// The discriminating half: the off-grid window is one a flooring render WOULD get
|
|
// wrong (47992 against 48000) while the on-grid one is untouched by a floor. The
|
|
// gate's verdict must not notice that difference at any delta.
|
|
CHECK(msFlooredEndFrameCount(offStart, offEnd, 48000) == 47992);
|
|
CHECK(msFlooredEndFrameCount(onStart, onEnd, 48000) == on);
|
|
for (long long delta = -3; delta <= 3; ++delta)
|
|
CHECK(renderHonoredBounds(on, on + delta) ==
|
|
renderHonoredBounds(off, off + delta));
|
|
}
|
|
|
|
static void testOnAndOffGridAt44100WhereAMillisecondIsNotWholeFrames() {
|
|
// 44.1 kHz: a millisecond is 44.1 frames, so a grid-aligned window's edges are NOT
|
|
// frame-aligned. The exact counts must still be exact and the two must still be
|
|
// judged identically.
|
|
const double onStart = 1.000, onEnd = 2.000;
|
|
const double offStart = 1.0001724, offEnd = 2.0001724;
|
|
const long long on = frameCountFor(onStart, onEnd, 44100);
|
|
const long long off = frameCountFor(offStart, offEnd, 44100);
|
|
CHECK(on == 44100);
|
|
CHECK(off == 44100);
|
|
CHECK(msFlooredEndFrameCount(offStart, offEnd, 44100) == 44092);
|
|
CHECK(msFlooredEndFrameCount(onStart, onEnd, 44100) == on);
|
|
for (long long delta = -3; delta <= 3; ++delta)
|
|
CHECK(renderHonoredBounds(on, on + delta) ==
|
|
renderHonoredBounds(off, off + delta));
|
|
}
|
|
|
|
int main() {
|
|
testFrameCountIsExactNotRounded();
|
|
testFrameCountIsADifferenceOfIndicesNotADuration();
|
|
testFrameCountRefusesEmptyInvertedAndUnknownRate();
|
|
testWindowStartingAtExactlyZero();
|
|
testNonFrameAlignedWindowAcceptsItsAdjacentCounts();
|
|
testLengthDerivedAndSameConventionRenderersStayWithinOneFrame();
|
|
testMixedEdgeConventionsCanMissByTwoAndAreRefused();
|
|
testWholeItemWideningIsStillRefused();
|
|
testLargeShortfallIsStillRefused();
|
|
testEmptyRenderIsRefusedAgainstARealWindow();
|
|
testRangeInsideItemCannotBeExpressed();
|
|
testRangeWiderThanItemCannotBeExpressedEither();
|
|
testEachEdgeAloneDisqualifies();
|
|
testExtentEqualToWindowIsExpressible();
|
|
testSubFrameDriftStillPrintsTheSameFrames();
|
|
testUnknownRateFallsBackToExactEquality();
|
|
testMultiItemUnionExtent();
|
|
testMillisecondFlooredEndReproducesBothShortRenders();
|
|
testTheSixDecimalDisplayDidNotCreateTheEffect();
|
|
testWindowAlreadyOnTheMillisecondGridLosesNothing();
|
|
testOneFrameOfRemainderStillFloors();
|
|
testMillisecondFloorAt44100WhereAMillisecondIsNotWholeFrames();
|
|
testASubMillisecondStartWouldNotHideItself();
|
|
testTheTwoLiveShortRendersPinnedAtFullPrecision();
|
|
testOnGridRecognizesWholeMillisecondsIncludingTheBinaryTrap();
|
|
testOffGridRecognizesASubMillisecondRemainder();
|
|
testTheSettledExactRenderOnTheOnGridStart();
|
|
testTheSettledExactRenderTestedBothEdges();
|
|
testOnAndOffGridWindowsAreHonoredIdentically();
|
|
testOnAndOffGridAt44100WhereAMillisecondIsNotWholeFrames();
|
|
|
|
if (g_fail) { std::printf("%d check(s) FAILED\n", g_fail); return 1; }
|
|
std::printf("render_window: all checks passed\n");
|
|
return 0;
|
|
}
|