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reasampler/src/core/instrument/note/musical_division.h
T

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// musical_division — the note-length ladder the capture signal is programmed from: 1/64
// through 64/1, each straight, dotted, or triplet. Lengths are in BEATS only; the tempo
// resolution belongs to `tempo`, which keeps this ladder provable without one.
#pragma once
#include <cstdint>
#include <string>
namespace reasampler::instrument::note {
enum class DivisionModifier : std::uint8_t {
Straight,
Dotted, // x 3/2
Triplet, // x 2/3
};
// A rung of the ladder is the base-2 exponent of its length in quarter notes: -4 is 1/64,
// 0 is 1/4, 2 is 1/1, 8 is 64/1. Holding the exponent rather than a table of literal beat
// counts keeps every straight and dotted length exactly representable in double.
inline constexpr int kMinQuarterExponent = -4;
inline constexpr int kMaxQuarterExponent = 8;
inline constexpr int kRungCount = kMaxQuarterExponent - kMinQuarterExponent + 1;
inline constexpr int kModifierCount = 3;
inline constexpr int kDivisionCount = kRungCount * kModifierCount;
struct Division {
std::int8_t quarterExponent = 0; // 1/4
DivisionModifier modifier = DivisionModifier::Straight;
};
bool operator==(Division a, Division b);
bool operator!=(Division a, Division b);
// Off-ladder exponents clamp rather than reject: the only ways to reach one are a corrupt
// persisted record or a picker bug, and the nearest legal length beats a nonsense duration.
Division makeDivision(int quarterExponent, DivisionModifier modifier);
// Length in beats (quarter notes). Always > 0.
double divisionBeats(Division d);
// Picker order: shortest rung first, straight/dotted/triplet within each rung. Index is
// presentation order only — see this directory's CLAUDE.md before persisting one.
Division divisionAt(int index);
int divisionIndex(Division d);
// The notation divisions are named in: "1/16", "1/8.", "1/4t", "4/1".
std::string divisionLabel(Division d);
} // namespace reasampler::instrument::note