Files
reasampler/src/core/capture/capture_paths.cpp
T

143 lines
4.9 KiB
C++

#include "core/capture/capture_paths.h"
#include <cassert>
#include <cctype>
#include <filesystem>
namespace reasampler::capture {
std::string normalizeSlashes(const std::string& path) {
std::string out = path;
for (char& c : out) {
if (c == '\\') c = '/';
}
// Strip a trailing slash but preserve a lone "/" (root).
if (out.size() > 1 && out.back() == '/') {
out.pop_back();
}
#ifdef _WIN32
for (char& c : out) c = static_cast<char>(std::tolower(static_cast<unsigned char>(c)));
#endif
return out;
}
std::string sanitizeStem(const std::string& baseName) {
std::string out;
out.reserve(baseName.size());
for (unsigned char c : baseName) {
const bool keep = (c >= 'A' && c <= 'Z') || (c >= 'a' && c <= 'z') ||
(c >= '0' && c <= '9') || c == '.' || c == '_' ||
c == '-';
out.push_back(keep ? static_cast<char>(c) : '_');
}
// Collapse to a stable default if nothing alnum survived.
bool hasAlnum = false;
for (unsigned char c : out) {
if ((c >= 'A' && c <= 'Z') || (c >= 'a' && c <= 'z') ||
(c >= '0' && c <= '9')) {
hasAlnum = true;
break;
}
}
if (out.empty() || !hasAlnum) {
return "capture";
}
return out;
}
RenderPaths deriveRenderPaths(const std::string& absoluteDir,
const std::string& baseName,
const std::string& uniqueTag) {
std::string stem = sanitizeStem(baseName);
if (!uniqueTag.empty()) {
stem += "_" + sanitizeStem(uniqueTag);
}
RenderPaths r;
r.fileStem = stem; // stem only — REAPER appends the extension
r.fileName = stem + ".wav";
r.absoluteDir = normalizeSlashes(absoluteDir);
return r;
}
BankPaths deriveBankPaths(const std::string& projectDir,
const std::string& baseName,
const std::string& uniqueTag) {
const std::string dir = normalizeSlashes(projectDir);
// Precondition: caller must resolve a non-empty project directory — an
// empty one would otherwise fall back to a bare relative path (forbidden).
// Assert in debug; leave absoluteDir empty in release so a caller that
// ignores it fails at the render/stat step, not silently onto CWD.
assert(!dir.empty() && "deriveBankPaths: projectDir must not be empty");
const RenderPaths r = deriveRenderPaths(
dir.empty() ? std::string{} : dir + "/" + kBankSubfolder, baseName, uniqueTag);
BankPaths p;
p.fileStem = r.fileStem;
p.fileName = r.fileName;
p.relativePath = bankRelativeForName(r.fileName);
p.absoluteDir = r.absoluteDir;
return p;
}
std::string bankRelativeForName(const std::string& fileName) {
if (fileName.empty()) return {};
return std::string(kBankSubfolder) + "/" + fileName;
}
std::string resolveBankFile(const std::string& projectDir,
const std::string& relativePath) {
if (projectDir.empty() || relativePath.empty()) {
return {};
}
const std::string dir = normalizeSlashes(projectDir);
const std::string rel = normalizeSlashes(relativePath);
if (dir.empty() || rel.empty()) {
return {};
}
return dir + "/" + rel;
}
std::string projectDirOfRpp(const std::string& rppPath) {
if (rppPath.empty()) return {}; // unsaved project: keep empty, no fallback
std::string dir = std::filesystem::path(rppPath).parent_path().string();
return normalizeSlashes(dir);
}
BankRelocation deriveRelocationPlan(const std::string& oldProjectDir,
const std::string& newProjectDir) {
BankRelocation r;
if (oldProjectDir.empty() || newProjectDir.empty()) {
return r; // needed=false, empty dirs — nothing to relocate
}
const std::string oldDir = normalizeSlashes(oldProjectDir);
const std::string newDir = normalizeSlashes(newProjectDir);
r.oldBankDir = oldDir + "/" + kBankSubfolder;
r.newBankDir = newDir + "/" + kBankSubfolder;
r.needed = (oldDir != newDir); // Save-in-place leaves the dir unchanged
return r;
}
ProjectTransition classifyProjectTransition(bool sameProjectObject,
const std::string& lastGuid,
const std::string& lastPath,
const std::string& currentGuid,
const std::string& currentPath) {
// See capture_paths.h for the GUID-primary rationale and rule order.
if (currentGuid != lastGuid) {
return ProjectTransition::Load;
}
if (!sameProjectObject) {
return ProjectTransition::Load; // forked sibling: same GUID, different object
}
if (currentPath != lastPath) {
return ProjectTransition::SaveAsRelocate;
}
return ProjectTransition::NoOp;
}
} // namespace reasampler::capture