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reasampler/src/shell/view/view_tracks.cpp
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48 lines
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// See view_tracks.h. Compiled into the reaper_reasampler module; includes
// reaper_plugin_functions.h without REAPERAPI_IMPLEMENT (main.cpp owns that).
#include "shell/view/view_tracks.h"
#include <string>
#include "shell/capture/track_guid.h"
#define REAPERAPI_MINIMAL
#define REAPERAPI_WANT_CountTracks
#define REAPERAPI_WANT_GetTrack
#define REAPERAPI_WANT_GetMediaTrackInfo_Value
#define REAPERAPI_WANT_PreventUIRefresh
#include "reaper_plugin_functions.h"
namespace reasampler {
std::vector<view::TrackFolderEntry> readFolderEntries(ReaProject* proj,
TrackHandles& handleByGuid) {
std::vector<view::TrackFolderEntry> entries;
const int count = CountTracks(proj);
entries.reserve(static_cast<std::size_t>(count));
handleByGuid.reserve(static_cast<std::size_t>(count));
for (int i = 0; i < count; ++i) {
MediaTrack* tr = GetTrack(proj, i);
if (!tr) continue;
std::string guid = guidString(tr);
if (guid.empty()) continue;
const int depth = static_cast<int>(GetMediaTrackInfo_Value(tr, "I_FOLDERDEPTH"));
entries.push_back(view::TrackFolderEntry{guid, depth});
handleByGuid.emplace_back(std::move(guid), tr);
}
return entries;
}
TrackByGuid indexHandles(const TrackHandles& handleByGuid) {
TrackByGuid byGuid;
byGuid.reserve(handleByGuid.size());
for (const auto& kv : handleByGuid) byGuid.emplace(kv.first, kv.second);
return byGuid;
}
UiRefreshHold::UiRefreshHold() { PreventUIRefresh(1); }
UiRefreshHold::~UiRefreshHold() { PreventUIRefresh(-1); }
} // namespace reasampler