Files
reasampler/src/card_meta.cpp
T
daniel fdb9e38ad6 L7: capture-order slot model, card metadata overlay, tertiary-border selection
Add gap-preserving per-bank SlotMap (reorder + Alt-replace mutators, JSON
round-trip, insertion-order migration) to bank_book; stamp captureTimeSig on
Sample; pure card_meta formatters + card_drag gesture/slot module; card
metadata overlay + purple selection border in the panel. Shell drop/cursor
wiring deferred. Fixes: removeSample syncs SlotMap; card_drag gap-probe coordinate.
2026-07-27 01:49:07 -04:00

65 lines
2.7 KiB
C++

// card_meta — pure implementation. See card_meta.h. NO REAPER / SWELL / LICE / vendor.
#include "card_meta.h"
#include <cmath>
#include <cstdio>
namespace reasampler {
std::string formatBarsBeats(const MusicalLength& m) {
// No derivable musical read-out without a positive tempo AND a stamped meter.
if (m.tempoBpm <= 0.0 || m.timeSigNum <= 0 || m.timeSigDenom <= 0) return {};
const double len = m.lengthSeconds > 0.0 ? m.lengthSeconds : 0.0;
// Total beats in THIS meter. A quarter-note is 60/tempo s; a beat is (4/denom)
// quarter-notes, so a beat lasts (60/tempo) * (4/denom) seconds. beats = len / that.
const double secondsPerBeat = (60.0 / m.tempoBpm) * (4.0 / m.timeSigDenom);
double totalBeats = len / secondsPerBeat;
// Snap to an exact beat when we are within a hundredth-of-a-beat epsilon of one, so a
// bar-aligned capture reads "2.1.00" rather than "1.4.99" from FP error just under the
// boundary. The epsilon is well below the .01 display quantum, so it never mis-rounds a
// genuinely fractional length.
const double snapped = std::floor(totalBeats + 0.5);
if (std::fabs(totalBeats - snapped) < 1e-6) totalBeats = snapped;
// Split into whole beats + a fractional remainder (0..1 of a beat).
double wholeBeats = std::floor(totalBeats);
double frac = totalBeats - wholeBeats;
// Bars/beats are 1-based; beat cycles 1..timeSigNum within a bar.
const long wb = static_cast<long>(wholeBeats);
const long bar = wb / m.timeSigNum + 1; // 1-based bar
const long beat = wb % m.timeSigNum + 1; // 1-based beat within the bar
// Subdivision: hundredths of a beat, floored (0..99). A decorative display quantum.
int sub = static_cast<int>(std::floor(frac * 100.0));
if (sub < 0) sub = 0;
if (sub > 99) sub = 99;
char buf[48];
std::snprintf(buf, sizeof(buf), "%ld.%ld.%02d", bar, beat, sub);
return buf;
}
std::string formatSecondsMs(double lengthSeconds) {
double len = lengthSeconds > 0.0 ? lengthSeconds : 0.0;
long secs = static_cast<long>(std::floor(len));
// Round to the nearest millisecond (not floor): FP error means 62.037 s stores as
// 62.0369999... and a raw floor would render "62.036". +0.5 before truncation rounds
// to the closest ms, which is what a wall-clock read-out should show.
int ms = static_cast<int>((len - static_cast<double>(secs)) * 1000.0 + 0.5);
// Rounding can push ms to 1000 at a whole-second boundary; carry into seconds.
if (ms >= 1000) { ms -= 1000; ++secs; }
if (ms < 0) ms = 0;
char buf[48];
std::snprintf(buf, sizeof(buf), "%ld.%03d", secs, ms);
return buf;
}
} // namespace reasampler