787 lines
41 KiB
C++
787 lines
41 KiB
C++
// sample_map — pure implementation. See sample_map.h. NO VST3 / REAPER / SWELL /
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// vendor includes; standard library + the pure bank_book / wav_trim / sampler_core.
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#include "sample_map.h"
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#include <algorithm> // std::min
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#include <cassert> // assert
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#include <cmath> // std::isfinite (v8 master-gain validation)
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#include <cstring> // std::memcpy
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#include <utility> // std::move
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#include "master_gain.h" // masterGainMaxLinear — the v8 master-gain wire cap
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namespace reasampler {
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namespace {
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// Translate a bank_model Sample's S2 intrinsics into the core's SampleLoop. The bank
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// stores loop points as an optional LoopPoints (both-or-neither); the core wants a
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// SampleLoop with an explicit hasLoop. Absent -> no loop.
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SampleLoop loopFromSample(const Sample& s) {
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SampleLoop out;
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if (s.loop) {
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out.hasLoop = true;
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out.start = s.loop->start;
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out.end = s.loop->end;
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}
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return out;
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}
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// A distilled SelectedSample from a bank_model Sample. rootNote defaults to middle C
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// (60) when the bank left the intrinsic empty — Tier 0 still plays, just centered on
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// C rather than a captured pitch (surfaced: an un-rooted sample plays unity at C4).
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SelectedSample distill(const Sample& s) {
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SelectedSample out;
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out.relativePath = s.relativePath;
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out.rootNote = s.rootNote ? *s.rootNote : 60;
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out.loop = loopFromSample(s);
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return out;
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}
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} // namespace
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std::optional<SelectedSample> selectSample(const std::string& banksJson,
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const std::string& sampleId) {
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// POLICY REVERSAL (S10): an empty selection is SILENCE, not the first sample. Short-
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// circuit before parsing — no stored id resolves to nothing to play by design.
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if (sampleId.empty()) return std::nullopt;
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if (banksJson.empty()) return std::nullopt;
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std::optional<BankBook> book = BankBook::deserialize(banksJson);
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if (!book) return std::nullopt; // malformed -> nothing to play (never throw)
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// Search every bank (pool first, then named — banks() is ordinal order) for the
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// stored id. A sample lives in exactly one bank, so first hit wins.
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for (const Bank& b : book->banks()) {
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if (const Sample* s = b.index.query(sampleId)) {
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return distill(*s);
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}
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}
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// A stale stored id (no longer resolves) is SILENCE, not a substituted first sample:
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// the editor reflects the missing pick with its empty state rather than masking it.
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return std::nullopt;
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}
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std::vector<SampleChoice> listSamples(const std::string& banksJson) {
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std::vector<SampleChoice> out;
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if (banksJson.empty()) return out;
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std::optional<BankBook> book = BankBook::deserialize(banksJson);
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if (!book) return out;
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for (const Bank& b : book->banks()) {
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for (const Sample& s : b.index.all()) {
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out.push_back(SampleChoice{s.id, s.displayName, s.rootNote, s.key, b.id});
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}
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}
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return out;
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}
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std::vector<BankChoice> listBanks(const std::string& banksJson) {
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std::vector<BankChoice> out;
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if (banksJson.empty()) return out;
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std::optional<BankBook> book = BankBook::deserialize(banksJson);
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if (!book) return out;
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for (const Bank& b : book->banks()) {
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out.push_back(BankChoice{b.id, b.displayName});
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}
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return out;
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}
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std::vector<AudioSample> downmixToMono(const std::vector<AudioSample>& interleaved,
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int channelCount) {
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std::vector<AudioSample> out;
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if (channelCount <= 0 || interleaved.empty()) return out;
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const std::size_t stride = static_cast<std::size_t>(channelCount);
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const std::size_t frames = interleaved.size() / stride;
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out.resize(frames);
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const double inv = 1.0 / static_cast<double>(channelCount);
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for (std::size_t f = 0; f < frames; ++f) {
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double acc = 0.0;
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const std::size_t base = f * stride;
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for (std::size_t c = 0; c < stride; ++c) {
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acc += static_cast<double>(interleaved[base + c]);
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}
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out[f] = static_cast<AudioSample>(acc * inv);
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}
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return out;
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}
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std::vector<AudioSample> extractChannel(const std::vector<AudioSample>& interleaved,
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int channelCount, int which) {
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std::vector<AudioSample> out;
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if (channelCount <= 0 || interleaved.empty()) return out;
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const std::size_t stride = static_cast<std::size_t>(channelCount);
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// Clamp the requested channel into the source's range: a channel past the last one reads
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// the last channel (a mono source asked for channel 1 yields channel 0 — dual-mono).
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std::size_t ch = which < 0 ? 0 : static_cast<std::size_t>(which);
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if (ch >= stride) ch = stride - 1;
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const std::size_t frames = interleaved.size() / stride;
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out.resize(frames);
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for (std::size_t f = 0; f < frames; ++f) out[f] = interleaved[f * stride + ch];
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return out;
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}
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DecodedZonePcm decodeChannels(const std::vector<AudioSample>& interleaved,
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int sourceChannels, ChannelMode mode, int sampleRate) {
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assert(sampleRate > 0 && "decodeChannels: sampleRate must be > 0 (programming error)");
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DecodedZonePcm out;
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if (sampleRate <= 0) return out; // safe early-return; caller supplied an invalid rate
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out.sampleRate = sampleRate;
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if (mode == ChannelMode::Mono) {
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// MONO mode: the existing downmix policy (average all source channels), one channel out.
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out.monoFrames = downmixToMono(interleaved, sourceChannels);
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return out; // framesR stays empty
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}
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// STEREO mode: channel 0 = source channel 0; channel 1 = source channel 1, or channel 0
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// duplicated when the source is mono (dual-mono, centered). extractChannel clamps the
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// out-of-range channel request to the last channel, so a mono source yields L == R.
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out.monoFrames = extractChannel(interleaved, sourceChannels, 0);
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out.framesR = extractChannel(interleaved, sourceChannels, 1);
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return out;
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}
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ZonePlayParams resolvePlay(const ZonePlaySeconds& stored, int sampleRate) {
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// seconds -> frames at the LIVE rate (round-to-nearest). Wall-clock quantities (AHDSR A/H/D/R,
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// pitch env A/D) resolve here; source-timeline quantities (trigger %-length + fades) carry
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// through untouched — they are already source frames / fractions. Non-time fields pass as-is.
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assert(sampleRate > 0 && "resolvePlay: sampleRate must be > 0 (programming error)");
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const double sr = sampleRate > 0 ? static_cast<double>(sampleRate) : 1.0; // 1.0 avoids div-by-zero; assert fires first
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const auto secToFrames = [sr](double sec) {
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double f = sec * sr;
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if (f < 0.0) f = 0.0;
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return static_cast<std::int64_t>(f + 0.5);
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};
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ZonePlayParams out;
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out.playMode = stored.playMode;
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out.adsr.attackFrames = secToFrames(stored.adsr.attackSeconds);
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out.adsr.holdFrames = secToFrames(stored.adsr.holdSeconds);
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out.adsr.decayFrames = secToFrames(stored.adsr.decaySeconds);
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out.adsr.sustainLevel = stored.adsr.sustainLevel; // level, not a time
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out.adsr.releaseFrames = secToFrames(stored.adsr.releaseSeconds);
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out.trigger = stored.trigger; // source-frame / fraction, unchanged
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out.pitchEngine = stored.pitchEngine;
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out.pitchEnv.enabled = stored.pitchEnv.enabled;
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out.pitchEnv.attackFrames = secToFrames(stored.pitchEnv.attackSeconds);
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out.pitchEnv.decayFrames = secToFrames(stored.pitchEnv.decaySeconds);
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out.pitchEnv.peakSemitones = stored.pitchEnv.peakSemitones; // depth, not a time
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return out;
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}
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Keymap buildTier0Keymap(std::vector<AudioSample> frames, int sampleRate,
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int rootNote, const SampleLoop& loop,
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std::vector<AudioSample> framesR, const ZonePlaySeconds& play) {
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assert(sampleRate > 0 && "buildTier0Keymap: sampleRate must be > 0 (programming error)");
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SampleData data;
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data.frames = std::move(frames);
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// A second channel only counts when it length-matches channel 0 (else the sample stays
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// mono — SampleData::channelCount() enforces the same rule, so a bad pair never half-plays).
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if (!framesR.empty() && framesR.size() == data.frames.size()) {
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data.framesR = std::move(framesR);
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}
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if (sampleRate <= 0) return Keymap{}; // safe early-return; assert fires first
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data.sampleRate = sampleRate;
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data.rootNote = rootNote;
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data.loop = loop;
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// Resolve the stored wall-clock SECONDS to the engine's frame domain at the WAV's actual rate.
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data.play = resolvePlay(play, data.sampleRate);
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return Keymap::singleSampleChromatic(std::move(data));
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}
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// --- Performance map ---------------------------------------------------------
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ResolvedPerformance resolvePerformance(const std::string& banksJson,
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const PerformanceMap& map) {
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ResolvedPerformance out;
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if (map.zones.empty()) return out; // empty map -> empty (shell -> Tier 0)
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if (banksJson.empty()) return out; // no bank -> nothing resolves
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std::optional<BankBook> book = BankBook::deserialize(banksJson);
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if (!book) return out; // malformed -> nothing (never throw)
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for (const PerformanceZone& z : map.zones) {
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// Look the id up across every bank (pool + named) — a sample lives in exactly
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// one bank, so first hit wins.
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const Sample* found = nullptr;
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for (const Bank& b : book->banks()) {
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if (const Sample* s = b.index.query(z.sampleId)) {
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found = s;
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break;
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}
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}
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if (!found) {
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// STALE-ID POLICY: drop the zone cleanly, report the id (editor can prune).
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out.droppedSampleIds.push_back(z.sampleId);
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continue;
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}
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ResolvedZone rz;
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rz.relativePath = found->relativePath;
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rz.lowNote = z.lowNote;
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rz.highNote = z.highNote;
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// Effective root: override beats bank intrinsic beats middle-C default.
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rz.rootNote = z.rootOverride ? *z.rootOverride
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: (found->rootNote ? *found->rootNote : 60);
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// S-VIEW-6: the key-tracking scalar is instrument state (not a bank fact) — carried
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// straight through to the resolved zone and applied in the repitch math at play time.
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rz.keyTrack = z.keyTrack;
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// S-VIEW-9: the velocity->amp curve is likewise instrument state — carried through and
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// eval'd at Voice::start to set the voice's amp gain from the note-on velocity.
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rz.velocityCurve = z.velocityCurve;
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// Effective loop / start (S11): the instrument's per-zone override wins over the
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// bank's S2 intrinsic; absent -> the intrinsic (loop) / frame 0 (start). The bank is
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// never mutated — this only shapes what the core plays for THIS instance (D-B).
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rz.loop = z.loopOverride ? *z.loopOverride : loopFromSample(*found);
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rz.startFrame = z.startPoint ? *z.startPoint : 0;
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// S15/S16 per-zone play params (SECONDS) carry through unchanged (they are instrument
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// state, not resolved against the bank); buildZonedKeymap resolves them to frames.
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rz.play = z.play;
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out.zones.push_back(std::move(rz));
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}
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return out;
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}
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bool reconcileSingleCaptureZones(PerformanceMap& map, const std::string& selectedId) {
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if (selectedId.empty() || map.zones.empty()) return false;
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for (const PerformanceZone& z : map.zones) {
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// An authored key range marks Zone-view intent — first-match order is load-bearing
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// there, so the map is left exactly as authored.
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if (z.lowNote != 0 || z.highNote != 127) return false;
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}
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// Every zone is full-range: the map is purely Sample-face-shaped. Keep only the first
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// zone bound to the selection (preserving its params); drop the stale shadowers.
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// Decide BEFORE mutating so the no-change path leaves the map bit-identical.
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std::size_t keepIdx = map.zones.size(); // size() = no zone for the selection
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for (std::size_t i = 0; i < map.zones.size(); ++i) {
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if (map.zones[i].sampleId == selectedId) { keepIdx = i; break; }
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}
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const std::size_t keptCount = (keepIdx < map.zones.size()) ? 1u : 0u;
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if (keptCount == map.zones.size()) return false; // one zone, already the selection's
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if (keptCount == 1 && keepIdx != 0) map.zones[0] = std::move(map.zones[keepIdx]);
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map.zones.resize(keptCount);
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return true;
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}
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Keymap buildZonedKeymap(const std::vector<ResolvedZone>& zones,
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const std::vector<DecodedZonePcm>& decoded) {
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Keymap km;
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const std::size_t n = std::min(zones.size(), decoded.size());
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for (std::size_t i = 0; i < n; ++i) {
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// An unreadable/empty WAV drops just this zone (not the whole map).
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if (decoded[i].monoFrames.empty()) continue;
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SampleData data;
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data.frames = decoded[i].monoFrames;
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// Carry the second channel only when it length-matches channel 0 (channelCount()
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// enforces the same rule; a mismatched pair falls back to mono rather than half-play).
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if (!decoded[i].framesR.empty() &&
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decoded[i].framesR.size() == data.frames.size()) {
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data.framesR = decoded[i].framesR;
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}
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assert(decoded[i].sampleRate > 0 &&
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"buildZonedKeymap: DecodedZonePcm::sampleRate must be > 0 (programming error)");
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if (decoded[i].sampleRate <= 0) continue; // safe skip; assert fires first
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data.sampleRate = decoded[i].sampleRate;
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data.rootNote = zones[i].rootNote;
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data.loop = zones[i].loop;
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data.startFrame = zones[i].startFrame; // S11 effective start (override, else 0)
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// Resolve the stored wall-clock SECONDS (AHDSR, pitch env A/D) to frames at THIS WAV's
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// actual rate; source-timeline params (trigger %-length + fades, start) carry through.
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data.play = resolvePlay(zones[i].play, data.sampleRate);
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const std::size_t sampleIndex = km.samples.size();
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km.samples.push_back(std::move(data));
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KeyZone zone;
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zone.lowNote = zones[i].lowNote;
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zone.highNote = zones[i].highNote;
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zone.rootNote = zones[i].rootNote;
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zone.keyTrack = zones[i].keyTrack; // S-VIEW-6: applied in keyTrackedRatio at play time
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zone.velocityCurve = zones[i].velocityCurve; // S-VIEW-9: eval'd in Voice::start
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zone.sampleIndex = sampleIndex;
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km.zones.push_back(zone);
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}
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return km; // empty zones in -> empty Keymap (silence)
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}
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// --- Performance-map instance state (setState/getState) -----------------------
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namespace {
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void putU32le(std::vector<std::uint8_t>& out, std::uint32_t v) {
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out.push_back(static_cast<std::uint8_t>(v & 0xFF));
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out.push_back(static_cast<std::uint8_t>((v >> 8) & 0xFF));
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out.push_back(static_cast<std::uint8_t>((v >> 16) & 0xFF));
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out.push_back(static_cast<std::uint8_t>((v >> 24) & 0xFF));
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}
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// 64-bit little-endian, for the S11 loop start/end + start frame (int64 on the wire as
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// two's-complement u64, mirroring the u32 signed-int idiom above).
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void putU64le(std::vector<std::uint8_t>& out, std::uint64_t v) {
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for (int b = 0; b < 8; ++b) out.push_back(static_cast<std::uint8_t>((v >> (b * 8)) & 0xFF));
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}
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std::uint64_t asU64(std::int64_t v) { return static_cast<std::uint64_t>(v); }
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// IEEE-754 double <-> u64 bit-cast for the wire (memcpy is the only defined type-pun in C++).
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// Used for the S15/S16 trigger.lengthFraction + pitchEnv.peakSemitones fields.
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std::uint64_t doubleToBits(double d) {
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std::uint64_t bits;
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std::memcpy(&bits, &d, sizeof(bits));
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return bits;
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}
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double bitsToDouble(std::uint64_t bits) {
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double d;
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std::memcpy(&d, &bits, sizeof(d));
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return d;
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}
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// A bounded little-endian reader over a byte blob. Every read is length-checked; once a
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// read runs past the end the reader latches `ok=false` and yields zeros, so a truncated
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// blob degrades to a partial/empty parse rather than reading out of bounds.
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struct ByteReader {
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const std::vector<std::uint8_t>& bytes;
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std::size_t pos = 0;
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bool ok = true;
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explicit ByteReader(const std::vector<std::uint8_t>& b) : bytes(b) {}
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std::uint32_t u32() {
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if (!ok || pos + 4 > bytes.size()) { ok = false; return 0; }
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const std::uint32_t v = static_cast<std::uint32_t>(bytes[pos]) |
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(static_cast<std::uint32_t>(bytes[pos + 1]) << 8) |
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(static_cast<std::uint32_t>(bytes[pos + 2]) << 16) |
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(static_cast<std::uint32_t>(bytes[pos + 3]) << 24);
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pos += 4;
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return v;
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}
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std::uint8_t u8() {
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if (!ok || pos + 1 > bytes.size()) { ok = false; return 0; }
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return bytes[pos++];
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}
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std::string str(std::uint32_t len) {
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if (!ok || pos + len > bytes.size()) { ok = false; return {}; }
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std::string s(reinterpret_cast<const char*>(bytes.data() + pos), len);
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pos += len;
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return s;
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}
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// Signed ints go on the wire as u32 two's-complement (fixed 32-bit width).
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int i32() { return static_cast<int>(static_cast<std::int32_t>(u32())); }
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std::uint64_t u64() {
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if (!ok || pos + 8 > bytes.size()) { ok = false; return 0; }
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std::uint64_t v = 0;
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for (int b = 0; b < 8; ++b)
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v |= static_cast<std::uint64_t>(bytes[pos + static_cast<std::size_t>(b)]) << (b * 8);
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pos += 8;
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return v;
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}
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// Signed 64-bit frame indices go on the wire as u64 two's-complement (fixed width).
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std::int64_t i64() { return static_cast<std::int64_t>(u64()); }
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// Non-consuming peek of the next u32 (for the zones-payload format-marker probe). Yields
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// 0 and latches nothing when fewer than 4 bytes remain — the caller treats a short blob
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// as "no marker" and falls through to the (also-guarded) v1 count read.
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std::uint32_t peekU32() const {
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if (!ok || pos + 4 > bytes.size()) return 0;
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return static_cast<std::uint32_t>(bytes[pos]) |
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(static_cast<std::uint32_t>(bytes[pos + 1]) << 8) |
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(static_cast<std::uint32_t>(bytes[pos + 2]) << 16) |
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(static_cast<std::uint32_t>(bytes[pos + 3]) << 24);
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}
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};
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// Append the zones payload — the shared body of the performance blob and the component blob,
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// so both write zones identically. Always emits the CURRENT PAYLOAD version (kZonesPayloadVersion
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// == v5: the S11 self-describing marker + version + EXTENDED records carrying the loop/start tail
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// AND the full play-params tail with wall-clock times stored as SECONDS): the marker precedes
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// the zone count so any reader can detect the record shape independently of the envelope version
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// (see sample_map.h). The S11 loop/start overrides and the play params therefore round-trip
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// through EITHER envelope with no envelope bump.
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void putZonesPayload(std::vector<std::uint8_t>& out, const PerformanceMap& map) {
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putU32le(out, kZonesFormatMarker);
|
|
putU32le(out, kZonesPayloadVersion);
|
|
putU32le(out, static_cast<std::uint32_t>(map.zones.size()));
|
|
for (const PerformanceZone& z : map.zones) {
|
|
putU32le(out, static_cast<std::uint32_t>(z.sampleId.size()));
|
|
out.insert(out.end(), z.sampleId.begin(), z.sampleId.end());
|
|
putU32le(out, static_cast<std::uint32_t>(static_cast<std::int32_t>(z.lowNote)));
|
|
putU32le(out, static_cast<std::uint32_t>(static_cast<std::int32_t>(z.highNote)));
|
|
out.push_back(z.rootOverride ? 1 : 0);
|
|
if (z.rootOverride) {
|
|
putU32le(out,
|
|
static_cast<std::uint32_t>(static_cast<std::int32_t>(*z.rootOverride)));
|
|
}
|
|
// S11 extension: loop override (hasLoop flag + start/end), then start point.
|
|
out.push_back(z.loopOverride ? 1 : 0);
|
|
if (z.loopOverride) {
|
|
out.push_back(z.loopOverride->hasLoop ? 1 : 0);
|
|
putU64le(out, asU64(z.loopOverride->start));
|
|
putU64le(out, asU64(z.loopOverride->end));
|
|
}
|
|
out.push_back(z.startPoint ? 1 : 0);
|
|
if (z.startPoint) putU64le(out, asU64(*z.startPoint));
|
|
|
|
// S15/S16 play params (PAYLOAD v5): always present (every zone has a play mode + engine).
|
|
// Wall-clock times are SECONDS (doubles); trigger %-length + fades stay source frames /
|
|
// fraction. Order matches the header's v5 record spec.
|
|
const ZonePlaySeconds& pp = z.play;
|
|
out.push_back(pp.playMode == PlayMode::Trigger ? 1 : 0);
|
|
putU64le(out, doubleToBits(pp.adsr.holdSeconds)); // wall-clock seconds
|
|
putU64le(out, doubleToBits(pp.trigger.lengthFraction)); // fraction
|
|
putU64le(out, asU64(pp.trigger.fadeInFrames)); // source frames
|
|
putU64le(out, asU64(pp.trigger.fadeOutFrames)); // source frames
|
|
out.push_back(pp.pitchEngine == PitchEngine::Preserve ? 1 : 0);
|
|
out.push_back(pp.pitchEnv.enabled ? 1 : 0);
|
|
putU64le(out, doubleToBits(pp.pitchEnv.attackSeconds)); // wall-clock seconds
|
|
putU64le(out, doubleToBits(pp.pitchEnv.decaySeconds)); // wall-clock seconds
|
|
putU64le(out, doubleToBits(pp.pitchEnv.peakSemitones)); // depth
|
|
// Full AHDSR A/D/S/R tail — wall-clock SECONDS (sustainLevel is a level).
|
|
putU64le(out, doubleToBits(pp.adsr.attackSeconds));
|
|
putU64le(out, doubleToBits(pp.adsr.decaySeconds));
|
|
putU64le(out, doubleToBits(pp.adsr.sustainLevel));
|
|
putU64le(out, doubleToBits(pp.adsr.releaseSeconds));
|
|
// PAYLOAD v6 (S-VIEW-6): the per-zone key-tracking scalar (1.0 = 100% ET).
|
|
putU64le(out, doubleToBits(z.keyTrack));
|
|
// PAYLOAD v7 (S-VIEW-9): the per-zone velocity->amp transfer curve, appended last. 4-byte LE
|
|
// control-point count, then per point velocity + amp as IEEE-754 doubles (endpoints included).
|
|
const std::vector<reasampler::vst::VelocityPoint>& pts = z.velocityCurve.points();
|
|
putU32le(out, static_cast<std::uint32_t>(pts.size()));
|
|
for (const reasampler::vst::VelocityPoint& p : pts) {
|
|
putU64le(out, doubleToBits(p.velocity));
|
|
putU64le(out, doubleToBits(p.amp));
|
|
}
|
|
}
|
|
}
|
|
|
|
// Read a zones payload from `r` into `map`. Shared by the performance parse and the component
|
|
// parse. Detects the S11 format marker: present -> PAYLOAD v2 (extended records with the
|
|
// loop/start tail); absent (a plain small zone count) -> PAYLOAD v1 (pre-S11 records, no tail —
|
|
// clean back-compat lift, the overrides simply default absent). A truncated mid-zone read
|
|
// keeps the zones that parsed cleanly and drops the rest.
|
|
// `projectRate` is the live host/project sample rate used to convert LEGACY v3 wall-clock frame
|
|
// counts (holdFrames, pitchEnv A/D) to the seconds domain at the read boundary: seconds = frames /
|
|
// projectRate. Must be > 0 (callers guard). v5 and later blobs carry seconds directly; no rate needed.
|
|
void readZonesPayload(ByteReader& r, PerformanceMap& map, double projectRate) {
|
|
bool extended = false; // v2+: the S11 loop/start tail is present
|
|
std::uint32_t pv = 0; // payload version (0 = v1, no marker)
|
|
if (r.peekU32() == kZonesFormatMarker) {
|
|
r.u32(); // consume the marker
|
|
pv = r.u32(); // payload version
|
|
extended = (pv >= 2); // v2+ carries the loop/start tail
|
|
}
|
|
const bool legacyV3Play = (pv == 3); // legacy S15/S16 play tail, wall-clock in 44.1k frames
|
|
const bool secondsPlay = (pv >= 5); // v5+: full play params, wall-clock in seconds
|
|
const bool keyTrackTail = (pv >= 6); // v6+ (S-VIEW-6): per-zone keyTrack scalar
|
|
const bool curveTail = (pv >= 7); // v7+ (S-VIEW-9): per-zone velocity->amp curve, appended last
|
|
const std::uint32_t count = r.u32();
|
|
for (std::uint32_t i = 0; i < count && r.ok; ++i) {
|
|
// z.play defaults to the PRODUCT defaults (Gate + Preserve + tier-0 AHDSR seconds). A
|
|
// v1/v2 payload (no play tail) therefore lifts every zone to those defaults (S16-F1).
|
|
PerformanceZone z;
|
|
const std::uint32_t idLen = r.u32();
|
|
z.sampleId = r.str(idLen);
|
|
z.lowNote = r.i32();
|
|
z.highNote = r.i32();
|
|
const std::uint8_t hasOverride = r.u8();
|
|
if (hasOverride) z.rootOverride = r.i32();
|
|
if (extended) {
|
|
const std::uint8_t hasLoop = r.u8();
|
|
if (hasLoop) {
|
|
SampleLoop lp;
|
|
lp.hasLoop = (r.u8() != 0);
|
|
lp.start = r.i64();
|
|
lp.end = r.i64();
|
|
z.loopOverride = lp;
|
|
}
|
|
const std::uint8_t hasStart = r.u8();
|
|
if (hasStart) z.startPoint = r.i64();
|
|
}
|
|
if (legacyV3Play) {
|
|
// LEGACY v3 play tail (Daniel's beta projects). Wall-clock fields (hold, pitchEnv A/D)
|
|
// were written as frames -> divide by the project sample rate (threaded in as `projectRate`)
|
|
// to reach the seconds domain. Trigger %-length + fades are source-timeline, read as-is.
|
|
// A/D/S/R are ABSENT in v3 -> leave the seconds defaults on z.play.adsr.
|
|
assert(projectRate > 0.0 && "readZonesPayload: projectRate must be > 0 for v3 lift");
|
|
const double liftRate = projectRate > 0.0 ? projectRate : 1.0; // 1.0 avoids div-by-zero; assert fires first
|
|
z.play.playMode = (r.u8() != 0) ? PlayMode::Trigger : PlayMode::Gate;
|
|
z.play.adsr.holdSeconds = static_cast<double>(r.i64()) / liftRate;
|
|
z.play.trigger.lengthFraction = bitsToDouble(r.u64());
|
|
z.play.trigger.fadeInFrames = r.i64();
|
|
z.play.trigger.fadeOutFrames = r.i64();
|
|
z.play.pitchEngine = (r.u8() != 0) ? PitchEngine::Preserve : PitchEngine::Varispeed;
|
|
z.play.pitchEnv.enabled = (r.u8() != 0);
|
|
z.play.pitchEnv.attackSeconds = static_cast<double>(r.i64()) / liftRate;
|
|
z.play.pitchEnv.decaySeconds = static_cast<double>(r.i64()) / liftRate;
|
|
z.play.pitchEnv.peakSemitones = bitsToDouble(r.u64());
|
|
} else if (secondsPlay) {
|
|
// Current v5 play tail: wall-clock times in SECONDS (doubles); trigger fades in source
|
|
// frames; read in the emit order.
|
|
z.play.playMode = (r.u8() != 0) ? PlayMode::Trigger : PlayMode::Gate;
|
|
z.play.adsr.holdSeconds = bitsToDouble(r.u64());
|
|
z.play.trigger.lengthFraction = bitsToDouble(r.u64());
|
|
z.play.trigger.fadeInFrames = r.i64();
|
|
z.play.trigger.fadeOutFrames = r.i64();
|
|
z.play.pitchEngine = (r.u8() != 0) ? PitchEngine::Preserve : PitchEngine::Varispeed;
|
|
z.play.pitchEnv.enabled = (r.u8() != 0);
|
|
z.play.pitchEnv.attackSeconds = bitsToDouble(r.u64());
|
|
z.play.pitchEnv.decaySeconds = bitsToDouble(r.u64());
|
|
z.play.pitchEnv.peakSemitones = bitsToDouble(r.u64());
|
|
z.play.adsr.attackSeconds = bitsToDouble(r.u64());
|
|
z.play.adsr.decaySeconds = bitsToDouble(r.u64());
|
|
z.play.adsr.sustainLevel = bitsToDouble(r.u64());
|
|
z.play.adsr.releaseSeconds = bitsToDouble(r.u64());
|
|
}
|
|
// PAYLOAD v6 (S-VIEW-6): the key-tracking scalar, appended after the v5 play tail. A pre-v6
|
|
// payload (no field) leaves the PerformanceZone default (keyTrack = 1.0 = 100% ET), so an
|
|
// already-saved instance repitches BIT-IDENTICALLY to the pre-S-VIEW-6 engine.
|
|
if (keyTrackTail) z.keyTrack = bitsToDouble(r.u64());
|
|
// PAYLOAD v7 (S-VIEW-9): the velocity->amp transfer curve, appended after the v6 keyTrack. A
|
|
// pre-v7 payload (no field) leaves the PerformanceZone default (VelocityCurve::flat() — R10-F1
|
|
// Option A, flat y=1), the deliberate NON-back-compat behavior change for already-saved zones.
|
|
// fromPoints repairs the X-order/endpoint invariant defensively; a truncated read (r.ok flips
|
|
// false mid-curve) leaves the flat default and the mid-zone break below drops the rest.
|
|
if (curveTail) {
|
|
const std::uint32_t ptCount = r.u32();
|
|
std::vector<reasampler::vst::VelocityPoint> pts;
|
|
// Bound the reserve to what the blob can actually hold (16 bytes/point) so a corrupt huge
|
|
// count can't trigger a giant allocation before the bounded reads fail — the loop still
|
|
// stops on r.ok, this only caps the speculative reserve.
|
|
const std::size_t remaining = r.bytes.size() > r.pos ? r.bytes.size() - r.pos : 0;
|
|
pts.reserve(std::min(static_cast<std::size_t>(ptCount), remaining / 16));
|
|
for (std::uint32_t p = 0; p < ptCount && r.ok; ++p) {
|
|
const double vel = bitsToDouble(r.u64());
|
|
const double amp = bitsToDouble(r.u64());
|
|
pts.push_back(reasampler::vst::VelocityPoint{vel, amp});
|
|
}
|
|
if (r.ok) z.velocityCurve = reasampler::vst::VelocityCurve::fromPoints(std::move(pts));
|
|
}
|
|
// Payload versions 4 (branch-only frames tail, never shipped) and any unknown pv leave the
|
|
// seconds product defaults on z.play — a v4 blob cannot exist outside this branch.
|
|
if (!r.ok) break; // truncated mid-zone -> keep what parsed cleanly, drop the rest
|
|
map.zones.push_back(std::move(z));
|
|
}
|
|
}
|
|
|
|
} // namespace
|
|
|
|
std::vector<std::uint8_t> serializePerformance(const PerformanceMap& map) {
|
|
std::vector<std::uint8_t> out;
|
|
putU32le(out, kPerformanceStateVersion);
|
|
putZonesPayload(out, map);
|
|
return out;
|
|
}
|
|
|
|
PerformanceMap deserializePerformance(const std::vector<std::uint8_t>& bytes,
|
|
double projectRate) {
|
|
// projectRate is only consumed by readZonesPayload when a LEGACY v3 payload is present.
|
|
// For v5 and later blobs it is unused. The assert inside readZonesPayload fires if a v3
|
|
// blob is encountered with an invalid rate — the calller guarantees a real rate before use.
|
|
PerformanceMap map;
|
|
ByteReader r(bytes);
|
|
const std::uint32_t version = r.u32();
|
|
if (!r.ok) return map; // no version tag -> empty
|
|
|
|
// BACK-COMPAT: a v1 blob is the S4 single-selection format (version 1 + id bytes,
|
|
// no length prefix). Lift it to one full-keyboard zone playing that id.
|
|
if (version == kSelectionStateVersion) {
|
|
const std::string id = deserializeSelection(bytes);
|
|
if (!id.empty()) {
|
|
PerformanceZone z;
|
|
z.sampleId = id;
|
|
z.lowNote = 0;
|
|
z.highNote = 127;
|
|
map.zones.push_back(std::move(z));
|
|
}
|
|
return map;
|
|
}
|
|
if (version != kPerformanceStateVersion) return map; // unknown -> empty
|
|
|
|
readZonesPayload(r, map, projectRate);
|
|
return map;
|
|
}
|
|
|
|
// --- Combined component state (v3, S10) --------------------------------------
|
|
|
|
std::vector<std::uint8_t> serializeComponentState(const ComponentState& state) {
|
|
std::vector<std::uint8_t> out;
|
|
putU32le(out, kComponentStateVersion);
|
|
// v4 envelope addition: the channel mode (0 = mono, 1 = stereo) precedes the v3 body.
|
|
out.push_back(state.channelMode == ChannelMode::Stereo ? 1 : 0);
|
|
// v5 envelope addition (S8/S9 reader): the last-consumed assignment generation, 8-byte LE
|
|
// two's-complement, precedes the selection id. Follows the mode byte so a v4 reader that
|
|
// stops at the mode byte is a strict prefix (see the v4 lift below).
|
|
putU64le(out, asU64(state.lastConsumedAssignGeneration));
|
|
// v6 envelope addition (S-VIEW-4): the preview-trigger velocity, 1 byte (MIDI 1..127). Follows
|
|
// the marker so a v5 blob is a strict prefix of a v6 blob up to this byte (see the v5 lift).
|
|
out.push_back(state.previewVelocity);
|
|
// v7 envelope addition (Phase S voice system): voice count (1..32), voice mode (0 = Poly,
|
|
// 1 = Mono), mono trigger (0 = Retrigger, 1 = Legato) — one byte each, following the
|
|
// velocity byte so a v6 blob is a strict prefix up to here (see the v6 lift).
|
|
const int vc = state.voiceCount < kMinVoiceCount ? kDefaultVoiceCount
|
|
: state.voiceCount > kMaxVoiceCount ? kMaxVoiceCount
|
|
: state.voiceCount;
|
|
out.push_back(static_cast<std::uint8_t>(vc));
|
|
out.push_back(state.voiceMode == VoiceMode::Mono ? 1 : 0);
|
|
out.push_back(state.monoTrigger == MonoTrigger::Legato ? 1 : 0);
|
|
// v8 envelope addition (FB1 master gain): the post-mixer LINEAR gain as an IEEE-754 double
|
|
// (bit-cast to u64 LE), following the voice bytes so a v7 blob is a strict prefix up to
|
|
// here (see the v7 lift). The WRITER never emits an out-of-range value: non-finite or
|
|
// negative falls back to unity; above the +24 dB cap clamps to the cap.
|
|
{
|
|
double g = state.masterGainLinear;
|
|
const double maxLin = vst::masterGainMaxLinear();
|
|
if (!std::isfinite(g) || g < 0.0) g = 1.0;
|
|
if (g > maxLin) g = maxLin;
|
|
putU64le(out, doubleToBits(g));
|
|
}
|
|
// Length-prefixed selection id (it precedes the zones payload, so it MUST be framed —
|
|
// unlike the v1 selection blob where the id ran to end-of-stream).
|
|
putU32le(out, static_cast<std::uint32_t>(state.selectionId.size()));
|
|
out.insert(out.end(), state.selectionId.begin(), state.selectionId.end());
|
|
putZonesPayload(out, state.map);
|
|
return out;
|
|
}
|
|
|
|
ComponentState deserializeComponentState(const std::vector<std::uint8_t>& bytes,
|
|
double projectRate) {
|
|
// projectRate is only consumed by readZonesPayload when a LEGACY v3 payload is present.
|
|
// For v5 and later blobs it is unused. See readZonesPayload for the guard.
|
|
ComponentState out;
|
|
ByteReader r(bytes);
|
|
const std::uint32_t version = r.u32();
|
|
if (!r.ok) return out; // no version tag -> empty (the S10 silent empty state)
|
|
|
|
// BACK-COMPAT: an older blob predates the v3 {selection, zones} split.
|
|
// * v1 (S4 single-selection: version 1 + id-to-end): restore {id, one full-keyboard
|
|
// zone} so the old pick survives as BOTH the selection and a one-zone map.
|
|
// * v2 (S5 zones-only): restore {"", zones} — that instance had zones but no separate
|
|
// single-capture selection.
|
|
if (version == kSelectionStateVersion) {
|
|
out.selectionId = deserializeSelection(bytes);
|
|
if (!out.selectionId.empty()) {
|
|
PerformanceZone z;
|
|
z.sampleId = out.selectionId;
|
|
z.lowNote = 0;
|
|
z.highNote = 127;
|
|
out.map.zones.push_back(std::move(z));
|
|
}
|
|
return out;
|
|
}
|
|
if (version == kPerformanceStateVersion) {
|
|
readZonesPayload(r, out.map, projectRate); // v2 body starts right after the version tag
|
|
return out; // channelMode stays Mono (pre-S7)
|
|
}
|
|
// BACK-COMPAT: a v3 blob (pre-S7 {selection, zones}, no channel mode) restores as MONO —
|
|
// the id length + id + zones body starts right after the version tag (no mode byte).
|
|
if (version == kSelectionZonesV3Version) {
|
|
const std::uint32_t idLen = r.u32();
|
|
out.selectionId = r.str(idLen);
|
|
if (!r.ok) { out.selectionId.clear(); return out; } // truncated id -> empty
|
|
readZonesPayload(r, out.map, projectRate);
|
|
return out; // channelMode stays Mono, marker stays 0 (pre-S7/S8/S9)
|
|
}
|
|
// BACK-COMPAT: a v4 blob (pre-S8/S9 reader {mode, selection, zones}, no consumed marker):
|
|
// mode byte, then the id + zones body — no 8-byte marker. lastConsumedAssignGeneration
|
|
// defaults to 0, so a first assign still applies for a pre-marker instance.
|
|
if (version == kSelectionZonesModeV4Version) {
|
|
const std::uint8_t modeByte = r.u8();
|
|
if (!r.ok) return out; // truncated before the mode byte -> empty (mono default holds)
|
|
out.channelMode = (modeByte == 1) ? ChannelMode::Stereo : ChannelMode::Mono;
|
|
const std::uint32_t idLen = r.u32();
|
|
out.selectionId = r.str(idLen);
|
|
if (!r.ok) { out.selectionId.clear(); return out; } // truncated id -> empty
|
|
readZonesPayload(r, out.map, projectRate);
|
|
return out; // marker stays 0 (pre-S8/S9 reader)
|
|
}
|
|
// BACK-COMPAT: a v5 blob (pre-S-VIEW-4 {mode, marker, selection, zones}, no preview-velocity
|
|
// byte): mode byte, then the 8-byte marker, then the id + zones body — no velocity byte.
|
|
// previewVelocity defaults to kPreviewVelocityDefault (set at construction), so an already-saved
|
|
// pre-S-VIEW-4 instance restores at the mid default.
|
|
if (version == kSelectionZonesModeMarkerV5Version) {
|
|
const std::uint8_t modeByte = r.u8();
|
|
if (!r.ok) return out; // truncated before the mode byte -> empty (mono default holds)
|
|
out.channelMode = (modeByte == 1) ? ChannelMode::Stereo : ChannelMode::Mono;
|
|
out.lastConsumedAssignGeneration = r.i64();
|
|
if (!r.ok) return out; // truncated before/inside the marker -> empty (marker 0 holds)
|
|
const std::uint32_t idLen = r.u32();
|
|
out.selectionId = r.str(idLen);
|
|
if (!r.ok) { out.selectionId.clear(); return out; } // truncated id -> empty
|
|
readZonesPayload(r, out.map, projectRate);
|
|
return out; // previewVelocity stays at the mid default (pre-S-VIEW-4)
|
|
}
|
|
if (version != kComponentStateVersion &&
|
|
version != kSelectionZonesModeMarkerVelVoiceV7Version &&
|
|
version != kSelectionZonesModeMarkerVelV6Version) {
|
|
return out; // unknown -> empty
|
|
}
|
|
|
|
// v6/v7/v8 shared prefix: the channel-mode byte, then the 8-byte consumed-assignment marker,
|
|
// then the 1-byte preview velocity, precede the v3 body. A non-{0,1} mode byte is treated
|
|
// as mono (conservative default) rather than rejected — a corrupt mode never silences the
|
|
// instance.
|
|
const std::uint8_t modeByte = r.u8();
|
|
if (!r.ok) return out; // truncated before the mode byte -> empty (mono default holds)
|
|
out.channelMode = (modeByte == 1) ? ChannelMode::Stereo : ChannelMode::Mono;
|
|
out.lastConsumedAssignGeneration = r.i64();
|
|
if (!r.ok) return out; // truncated before/inside the marker -> empty (marker 0 holds)
|
|
const std::uint8_t previewVel = r.u8();
|
|
if (!r.ok) return out; // truncated before the velocity byte -> empty (mid default holds)
|
|
// Clamp to the documented MIDI 1..127 range: a 0 byte (or any out-of-spec value from a
|
|
// corrupt blob) falls back to the mid default rather than silencing the preview trigger.
|
|
out.previewVelocity = (previewVel >= 1 && previewVel <= 127)
|
|
? previewVel
|
|
: kPreviewVelocityDefault;
|
|
// v7+ (Phase S): the three voice-system bytes. A v6 blob (pre-Phase-S) skips them — the
|
|
// construction defaults {16, Poly, Retrigger} hold, reproducing pre-Phase-S behavior.
|
|
if (version >= kSelectionZonesModeMarkerVelVoiceV7Version) {
|
|
const std::uint8_t vc = r.u8();
|
|
const std::uint8_t vm = r.u8();
|
|
const std::uint8_t mt = r.u8();
|
|
if (!r.ok) return out; // truncated inside the voice bytes -> empty (defaults hold)
|
|
// Out-of-range bytes fall back to the field's DEFAULT (the previewVelocity precedent
|
|
// for a corrupt blob) rather than clamping to an edge the user never chose.
|
|
out.voiceCount = (vc >= kMinVoiceCount && vc <= kMaxVoiceCount)
|
|
? static_cast<int>(vc)
|
|
: kDefaultVoiceCount;
|
|
out.voiceMode = (vm == 1) ? VoiceMode::Mono : VoiceMode::Poly;
|
|
out.monoTrigger = (mt == 1) ? MonoTrigger::Legato : MonoTrigger::Retrigger;
|
|
}
|
|
// v8 (FB1): the master-gain LINEAR double. A v7 blob (pre-FB1) skips it — the construction
|
|
// default (unity) holds, reproducing pre-FB1 output exactly. A non-finite, negative, or
|
|
// above-cap value (a corrupt blob) falls back to unity rather than silencing/blasting.
|
|
if (version == kComponentStateVersion) {
|
|
const double g = bitsToDouble(r.u64());
|
|
if (!r.ok) return out; // truncated inside the gain double — unity holds (out already
|
|
// carries mode/marker/velocity/voice fields from above)
|
|
out.masterGainLinear =
|
|
(std::isfinite(g) && g >= 0.0 && g <= vst::masterGainMaxLinear() * (1.0 + 1e-9))
|
|
? g
|
|
: 1.0;
|
|
}
|
|
const std::uint32_t idLen = r.u32();
|
|
out.selectionId = r.str(idLen);
|
|
if (!r.ok) { out.selectionId.clear(); return out; } // truncated id -> empty
|
|
readZonesPayload(r, out.map, projectRate);
|
|
return out;
|
|
}
|
|
|
|
std::vector<std::uint8_t> serializeSelection(const std::string& sampleId) {
|
|
std::vector<std::uint8_t> out;
|
|
out.resize(4 + sampleId.size());
|
|
const std::uint32_t v = kSelectionStateVersion;
|
|
out[0] = static_cast<std::uint8_t>(v & 0xFF);
|
|
out[1] = static_cast<std::uint8_t>((v >> 8) & 0xFF);
|
|
out[2] = static_cast<std::uint8_t>((v >> 16) & 0xFF);
|
|
out[3] = static_cast<std::uint8_t>((v >> 24) & 0xFF);
|
|
std::memcpy(out.data() + 4, sampleId.data(), sampleId.size());
|
|
return out;
|
|
}
|
|
|
|
std::string deserializeSelection(const std::vector<std::uint8_t>& bytes) {
|
|
if (bytes.size() < 4) return {}; // no version tag -> no selection
|
|
const std::uint32_t v = static_cast<std::uint32_t>(bytes[0]) |
|
|
(static_cast<std::uint32_t>(bytes[1]) << 8) |
|
|
(static_cast<std::uint32_t>(bytes[2]) << 16) |
|
|
(static_cast<std::uint32_t>(bytes[3]) << 24);
|
|
if (v != kSelectionStateVersion) return {}; // unknown version -> ignore
|
|
return std::string(reinterpret_cast<const char*>(bytes.data() + 4),
|
|
bytes.size() - 4);
|
|
}
|
|
|
|
} // namespace reasampler
|