Files
reasampler/src/shell/capture/capture_orchestrator.cpp
T
daniel f3be4d8cce Q-W6: registration table (OCP) in main.cpp; bank verbs -> shell/bank_ops(Session&); persist.h + wav_trim + namespaces.h shims deleted; 61/61
capture.h realtime seam split to capture_realtime_shell.h; GetProjExtState grow-loop rehomed to core/wire/ext_state_read; stale persist.cpp/bank_panel.cpp comment refs fixed; CLAUDE.md persist/bank_book/actions bullets updated. Command-id suffixes, display phrases, and undo labels byte-identical.
2026-07-29 13:40:09 -04:00

488 lines
25 KiB
C++

// capture_orchestrator.cpp — the single-capture orchestration + realtime/insert
// action bodies (Q-W3 hoist out of main.cpp; the code moved verbatim, the session
// threaded as a parameter). See the header. FxBypassGuard lives here as a STACK
// RAII object (precision-invariant-critical — it must restore on every exit path
// of exactly one render call).
//
// Compiled into the reaper_reasampler MODULE. Includes reaper_plugin_functions.h
// WITHOUT REAPERAPI_IMPLEMENT — main.cpp is the one TU that defines the API
// pointers; here they are extern (CLAUDE.md §contract).
#include "shell/capture/capture_orchestrator.h"
#include <optional>
#include <vector>
#include "shell/panel/panel_input.h" // bankPanelTailSetting / bankPanelRefresh
#include "core/capture/tail_control.h" // TailSetting
#include "core/model/provenance.h" // model::Provenance
#include "ingest.h" // ingestAssignActiveInstance
#include "shell/persist/session.h" // ReaSamplerSession
#include "shell/capture/insert.h" // runInsert / InsertRequest
#include "shell/capture/realtime_lifecycle.h" // the in-flight realtime state
#include "reaper_plugin.h" // UNDO_STATE_MISCCFG
#define REAPERAPI_MINIMAL
#define REAPERAPI_WANT_EnumProjects
#define REAPERAPI_WANT_GetParentTrack
#define REAPERAPI_WANT_GetMasterTrack
#define REAPERAPI_WANT_GetMediaTrackInfo_Value
#define REAPERAPI_WANT_SetMediaTrackInfo_Value
#define REAPERAPI_WANT_ShowConsoleMsg
#define REAPERAPI_WANT_Undo_BeginBlock2
#define REAPERAPI_WANT_Undo_EndBlock2
#include "reaper_plugin_functions.h"
namespace reasampler::capture {
namespace {
// --- FX-bypass + full parent-chain neutralize around render (RAII, non-destr.) --
// For every track a scope must NOT hear the FX of, this ALSO neutralizes that
// track's fader gain AND its full pan chain (pan/width/law/mode) for the render —
// because a Track/Item capture renders via master and would otherwise sum through
// the parent/folder/master FADERS and PAN/WIDTH/LAW, printing their gain and pan
// coloring into the file (Daniel: the capture is likely re-routed through that
// same chain later, so parent/master level and pan must not be baked in). The
// neutralize set is IDENTICAL to the FX-bypass set:
// Item -> own track + all ancestors + master (take vol/pan kept: item content).
// Track -> all ancestors + master (selected track's OWN vol/pan kept).
// (Master is a bypass TARGET for both scopes — never a scope of its own.)
//
// Per track in that set we snapshot & set the full parent-chain-independence set,
// so a Track/Item capture is uncolored by the parent/folder/master it renders
// through — no FX, no fader, and no pan/width/law/mode coloring:
// I_FXEN -> 0 (FX bypassed; SDK ~2194)
// D_VOL -> 1.0 (unity trim volume; SDK ~2226 "1=+0dB")
// D_PAN -> 0.0 (center; SDK ~2227 "trim pan of track, -1..1")
// D_WIDTH -> 1.0 (full/neutral stereo width; SDK ~2228 "width, -1..1",
// 1.0 = full width = no narrowing/collapse)
// D_PANLAW -> 1.0 (no coloring; SDK ~2232 "1=+0dB" — pan-law applies no gain)
// I_PANMODE -> 5 (stereo pan; SDK ~2231 "0=classic,3=balance,5=stereo,6=dual")
// All are restored to their ORIGINAL values on EVERY exit path (RAII).
//
// Why also force I_PANMODE (pan mode). D_PAN's effect is mode-dependent. In modes
// 0/3/5, D_PAN=0 + D_WIDTH=1 is a provable pass-through. But in mode 6 (dual pan)
// D_PAN/D_WIDTH are ignored — routing is governed instead by D_DUALPANL/D_DUALPANR
// (SDK ~2229-2230, live only when I_PANMODE==6), whose neutral pass-through the
// header does not state as such. Rather than snapshot two more mode-conditional
// params and infer their neutral values, we force I_PANMODE=5 (stereo pan) for the
// render, where D_PAN=0 + D_WIDTH=1 is unambiguously uncolored, then restore the
// original mode. This fully neutralizes pan for every original mode with no
// residual — the "handle it fully" the brief requires. (See Snap dual-pan note.)
//
// Structurally non-destructive: no takes, no items, no project restructuring —
// only transient FX-enable + trim-volume toggles, always restored.
class FxBypassGuard
{
public:
// scope drives fxBypassPlanFor; sourceTracks are the captured tracks whose
// ancestor chains (walked via GetParentTrack) + the master are bypassed per the
// plan. proj is the active project (for GetMasterTrack).
FxBypassGuard(CaptureScope scope,
const std::vector<MediaTrack*>& sourceTracks,
ReaProject* proj)
{
const FxBypassPlan plan = fxBypassPlanFor(scope);
for (MediaTrack* tr : sourceTracks)
{
if (!tr) continue;
if (plan.bypassSelfFx) bypass(tr);
if (plan.bypassAncestorFx)
{
// Walk parents to the top: GetParentTrack returns the immediate
// parent (folder) track, nullptr at the outermost level (SDK
// header ~2407). The master is NOT returned here — handled below.
for (MediaTrack* p = GetParentTrack(tr); p; p = GetParentTrack(p))
bypass(p);
}
}
if (plan.bypassMaster)
{
// GetMasterTrack(proj) -> the master track (SDK header ~1925). bypass()
// neutralizes its FX (I_FXEN), gain (D_VOL) AND pan/width/law/mode on it
// just like any other in-scope track; only the master's summing/routing
// topology (the mix bus itself) remains — that is not a per-track param.
if (MediaTrack* master = GetMasterTrack(proj)) bypass(master);
}
}
~FxBypassGuard()
{
// Restore in reverse for symmetry (order is not load-bearing — each track
// appears once, snapshots are independent). EVERY snapshotted param is
// restored to its ORIGINAL value on this (every) exit path. Restore
// I_PANMODE before the pan values so any mode-conditional params (e.g. dual
// pan) settle under the original mode.
for (auto it = snapshots_.rbegin(); it != snapshots_.rend(); ++it)
{
SetMediaTrackInfo_Value(it->track, "I_FXEN", it->fxen);
SetMediaTrackInfo_Value(it->track, "D_VOL", it->vol);
SetMediaTrackInfo_Value(it->track, "I_PANMODE", it->panmode);
SetMediaTrackInfo_Value(it->track, "D_PAN", it->pan);
SetMediaTrackInfo_Value(it->track, "D_WIDTH", it->width);
SetMediaTrackInfo_Value(it->track, "D_PANLAW", it->panlaw);
}
}
FxBypassGuard(const FxBypassGuard&) = delete;
FxBypassGuard& operator=(const FxBypassGuard&) = delete;
private:
// One snapshot per bypassed track: all params we neutralize, at their originals.
// panmode captures I_PANMODE so we can force stereo-pan for the render and put
// the original mode back — which also makes D_DUALPANL/D_DUALPANR (live only when
// I_PANMODE==6, SDK ~2229-2230) irrelevant during the render without us having to
// touch or guess neutral values for them.
struct Snap
{
MediaTrack* track;
double fxen;
double vol;
double pan;
double width;
double panlaw;
double panmode;
};
std::vector<Snap> snapshots_;
// Snapshot every neutralized param once per track (dedup: an ancestor shared by
// two selected tracks must be restored to its ORIGINAL values, not to a
// re-snapshot of the already-neutralized state), then read ALL originals, push
// one Snap, and set all to neutral — bypass FX, unity gain, uncolored pan chain.
void bypass(MediaTrack* tr)
{
for (const Snap& s : snapshots_) if (s.track == tr) return; // already done
// Read ALL originals first (atomic snapshot), then push, then neutralize.
const double fxen = GetMediaTrackInfo_Value(tr, "I_FXEN");
const double vol = GetMediaTrackInfo_Value(tr, "D_VOL");
const double pan = GetMediaTrackInfo_Value(tr, "D_PAN");
const double width = GetMediaTrackInfo_Value(tr, "D_WIDTH");
const double panlaw = GetMediaTrackInfo_Value(tr, "D_PANLAW");
const double panmode = GetMediaTrackInfo_Value(tr, "I_PANMODE");
snapshots_.push_back({tr, fxen, vol, pan, width, panlaw, panmode});
SetMediaTrackInfo_Value(tr, "I_FXEN", 0.0); // 0 = bypassed (SDK ~2194)
SetMediaTrackInfo_Value(tr, "D_VOL", 1.0); // 1.0 = unity gain (SDK ~2226)
SetMediaTrackInfo_Value(tr, "I_PANMODE", 5.0); // 5 = stereo pan (SDK ~2231)
SetMediaTrackInfo_Value(tr, "D_PAN", 0.0); // 0.0 = center (SDK ~2227)
SetMediaTrackInfo_Value(tr, "D_WIDTH", 1.0); // 1.0 = full width (SDK ~2228)
SetMediaTrackInfo_Value(tr, "D_PANLAW", 1.0); // 1.0 = +0dB, no law (SDK ~2232)
}
};
} // namespace
// Renders one CaptureRequest through the offline backend under the scope's
// FX-bypass guard, returning the backend's CaptureResult. Shared by RunCapture and
// RunRecaptureFromSource so the FX-scope neutralize + render recipe lives in ONE
// place: the out-of-scope FX / fader / pan chain is snapshotted, neutralized for the
// render, and fully restored on every path (RAII). Non-destructive; touches no
// timeline item (load-bearing principle) — it writes a file only.
CaptureResult renderOffline(CaptureScope scope,
const std::vector<MediaTrack*>& sourceTracks,
const CaptureRequest& req)
{
ReaProject* proj = EnumProjects(-1, nullptr, 0);
FxBypassGuard fxGuard(scope, sourceTracks, proj);
OfflineRenderBackend backend;
return backend.capture(req);
}
// Renders ONE capture request under the scope's FX-bypass guard, stamps provenance,
// and adds the resulting Sample to the ACTIVE bank + records the created file in the
// owned-file manifest — WITHOUT persisting. The caller persists once (single-capture:
// right after; batch: once at the end) so a batch does not write ext state N times.
//
// Provenance is read from the LIVE selection here, so a batch that transiently
// selects exactly one item per unit gets per-unit-correct provenance. `src` supplies
// the source tracks (FX bypass + Sample GUIDs); `scope` drives the bypass plan and
// provenance scope. Returns the backend's CaptureResult (status + message) so the
// caller can report success/failure. Load-bearing principle holds: writes a file +
// a bank index entry ONLY; never touches the arrange/timeline. Non-destructive: the
// out-of-scope FX/fader/pan chain is fully restored on every path (FxBypassGuard),
// and the backend restores every RENDER_* setting.
//
// On success, res.sample.id carries the LANDED bank-index id (S8): the newly-added id
// on a fresh add, or the EXISTING entry's id on a hash-dedup collapse — so the S8
// capture+assign path can target the sample actually in the bank. Batch callers ignore
// it; the plain capture actions are unaffected.
CaptureResult captureAndIndexOne(ReaSamplerSession& session,
CaptureScope scope,
const ResolvedSource& src,
const std::string& baseName,
double startSeconds,
double endSeconds)
{
// The tail mode is a PANEL SETTING (docked bank panel's toggle), not a per-action
// variant: the capture actions apply whatever the panel is set to. Default is None
// (exact bounds / byte-identical to today) until the user opts in via the toggle.
const TailSetting tail = bankPanelTailSetting();
CaptureRequest req;
req.sourceMode = sourceModeForScope(scope);
req.startSeconds = startSeconds; // exact bounds — no rounding
req.endSeconds = endSeconds;
req.wetDry = 1.0; // wet post the FX left enabled by the scope
req.tailMode = tail.mode; // None / Auto / Manual, from the panel toggle
req.tailMs = tail.manualMs; // Manual-only (clamped); ignored for None/Auto
req.sampleRate = 0; // follow project rate
req.channelCount = 2;
req.bitDepth = WavBitDepth::Float32; // deterministic, no dither
req.baseName = baseName;
req.trackGuids = src.trackGuids; // recorded on the Sample (provenance)
// M10: compute provenance BEFORE the FxBypassGuard neutralizes the in-scope chain —
// the source FX-chain identity must be read from the LIVE (un-bypassed) chain, and
// the source selection is still live here. Returns nullopt unless this capture
// genuinely resamples from a bank sample (detectParent). Read-only.
const std::optional<model::Provenance> prov =
buildCaptureProvenance(session.book(), req, scope, src);
// Render under the scope's FX-bypass guard (out-of-scope FX / fader / pan chain
// neutralized for the render, fully restored on every path). Writes a file only.
CaptureResult res = renderOffline(scope, src.sourceTracks, req);
if (res.status != CaptureStatus::Ok)
return res;
// Stamp provenance onto the captured Sample (only set when this was a genuine
// resample-from-sample; otherwise the optional stays empty, per M1's contract).
res.sample.provenance = prov;
// Add to the ACTIVE bank: session.bank() resolves to book.activeIndex() (B2). The
// AddResult tells a fresh add from a hash-dedup collapse, so the assign path (S8) can
// target the sample actually in the bank (the existing entry on a collapse).
const model::AddResult addResult = session.bank().add(res.sample);
// B-cap: record the created file in the owned-file manifest, at the same point the
// Sample is added. Recorded regardless of the index AddResult — even a hash-collapse
// still WROTE a file the tool owns, and the manifest dedups a repeat path itself
// (Phase R prune reconciles manifest vs index later).
session.owned().add(res.sample.relativePath);
// Resolve the LANDED bank-index id into res.sample.id for the S8 assign path: the new
// id on a fresh Added (already in res.sample.id); the EXISTING entry's id on a
// Collapsed (the file we just rendered deduped onto an already-present sample — assign
// THAT one). Batch/plain-capture callers ignore this field; behaviour unchanged.
if (addResult == model::AddResult::Collapsed && !res.sample.contentHash.empty())
{
if (const model::Sample* existing =
session.bank().findByHash(res.sample.contentHash))
res.sample.id = existing->id;
}
return res;
}
// Runs one capture-action-table row: resolve its scope source + range, render + add +
// record via captureAndIndexOne, then persist + mark dirty. The load-bearing principle
// holds structurally — this path writes a file + a bank index entry ONLY; it never
// calls InsertMedia or touches the arrange/timeline.
// Returns the bank-index id of the sample the capture landed on: the newly-added id on a
// fresh capture, or the EXISTING id on a hash-dedup collapse (so an ingest-with-assign
// targets the sample actually in the bank). Empty on any failure / no-op. The S8 arrange
// capture+assign path reads this to write an assignment request; the plain capture actions
// ignore it (their behaviour is unchanged — capture still writes a file + index entry only).
std::string RunCapture(ReaSamplerSession& session, const CaptureActionDef& def)
{
ResolvedSource src;
std::string why;
if (!ResolveScopeSource(def.scope, src, why))
{
ShowConsoleMsg(("ReaSampler capture: " + why + ".\n").c_str());
return {};
}
CaptureResult res = captureAndIndexOne(session, def.scope, src, def.baseName,
src.startSeconds, src.endSeconds);
if (res.status != CaptureStatus::Ok)
{
ShowConsoleMsg(("ReaSampler capture failed: " + res.message + "\n").c_str());
return {};
}
// captureAndIndexOne has already stamped provenance, added the Sample to the ACTIVE
// bank, and recorded the created file in the owned-file manifest (WITHOUT persisting).
// Persist the updated book AND manifest into the active project's ext state (the
// `banks` + `owned_files` keys) so the capture survives Save / close+reopen (M4) and
// travels with the .rpp. saveToActiveProject also clears the retired legacy key and
// calls MarkProjectDirty. Non-destructive: writes only our own ext-state keys.
// S9: a capture add is a bank-content change -> bump before the persist so an assigned
// live instance refreshes hands-free (the S8 capture+assign path builds on this).
session.bumpBankGeneration();
session.saveToActiveProject();
// Hand the LANDED bank-index id back to the assign path (S8): captureAndIndexOne
// resolved res.sample.id to the fresh id on a new add or the existing entry's id on a
// hash-dedup collapse. Empty on any reject (unreachable here — status was Ok above).
return res.sample.id;
}
// S8 arrange ingest: capture the selected item / time-selection into the active bank
// (reusing the Item-scope capture path verbatim) and, on success, write an assignment
// request so the active sampler instance plays the new sample on its next reload. The
// capture itself is unchanged — RunCapture writes a file + an index entry and NEVER
// inserts a timeline item (load-bearing principle); the only addition here is the
// bank-index-id -> assignment-request write after the sample lands. If the capture
// failed / no-op'd (empty id), no assignment is written (nothing to assign).
//
// UNDO GROUPING: both the bank mutation (RunCapture -> saveToActiveProject) AND the
// assignment-request write (ingestAssignActiveInstance -> writeAssignmentRequest) are
// wrapped in a single undo block so Ctrl-Z rolls back both ext-state keys atomically.
// An undo that removes the captured sample also clears the assign_request that named it,
// preventing a stale request from pointing at a removed sample. The block uses the house
// pattern (UNDO_STATE_MISCCFG, discarded on an unsaved project with empty label + zero
// flag) matching the bank-op family (persistBankOp, panel_bank_ops).
void RunCaptureItemAssign(ReaSamplerSession& session)
{
// Reuse the Item-scope def from the capture table (index 0) — same range logic, same
// FX-scope neutralize, same bank/persist landing as the plain "capture item" action.
Undo_BeginBlock2(nullptr);
const std::string sampleId = RunCapture(session, captureActionTable()[0]);
if (sampleId.empty())
{
// Capture failed or no-op'd — RunCapture already reported. Discard the empty point.
Undo_EndBlock2(nullptr, "", 0);
return;
}
// Assign inside the same block so undo clears both keys together.
ingestAssignActiveInstance(session.book().activeBankId(), sampleId);
Undo_EndBlock2(nullptr, "ReaSampler: capture + assign to active instance",
UNDO_STATE_MISCCFG);
bankPanelRefresh();
ShowConsoleMsg("ReaSampler ingest: captured into the bank and assigned to the active "
"instance.\n");
}
// STARTS the REALTIME track capture and returns immediately — the record runs across
// timer ticks (DriveRealtimeCapture in realtime_lifecycle), so REAPER's UI stays
// responsive. Resolves the selected tracks + the range (razor-else-time, the same
// orthogonal range logic as the offline scopes) and starts recording each selected
// track's OWN output into a hidden temp track via RealtimeRecordBackend::begin (a
// send FROM each source track INTO the temp — see capture_realtime_shell.cpp §TAP);
// OnTimer drives it to completion, then adds the Sample and persists. TRACK scope
// only this increment (item realtime is deferred). Dialog-free. Non-bit-identical
// by nature (it is realtime) — offline stays the deterministic default.
// FxBypassGuard is NOT used here — the track-output tap is PRE-parent by
// construction (§TAP), so there is no live chain to neutralize. The load-bearing
// principle holds structurally — this writes a file + a bank entry ONLY; the temp
// track is a transient sink removed by the backend, nothing lands in arrange.
//
// A SECOND realtime capture requested while one is in progress is REJECTED — the
// first keeps running (we own the transport for its window; starting a second would
// collide on the transport and the temp-track/arm snapshot).
void RunCaptureRealtimeTrack(ReaSamplerSession& session)
{
(void)session; // start path persists nothing — commit happens on the terminal tick
if (g_rtCapture)
{
ShowConsoleMsg("ReaSampler realtime capture: a capture is already in "
"progress -- let it finish (or stop the transport) first.\n");
return;
}
// Resolve the selected tracks + range exactly as the offline Track scope does.
// No track selected -> refuse (same no-op as offline track scope).
ResolvedSource src;
std::string why;
if (!ResolveScopeSource(CaptureScope::Track, src, why))
{
ShowConsoleMsg(("ReaSampler realtime capture: " + why + ".\n").c_str());
return;
}
// The tail mode is the SAME panel setting the offline capture actions read (the
// docked bank panel's toggle). Realtime honors it via a parallel path: the backend
// records a generous window past the range end, then trims by PCM decay-scan (T2 /
// capture-tail.md §The realtime path) — it does NOT drive RENDER_*. Default None
// keeps realtime exact-bounds / byte-identical to today.
const TailSetting tail = bankPanelTailSetting();
CaptureRequest req;
req.sourceMode = SourceMode::SelectedTracks; // realtime track scope
req.startSeconds = src.startSeconds; // exact bounds — no rounding
req.endSeconds = src.endSeconds;
req.wetDry = 1.0; // fully wet (post-fader tap)
req.tailMode = tail.mode; // None / Auto / Manual, from the panel toggle
req.tailMs = tail.manualMs; // Manual-only (pre-clamped); ignored for None/Auto
req.sampleRate = 0; // follow project rate
req.channelCount = 2;
req.bitDepth = WavBitDepth::Float32;
req.baseName = "realtime";
req.trackGuids = src.trackGuids; // provenance on the Sample
CaptureResult failure;
RealtimeCaptureHandle st = g_rtBackend.begin(req, src.sourceTracks, failure);
if (!st)
{
// begin() validated/failed and already restored anything it touched.
ShowConsoleMsg(("ReaSampler realtime capture failed: " + failure.message + "\n").c_str());
return;
}
// Started. Store the in-flight state + its project; OnTimer drives it to
// completion across ticks (UI stays responsive).
g_rtCaptureProject = EnumProjects(-1, nullptr, 0);
g_rtCapture = std::move(st);
}
// Cancels the in-flight realtime capture on demand (bindable action). Force-terminates
// via abort() — stop the transport + restore ALL snapshotted state (non-destructive),
// committing whatever audio was already captured (best effort) so a cancel near the end
// still keeps the take. Runs only against the record's OWN project (abort() self-guards
// the closed-project case, review §1). No-op with a note when nothing is in flight.
void RunCancelRealtime(ReaSamplerSession& session)
{
if (!g_rtCapture)
{
ShowConsoleMsg("ReaSampler: no realtime capture in progress to cancel.\n");
return;
}
RealtimeTickResult r = g_rtBackend.abort(*g_rtCapture);
if (r.status == RealtimeTickStatus::Done)
CommitRealtimeResult(session, r.result); // Ok: keep what was captured up to the cancel
else
ShowConsoleMsg(("ReaSampler realtime capture cancelled -- " +
r.result.message + "\n").c_str());
g_rtCapture.reset();
g_rtCaptureProject = nullptr;
}
// Runs the M6 insert: place the bank panel's selected sample(s) at the edit cursor
// via InsertMedia, undo-wrapped. `conform` selects the explicit opt-in tempo-match
// variant (never silent — it fires only from the distinct "conform" action). This
// is the INTENDED placement path: it adds items to the arrange on purpose
// (CONTEXT.md §load-bearing principle) and runs only from a user-invoked action.
void RunInsertSelected(ReaSamplerSession& session, bool conform)
{
InsertRequest req;
// target defaults to CurrentTrack (InsertOptions::target) — inserts onto the
// user's currently-selected track(s) at the edit cursor.
req.options.conform = conform ? TempoConform::Ratio1x : TempoConform::None;
// preservePitch stays true: a tempo conform matches tempo without varispeeding
// pitch. (A pitch-shifting variant is a later opt-in if wanted — YAGNI now.)
InsertResult res = runInsert(&session, req);
switch (res.status)
{
case InsertStatus::Ok:
break; // success — no console chatter
case InsertStatus::NoSelection:
// "select a track first" is printed by runInsert when no track is
// selected; this branch covers the no-panel-selection case.
ShowConsoleMsg("ReaSampler insert: nothing selected in the bank panel.\n");
break;
case InsertStatus::NoProject:
ShowConsoleMsg("ReaSampler insert: no saved project, so the bank has no location.\n");
break;
case InsertStatus::NothingResolved:
ShowConsoleMsg("ReaSampler insert: selected sample(s) could not be resolved to a file.\n");
break;
}
}
} // namespace reasampler::capture