refactor(12.A): rename Mix* visualizer engine to Waveform* abstraction

This commit is contained in:
daniel-c-harvey
2026-06-17 10:16:44 -04:00
parent ad94354632
commit 3839948eeb
12 changed files with 58 additions and 58 deletions
@@ -0,0 +1,16 @@
@namespace DeepDrftPublic.Client.Controls
@* Full-page scrolling waveform background (Phase 9, 8.K). A windowed slice of the track's loudness
datum scrolls bottom-to-top, coupled to playback; a zoom slider controls the visible time-span (and
so the apparent scroll speed, Guitar-Hero style). Strictly read-only: it self-fetches its datum from
ReleaseEntryKey, takes playback as one-way input only, and never seeks or writes back. The rAF loop and all
scroll/zoom/compositing math live in the WaveformVisualizer.ts interop module; this component is a thin
bridge that feeds it datum + playback + zoom + theme. Deliberately NOT the player-bar peak-bar idiom. *@
<div class="mix-waveform-bg">
<canvas @ref="_canvas" class="mix-waveform-canvas"></canvas>
</div>
@* The viewing controls (resolution + the three Wave 2 controls) live in WaveformVisualizerControls,
rendered in the mix-detail foreground row below the back button — NOT here. This component is now a
pure backdrop bridge; it pushes uniforms in response to the shared WaveformVisualizerControlState. *@