feat: Adjust RMS Window
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@@ -16,7 +16,7 @@ public class RmsLoudnessAlgorithm : ILoudnessAlgorithm
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/// transients (kicks, drops) still read. Applied as a symmetric (forward+backward) one-pole
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/// filter so the smoothing introduces no time lag.
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/// </summary>
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public const double SmoothingTimeConstantSeconds = 0.015;
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public const double SmoothingTimeConstantSeconds = 0.005;
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public double[] Compute(ReadOnlySpan<byte> pcmData, int channels, int sampleRate, int bitsPerSample, int bucketCount)
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{
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