Merge branch 'p7-w5-parallax-prerender-pos' into dev

This commit is contained in:
daniel-c-harvey
2026-06-11 15:47:48 -04:00
5 changed files with 130 additions and 96 deletions
+1
View File
@@ -11,6 +11,7 @@
<link rel="stylesheet" href="@Assets["_content/MudBlazor/MudBlazor.min.css"]" />
<link rel="stylesheet" href="@Assets["DeepDrftPublic.styles.css"]"/>
<link rel="stylesheet" href="@Assets["_content/DeepDrftShared.Client/styles/deepdrft-tokens.css"]" />
<link rel="stylesheet" href="@Assets["_content/DeepDrftShared.Client/css/parallax.css"]" />
<link rel="stylesheet" href="@Assets["styles/deepdrft-styles.css"]" />
<ImportMap />
<link rel="icon" type="image/ico" href="deepdrft-logo.ico" />
@@ -87,11 +87,11 @@ public abstract class ParallaxImageBase : ComponentBase, IAsyncDisposable
private string? _handle;
// --parallax-from/--parallax-to are inherited custom properties read by the
// CSS @keyframes parallax-pan (scroll-driven animation on .parallax-window).
// They encode ParallaxSpeed and InvertDirection. --parallax-pos itself is
// never set inline — an inline value would beat the CSS animation in the
// cascade and defeat the pre-WASM scroll-driven parallax. JS sets it inline
// only after WASM boots, transparently taking over (inline > animation).
// CSS @keyframes parallax-pan, which animates background-position-y on each
// .layer (scroll-driven, pre-WASM). They encode ParallaxSpeed and
// InvertDirection. After WASM boots, parallax.js sets data-parallax-active to
// cancel that animation and drives background-position-y on the layers
// directly — a clean handoff with no competing writers.
private string ParallaxVars()
{
var end = (int)Math.Round(ParallaxSpeed * 100);
@@ -1,87 +0,0 @@
@property --parallax-pos {
syntax: '<percentage>';
inherits: true;
initial-value: 0%;
}
.parallax-window {
position: relative;
overflow: hidden;
height: var(--window-height, 300px);
width: 100%;
}
.parallax-window.full-width {
width: 100vw;
position: relative;
left: 50%;
right: 50%;
margin-left: -50vw;
margin-right: -50vw;
}
.layer {
position: absolute;
top: 0;
left: 0;
right: 0;
bottom: 0;
background-repeat: no-repeat;
background-position: 50% var(--parallax-pos, 50%);
}
.layer-1 {
opacity: 1;
}
.layer-2 {
opacity: 0;
transition: opacity 700ms ease;
}
.parallax-window:hover .layer-2 {
opacity: 1;
}
/*
* Cascade interaction for --parallax-pos:
*
* Before WASM (SSR / hydration):
* @property initial-value: 0%
* → CSS animation (view timeline) overrides → correct position from scroll
*
* After WASM (JS running):
* JS element.style.setProperty('--parallax-pos', ...) [inline style]
* → inline style beats animation → JS takes over seamlessly
*
* prefers-reduced-motion:
* animation: none → @property initial-value 0% used → static image
* JS also skips scroll listener
*/
@supports (animation-timeline: view()) {
@keyframes parallax-pan {
from { --parallax-pos: var(--parallax-from, 0%); }
to { --parallax-pos: var(--parallax-to, 0%); }
}
.parallax-window {
animation: parallax-pan linear both;
animation-timeline: view();
}
@media (prefers-reduced-motion: reduce) {
.parallax-window {
animation: none;
}
}
}
@media (prefers-reduced-motion: reduce) {
.parallax-window {
--parallax-pos: 0%;
}
.layer-2 {
transition-duration: 0ms;
}
}
@@ -2,8 +2,11 @@
* parallax - scroll-driven background-position panning for ParallaxImage.
*
* Single Responsibility: own the parallax math and scroll/observer lifecycle.
* Blazor owns the component lifecycle and calls register/unregister; this module
* writes only the `--parallax-pos` CSS custom property — never concrete style.
* Blazor owns the component lifecycle and calls register/unregister. When the
* IntersectionObserver fires and JS attaches the scroll listener, this module
* sets data-parallax-active and immediately primes background-position-y —
* atomically cancelling the pre-WASM CSS animation and writing the correct
* position in the same turn, so there is no flash at the handoff.
*/
interface RegisterOptions {
@@ -44,7 +47,12 @@ function applyParallax(handle: Handle): void {
progress = clamp(progress, 0, 1);
const pos = progress * clamp(options.speed, 0, 1) * 100;
element.style.setProperty('--parallax-pos', `${pos}%`);
// Write background-position-y on each layer directly — the same property the
// pre-WASM CSS animation drives (now cancelled via data-parallax-active).
const layers = element.querySelectorAll<HTMLElement>(':scope > .layer');
for (const layer of layers) {
layer.style.backgroundPositionY = `${pos}%`;
}
}
function attachScrollListener(handle: Handle): void {
@@ -60,7 +68,8 @@ function attachScrollListener(handle: Handle): void {
handle.scrollListener = listener;
window.addEventListener('scroll', listener, { passive: true });
// Prime position immediately so entry isn't a frame behind the first scroll.
// Cancel CSS animation and prime position atomically — no gap where neither drives.
handle.element.setAttribute('data-parallax-active', '');
applyParallax(handle);
}
@@ -140,6 +149,7 @@ export function unregister(handleId: string): void {
if (!handle) return;
detachScrollListener(handle);
handle.element.removeAttribute('data-parallax-active');
handle.observer.disconnect();
handle.resizeObserver?.disconnect();
handles.delete(handleId);
@@ -0,0 +1,110 @@
/*
* ParallaxImage styles — served as a plain static asset via
* _content/DeepDrftShared.Client/css/parallax.css.
*
* Why global, not scoped (.razor.css):
* DeepDrftShared.Client is a WASM RCL referenced only by DeepDrftPublic.Client,
* not by the DeepDrftPublic server host. Blazor merges scoped-CSS bundles only
* from RCLs the *host* references, so this component's scoped bundle is absent
* from DeepDrftPublic.styles.css and never reaches the SSR first paint — it
* arrives only after WASM boots. Structural rules AND the scroll-driven
* animation must be present at first paint, so they live here as global CSS,
* delivered as a static web asset regardless of which project references the RCL.
*
* ParallaxImage is the sole producer of .parallax-window / .layer, so unscoped
* class selectors are unambiguous.
*/
.parallax-window {
position: relative;
overflow: hidden;
height: var(--window-height, 300px);
width: 100%;
}
.parallax-window.full-width {
width: 100vw;
position: relative;
left: 50%;
right: 50%;
margin-left: -50vw;
margin-right: -50vw;
}
.layer {
position: absolute;
top: 0;
left: 0;
right: 0;
bottom: 0;
background-repeat: no-repeat;
background-position-x: 50%;
background-position-y: var(--parallax-from, 0%);
}
.layer-1 {
opacity: 1;
}
.layer-2 {
opacity: 0;
transition: opacity 700ms ease;
}
.parallax-window:hover .layer-2 {
opacity: 1;
}
/*
* Scroll-driven parallax, present at SSR first paint (no JS, no custom-property
* inheritance chain):
*
* Before WASM:
* The view() timeline animates background-position-y on each .layer directly,
* from --parallax-from to --parallax-to (both percentages set inline on
* .parallax-window by the component, encoding ParallaxSpeed/InvertDirection).
* The layer pans as the window scrolls through the viewport — correct from
* first paint.
*
* After WASM:
* JS sets data-parallax-active on .parallax-window, which cancels the CSS
* animation (animation: none). JS then drives background-position-y via the
* scroll listener. One writer at a time — the two never compete.
*
* prefers-reduced-motion:
* animation: none → static image at --parallax-from. JS also skips its
* scroll listener (see parallax.ts), so the image stays put.
*/
@supports (animation-timeline: view()) {
@keyframes parallax-pan {
from { background-position-y: var(--parallax-from, 0%); }
to { background-position-y: var(--parallax-to, 0%); }
}
/* Animate layers directly — no --parallax-pos inheritance chain.
.parallax-window uses overflow: hidden, which establishes a block
formatting context but NOT a scroll container (that needs overflow:
scroll/auto), so view() correctly resolves to the root scroller. */
.parallax-window > .layer {
animation: parallax-pan linear both;
animation-timeline: view();
}
/* JS takes over on register: cancel the CSS animation so the two writers
to background-position-y never compete. */
.parallax-window[data-parallax-active] > .layer {
animation: none;
}
@media (prefers-reduced-motion: reduce) {
.parallax-window > .layer {
animation: none;
}
}
}
@media (prefers-reduced-motion: reduce) {
.layer-2 {
transition-duration: 0ms;
}
}