feature: Embed Frame Player

This commit is contained in:
daniel-c-harvey
2026-06-06 15:43:09 -04:00
parent d96c41eafb
commit c83b132522
22 changed files with 308 additions and 29 deletions
@@ -7,7 +7,8 @@ namespace DeepDrftPublic.Client.Controls.AudioPlayerBar;
public partial class AudioPlayerBar : ComponentBase, IAsyncDisposable
{
[CascadingParameter] public IStreamingPlayerService? PlayerService { get; set; }
[Parameter] public bool Fixed { get; set; } = false;
private bool _isMinimized = true;
private bool _isSeeking = false;
private double _seekPosition = 0;
@@ -15,6 +16,15 @@ public partial class AudioPlayerBar : ComponentBase, IAsyncDisposable
private bool IsLoaded => PlayerService?.IsLoaded ?? false;
private bool IsLoading => PlayerService?.IsLoading ?? false;
/// <summary>
/// A track is staged when it has been selected as the current track but not yet loaded into
/// the audio context (the embed's pre-gesture state). The first play click loads + plays it.
/// </summary>
private bool IsStaged => PlayerService is { IsLoaded: false, IsLoading: false, CurrentTrack: not null };
/// <summary>Play is available once a track is loaded, or staged and waiting for the first gesture.</summary>
private bool CanPlay => IsLoaded || IsStaged;
private bool IsStreaming => PlayerService?.CanStartStreaming ?? false;
private bool IsStreamingMode => PlayerService?.IsStreamingMode ?? false;
private double? Duration => PlayerService?.Duration;
@@ -26,9 +36,15 @@ public partial class AudioPlayerBar : ComponentBase, IAsyncDisposable
/// Display time - shows seek position while dragging, otherwise current playback time.
/// </summary>
private double DisplayTime => _isSeeking ? _seekPosition : (PlayerService?.CurrentTime ?? 0);
private string PlayerModeClass => Fixed ? "player-fixed" : "player-docked";
protected override void OnParametersSet()
{
if (Fixed)
{
_isMinimized = false;
}
// PlayerService is cascaded by AudioPlayerProvider; once it arrives,
// wire our track-selection handler. The provider owns OnStateChanged —
// we intentionally do NOT wrap or replace it. Because the cascade is
@@ -60,6 +76,15 @@ public partial class AudioPlayerBar : ComponentBase, IAsyncDisposable
private async Task TogglePlayPause()
{
if (PlayerService == null) return;
// Gesture-gated start: a staged-but-unloaded track (the embed autoplay path) is loaded on
// the first play click — the user gesture the browser requires before audio can start.
if (IsStaged)
{
await PlayerService.SelectTrackStreaming(PlayerService.CurrentTrack!);
return;
}
await PlayerService.TogglePlayPause();
}