Commit Graph

37 Commits

Author SHA1 Message Date
daniel-c-harvey e04f780014 fix: stack hero-actions buttons full-width at xs (<=599px) 2026-06-07 10:06:20 -04:00
daniel-c-harvey 5d3ea49de8 fix: stack NowPlayingStats vertically and tighten footer padding at xs (<=599px) 2026-06-07 09:43:51 -04:00
daniel-c-harvey 5cdd69d7d9 fix: WaveformSeeker resize drift and mobile fast-tap crash
- Add ResizeObserver (JS observeResize/unobserveResize + C# OnWidthChanged)
  so _elementWidth stays current after window resize, fixing hover indicator drift
- Move _isSeeking = true before capturePointer await so a fast mobile tap
  that fires pointerup mid-await still commits the seek
- Replace all Duration!.Value null-forgiving dereferences with explicit
  Duration is > 0 guards in all four pointer event handlers
- Silence post-dispose resize callback rejections with .catch(() => {})
2026-06-07 09:00:10 -04:00
daniel-c-harvey 6dfb3a2f23 fix: AudioPlayerBar Styles
Deploy DeepDrftManager / Build & Publish (push) Successful in 1m10s
Deploy DeepDrftPublic / Build & Publish (push) Successful in 3m31s
Deploy DeepDrftManager / Deploy (push) Successful in 1m24s
Deploy DeepDrftPublic / Deploy (push) Successful in 1m29s
2026-06-07 08:19:52 -04:00
daniel-c-harvey 13adb144a6 feature: Mobile Menu & Style Polish 2026-06-07 06:53:21 -04:00
daniel-c-harvey 84a302ce24 feature: Palette Enhancements 2026-06-06 21:24:19 -04:00
daniel-c-harvey 9ce2631bf4 feature: AudioPlayer Enhancements
Deploy DeepDrftAPI / Build, Publish & Bundle (push) Successful in 1m59s
Deploy DeepDrftManager / Build & Publish (push) Successful in 59s
Deploy DeepDrftPublic / Build & Publish (push) Successful in 3m30s
Deploy DeepDrftAPI / Deploy (push) Successful in 1m33s
Deploy DeepDrftManager / Deploy (push) Successful in 1m27s
Deploy DeepDrftPublic / Deploy (push) Successful in 1m28s
2026-06-06 20:17:50 -04:00
daniel-c-harvey 475f93c8a3 feature: AudioPlayerBar Layout Enhancements 2026-06-06 19:47:17 -04:00
daniel-c-harvey a4b098b8ea feature: AudioPlayerBar enhancements 2026-06-06 17:48:07 -04:00
daniel-c-harvey 6b18d7cc1e Player Layout 2026-06-06 17:28:39 -04:00
daniel-c-harvey 1bb6e29e47 feature: Track Meta Labels on Player 2026-06-06 16:05:45 -04:00
daniel-c-harvey c83b132522 feature: Embed Frame Player 2026-06-06 15:43:09 -04:00
daniel-c-harvey 526e607f33 Merge branch 'play-icons-w2-component' into dev 2026-06-06 11:52:57 -04:00
daniel-c-harvey 7d3da58573 Style Polish 2026-06-06 11:52:41 -04:00
daniel-c-harvey e3fe401abf Consolidate play/pause icon logic into PlaybackIcons mapper and PlayStateIcon component
Add Disabled parameter to PlayStateIcon; forward to MudIconButton;
pass Disabled="!IsLoaded" from PlayerControls to match Stop button parity.
2026-06-06 10:46:32 -04:00
daniel-c-harvey b746645f97 WaveformSeeker Improvements 2026-06-06 09:52:31 -04:00
daniel-c-harvey 8de7342352 Replace MudSlider seekbar with WaveformSeeker loudness-waveform control
DOM bar chart with clip-overlay progress split; pointer-capture drag;
WaveformProfile fetched on load (fire-and-forget, cancellable); flat
fallback when no profile; small lazily-loaded waveformSeeker.js for
getBoundingClientRect and setPointerCapture.
2026-06-05 17:35:11 -04:00
daniel-c-harvey cc1fa60a4d refactor(player): move SpectrumVisualizer into VolumeZone above volume slider
Rename VolumeControls to VolumeZone; stack 24-bucket SpectrumVisualizer above volume
slider; remove it from PlayerSeekZone. MudSlider stays as seek placeholder. Pin
flex-shrink:0 on volume-zone; add Class param to VolumeZone for layout flexibility.
2026-06-05 16:38:13 -04:00
daniel-c-harvey d9664988ad Player Bar Cosmetics 2026-06-05 15:26:49 -04:00
daniel-c-harvey 87f722fa58 refactor(player): move TimestampLabel from PlayerTransportZone to PlayerSeekZone so volume centers against buttons row height 2026-06-05 14:38:38 -04:00
daniel-c-harvey 78c6803e6b fix(css): halve volume control width and pin it to flex-start at wide breakpoints 2026-06-05 14:28:50 -04:00
daniel-c-harvey cbc43300b2 fix(css): remove ::deep from PlayerTransportZone root-element selectors, replace dead controls-left rule 2026-06-05 14:08:16 -04:00
daniel-c-harvey 190d8d044f Unify AudioPlayerBar to one responsive CSS layout and fix SpectrumVisualizer startup via StateChanged subscription 2026-06-05 14:04:31 -04:00
daniel-c-harvey 0c5ebae9c9 chore: move SpectrumVisualizer above seek slider in PlayerSeekZone 2026-06-05 13:52:46 -04:00
daniel-c-harvey 91214336c5 chore: move spectrum visualizer above seek slider; fix controls-left CSS scoping 2026-06-05 13:52:05 -04:00
daniel-c-harvey 72e9f71fbc Refactor mobile AudioPlayerBar seek to use PlayerSeekZone, removing inline duplicate gesture code 2026-06-04 20:12:57 -04:00
daniel-c-harvey f07ab4b235 fix(css): add ::deep prefix to MudBlazor component classes in AudioPlayerBar scoped styles 2026-06-04 20:04:27 -04:00
daniel-c-harvey dbf02a9426 fix(seek): guard HandlePointerLeave with _isSeeking to prevent spurious seek-to-zero on mouse-out 2026-06-04 19:53:22 -04:00
daniel-c-harvey 8420ab8d37 Migrate desktop AudioPlayerBar to MudBlazor theme surface 2026-06-04 19:28:14 -04:00
daniel-c-harvey db8a44fc79 Home Page Style Normalization Fixes (Animations) 2026-06-04 18:23:59 -04:00
daniel-c-harvey b58bcd8398 Home Page Normalization 2026-06-04 14:01:03 -04:00
daniel-c-harvey 7d49c64a5d fix: enable player controls on load, clear track selection on stop and end-of-track
Add StateChanged multicast event to IPlayerService so AudioPlayerBar and TracksView
re-render themselves without relying on the IsFixed cascade re-render path. Clear
_selectedTrack in TracksView when IsLoaded drops (stop, unload, end-of-track). Set
IsLoaded=false in OnPlaybackEndCallback so end-of-track triggers the same clear path.
Add JS-module readiness probe in AudioInteropService; delete dead TS and buffered C#
path; consolidate GetPlayIcon/FormatTime helpers; fix misleading minimize dock icon.
2026-06-03 14:30:15 -04:00
daniel-c-harvey c1f79a3aca fix: align player cascade type to IStreamingPlayerService so consumers stop receiving null 2026-06-03 12:29:43 -04:00
Daniel Harvey a88a523f39 fix(public): await OnSeekEnd in onpointerleave handlers (was fire-and-forget) 2026-05-21 09:06:26 -04:00
Daniel Harvey 5d823868c8 docs(AudioPlayerProvider): explain IsFixed=true intent and runtime-swap caveat 2026-05-21 07:52:13 -04:00
Daniel Harvey b4fff43cb3 fix(public): break OnStateChanged callback chain and lazy-init audio player to stop circuit memory blowup 2026-05-21 07:36:55 -04:00
Daniel Harvey e5b4a79727 refactor(split): rename DeepDrftWeb -> DeepDrftPublic and DeepDrftWeb.Client -> DeepDrftPublic.Client (Phase 4) 2026-05-19 23:06:16 -04:00