Escape </>& in JSON-LD body to kill script-breakout; byArtist now uses the release artist; detail-page not-found branches emit noindex; default robots gated to Production via a PersistentState SeoEnvironment bridge.
One presentational SeoHead renders the full OG/Twitter/JSON-LD head surface at prerender via typed schema.org builders. Per-medium release schema, config-sourced canonicals, 404 noindex. Zero CMS change.
Detail bodies fill 100vh below the nav so the visualizer reads full-screen; Theater toggle eases page content and the player-bar now-showing panel in/out instead of popping (reduced-motion honored); Theater only applies to the currently-playing release.
Toggle left of the lava popover hides release content so the visualizer fills
the surface; player bar grows to carry the playing release's cover, title, and
share. State on WaveformVisualizerControlState; pages and bar observe it.
Fold Session/Mix hero glyphs into the reusable accent-icon treatment so they reach
the glyph (beating .mud-secondary-text) green-accent in both themes; drop the dead
wrapper white rule and the redundant dark-only hero override. Light pixel-identical.
New shared ReleaseDescription control renders the blurb in a uniform themed block
below the hero/header; null/whitespace renders nothing, with no layout artifact.
Add optional Ambient slot to ReleaseDetailScaffold (full-bleed layer behind content; absent = no regression). Cut mounts it + popover; Session mounts the engine directly behind its hero; Mix swaps its inline knob-bar for the lava-lamp popover.
Header Play loads full album at index 0; row play loads at that row's index with same-track
toggle preserved; null-safe cascade fallback to direct SelectTrackStreaming when queue absent.
Compose ReleaseDetailScaffold via Header + BodyContent slots for the Cut
album view: left meta + Play/Share, right theme-bordered cover, TrackNumber-
ordered track list with per-row play. CutDetailBase carries the multi-track
prerender bridge.