C6/AC8: IsStillActiveSeek() predicate guards all three SeekBeyondBuffer
failure exits, so a superseded seek never recovers over a newer seek's
state. AC6: empty scheduler routes to seekBeyondBuffer so a same-target
retry (seek or play) refetches instead of no-oping.
Queue owns ordered tracks, current index, skip-fwd/back, and auto-advance via the player's TrackEnded hook; binds through Attach (no ctor growth, no service-locator). Player-bar skip controls; empty-queue play unchanged. Adds QueueService unit tests.
DOM bar chart with clip-overlay progress split; pointer-capture drag;
WaveformProfile fetched on load (fire-and-forget, cancellable); flat
fallback when no profile; small lazily-loaded waveformSeeker.js for
getBoundingClientRect and setPointerCapture.
Add StateChanged multicast event to IPlayerService so AudioPlayerBar and TracksView
re-render themselves without relying on the IsFixed cascade re-render path. Clear
_selectedTrack in TracksView when IsLoaded drops (stop, unload, end-of-track). Set
IsLoaded=false in OnPlaybackEndCallback so end-of-track triggers the same clear path.
Add JS-module readiness probe in AudioInteropService; delete dead TS and buffered C#
path; consolidate GetPlayIcon/FormatTime helpers; fix misleading minimize dock icon.