160 lines
4.2 KiB
C#
160 lines
4.2 KiB
C#
using DeepDrftContent.FileDatabase.Models;
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using DeepDrftContent.FileDatabase.Utils;
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namespace DeepDrftContent.FileDatabase.Services;
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/// <summary>
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/// Main file database class that orchestrates multiple media vaults
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/// </summary>
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public class FileDatabase : DirectoryIndexDirectory
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{
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private readonly StructuralMap<EntryKey, MediaVault> _vaults;
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/// <summary>
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/// Factory method to create a FileDatabase instance
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/// </summary>
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public static async Task<FileDatabase?> FromAsync(string rootPath)
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{
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var factory = new IndexFactory(rootPath, IndexType.Directory);
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var rootIndex = await factory.BuildIndexAsync();
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if (rootIndex is DirectoryIndex directoryIndex)
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{
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var db = new FileDatabase(rootPath, directoryIndex);
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await db.InitVaultsAsync();
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return db;
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}
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return null;
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}
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private FileDatabase(string rootPath, DirectoryIndex index) : base(rootPath, index)
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{
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_vaults = new StructuralMap<EntryKey, MediaVault>();
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}
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/// <summary>
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/// Initializes all vaults found in the index
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/// </summary>
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private async Task InitVaultsAsync()
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{
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foreach (var vaultKey in GetIndexEntries())
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{
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await InitVaultAsync(vaultKey);
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}
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}
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/// <summary>
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/// Initializes a specific vault
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/// </summary>
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private async Task InitVaultAsync(EntryKey vaultKey)
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{
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var path = Path.Combine(RootPath, vaultKey.Key);
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var directoryVault = await ImageDirectoryVault.FromAsync(path);
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if (directoryVault != null)
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{
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_vaults.Set(vaultKey, directoryVault);
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}
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}
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/// <summary>
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/// Checks if a vault exists for the given key
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/// </summary>
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public bool HasVault(EntryKey vaultKey)
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{
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return _vaults.Has(vaultKey);
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}
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/// <summary>
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/// Gets a vault by key
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/// </summary>
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public MediaVault? GetVault(EntryKey vaultKey)
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{
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return HasVault(vaultKey) ? _vaults.Get(vaultKey) : null;
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}
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/// <summary>
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/// Creates a new vault
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/// </summary>
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public async Task CreateVaultAsync(EntryKey vaultKey)
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{
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try
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{
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var path = Path.Combine(RootPath, vaultKey.Key);
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var directoryVault = await ImageDirectoryVault.FromAsync(path);
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if (directoryVault != null)
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{
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_vaults.Set(vaultKey, directoryVault);
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await AddToIndexAsync(vaultKey);
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}
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}
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catch
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{
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// Re-throw to maintain the same error behavior as TypeScript version
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throw;
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}
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}
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/// <summary>
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/// Loads a resource from a specific vault
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/// </summary>
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public async Task<T?> LoadResourceAsync<T>(MediaVaultType vaultType, EntryKey vaultKey, EntryKey entryKey)
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where T : FileBinary
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{
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try
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{
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var vault = _vaults.Get(vaultKey);
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if (vault != null)
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{
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return await vault.GetEntryAsync<T>(vaultType, entryKey);
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}
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}
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catch
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{
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// Swallow exceptions and return null, matching TypeScript behavior
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}
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return null;
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}
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/// <summary>
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/// Registers a resource in a specific vault
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/// </summary>
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public async Task<bool> RegisterResourceAsync(MediaVaultType vaultType, EntryKey vaultKey, EntryKey entryKey, object media)
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{
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try
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{
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var directoryVault = _vaults.Get(vaultKey);
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if (directoryVault != null)
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{
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await directoryVault.AddEntryAsync(vaultType, entryKey, media);
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return true;
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}
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}
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catch
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{
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// Swallow exceptions and return false, matching TypeScript behavior
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}
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return false;
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}
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/// <summary>
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/// Gets all vault keys managed by this database
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/// </summary>
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public IReadOnlyList<EntryKey> GetVaultKeys()
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{
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return _vaults.Keys.ToList().AsReadOnly();
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}
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/// <summary>
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/// Gets the total number of vaults
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/// </summary>
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public int GetVaultCount()
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{
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return _vaults.Size;
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}
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}
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