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deepdrft/DeepDrftPublic.Client/Pages/MixDetail.razor
T

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@page "/mixes/{EntryKey}"
@using DeepDrftPublic.Client.Controls
@inherits ReleaseDetailBase
<PageTitle>@(ViewModel.Release?.Title ?? "Mix") - DeepDrft</PageTitle>
@if (ViewModel.IsLoading)
{
<div class="deepdrft-track-detail-container">
<div class="deepdrft-track-detail-masthead">
<MudSkeleton SkeletonType="SkeletonType.Text" Width="70%" Height="56px" />
<MudSkeleton SkeletonType="SkeletonType.Text" Width="40%" Height="32px" />
</div>
</div>
}
else if (ViewModel.NotFound || ViewModel.Release is null)
{
<div class="deepdrft-track-detail-container">
<div class="deepdrft-track-detail-masthead">
<MudText Typo="Typo.h4" Align="Align.Center">Mix not found.</MudText>
<div class="d-flex justify-center mt-4">
<MudButton Href="/mixes"
Variant="Variant.Text"
StartIcon="@Icons.Material.Filled.ArrowBack">
All mixes
</MudButton>
</div>
</div>
</div>
}
else
{
var release = ViewModel.Release;
var hasGenre = release.Genre is not null;
var hasDate = release.ReleaseDate is not null;
@* Full-page waveform sits behind the scaffold content. The scaffold's container is positioned
above it via the mix-detail-foreground stacking context. TrackId lets the visualizer couple to
playback only when the player is on this mix's track. *@
<MixWaveformVisualizer ReleaseEntryKey="@release.EntryKey" TrackId="@ViewModel.Track?.Id" />
<div class="mix-detail-foreground">
<MudContainer MaxWidth="MaxWidth.Large" Class="mix-detail-container">
<ReleaseDetailScaffold Title="@release.Title"
Artist="@release.Artist"
Track="@ViewModel.Track"
BackHref="/mixes"
BackLabel="All mixes"
ShowMeta="@(hasGenre || hasDate)"
ShowShareRow="false">
<TopContent>
@* The seven-knob band lives in its own full-width area below the back/lamp top row.
Blazor — not CSS — controls its visibility: it is rendered only while the lava-lamp is
on, so when off it is not in the DOM at all. No background, no animation, no reflow of
the row above. The band mutates the shared MixVisualizerControlState; the backdrop
bridge pushes the dials. A knob drag does not toggle it — the lamp's click does. *@
@if (_controlsExpanded)
{
<MixVisualizerControls />
}
</TopContent>
<TopRightAction>
@* Lava-lamp button top-right, across from the back link. Toggles the knob band below the
row. The icon swaps to its FILLED variant while the band is shown (§7f / Part B). *@
<MudTooltip Text="Visualizer settings">
<MudIconButton Icon="@(_controlsExpanded ? DDIcons.LavaLampFilled : DDIcons.LavaLamp)"
Size="Size.Large"
Color="Color.Secondary"
Disabled="@(!RendererInfo.IsInteractive)"
OnClick="@ToggleSettings"
aria-label="Visualizer settings"
aria-expanded="@_controlsExpanded" />
</MudTooltip>
</TopRightAction>
<Hero>
<div class="mix-detail-cover">
@if (!string.IsNullOrEmpty(release.ImagePath))
{
<MudPaper Elevation="2" Class="deepdrft-track-detail-cover-art"
Style="@($"background-image: url('api/image/{Uri.EscapeDataString(release.ImagePath)}');")" />
}
else
{
<MudPaper Elevation="2" Class="deepdrft-track-detail-cover-placeholder deepdrft-gradient-soft-secondary">
<MudIcon Icon="@Icons.Material.Filled.Album" Color="Color.Primary" />
</MudPaper>
}
</div>
</Hero>
<MetaContent>
@if (hasGenre)
{
<div>
<MudChip T="string" Variant="Variant.Outlined" Color="Color.Tertiary" Class="deepdrft-genre-chip">
@release.Genre
</MudChip>
</div>
}
@if (hasDate)
{
<div>
<MudText Typo="Typo.overline">Released</MudText>
<MudText Typo="Typo.body1">@release.ReleaseDate!.Value.ToString("MMMM yyyy")</MudText>
</div>
}
</MetaContent>
<BodyContent>
@* Release-mode share: copies the canonical /mixes/{entryKey} URL, not a single track (§3b). *@
<div class="deepdrft-share-row">
<SharePopover ReleaseEntryKey="@release.EntryKey" ReleaseMedium="@release.Medium" />
</div>
</BodyContent>
</ReleaseDetailScaffold>
</MudContainer>
</div>
}
@code {
protected override string PersistKey => "mix-detail";
// Lava-lamp knob-band visibility. Pure presentation over MixVisualizerControlState — gates whether
// the seven-knob MixVisualizerControls is rendered into the TopContent band; toggling it touches no
// control value or bridge push. The lava-lamp button's filled/outline glyph is driven off this flag.
private bool _controlsExpanded;
private void ToggleSettings() => _controlsExpanded = !_controlsExpanded;
}