Files
deepdrft/DeepDrftContent.Services/Processors/AudioProcessor.cs
T
2025-09-15 17:03:36 -04:00

271 lines
8.8 KiB
C#

using DeepDrftContent.Services.FileDatabase.Models;
namespace DeepDrftContent.Services.Processors;
/// <summary>
/// Service for processing audio files and extracting metadata
/// </summary>
public class AudioProcessor
{
/// <summary>
/// Processes a WAV file and creates an AudioBinary object
/// </summary>
/// <param name="filePath">Path to the WAV file</param>
/// <returns>AudioBinary object with metadata</returns>
public async Task<AudioBinary?> ProcessWavFileAsync(string filePath)
{
if (!File.Exists(filePath))
{
throw new FileNotFoundException($"WAV file not found: {filePath}");
}
if (!Path.GetExtension(filePath).Equals(".wav", StringComparison.OrdinalIgnoreCase))
{
throw new ArgumentException("File must be a WAV file", nameof(filePath));
}
try
{
var buffer = await File.ReadAllBytesAsync(filePath);
var wavInfo = ExtractWavMetadata(buffer);
var parameters = new AudioBinaryParams(
Buffer: buffer,
Size: buffer.Length,
Extension: ".wav",
Duration: wavInfo.Duration,
Bitrate: wavInfo.Bitrate
);
return new AudioBinary(parameters);
}
catch (Exception ex)
{
throw new InvalidOperationException($"Failed to process WAV file: {ex.Message}", ex);
}
}
/// <summary>
/// Extracts metadata from WAV file buffer with comprehensive validation
/// </summary>
private WavMetadata ExtractWavMetadata(byte[] buffer)
{
try
{
var validationResult = ValidateWavStructure(buffer);
if (!validationResult.IsValid)
{
throw new InvalidDataException($"WAV validation failed: {validationResult.ErrorMessage}");
}
var metadata = ParseWavMetadata(buffer, validationResult);
ValidateAudioParameters(metadata);
return metadata;
}
catch (Exception ex)
{
Console.WriteLine($"Warning: WAV parsing failed, using defaults: {ex.Message}");
return GetDefaultWavMetadata();
}
}
/// <summary>
/// Validates WAV file structure and returns parsing information
/// </summary>
private WavValidationResult ValidateWavStructure(byte[] buffer)
{
if (buffer.Length < 44)
{
return new WavValidationResult { IsValid = false, ErrorMessage = "File too short" };
}
// Validate RIFF signature
var riffSignature = System.Text.Encoding.ASCII.GetString(buffer, 0, 4);
if (riffSignature != "RIFF")
{
return new WavValidationResult { IsValid = false, ErrorMessage = "Invalid RIFF signature" };
}
// Validate WAVE signature
var waveSignature = System.Text.Encoding.ASCII.GetString(buffer, 8, 4);
if (waveSignature != "WAVE")
{
return new WavValidationResult { IsValid = false, ErrorMessage = "Invalid WAVE signature" };
}
// Find and validate fmt chunk
var fmtChunkPos = FindChunk(buffer, "fmt ");
if (fmtChunkPos == -1)
{
return new WavValidationResult { IsValid = false, ErrorMessage = "Missing fmt chunk" };
}
var fmtChunkSize = BitConverter.ToUInt32(buffer, fmtChunkPos + 4);
if (fmtChunkSize < 16)
{
return new WavValidationResult { IsValid = false, ErrorMessage = "fmt chunk too small" };
}
// Validate audio format (PCM only)
var audioFormat = BitConverter.ToUInt16(buffer, fmtChunkPos + 8);
if (audioFormat != 1)
{
return new WavValidationResult { IsValid = false, ErrorMessage = "Only PCM format supported" };
}
// Find data chunk
var dataChunkPos = FindChunk(buffer, "data");
if (dataChunkPos == -1)
{
return new WavValidationResult { IsValid = false, ErrorMessage = "Missing data chunk" };
}
return new WavValidationResult
{
IsValid = true,
FmtChunkPos = fmtChunkPos,
DataChunkPos = dataChunkPos
};
}
/// <summary>
/// Parses WAV metadata from validated buffer
/// </summary>
private WavMetadata ParseWavMetadata(byte[] buffer, WavValidationResult validation)
{
var channels = BitConverter.ToUInt16(buffer, validation.FmtChunkPos + 10);
var sampleRate = BitConverter.ToUInt32(buffer, validation.FmtChunkPos + 12);
var byteRate = BitConverter.ToUInt32(buffer, validation.FmtChunkPos + 16);
var blockAlign = BitConverter.ToUInt16(buffer, validation.FmtChunkPos + 20);
var bitsPerSample = BitConverter.ToUInt16(buffer, validation.FmtChunkPos + 22);
var dataSize = BitConverter.ToUInt32(buffer, validation.DataChunkPos + 4);
var duration = byteRate > 0 ? (double)dataSize / byteRate : 0.0;
var bitrate = (int)((sampleRate * channels * bitsPerSample) / 1000);
return new WavMetadata
{
Duration = duration,
Bitrate = bitrate,
SampleRate = (int)sampleRate,
Channels = channels,
BitsPerSample = bitsPerSample,
BlockAlign = blockAlign,
DataSize = (int)dataSize
};
}
/// <summary>
/// Validates audio parameters for reasonableness
/// </summary>
private void ValidateAudioParameters(WavMetadata metadata)
{
var validSampleRates = new[] { 8000, 11025, 16000, 22050, 44100, 48000, 88200, 96000, 176400, 192000 };
var validBitDepths = new[] { 8, 16, 24, 32 };
if (metadata.Channels < 1 || metadata.Channels > 8)
{
throw new InvalidDataException($"Invalid channel count: {metadata.Channels}");
}
if (!validSampleRates.Contains(metadata.SampleRate))
{
throw new InvalidDataException($"Unsupported sample rate: {metadata.SampleRate}");
}
if (!validBitDepths.Contains(metadata.BitsPerSample))
{
throw new InvalidDataException($"Unsupported bit depth: {metadata.BitsPerSample}");
}
var expectedBlockAlign = metadata.Channels * (metadata.BitsPerSample / 8);
if (metadata.BlockAlign != expectedBlockAlign)
{
throw new InvalidDataException($"Invalid block align: expected {expectedBlockAlign}, got {metadata.BlockAlign}");
}
}
/// <summary>
/// Returns default WAV metadata for fallback scenarios
/// </summary>
private WavMetadata GetDefaultWavMetadata()
{
return new WavMetadata
{
Duration = 180.0,
Bitrate = 1411,
SampleRate = 44100,
Channels = 2,
BitsPerSample = 16,
BlockAlign = 4,
DataSize = 0
};
}
/// <summary>
/// Finds a chunk in the WAV file buffer with proper alignment handling
/// </summary>
private int FindChunk(byte[] buffer, string chunkId)
{
var chunkBytes = System.Text.Encoding.ASCII.GetBytes(chunkId);
int offset = 12; // Start after RIFF header
while (offset <= buffer.Length - 8)
{
// Check for chunk signature match
bool match = true;
for (int i = 0; i < 4; i++)
{
if (buffer[offset + i] != chunkBytes[i])
{
match = false;
break;
}
}
if (match)
{
return offset;
}
// Move to next chunk with proper alignment
if (offset + 4 < buffer.Length)
{
var chunkSize = BitConverter.ToUInt32(buffer, offset + 4);
offset += 8 + (int)((chunkSize + 1) & ~1U); // Ensure even alignment
}
else
{
break;
}
}
return -1;
}
/// <summary>
/// WAV file metadata with complete audio information
/// </summary>
private class WavMetadata
{
public double Duration { get; set; }
public int Bitrate { get; set; }
public int SampleRate { get; set; }
public int Channels { get; set; }
public int BitsPerSample { get; set; }
public int BlockAlign { get; set; }
public int DataSize { get; set; }
}
/// <summary>
/// Result of WAV structure validation
/// </summary>
private class WavValidationResult
{
public bool IsValid { get; set; }
public string ErrorMessage { get; set; } = string.Empty;
public int FmtChunkPos { get; set; }
public int DataChunkPos { get; set; }
}
}