286 lines
32 KiB
Markdown
286 lines
32 KiB
Markdown
# PLAN.md — DeepDrftHome forward roadmap
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Forward-looking roadmap. Sits alongside `CONTEXT.md` (architecture orientation) and `COMPLETED.md` (history). Per `CONTEXT.md §6`, items move from here to `COMPLETED.md` when work lands; do not delete completed entries.
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Organised by **theme**, not by date. Themes are roughly ordered by current product weight, not commitment. Nothing here carries a timeline unless it explicitly says so.
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---
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## In-flight — Embeddable iframe player
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A standalone, chrome-free player surface intended for embedding in an `<iframe>` on external pages (e.g. a Bandcamp-style "play this track here" widget on a third-party blog or the collective's socials). Distinct from the dock player, which lives inside the full site chrome.
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**Shape as it stands in the working tree (`[in-progress]`, code is partial and does not yet compile):**
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- `Layout/EmbedLayout.razor` — a minimal layout: `MudThemeProvider` + `AudioPlayerProvider` wrapping `@Body`, with no nav, menu, or marketing chrome. Reuses the dark-mode `PersistentComponentState` round-trip (`CONTEXT.md §3.6`) so an embedded player still honours the theme.
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- `Pages/FramePlayer.razor` — routed at `/FramePlayer`, uses `EmbedLayout`, renders a single `<AudioPlayerBar Fixed />`. Reads a `TrackEntryKey` from the query string and is meant to auto-select that track on load.
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- `Services/ITrackDataService.cs` + `TrackClientDataService.cs` — a new track-metadata fetch seam (`GetPage` + a new `GetTrack(trackId)`) so a component can resolve a single track by key without the gallery VM. Intended to be render-mode-agnostic (one seam, SSR and WASM both served by it).
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**Why it matters:** An embeddable player turns every external mention of a DeepDrft track into a play surface. It is the lightest-weight distribution lever the product has — no app install, no account, just a link that plays. Fits the collective's "get the music in front of people" posture.
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**Open questions (unresolved — surface to Daniel before this lands):**
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- **Is this a committed direction or an experiment?** The code is a partial spike. Confirm before scoping the rest.
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- **Track addressing.** `FramePlayer` keys off `TrackEntryKey` (the FileDatabase entry key), but `ITrackDataService.GetTrack(string trackId)` is ambiguous about whether the argument is the SQL `Id` or the `EntryKey`. The two ID spaces (`CONTEXT.md §3.4`) need to be reconciled before the lookup is correct.
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- **`AudioPlayerBar` reuse vs. a dedicated embed control.** The `FramePlayer` TODO comment proposes "an iframe-compatible player using the AudioPlayerControl." Decide whether the embed reuses the full dock bar (current approach) or a stripped single-track control.
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- **Embedding security.** A public iframe surface implies decisions about `X-Frame-Options` / CSP `frame-ancestors`, and whether the unauthenticated `GET api/track/{id}` stream is acceptable to expose from arbitrary origins (it already is unauthenticated, but embedding makes the exposure explicit).
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`[in-progress]` — capture the design decisions in a product note when Daniel confirms the direction.
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---
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## 0. Baseline — what just landed
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A two-part audit (design + streaming) ran on 2026-05-17 and the fixes for Critical, Major, and Minor findings are now on `dev`. The remainder of this plan assumes that baseline. In summary the audit-pass fixed:
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- **Index concurrency** — `VaultIndexDirectory` no longer drops the lock before its async disk write; the index file can no longer be clobbered by interleaved writers.
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- **Repository semantics** — `TrackRepository.Update` now fails-fast when an `Id` is not found instead of silently issuing an `INSERT`.
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- **Streaming Criticals** — concurrent-seek race in the client, dirty trailing bytes leaking out of the `ArrayPool`-rented buffer, final-tail audio dropped at EOF below the minimum decode frame, and the assumption that the first network chunk contains the whole WAV header.
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- **17 design and streaming Majors/Minors** across all eight projects — format-validation alignment between processor/offset/decoder, `IAsyncDisposable` on the player provider, cancellation tokens threaded through the HTTP path, structured logging into the FileDatabase subsystem, sort-sentinel cleanup, sundry DRY/SRP tightenings.
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What this means for the roadmap: the streaming substrate is solid. Future work can build on top of it rather than around it. The remaining items in `TODO-V2.md` that did not land are **deferred as features, not bugs** — they are captured below under Phase 1.
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---
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## Phase 1 — Streaming features deferred from the audit
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These were flagged during the audit but classified as feature work, not defect fixes. They are listed in rough order of user-visible impact.
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### 1.1 Backward seek
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- **What:** Seeking to a position *below* `playbackOffset` currently clamps silently to the start of the in-memory buffer segment instead of going to the user's chosen time. The forward "seek beyond buffer" path already exists in `WavOffsetService` + the client's offset-request path; backward seek is the missing mirror.
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- **Why it matters:** The single highest-impact missing feature in the player. Scrub-bar drags backward feel broken — they appear to seek but land in the wrong place.
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- **Shape:** Reuse the existing `GET api/track/{id}?offset=` pathway. The client decision becomes "is the target inside the decoded window?" — if yes, jump within the buffer (existing behaviour); if no (forward or backward), tear down the decoder and re-request from the byte-aligned offset.
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- **Prerequisite:** None — the substrate exists.
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- **Constraint:** Backward seek must observe the same `blockAlign` rounding-down as forward seek (already enforced in `WavOffsetService.alignedOffset` and `StreamDecoder.calculateByteOffset`). The teardown/reinit must respect the generation-counter pattern introduced by the concurrent-seek fix.
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### 1.2 Audio format diversity
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- **What:** Today `AudioProcessor`, `WavOffsetService`, and the JS decoder are PCM/WAV-only. `MimeTypeExtensions` already maps MP3, FLAC, Ogg, AAC, M4A — none are wired.
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- **Why it matters:** WAV-only is a real ceiling for any non-internal release. Distribution-grade formats (MP3, FLAC at minimum) are table stakes for a music site.
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- **Shape:** Two seams need a strategy pattern.
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- Server side: replace `AudioProcessor.ProcessWavFileAsync` with a format-router that selects a per-format processor; replace `WavOffsetService` with a per-format offset strategy (some formats — MP3, Ogg — have natural frame boundaries; FLAC has block headers; AAC has ADTS).
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- Client side: the JS decoder is currently a WAV byte-walker. For non-WAV, the simplest path is `decodeAudioData` over the full payload (loses streaming-start). The richer path is per-format chunked decoders. Worth a design pass before committing.
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- **Prerequisite:** None functionally, but consider settling **Phase 4 (HTTP Range)** first — native range/cache is much more important for large MP3s than for WAVs.
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- **Constraint:** Spectrum FFT tap currently relies on raw `AudioBuffer`s through `decodeAudioData`. If a future path uses `MediaElementAudioSourceNode` (see 4.1), the FFT tap still works but the early-playback story changes.
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### 1.3 Preload / prefetch of the next track
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- **What:** No mechanism to begin the next track's stream during the tail of the current. Each play is a cold fetch.
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- **Why it matters:** Prerequisite for both crossfade (1.4) and gapless (1.5). Also a perceived-latency win on its own — track-change feels instant when the bytes are already in flight.
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- **Shape:** A second `HttpClient` request kicked off when the current track passes a configurable threshold (e.g. last 10 seconds). Bytes accumulate into a staged `StreamDecoder` instance rather than the live one. Promotion to "current" happens at end-of-stream or on user-selected next.
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- **Prerequisite:** Requires a notion of "next track" — today the player only knows the current one. That implies either a playlist/queue model in `IPlayerService` or a passive "what was the next row in the gallery" inference.
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- **Open question:** Does a queue model belong in `IPlayerService`, or is the player a single-slot device that a future `PlaylistService` orchestrates above? Worth a design note before implementation. Capture in product notes when picked up.
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### 1.4 Crossfade
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- **What:** Smooth A→B transition with overlapping fade-out / fade-in.
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- **Why it matters:** DJ/mix aesthetic that fits the DeepDrft collective's electronic-music context. Distinguishing UX from generic "next track."
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- **Shape:** Architecturally two simultaneous `PlaybackScheduler` instances suffice — each owns its own gain node, crossfaded via `GainNode.gain.linearRampToValueAtTime`. The wiring is the work, not the audio graph itself.
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- **Prerequisite:** **1.3 (Preload)** — there is nothing to fade *into* without prefetch.
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### 1.5 Gapless playback
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- **What:** Eliminate the inter-track silence that exists today.
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- **Why it matters:** Important for live-set rips, mix tapes, anything authored to flow continuously.
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- **Shape:** The decoder must be able to start the next track's first buffer scheduled exactly at the end of the current one's last buffer (sample-accurate, not wall-clock). With `PlaybackScheduler`'s existing 500 ms lookahead this is mechanically achievable — the next track's first `AudioBufferSourceNode.start(t)` is set to the previous track's end time.
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- **Prerequisite:** **1.3 (Preload)**. Also needs to play nicely with **1.2** because gapless across formats is hard (encoder padding/priming on MP3 in particular).
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- **Constraint:** Truly sample-accurate gapless requires knowing the priming/padding sample counts of the source format. Out of scope for WAV-only; revisit when format diversity lands.
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### 1.6 Track-skip on error
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- **What:** A failed `processStreamingChunk` aborts the entire load with no recovery path.
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- **Why it matters:** One corrupt frame at byte 4M of a 100 MB stream currently means the listener loses the entire track. Should at minimum surface a clear error and (optionally) skip past the bad region.
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- **Shape:** Two-level response.
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- Cheap: catch in the streaming loop, surface a user-visible error, advance the gallery to the next track if a queue exists.
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- Richer: byte-scan forward to the next valid frame header for the format and resume. Format-dependent — only worth doing once **1.2** lands.
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### 1.7 Safari compatibility
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- **What:** Two known Safari edge cases.
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- `webkitAudioContext.close()` is async-but-not-Promise on older Safari (≤ ~14); `await` resolves immediately and the next `initialize()` can run against a not-yet-closed context.
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- iOS Safari < 15 had streaming-fetch quirks; `HttpCompletionOption.ResponseHeadersRead` behaviour is not guaranteed there.
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- **Why it matters:** Real listener share. iOS in particular is a primary listening surface for music.
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- **Shape:** For the `close()` race — detect `webkitAudioContext` and poll `state === "closed"` with a short timeout instead of trusting the `await`. For the fetch quirks — first decide the minimum supported iOS version; if pre-15 is in scope, fall back to a non-streaming fetch path and accept the latency.
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- **Open question:** What's the floor? Decide before designing the fallback. iOS 15+ as the floor would let us drop the second concern entirely.
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---
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## Phase 2 — Product surface: gallery, browsing, ingestion
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These follow from `CONTEXT.md §5`. Direction is strongly implied but no specific UI has been committed.
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### 2.1 Cover art / image vault wired through
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- **What:** `MediaVaultType.Image` is implemented end-to-end and exercised by tests, but the production surface only registers a `tracks` vault of type `Audio`. `ImagePath` on `TrackEntity` is a free-form URL string today; it should resolve to an entry in an image vault served by `DeepDrftContent`.
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- **Why it matters:** Prerequisite for any album/release/genre view that wants to look like a music site rather than a list of rows. Also closes a free-form-string surface area that will otherwise calcify.
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- **Shape:**
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- Register a second vault (`images` or `art`, type `Image`) in `Startup.ConfigureDomainServices` and in the CLI.
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- Add `GET api/image/{entryKey}` (unauthenticated, mirrors track read) and `PUT api/image/{entryKey}` (ApiKey, mirrors track write) on `DeepDrftContent`.
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- Change `TrackEntity.ImagePath` semantics from "URL" to "image vault entry key" (column rename optional — could remain `image_path` with semantic shift, or could become `image_entry_key` for clarity).
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- Add an image processor sibling of `AudioProcessor`.
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- **Prerequisite:** None.
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- **Constraint:** This is a small schema-semantics migration. Existing rows have `null` ImagePath in production so there is no data to migrate, but commit before the field has real content to avoid a backfill.
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### 2.2 Album and genre views
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- **What:** `TrackCard` already renders album/genre/release date; the data is there. Missing are gallery groupings (album view, genre view), filters, and the API-side support for filter expressions in `TrackService.GetPaged`.
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- **Why it matters:** The track gallery is the only working content surface. Multiple views over the same library is how it earns the "gallery" name.
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- **Shape:** Per `CONTEXT.md §6`, the convention is one source of truth, multiple views over it. New views should consume the same `TracksViewModel` / `PagedResult<TrackEntity>` and differ only at the rendering layer.
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- `TrackService.GetPaged` extended to accept a filter expression (or a simple structured filter DTO).
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- `PagingParameters<T>` extended with a `Where: Expression<Func<T, bool>>?` or a parallel `FilterParameters<T>` — pick one to avoid drift.
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- New routes (`/albums`, `/genres`) consume the same VM with different grouping / filter inputs.
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- **Prerequisite:** **2.1** for any view that prominently features cover art (album view especially is impoverished without it).
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### 2.3 Search and filter on the gallery
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- **What:** `TracksViewModel` exposes sort but no filter. `TrackService.GetPaged` accepts only sort. Simple text search across `TrackName` / `Artist` / `Album` is the obvious first cut.
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- **Why it matters:** Once the library has more than ~30 entries, sort-only browsing is friction.
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- **Shape:** Same extension to `GetPaged` as 2.2. UI is a debounced text input bound to the VM's filter property. EF Core translates `Contains` to SQLite `LIKE`.
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- **Prerequisite:** Fold into 2.2 if both are being done — the same `GetPaged` extension serves both. Doing them separately doubles the API churn.
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---
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## Phase 3 — New content kinds
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### 3.1 Live / session content
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- **What:** The home page advertises "Live Sessions" and "Video Content (coming soon)". No data model exists for these.
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- **Why it matters:** Honour the home page copy. Also differentiates the site from a generic track gallery — live sessions and video are the collective's authored output.
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- **Shape:** Speculative; no commitment yet.
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- Likely new entity table(s) sibling to `TrackEntity` (`SessionEntity`, `VideoEntity`?) — or a polymorphic `MediaEntity` with discriminator. The choice affects how much code in `TrackService` / `TrackController` can be reused.
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- New vault type(s). `MediaVaultType.Media` exists and is the obvious home for video; sessions are probably still `Audio`.
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- New routes, new UI surfaces, new player considerations (video has its own playback element and does not go through the WAV decoder).
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- **Prerequisite:** Probably **2.1** (vault wiring proof) and a decision on the entity model before any code lands.
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- **`[speculative]`** — direction inferred from home-page copy, not a Daniel-confirmed commitment.
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---
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## Phase 4 — Infrastructure / delivery
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### 4.1 HTTP Range + CDN caching
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- **What:** Today's `?offset=` query parameter defeats HTTP caching — a CDN sees `?offset=1234567` as a distinct URL from the un-offset request. The architecture re-invents byte-range on top of a custom query param.
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- **Why it matters:** Material once the site has real listener traffic. Also relevant to non-WAV formats (1.2) where decoder-side seek is cheaper natively.
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- **Shape:** Two intertwined moves.
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- Server: `LoadResourceStreamAsync` returning an open `FileStream` instead of `LoadResourceAsync` materialising the whole buffer. `File(stream, mime, enableRangeProcessing: true)`. The `WavOffsetService` synthesised-header path becomes a special-case rather than the default.
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- Client: consider `MediaElementAudioSourceNode` instead of (or alongside) `decodeAudioData`-fed `AudioBufferSourceNode`s. Native seek, native range, native cache; FFT tap on the audio graph still works for the spectrum visualiser.
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- **Prerequisite:** None functionally, but the audit explicitly flagged this trade-off as architecture-intentional — the current path was chosen because spectrum analysis wants `AudioBuffer`s. Re-deciding the trade-off is itself part of the work.
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- **Constraint:** A move to `MediaElementAudioSourceNode` changes the early-playback story (the element handles buffering, not us). Worth a design pass.
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### 4.2 Server-side stream from disk (no buffer materialisation)
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- **What:** `LoadResourceAsync<AudioBinary>` reads the entire file into memory before `File(file.Buffer, mimeType)` returns it. A 100 MB WAV is a 100 MB LOH allocation per request.
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- **Why it matters:** Scaling ceiling. Currently fine for a small audience and small library; not fine if either grows.
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- **Shape:** Folds into 4.1 — the same `LoadResourceStreamAsync` overload solves both. Listed separately because either could land without the other (you could stream from disk while still using the `?offset=` query path, or you could move to `Range` headers while still buffering).
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### 4.3 Dual-write rollback / dead-letter log
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- **What:** If content-side write succeeds and SQL-side write fails, audio is orphaned in the vault. No compensating mechanism exists.
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- **Why it matters:** A latent data-integrity issue. Materially riskier once web upload (2.4) exists.
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- **Shape:** Audit suggested a `DeadLetterLog` recording orphaned `entryKey`s for a periodic maintenance pass. Lighter than full transactional rollback (which the dual-database split fundamentally cannot give us).
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- **Prerequisite:** None. Worth landing alongside or just before 2.4.
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---
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## Phase 6 — Responsive home page (mobile layout)
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The home page (`DeepDrftPublic.Client/Pages/Home.razor` + `Home.razor.css`) is built entirely on hand-rolled CSS grids with **no responsive breakpoints**. Every horizontal split is a fixed column count that holds on desktop and collapses on mobile — six genre cards in one row, four feature cards in one row, two 50/50 splits, and a `space-between` CTA banner all overflow or squash below ~960px. This phase migrates the layout to be mobile-first while preserving the wireframe-faithful visual styling.
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**Guiding principle for the whole phase: separate *layout* from *style*.** The scoped CSS in `Home.razor.css` does two jobs — it positions columns (the part that breaks on mobile) and it paints the design (colors, fonts, padding, hover states, pseudo-element flourishes). Only the *column-positioning* job migrates. Colors, typography, padding, `::before`/`::after` decorations, and hover transitions stay in scoped CSS untouched.
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**Two tools, used deliberately:**
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- **`MudGrid` + `MudItem`** (with `xs`/`sm`/`md` breakpoints) for splits where MudBlazor's margin-based gutters are acceptable: hero, section-header, section-split, CTA banner. This is the house pattern already used in `DeepDrftShared.Client/Components/TracksGallery.razor` (`<MudItem xs="12" sm="6" md="4" lg="3">`). Match it. Breakpoints: xs=0, sm=600, md=960, lg=1280, xl=1920. MudGrid breakpoint attributes are CSS-only at runtime — **do not** inject `IBreakpointService` or any breakpoint-observer service into the component.
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- **CSS `@media` query on the existing scoped grid** for the two card blocks (genre grid, features grid). These two are explicitly *not* MudGrid candidates — see 6.1 for why. Adding a media query that overrides `grid-template-columns` is the minimal, correct move there.
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**The one trap to avoid (read before touching the card grids):** the genre grid and features grid use `gap: 1px` (genre) / shared `border-right` (features) to render the cards as a single block divided by **hairline rules** — the cards touch, and the 1px gap *is* the divider line. `MudGrid`'s `Spacing` parameter produces margin-based gutters (multiples of 4px, with outer margin), which **cannot reproduce a shared hairline edge**. Porting these two grids to `MudGrid` would silently destroy the hairline-divider aesthetic. Keep them as CSS grid; only add breakpoints.
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### 6.1 Genre grid + features grid — CSS media queries only
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- **What:** `.genre-grid` (`repeat(6, 1fr)`) and `.features-grid` (`repeat(4, 1fr)`) get responsive column counts via `@media` overrides in `Home.razor.css`. No markup change to the grid containers themselves.
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- **Why MudGrid is wrong here:** Both grids render cards as a contiguous block separated by 1px hairline rules (`.genre-grid` via `gap: 1px` over a border-colored background; `.features-grid` via per-card `border-right`). MudGrid's `Spacing` gutters are margins, not shared edges — switching would break the visual. Pure CSS keeps the hairline intact while still going responsive.
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- **Stacking behavior:**
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- Genre grid: md+ `repeat(6, 1fr)` (current); sm `repeat(3, 1fr)`; xs `repeat(2, 1fr)`. (Six genres divide cleanly into 3 and 2 — no orphan row.)
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- Features grid: md+ `repeat(4, 1fr)` (current); sm `repeat(2, 1fr)`; xs `1fr` (single column stack).
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- **Scoped CSS that must change:** Add two `@media (max-width: 960px)` and `@media (max-width: 600px)` blocks overriding `grid-template-columns` on `.genre-grid` and `.features-grid`. For `.features-grid` at the stacked/2-col breakpoints, the per-card `border-right` produces a dangling right border on the last card in each visual row — switch the hairline strategy at those breakpoints (e.g. apply `border-bottom` on cards and drop `border-right`, or move to `gap: 1px` like the genre grid). Specify the exact rule when implementing; the constraint is "no dangling/missing hairlines at any breakpoint."
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- **Order of independence:** Fully independent. Touches only `Home.razor.css`, no markup. Can be the first slice landed and verified in isolation.
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### 6.2 Hero — MudGrid for content, CSS for the background color split
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- **What:** `.hero` is `grid-template-columns: 1fr 1fr` at `min-height: 100vh`, with `.hero-left` painted white and `.hero-right` painted navy — a full-viewport color split. Migrate the *content* columns to `MudGrid`; keep the *background color split* in CSS.
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- **Why split the treatment:** MudGrid rows/items do not carry per-column background colors that bleed to the full viewport height. The white/navy vertical split is a visual property of the section, not of the content columns. Wrap `DeepDrftHero` and `NowPlaying` in `<MudItem xs="12" md="6">` inside a `<MudGrid>`, but keep the white/navy backgrounds on the section via CSS.
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- **Stacking behavior:**
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- md+: 50/50 split — hero copy left (white), NowPlaying right (navy). Current desktop look preserved.
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- xs/sm: stack to single column — `DeepDrftHero` on top, `NowPlaying` below. The 100vh constraint should relax to `min-height: auto` (or a smaller min) when stacked, so the two stacked panels don't each demand a full viewport.
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- **Scoped CSS that must change:**
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- `.hero` keeps `min-height: 100vh` at md+; add `@media (max-width: 960px)` relaxing it (e.g. `min-height: auto`) and switching the background from a left/right split to a top/bottom split (or letting each `MudItem` carry its own background at the stacked breakpoint).
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- The white/navy split: at md+ this can stay a CSS background on `.hero` (e.g. a `linear-gradient(to right, white 50%, navy 50%)` on the section, or backgrounds on the two MudItems via scoped classes). At xs/sm the split becomes top/bottom. Implementer picks gradient-on-section vs. background-per-item; the gradient-on-section approach survives the MudGrid gutter cleanly (gutters show the section background, not white margins).
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- Remove `.hero`'s own `display: grid; grid-template-columns: 1fr 1fr` (MudGrid now owns column layout). Keep `overflow: hidden`.
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- **Order of independence:** Independent of all other sections. Has the most CSS nuance (the color split) — schedule it where there's time to verify the split holds at every breakpoint, including the MudGrid gutter not showing a white seam.
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- **Constraint:** `DeepDrftHero` and `NowPlaying` are child components with their own scoped CSS — **do not refactor them in this pass.** Layout is Home.razor's responsibility only.
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### 6.3 Section header — MudGrid
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- **What:** `.section-header` is `grid-template-columns: 1fr 2fr` (label+title left, body paragraph right) with `align-items: end`. Migrate to `MudGrid`.
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- **Stacking behavior:** md+ keep the 1fr/2fr asymmetry via `<MudItem md="4">` (title) + `<MudItem md="8">` (body). xs/sm stack to `xs="12"` each — title block on top, body paragraph below.
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- **Scoped CSS that must change:** Remove `display: grid; grid-template-columns: 1fr 2fr; gap: 4rem` from `.section-header`. The `align-items: end` baseline-alignment is a desktop nicety that's meaningless when stacked — preserve it at md+ only (MudGrid `Align.End` on the row, or a scoped rule). `.section-body`'s `align-self: end` similarly only applies in the side-by-side layout; harmless when stacked but can be dropped from the stacked breakpoint.
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- **Order of independence:** Independent. Small, low-risk — good warm-up slice.
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### 6.4 Section split (origin + connect) — MudGrid
|
||
|
||
- **What:** `.section-split` is `grid-template-columns: 1fr 1fr` at `min-height: 60vh` — green "Origin" panel left, white "Connect" panel right, each a full-bleed colored column. Same shape as the hero (colored columns) but lower stakes (60vh, not full-viewport, and the colors are per-panel not a single split).
|
||
- **Stacking behavior:** md+ 50/50. xs/sm stack — Origin (green) on top, Connect (white) below.
|
||
- **Scoped CSS that must change:** Replace the grid container with `<MudGrid>` + two `<MudItem xs="12" md="6">`. Here the per-panel backgrounds (`.split-left` green, `.split-right` white) live on the panels themselves, so — unlike the hero — the color survives a MudGrid gutter only if the gutter is removed or the panels fill their items edge-to-edge. **Set `MudGrid Spacing="0"`** so the green and white panels meet with no white seam between them, preserving the current flush-color-block look. The `.split-left::before` decorative circle stays untouched. Relax `min-height: 60vh` to `auto` at the stacked breakpoint so each panel sizes to its content.
|
||
- **Order of independence:** Independent. The `Spacing="0"` decision here is the same family of problem as the hero seam — landing 6.2 first will surface the seam-handling approach to reuse here.
|
||
|
||
### 6.5 CTA banner — MudGrid or flex-wrap
|
||
|
||
- **What:** `.cta-banner` is `display: flex; justify-content: space-between` — headline left, two action buttons right. `.cta-actions` is an inline flex row of two buttons.
|
||
- **Stacking behavior:** md+ keep headline-left / actions-right. xs/sm stack — headline on top, actions below. At xs the two buttons should go full-width-stacked (or wrap) rather than sitting cramped side by side.
|
||
- **Approach — recommend the lighter touch:** This one does **not** need MudGrid. The container is already flex; adding `flex-wrap: wrap` + a media query that flips `flex-direction: column` and `align-items: stretch` at `max-width: 600px` achieves the stack with the least churn. MudGrid is also fine (`<MudItem xs="12" md="6">` × 2) if consistency with the other sections is preferred — but flex-column is fewer moving parts for a two-element banner. **Pick flex unless the implementer wants every section uniformly on MudGrid.**
|
||
- **Scoped CSS that must change:**
|
||
- `.cta-banner`: add `@media (max-width: 600px)` → `flex-direction: column; align-items: flex-start; gap: 2rem`.
|
||
- `.cta-actions`: add `flex-wrap: wrap` always; at xs, `width: 100%` with the two buttons (`.btn-white`, `.btn-outline-white`) going `flex: 1` or full-width so they don't crowd.
|
||
- The giant `.cta-banner::before` "DRFT" watermark (22rem) will overflow badly on mobile — add a media-query rule shrinking its `font-size` at xs (e.g. `clamp` or a fixed smaller size) or hiding it, so it doesn't force horizontal scroll. **This is a hidden overflow source independent of the flex layout — do not skip it.**
|
||
- **Order of independence:** Independent. The watermark-overflow fix is the non-obvious part; the flex stack itself is trivial.
|
||
|
||
### Phase 6 sequencing summary
|
||
|
||
All six slices are independent and touch only `Home.razor` + `Home.razor.css` (no child components, no shared CSS, no other pages). They can land in any order or in parallel. Recommended order by ascending risk: **6.3 (section header) → 6.1 (card grids) → 6.5 (CTA banner) → 6.4 (section split) → 6.2 (hero)** — warm up on the trivial MudGrid swap, get the no-MudGrid card grids done, then tackle the two color-split sections (6.4, 6.2) last since they share the gutter-seam problem and the second reuses the first's solution.
|
||
|
||
- **Why it matters:** The public site is the front door for a music collective whose listeners are disproportionately on phones (social-shared links, live-session discovery). A home page that overflows horizontally on mobile undercuts the entire "get the music in front of people" posture (`PLAN.md` in-flight iframe item makes the same bet). This is table-stakes polish, not a feature.
|
||
- **Prerequisite:** None. Pure presentation work on one page.
|
||
- **Constraint:** Do not refactor `DeepDrftHero` or `NowPlaying` (6.2 constraint). Do not touch `DeepDrftPublic/wwwroot/styles/deepdrft-styles.css` (shared CSS) — all changes are scoped to `Home.razor.css`. Preserve every color/font/decoration; this phase changes *where columns break*, nothing about how the page looks at desktop width.
|
||
|
||
---
|
||
|
||
## Phase 5 — Documentation backlog
|
||
|
||
### 5.1 Folder-level CLAUDE.md sweep
|
||
|
||
- **What:** Eight folder-level `CLAUDE.md` files need writing/rewriting per the brief in `DOC_PLAN.md`. Five are rewrites (drift from the `.NET 10` upgrade and structural moves); three are new (`DeepDrftWeb.Services`, `DeepDrftContent.Services` — the two libraries where most domain logic now lives — plus the open question on `DeepDrftContent.Services/FileDatabase/README.md`).
|
||
- **Why it matters:** The agent guidance files are how every future implementer (human or agent) gets oriented in a directory. They are currently misleading in ways that will cause wrong assumptions on first contact — claiming `.NET 9`, referencing `MediaPath` that has been `EntryKey` for two migrations, describing a `FileDatabase/` tree inside `DeepDrftContent` that has moved out, and missing entirely for the two `*.Services` libraries.
|
||
- **Shape:** Doc-keeper executes against `DOC_PLAN.md`. Order of operations and the per-folder briefs are already specified there.
|
||
- **Prerequisite:** None. Can run fully in parallel with any feature work.
|
||
- **Constraint:** Wait on Daniel for the `DeepDrftContent.Services/FileDatabase/README.md` judgement call before that file changes (retire, keep + refresh, or replace with a CLAUDE.md). The other seven can proceed without that decision.
|
||
|
||
---
|
||
|
||
## Cross-cutting / not yet themed
|
||
|
||
A small set of items that are real but don't fit a phase yet. Surface them when they become relevant rather than committing now.
|
||
|
||
- **Identity / accounts.** Currently no user concept. Needed before web upload (2.4); also a precondition for favourites, listening history, per-user playlists. Decide the shape before any of those lands. `[speculative]` until Daniel signals interest.
|
||
- **`ITrackService` interface.** Audit-suggested. Low value today (one consumer pair); higher value when the test surface expands beyond FileDatabase.
|
||
- **Test coverage outside FileDatabase.** Tests today cover the FileDatabase subsystem comprehensively and nothing else. As features in Phases 1–4 land, test scope should expand — at minimum `WavOffsetService`, `AudioProcessor`, `TrackService` (both sides), and the streaming player services. Not a phase of its own; an attached cost to feature work.
|
||
|
||
---
|
||
|
||
## Working with this file
|
||
|
||
- **Add items by extending an existing phase first**; only create a new phase when the addition genuinely doesn't fit any of 1–5. Phase numbers are organisational, not sequencing.
|
||
- **When something lands, move it to `COMPLETED.md`** rather than deleting it. Keep the original "What / Why / Shape" body intact so the history reads as a record of the decision, not just the outcome.
|
||
- **Mark genuinely uncertain items `[speculative]`** so future readers can tell what is direction vs. commitment.
|
||
- **Open questions belong in the item that raises them**, not in a separate "questions" list — they expire when the item does.
|
||
|