214f708e65
Fixes five queue bugs: Playlist relabel, last-track-empties, dormant-seed-from-player on first add, immediate panel reactivity, and front/back deque semantics. Adds JumpTo for row jumps.
1257 lines
45 KiB
C#
1257 lines
45 KiB
C#
using DeepDrftModels.DTOs;
|
|
using DeepDrftPublic.Client.Services;
|
|
using Microsoft.AspNetCore.Components;
|
|
|
|
namespace DeepDrftTests;
|
|
|
|
/// <summary>
|
|
/// Unit tests for the two-level deque play-queue orchestrator (<see cref="QueueService"/>). The queue
|
|
/// is pure domain logic over the single-slot player, so it is exercised here against a recording fake
|
|
/// (<see cref="FakeStreamingPlayer"/>) — no browser, no JS interop, no DI container. Coverage: PLAY-
|
|
/// prepend (single + release), add-to-queue append, dormant-seed-from-player, ordered advance,
|
|
/// next/previous bounds, jump, clear, current-index integrity, and auto-advance / last-track-empty on
|
|
/// the player's <see cref="IPlayerService.TrackEnded"/> signal.
|
|
/// </summary>
|
|
[TestFixture]
|
|
public class QueueServiceTests
|
|
{
|
|
private FakeStreamingPlayer _player = null!;
|
|
private QueueService _queue = null!;
|
|
|
|
[SetUp]
|
|
public void SetUp()
|
|
{
|
|
_player = new FakeStreamingPlayer();
|
|
_queue = new QueueService();
|
|
_queue.Attach(_player);
|
|
}
|
|
|
|
[TearDown]
|
|
public void TearDown() => _queue.Dispose();
|
|
|
|
private static List<TrackDto> Tracks(int count) =>
|
|
Enumerable.Range(1, count)
|
|
.Select(i => new TrackDto { EntryKey = $"track-{i}", TrackName = $"Track {i}", TrackNumber = i })
|
|
.ToList();
|
|
|
|
// --- Empty-queue invariants (no regression to single-track play) ---
|
|
|
|
[Test]
|
|
public void NewQueue_IsEmptyWithCurrentIndexNegativeOne()
|
|
{
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.Items, Is.Empty);
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(-1));
|
|
Assert.That(_queue.Current, Is.Null);
|
|
Assert.That(_queue.HasNext, Is.False);
|
|
Assert.That(_queue.HasPrevious, Is.False);
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public async Task NextAndPrevious_OnEmptyQueue_AreNoOpsAndDriveNoPlayback()
|
|
{
|
|
await _queue.Next();
|
|
await _queue.Previous();
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(-1));
|
|
Assert.That(_player.SelectedTracks, Is.Empty);
|
|
});
|
|
}
|
|
|
|
// --- PlayRelease: enqueue + ordered start ---
|
|
|
|
[Test]
|
|
public async Task PlayRelease_LoadsTracksInOrderAndStreamsFirst()
|
|
{
|
|
var tracks = Tracks(3);
|
|
|
|
await _queue.PlayRelease(tracks);
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.Items.Select(t => t.EntryKey),
|
|
Is.EqualTo(new[] { "track-1", "track-2", "track-3" }));
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(0));
|
|
Assert.That(_queue.Current!.EntryKey, Is.EqualTo("track-1"));
|
|
Assert.That(_player.SelectedTracks.Single().EntryKey, Is.EqualTo("track-1"));
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public async Task PlayRelease_WithStartIndex_StartsMidAlbumAndKeepsRemainderQueued()
|
|
{
|
|
var tracks = Tracks(4);
|
|
|
|
await _queue.PlayRelease(tracks, startIndex: 2);
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(2));
|
|
Assert.That(_queue.Current!.EntryKey, Is.EqualTo("track-3"));
|
|
Assert.That(_player.SelectedTracks.Single().EntryKey, Is.EqualTo("track-3"));
|
|
Assert.That(_queue.HasNext, Is.True);
|
|
Assert.That(_queue.HasPrevious, Is.True);
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public async Task PlayRelease_ClampsOutOfRangeStartIndex()
|
|
{
|
|
var tracks = Tracks(3);
|
|
|
|
await _queue.PlayRelease(tracks, startIndex: 99);
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(2));
|
|
Assert.That(_player.SelectedTracks.Single().EntryKey, Is.EqualTo("track-3"));
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public async Task PlayRelease_WithEmptyTracks_IsNoOp()
|
|
{
|
|
await _queue.PlayRelease(Enumerable.Empty<TrackDto>());
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.Items, Is.Empty);
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(-1));
|
|
Assert.That(_player.SelectedTracks, Is.Empty);
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public async Task PlayRelease_PrependsToFront_RemovesPreviousCurrent_KeepsRemainderIntact()
|
|
{
|
|
// Deque PLAY (bug #5): PlayRelease into a non-empty queue prepends the release at the front,
|
|
// removes the previously-current track, and leaves the up-next that sat after it intact behind
|
|
// the prepend. Current was track-1 (index 0) → after prepend, the old current is dropped and
|
|
// its tail (track-2, track-3) stays behind [x-1, x-2].
|
|
await _queue.PlayRelease(Tracks(3));
|
|
var second = new List<TrackDto>
|
|
{
|
|
new() { EntryKey = "x-1", TrackName = "X1" },
|
|
new() { EntryKey = "x-2", TrackName = "X2" },
|
|
};
|
|
|
|
await _queue.PlayRelease(second);
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.Items.Select(t => t.EntryKey),
|
|
Is.EqualTo(new[] { "x-1", "x-2", "track-2", "track-3" }));
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(0));
|
|
Assert.That(_queue.Current!.EntryKey, Is.EqualTo("x-1"));
|
|
Assert.That(_player.SelectedTracks.Last().EntryKey, Is.EqualTo("x-1"));
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public async Task PlayRelease_FromMidQueueCurrent_DropsOnlyTheCurrentTrack_NotItsTail()
|
|
{
|
|
// Current advanced to track-2 (index 1) with track-3, track-4 after it. PLAY of a new release
|
|
// drops only track-2 (the current) and keeps track-3, track-4 behind the prepend. The old
|
|
// back-history (track-1, before the current) is discarded — a fresh PLAY defines a new front.
|
|
await _queue.PlayRelease(Tracks(4));
|
|
await _queue.Next(); // current = track-2 at index 1
|
|
|
|
await _queue.PlayRelease(new List<TrackDto> { new() { EntryKey = "p-1", TrackName = "P1" } });
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.Items.Select(t => t.EntryKey),
|
|
Is.EqualTo(new[] { "p-1", "track-3", "track-4" }));
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(0));
|
|
Assert.That(_queue.Current!.EntryKey, Is.EqualTo("p-1"));
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public async Task PlayRelease_WithStartIndex_PrependsWholeReleaseInOrder_CurrentAtStartIndex()
|
|
{
|
|
// A mid-album row play prepends the whole release in order; the chosen startIndex becomes
|
|
// current. Tracks before it sit behind the pointer (Previous reaches them); tracks after are
|
|
// up-next. The previous current is dropped.
|
|
await _queue.PlayRelease(Tracks(2)); // existing queue: [track-1*, track-2]
|
|
var release = new List<TrackDto>
|
|
{
|
|
new() { EntryKey = "r-1", TrackName = "R1" },
|
|
new() { EntryKey = "r-2", TrackName = "R2" },
|
|
new() { EntryKey = "r-3", TrackName = "R3" },
|
|
};
|
|
|
|
await _queue.PlayRelease(release, startIndex: 1);
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.Items.Select(t => t.EntryKey),
|
|
Is.EqualTo(new[] { "r-1", "r-2", "r-3", "track-2" }));
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(1));
|
|
Assert.That(_queue.Current!.EntryKey, Is.EqualTo("r-2"));
|
|
Assert.That(_queue.HasPrevious, Is.True); // r-1 is behind the pointer
|
|
Assert.That(_player.SelectedTracks.Last().EntryKey, Is.EqualTo("r-2"));
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public async Task PlayRelease_ViaLiveQueueItems_DoesNotCorruptListUnderPrepend()
|
|
{
|
|
// Aliasing guard retained under the deque model: a caller that passes the live Items reference
|
|
// into PlayRelease must not corrupt the list. PlayRelease materializes tracks.ToList() before
|
|
// the RemoveRange/InsertRange prepend, so the defensive copy survives the mutation.
|
|
await _queue.PlayRelease(Tracks(4));
|
|
|
|
// Pass the live Items reference (current = track-1). Prepend drops the current and re-inserts
|
|
// the copy at the front, with the tail (track-2..4) preserved behind it.
|
|
await _queue.PlayRelease(_queue.Items, 2);
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
// The defensive copy is intact: all four original tracks were re-prepended in order, and the
|
|
// old current's tail follows. CurrentIndex is the chosen start.
|
|
Assert.That(_queue.Items.Select(t => t.EntryKey),
|
|
Is.EqualTo(new[] { "track-1", "track-2", "track-3", "track-4", "track-2", "track-3", "track-4" }));
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(2));
|
|
Assert.That(_queue.Current!.EntryKey, Is.EqualTo("track-3"));
|
|
Assert.That(_player.SelectedTracks.Last().EntryKey, Is.EqualTo("track-3"));
|
|
});
|
|
}
|
|
|
|
// --- PlayTrack: deque PLAY of a single track (prepend to front) — bug #5 ---
|
|
|
|
[Test]
|
|
public async Task PlayTrack_IntoDormantQueue_BecomesSoleHeadAndStreams()
|
|
{
|
|
await _queue.PlayTrack(new TrackDto { EntryKey = "solo", TrackName = "Solo" });
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.Items.Select(t => t.EntryKey), Is.EqualTo(new[] { "solo" }));
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(0));
|
|
Assert.That(_player.SelectedTracks.Single().EntryKey, Is.EqualTo("solo"));
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public async Task PlayTrack_FromNonEmptyQueue_PrependsDropsPreviousCurrent_KeepsRemainder()
|
|
{
|
|
// bug #5: PLAY of a single track from a non-empty queue prepends it as the new head, drops the
|
|
// previously-current track, and leaves the remainder intact behind the new head.
|
|
await _queue.PlayRelease(Tracks(3)); // [track-1*, track-2, track-3]
|
|
|
|
await _queue.PlayTrack(new TrackDto { EntryKey = "jump-in", TrackName = "Jump In" });
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.Items.Select(t => t.EntryKey),
|
|
Is.EqualTo(new[] { "jump-in", "track-2", "track-3" }));
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(0));
|
|
Assert.That(_queue.Current!.EntryKey, Is.EqualTo("jump-in"));
|
|
Assert.That(_player.SelectedTracks.Last().EntryKey, Is.EqualTo("jump-in"));
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public async Task PlayTrack_DisarmsAnArmedQueue()
|
|
{
|
|
_queue.Arm(Tracks(3));
|
|
|
|
await _queue.PlayTrack(new TrackDto { EntryKey = "override", TrackName = "Override" });
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.IsArmed, Is.False);
|
|
Assert.That(_queue.Current!.EntryKey, Is.EqualTo("override"));
|
|
});
|
|
}
|
|
|
|
// --- Arm: prerender-safe load without streaming (release embed) ---
|
|
|
|
[Test]
|
|
public void Arm_LoadsTracksAtIndexZero_WithoutStreaming()
|
|
{
|
|
var tracks = Tracks(3);
|
|
|
|
_queue.Arm(tracks);
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.Items.Select(t => t.EntryKey),
|
|
Is.EqualTo(new[] { "track-1", "track-2", "track-3" }));
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(0));
|
|
Assert.That(_queue.IsArmed, Is.True);
|
|
// Arming is interop-free state only: nothing must have been streamed yet.
|
|
Assert.That(_player.SelectedTracks, Is.Empty);
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void Arm_WithSingleTrackRelease_ArmsAOneItemQueueWithoutError()
|
|
{
|
|
_queue.Arm(Tracks(1));
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.Items, Has.Count.EqualTo(1));
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(0));
|
|
Assert.That(_queue.IsArmed, Is.True);
|
|
Assert.That(_queue.HasNext, Is.False);
|
|
Assert.That(_player.SelectedTracks, Is.Empty);
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void Arm_WithEmptyTracks_IsNoOpAndLeavesQueueDisarmed()
|
|
{
|
|
_queue.Arm(Enumerable.Empty<TrackDto>());
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.Items, Is.Empty);
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(-1));
|
|
Assert.That(_queue.IsArmed, Is.False);
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public async Task Start_OnArmedQueue_StreamsTrackZeroAndDisarms()
|
|
{
|
|
// Models the embed's first-gesture path: FramePlayer arms the queue (no stream), then the
|
|
// play click routes through Start().
|
|
_queue.Arm(Tracks(3));
|
|
|
|
await _queue.Start();
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(0));
|
|
Assert.That(_queue.IsArmed, Is.False);
|
|
Assert.That(_player.SelectedTracks.Single().EntryKey, Is.EqualTo("track-1"));
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public async Task Start_OnUnarmedQueue_IsNoOp()
|
|
{
|
|
// A non-embed flow (PlayRelease already streaming) must not be disturbed by a stray Start.
|
|
await _queue.PlayRelease(Tracks(3));
|
|
var streamedBefore = _player.SelectedTracks.Count;
|
|
|
|
await _queue.Start();
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.IsArmed, Is.False);
|
|
Assert.That(_player.SelectedTracks, Has.Count.EqualTo(streamedBefore),
|
|
"Start on an unarmed queue must not re-stream");
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public async Task ArmedQueue_StartedThenAdvancesThroughWholeReleaseOnTrackEnded()
|
|
{
|
|
_queue.Arm(Tracks(3));
|
|
await _queue.Start();
|
|
|
|
_player.RaiseTrackEnded(); // → track-2
|
|
_player.RaiseTrackEnded(); // → track-3
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(2));
|
|
Assert.That(_player.SelectedTracks.Select(t => t.EntryKey),
|
|
Is.EqualTo(new[] { "track-1", "track-2", "track-3" }));
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void Arm_RaisesQueueChanged()
|
|
{
|
|
var raised = false;
|
|
_queue.QueueChanged += () => raised = true;
|
|
|
|
_queue.Arm(Tracks(2));
|
|
|
|
Assert.That(raised, Is.True);
|
|
}
|
|
|
|
[Test]
|
|
public async Task Clear_DisarmsAnArmedQueue()
|
|
{
|
|
_queue.Arm(Tracks(2));
|
|
|
|
_queue.Clear();
|
|
|
|
Assert.That(_queue.IsArmed, Is.False);
|
|
await Task.CompletedTask;
|
|
}
|
|
|
|
// --- Next / Previous mechanics and bounds ---
|
|
|
|
[Test]
|
|
public async Task Next_AdvancesThroughTracksInOrder()
|
|
{
|
|
await _queue.PlayRelease(Tracks(3));
|
|
|
|
await _queue.Next();
|
|
Assert.That(_queue.Current!.EntryKey, Is.EqualTo("track-2"));
|
|
|
|
await _queue.Next();
|
|
Assert.That(_queue.Current!.EntryKey, Is.EqualTo("track-3"));
|
|
|
|
Assert.That(_player.SelectedTracks.Select(t => t.EntryKey),
|
|
Is.EqualTo(new[] { "track-1", "track-2", "track-3" }));
|
|
}
|
|
|
|
[Test]
|
|
public async Task Next_AtLastTrack_IsNoOp()
|
|
{
|
|
await _queue.PlayRelease(Tracks(2), startIndex: 1);
|
|
|
|
await _queue.Next();
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(1));
|
|
Assert.That(_queue.HasNext, Is.False);
|
|
// Only the initial PlayRelease selection — Next at the end drove no further playback.
|
|
Assert.That(_player.SelectedTracks, Has.Count.EqualTo(1));
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public async Task Previous_StepsBackThroughTracks()
|
|
{
|
|
await _queue.PlayRelease(Tracks(3), startIndex: 2);
|
|
|
|
await _queue.Previous();
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(1));
|
|
Assert.That(_queue.Current!.EntryKey, Is.EqualTo("track-2"));
|
|
Assert.That(_player.SelectedTracks.Last().EntryKey, Is.EqualTo("track-2"));
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public async Task Previous_AtFirstTrack_IsNoOp()
|
|
{
|
|
await _queue.PlayRelease(Tracks(3));
|
|
|
|
await _queue.Previous();
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(0));
|
|
Assert.That(_queue.HasPrevious, Is.False);
|
|
Assert.That(_player.SelectedTracks, Has.Count.EqualTo(1));
|
|
});
|
|
}
|
|
|
|
// --- Enqueue / EnqueueRange ---
|
|
|
|
[Test]
|
|
public void Enqueue_IntoDormantQueue_StagesCoherentIndexWithoutStartingPlayback()
|
|
{
|
|
// OQ8 (Phase 17 wave 17.1): the first add into a dormant queue stages a coherent
|
|
// CurrentIndex (0) so the next play/skip is correct, but does NOT begin playback. (This
|
|
// supersedes the pre-OQ8 expectation that a dormant Enqueue left CurrentIndex at -1.)
|
|
_queue.Enqueue(new TrackDto { EntryKey = "a", TrackName = "A" });
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.Items, Has.Count.EqualTo(1));
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(0));
|
|
Assert.That(_player.SelectedTracks, Is.Empty);
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public async Task Enqueue_AfterPlayRelease_ExtendsTheQueueAndEnablesHasNext()
|
|
{
|
|
await _queue.PlayRelease(Tracks(1));
|
|
Assert.That(_queue.HasNext, Is.False);
|
|
|
|
_queue.Enqueue(new TrackDto { EntryKey = "appended", TrackName = "Appended" });
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.HasNext, Is.True);
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(0));
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void EnqueueRange_AppendsAllTracks()
|
|
{
|
|
_queue.EnqueueRange(Tracks(3));
|
|
|
|
Assert.That(_queue.Items, Has.Count.EqualTo(3));
|
|
}
|
|
|
|
// --- Move (reorder) — Phase 17 wave 17.1 ---
|
|
|
|
[Test]
|
|
public async Task Move_ReordersItems_AndRaisesQueueChangedOnce()
|
|
{
|
|
// T1: Move(2, 0) on a 4-item queue reorders correctly; QueueChanged fired once.
|
|
await _queue.PlayRelease(Tracks(4));
|
|
var changed = 0;
|
|
_queue.QueueChanged += () => changed++;
|
|
|
|
_queue.Move(2, 0);
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.Items.Select(t => t.EntryKey),
|
|
Is.EqualTo(new[] { "track-3", "track-1", "track-2", "track-4" }));
|
|
Assert.That(changed, Is.EqualTo(1));
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public async Task Move_MovingOtherItemsAroundCurrent_KeepsSameTrackCurrent()
|
|
{
|
|
// T2 (moving others): with CurrentIndex on track-2, moving an item across it leaves track-2 current.
|
|
await _queue.PlayRelease(Tracks(4), startIndex: 1); // current = track-2 at index 1
|
|
|
|
_queue.Move(3, 0); // move track-4 to the front → [4,1,2,3]; track-2 now at index 2
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.Current!.EntryKey, Is.EqualTo("track-2"));
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(2));
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public async Task Move_MovingCurrentItself_UpdatesCurrentIndexToNewSlot()
|
|
{
|
|
// T2 (moving current): moving the current track updates CurrentIndex to its new slot.
|
|
await _queue.PlayRelease(Tracks(4), startIndex: 1); // current = track-2 at index 1
|
|
|
|
_queue.Move(1, 3); // move track-2 to the end → [1,3,4,2]
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.Current!.EntryKey, Is.EqualTo("track-2"));
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(3));
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public async Task Move_DoesNotStreamAnything()
|
|
{
|
|
// T3: Move drives no playback — the fake player records no further SelectTrackStreaming call.
|
|
await _queue.PlayRelease(Tracks(4));
|
|
var streamedBefore = _player.SelectedTracks.Count;
|
|
|
|
_queue.Move(3, 0);
|
|
_queue.Move(0, 2);
|
|
|
|
Assert.That(_player.SelectedTracks, Has.Count.EqualTo(streamedBefore),
|
|
"Move must not stream — it is a pure list/index mutation");
|
|
}
|
|
|
|
[Test]
|
|
public async Task Move_ReorderingCurrentTrack_AutoAdvancePointsAtCorrectNext()
|
|
{
|
|
// T10: reorder the currently-playing item; the next auto-advance follows the new order.
|
|
await _queue.PlayRelease(Tracks(4)); // current = track-1 at index 0
|
|
|
|
_queue.Move(0, 2); // move current track-1 to index 2 → [2,3,1,4]; track-1 still current at index 2
|
|
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(2));
|
|
|
|
_player.RaiseTrackEnded(); // organic end of track-1 → advance to index 3 (track-4)
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(3));
|
|
Assert.That(_queue.Current!.EntryKey, Is.EqualTo("track-4"));
|
|
Assert.That(_player.SelectedTracks.Last().EntryKey, Is.EqualTo("track-4"));
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public async Task Move_OutOfRangeOrEqualIndices_AreNoOpsAndDoNotRaiseQueueChanged()
|
|
{
|
|
// T8 (Move half): out-of-range and equal-index moves do not throw and do not fire QueueChanged.
|
|
await _queue.PlayRelease(Tracks(3));
|
|
var raised = false;
|
|
_queue.QueueChanged += () => raised = true;
|
|
|
|
Assert.DoesNotThrow(() =>
|
|
{
|
|
_queue.Move(-1, 0);
|
|
_queue.Move(0, 5);
|
|
_queue.Move(5, 0);
|
|
_queue.Move(1, 1);
|
|
});
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(raised, Is.False);
|
|
Assert.That(_queue.Items.Select(t => t.EntryKey),
|
|
Is.EqualTo(new[] { "track-1", "track-2", "track-3" }));
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(0));
|
|
});
|
|
}
|
|
|
|
// --- RemoveAt — Phase 17 wave 17.1 ---
|
|
|
|
[Test]
|
|
public async Task RemoveAt_AfterCurrent_LeavesCurrentIndexUnchanged()
|
|
{
|
|
// T4: removing a track after the current leaves CurrentIndex unchanged, item gone.
|
|
await _queue.PlayRelease(Tracks(4), startIndex: 1); // current = track-2 at index 1
|
|
|
|
_queue.RemoveAt(3); // remove track-4 (after current)
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(1));
|
|
Assert.That(_queue.Current!.EntryKey, Is.EqualTo("track-2"));
|
|
Assert.That(_queue.Items.Select(t => t.EntryKey),
|
|
Is.EqualTo(new[] { "track-1", "track-2", "track-3" }));
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public async Task RemoveAt_BeforeCurrent_DecrementsCurrentIndex_SameTrackStaysCurrent()
|
|
{
|
|
// T5: removing before the current decrements CurrentIndex; the same track stays current.
|
|
await _queue.PlayRelease(Tracks(4), startIndex: 2); // current = track-3 at index 2
|
|
|
|
_queue.RemoveAt(0); // remove track-1 (before current)
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(1));
|
|
Assert.That(_queue.Current!.EntryKey, Is.EqualTo("track-3"));
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public async Task RemoveAt_OfCurrent_NotLast_DoesNotStop_AndResolvesToNextOccupant()
|
|
{
|
|
// T6 (not last): removing the current track does not stop the player; CurrentIndex resolves
|
|
// to the new occupant of that slot (the next track).
|
|
await _queue.PlayRelease(Tracks(4), startIndex: 1); // current = track-2 at index 1
|
|
var streamedBefore = _player.SelectedTracks.Count;
|
|
|
|
_queue.RemoveAt(1); // remove current track-2 → [1,3,4]; index 1 now holds track-3
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(1));
|
|
Assert.That(_queue.Current!.EntryKey, Is.EqualTo("track-3"));
|
|
Assert.That(_player.StopCount, Is.EqualTo(0), "RemoveAt must not stop playback (C2)");
|
|
Assert.That(_player.SelectedTracks, Has.Count.EqualTo(streamedBefore),
|
|
"RemoveAt must not re-stream");
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public async Task RemoveAt_OfCurrent_WhenLastSlot_ResolvesToDormantMinusOne()
|
|
{
|
|
// T6 (last slot, others remain): removing the current track when it is the last item has no
|
|
// next occupant → CurrentIndex resolves to -1; playback is not stopped.
|
|
await _queue.PlayRelease(Tracks(3), startIndex: 2); // current = track-3 at last index 2
|
|
|
|
_queue.RemoveAt(2);
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(-1));
|
|
Assert.That(_queue.Current, Is.Null);
|
|
Assert.That(_queue.Items.Select(t => t.EntryKey), Is.EqualTo(new[] { "track-1", "track-2" }));
|
|
Assert.That(_player.StopCount, Is.EqualTo(0));
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public async Task RemoveAt_OfLastRemainingTrack_EmptiesAndGoesDormant()
|
|
{
|
|
// T7: removing the last remaining item → empty + dormant; QueueChanged fired.
|
|
await _queue.PlayRelease(Tracks(1));
|
|
var raised = false;
|
|
_queue.QueueChanged += () => raised = true;
|
|
|
|
_queue.RemoveAt(0);
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.Items, Is.Empty);
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(-1));
|
|
Assert.That(_queue.Current, Is.Null);
|
|
Assert.That(raised, Is.True);
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public async Task RemoveAt_OutOfRange_IsNoOpAndDoesNotRaiseQueueChanged()
|
|
{
|
|
// T8 (RemoveAt half): out-of-range removal does not throw and does not fire QueueChanged.
|
|
await _queue.PlayRelease(Tracks(3));
|
|
var raised = false;
|
|
_queue.QueueChanged += () => raised = true;
|
|
|
|
Assert.DoesNotThrow(() =>
|
|
{
|
|
_queue.RemoveAt(-1);
|
|
_queue.RemoveAt(3);
|
|
});
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(raised, Is.False);
|
|
Assert.That(_queue.Items, Has.Count.EqualTo(3));
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(0));
|
|
});
|
|
}
|
|
|
|
// --- Dormant Enqueue (OQ8: pure append, coherent index, no auto-play) — Phase 17 wave 17.1 ---
|
|
|
|
[Test]
|
|
public async Task Enqueue_IntoDormantQueue_LeavesCoherentCurrentIndexWithoutPlaying_ThenPlayStartsCorrectly()
|
|
{
|
|
// T9: Enqueue into a dormant queue stages a coherent CurrentIndex (0) but does not auto-play;
|
|
// a subsequent play (Next from the staged position, or PlayRelease) behaves per OQ8.
|
|
_queue.Enqueue(new TrackDto { EntryKey = "a", TrackName = "A" });
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(0), "first add stages a coherent index");
|
|
Assert.That(_queue.Current!.EntryKey, Is.EqualTo("a"));
|
|
Assert.That(_player.SelectedTracks, Is.Empty, "add is not play — nothing streamed");
|
|
Assert.That(_queue.IsArmed, Is.False, "dormant Enqueue does not arm");
|
|
});
|
|
|
|
_queue.Enqueue(new TrackDto { EntryKey = "b", TrackName = "B" });
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
// Second add appends without disturbing the staged current.
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(0));
|
|
Assert.That(_queue.HasNext, Is.True);
|
|
Assert.That(_player.SelectedTracks, Is.Empty);
|
|
});
|
|
|
|
// The coherent index means a skip-forward streams the right track without a prior play.
|
|
await _queue.Next();
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(1));
|
|
Assert.That(_player.SelectedTracks.Single().EntryKey, Is.EqualTo("b"));
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void EnqueueRange_IntoDormantQueue_StagesCoherentIndexWithoutPlaying()
|
|
{
|
|
// T9 (range variant): EnqueueRange into a dormant queue stages index 0, streams nothing.
|
|
_queue.EnqueueRange(Tracks(3));
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.Items, Has.Count.EqualTo(3));
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(0));
|
|
Assert.That(_queue.Current!.EntryKey, Is.EqualTo("track-1"));
|
|
Assert.That(_player.SelectedTracks, Is.Empty);
|
|
Assert.That(_queue.IsArmed, Is.False);
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void Enqueue_IntoDormantQueue_WhileTrackPlaysExternally_SeedsHeadThenAppends()
|
|
{
|
|
// Bug #3: a single track is playing NOT through the queue (the player's CurrentTrack is set, the
|
|
// queue is dormant). The first Add-to-queue must seed the head with that now-playing track and
|
|
// then append the added one → [now-playing, added], even if they are the same track.
|
|
var nowPlaying = new TrackDto { Id = 7, EntryKey = "now-playing", TrackName = "Now Playing" };
|
|
_player.SimulateDirectPlay(nowPlaying);
|
|
|
|
_queue.Enqueue(new TrackDto { EntryKey = "added", TrackName = "Added" });
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.Items.Select(t => t.EntryKey), Is.EqualTo(new[] { "now-playing", "added" }));
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(0), "the now-playing track is the head/current");
|
|
Assert.That(_queue.Current!.EntryKey, Is.EqualTo("now-playing"));
|
|
Assert.That(_player.SelectedTracks, Is.Empty, "add is not play — nothing streamed");
|
|
});
|
|
|
|
// A second add appends a third item — no ghost/duplicate seeding.
|
|
_queue.Enqueue(new TrackDto { EntryKey = "added-2", TrackName = "Added 2" });
|
|
|
|
Assert.That(_queue.Items.Select(t => t.EntryKey),
|
|
Is.EqualTo(new[] { "now-playing", "added", "added-2" }));
|
|
}
|
|
|
|
[Test]
|
|
public void Enqueue_OfTheSameExternallyPlayingTrack_SeedsHeadThenAppendsTheDuplicate()
|
|
{
|
|
// Bug #3 exact repro: add the very track that is playing externally. Result must be a 2-item
|
|
// queue [now-playing(current), same-track-appended] — not a single ghost entry.
|
|
var nowPlaying = new TrackDto { Id = 7, EntryKey = "the-track", TrackName = "The Track" };
|
|
_player.SimulateDirectPlay(nowPlaying);
|
|
|
|
_queue.Enqueue(nowPlaying);
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.Items, Has.Count.EqualTo(2));
|
|
Assert.That(_queue.Items.Select(t => t.EntryKey), Is.EqualTo(new[] { "the-track", "the-track" }));
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(0));
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void EnqueueRange_IntoDormantQueue_WhileTrackPlaysExternally_SeedsHeadThenAppends()
|
|
{
|
|
var nowPlaying = new TrackDto { Id = 9, EntryKey = "live", TrackName = "Live" };
|
|
_player.SimulateDirectPlay(nowPlaying);
|
|
|
|
_queue.EnqueueRange(Tracks(2));
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.Items.Select(t => t.EntryKey),
|
|
Is.EqualTo(new[] { "live", "track-1", "track-2" }));
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(0));
|
|
Assert.That(_player.SelectedTracks, Is.Empty);
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void Enqueue_IntoDormantQueue_WithNothingPlaying_DoesNotSeedAPhantomHead()
|
|
{
|
|
// No external track playing → nothing to seed. The single added track is the head (OQ8 coherent
|
|
// index), and there is no phantom duplicate.
|
|
_queue.Enqueue(new TrackDto { EntryKey = "only", TrackName = "Only" });
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.Items.Select(t => t.EntryKey), Is.EqualTo(new[] { "only" }));
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(0));
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public async Task Enqueue_IntoActiveQueue_DoesNotMoveCurrentIndex()
|
|
{
|
|
// Guard the non-dormant path stays unchanged: appending while playing leaves current put.
|
|
await _queue.PlayRelease(Tracks(2), startIndex: 1); // current = track-2 at index 1
|
|
|
|
_queue.Enqueue(new TrackDto { EntryKey = "tail", TrackName = "Tail" });
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(1), "active-queue Enqueue must not disturb current");
|
|
Assert.That(_queue.Current!.EntryKey, Is.EqualTo("track-2"));
|
|
});
|
|
}
|
|
|
|
// --- JumpTo: row-jump within the deque (move pointer + stream once) ---
|
|
|
|
[Test]
|
|
public async Task JumpTo_MovesPointerForwardAndStreamsTheTargetOnce()
|
|
{
|
|
await _queue.PlayRelease(Tracks(4)); // current = track-1
|
|
var streamedBefore = _player.SelectedTracks.Count;
|
|
|
|
await _queue.JumpTo(2);
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(2));
|
|
Assert.That(_queue.Current!.EntryKey, Is.EqualTo("track-3"));
|
|
// Exactly one new stream — the intervening track-2 must NOT have been streamed.
|
|
Assert.That(_player.SelectedTracks, Has.Count.EqualTo(streamedBefore + 1));
|
|
Assert.That(_player.SelectedTracks.Last().EntryKey, Is.EqualTo("track-3"));
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public async Task JumpTo_MovesPointerBackwardAndStreamsTheTarget()
|
|
{
|
|
await _queue.PlayRelease(Tracks(4), startIndex: 3); // current = track-4
|
|
|
|
await _queue.JumpTo(1);
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(1));
|
|
Assert.That(_queue.Current!.EntryKey, Is.EqualTo("track-2"));
|
|
Assert.That(_player.SelectedTracks.Last().EntryKey, Is.EqualTo("track-2"));
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public async Task JumpTo_DoesNotDuplicateTheQueue()
|
|
{
|
|
// Regression guard: JumpTo must NOT prepend (it is not a PLAY) — the deque length is unchanged.
|
|
await _queue.PlayRelease(Tracks(4));
|
|
|
|
await _queue.JumpTo(2);
|
|
|
|
Assert.That(_queue.Items.Select(t => t.EntryKey),
|
|
Is.EqualTo(new[] { "track-1", "track-2", "track-3", "track-4" }));
|
|
}
|
|
|
|
[Test]
|
|
public async Task JumpTo_SameIndexOrOutOfRange_IsNoOp()
|
|
{
|
|
await _queue.PlayRelease(Tracks(3)); // current = track-1
|
|
var streamedBefore = _player.SelectedTracks.Count;
|
|
|
|
await _queue.JumpTo(0); // already current
|
|
await _queue.JumpTo(-1);
|
|
await _queue.JumpTo(3);
|
|
|
|
Assert.That(_player.SelectedTracks, Has.Count.EqualTo(streamedBefore),
|
|
"no-op jumps must not re-stream");
|
|
}
|
|
|
|
// --- Clear ---
|
|
|
|
[Test]
|
|
public async Task Clear_EmptiesQueueAndResetsIndexWithoutStoppingPlayer()
|
|
{
|
|
await _queue.PlayRelease(Tracks(3));
|
|
|
|
_queue.Clear();
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.Items, Is.Empty);
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(-1));
|
|
Assert.That(_queue.Current, Is.Null);
|
|
// Clear is a queue-state reset; it must not tear the player down.
|
|
Assert.That(_player.StopCount, Is.EqualTo(0));
|
|
});
|
|
}
|
|
|
|
// --- ClearUpcoming (OQ5: keep the current track, drop the up-next) — Phase 17 wave 17.2 ---
|
|
|
|
[Test]
|
|
public async Task ClearUpcoming_KeepsCurrentTrack_DropsTheRest_WithoutStopping()
|
|
{
|
|
// Current = track-2; ClearUpcoming leaves only track-2 at index 0 and does not stop the player.
|
|
await _queue.PlayRelease(Tracks(4), startIndex: 1);
|
|
var streamedBefore = _player.SelectedTracks.Count;
|
|
|
|
_queue.ClearUpcoming();
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.Items.Select(t => t.EntryKey), Is.EqualTo(new[] { "track-2" }));
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(0));
|
|
Assert.That(_queue.Current!.EntryKey, Is.EqualTo("track-2"));
|
|
Assert.That(_queue.HasNext, Is.False);
|
|
Assert.That(_queue.HasPrevious, Is.False);
|
|
Assert.That(_player.StopCount, Is.EqualTo(0), "ClearUpcoming must not stop playback (C2)");
|
|
Assert.That(_player.SelectedTracks, Has.Count.EqualTo(streamedBefore),
|
|
"ClearUpcoming must not re-stream");
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public async Task ClearUpcoming_RaisesQueueChangedOnce()
|
|
{
|
|
await _queue.PlayRelease(Tracks(3));
|
|
var changed = 0;
|
|
_queue.QueueChanged += () => changed++;
|
|
|
|
_queue.ClearUpcoming();
|
|
|
|
Assert.That(changed, Is.EqualTo(1));
|
|
}
|
|
|
|
[Test]
|
|
public async Task ClearUpcoming_WhenOnlyCurrentRemains_IsNoOpAndDoesNotRaiseQueueChanged()
|
|
{
|
|
await _queue.PlayRelease(Tracks(1));
|
|
var raised = false;
|
|
_queue.QueueChanged += () => raised = true;
|
|
|
|
_queue.ClearUpcoming();
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.Items, Has.Count.EqualTo(1));
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(0));
|
|
Assert.That(raised, Is.False);
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void ClearUpcoming_OnEmptyQueue_IsNoOpAndDoesNotRaiseQueueChanged()
|
|
{
|
|
var raised = false;
|
|
_queue.QueueChanged += () => raised = true;
|
|
|
|
_queue.ClearUpcoming();
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.Items, Is.Empty);
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(-1));
|
|
Assert.That(raised, Is.False);
|
|
});
|
|
}
|
|
|
|
// --- QueueChanged notifications ---
|
|
|
|
[Test]
|
|
public async Task MutatingOperations_RaiseQueueChanged()
|
|
{
|
|
var count = 0;
|
|
_queue.QueueChanged += () => count++;
|
|
|
|
await _queue.PlayRelease(Tracks(3)); // 1
|
|
await _queue.Next(); // 2
|
|
await _queue.Previous(); // 3
|
|
_queue.Enqueue(new TrackDto { EntryKey = "z", TrackName = "Z" }); // 4
|
|
_queue.Clear(); // 5
|
|
|
|
Assert.That(count, Is.EqualTo(5));
|
|
}
|
|
|
|
[Test]
|
|
public void Clear_OnAlreadyEmptyQueue_DoesNotRaiseQueueChanged()
|
|
{
|
|
var raised = false;
|
|
_queue.QueueChanged += () => raised = true;
|
|
|
|
_queue.Clear();
|
|
|
|
Assert.That(raised, Is.False);
|
|
}
|
|
|
|
// --- Auto-advance on TrackEnded ---
|
|
|
|
[Test]
|
|
public async Task TrackEnded_AutoAdvancesToNextTrack()
|
|
{
|
|
await _queue.PlayRelease(Tracks(3));
|
|
|
|
_player.RaiseTrackEnded();
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(1));
|
|
Assert.That(_queue.Current!.EntryKey, Is.EqualTo("track-2"));
|
|
Assert.That(_player.SelectedTracks.Last().EntryKey, Is.EqualTo("track-2"));
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public async Task TrackEnded_OnLastTrack_EmptiesTheQueueAndGoesDormant()
|
|
{
|
|
// Bug #2: when the current track ends naturally and there is nothing after it, the queue empties
|
|
// (CurrentIndex == -1, dormant) rather than stranding the finished track as current. No replay.
|
|
await _queue.PlayRelease(Tracks(2), startIndex: 1);
|
|
var raised = false;
|
|
_queue.QueueChanged += () => raised = true;
|
|
|
|
_player.RaiseTrackEnded();
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.Items, Is.Empty);
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(-1));
|
|
Assert.That(_queue.Current, Is.Null);
|
|
Assert.That(_player.SelectedTracks, Has.Count.EqualTo(1), "no replay on end");
|
|
Assert.That(raised, Is.True, "emptying the queue raises QueueChanged");
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public async Task TrackEnded_OnSingleTrackQueue_EmptiesTheQueue()
|
|
{
|
|
// Bug #2, single-track variant: a one-item queue playing to its end empties (dormant).
|
|
await _queue.PlayRelease(Tracks(1));
|
|
|
|
_player.RaiseTrackEnded();
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.Items, Is.Empty);
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(-1));
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void TrackEnded_OnEmptyQueue_IsIgnored()
|
|
{
|
|
_player.RaiseTrackEnded();
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(-1));
|
|
Assert.That(_player.SelectedTracks, Is.Empty);
|
|
});
|
|
}
|
|
|
|
/// <summary>
|
|
/// Regression guard for the cross-context spurious-advance bug: a direct single-track play
|
|
/// (Session, StreamNowButton, resume) overwrites the player's CurrentTrack without touching the
|
|
/// queue. When that external track reaches its natural end, TrackEnded fires — but the queue's
|
|
/// Current no longer matches the player's CurrentTrack, so the queue must NOT advance.
|
|
/// </summary>
|
|
[Test]
|
|
public async Task TrackEnded_WhenPlayerCurrentTrackIsNotQueueCurrent_DoesNotAdvance()
|
|
{
|
|
// Load a 3-track album into the queue (queue.Current → track-1, player.CurrentTrack → track-1).
|
|
await _queue.PlayRelease(Tracks(3));
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(0));
|
|
|
|
// Simulate a direct play (e.g. SessionDetail streams an unrelated track by Id = 99).
|
|
// The player's CurrentTrack is now the session track, but the queue is still on track-1.
|
|
var sessionTrack = new TrackDto { Id = 99, EntryKey = "session-track", TrackName = "Session Mix" };
|
|
_player.SimulateDirectPlay(sessionTrack);
|
|
|
|
// The session track finishes naturally — player raises TrackEnded.
|
|
_player.RaiseTrackEnded();
|
|
|
|
// The queue must not have advanced: index still 0, and no additional SelectTrackStreaming
|
|
// calls beyond the initial PlayRelease selection.
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(0), "Queue must not advance when a direct-play track ends");
|
|
Assert.That(_player.SelectedTracks, Has.Count.EqualTo(1), "No further streaming must be triggered by the queue");
|
|
Assert.That(_player.SelectedTracks.Single().EntryKey, Is.EqualTo("track-1"), "Only the original PlayRelease selection must have been streamed");
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public async Task TrackEnded_PlaysWholeAlbumThroughToTheEnd_ThenEmptiesOnLastEnd()
|
|
{
|
|
await _queue.PlayRelease(Tracks(3));
|
|
|
|
_player.RaiseTrackEnded(); // → track-2
|
|
_player.RaiseTrackEnded(); // → track-3
|
|
_player.RaiseTrackEnded(); // last track ends → queue empties (bug #2)
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(_queue.Items, Is.Empty);
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(-1));
|
|
Assert.That(_player.SelectedTracks.Select(t => t.EntryKey),
|
|
Is.EqualTo(new[] { "track-1", "track-2", "track-3" }));
|
|
});
|
|
}
|
|
|
|
// --- Attach lifecycle ---
|
|
|
|
[Test]
|
|
public async Task Dispose_UnsubscribesFromTrackEnded_SoNoAutoAdvanceAfterDispose()
|
|
{
|
|
await _queue.PlayRelease(Tracks(3));
|
|
_queue.Dispose();
|
|
|
|
_player.RaiseTrackEnded();
|
|
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(0));
|
|
}
|
|
|
|
[Test]
|
|
public async Task Attach_ToNewPlayer_RedirectsPlaybackAndAutoAdvance()
|
|
{
|
|
var second = new FakeStreamingPlayer();
|
|
_queue.Attach(second);
|
|
|
|
await _queue.PlayRelease(Tracks(3));
|
|
Assert.That(second.SelectedTracks.Single().EntryKey, Is.EqualTo("track-1"));
|
|
|
|
// The old player's TrackEnded must no longer drive this queue.
|
|
_player.RaiseTrackEnded();
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(0));
|
|
|
|
// The newly attached player does.
|
|
second.RaiseTrackEnded();
|
|
Assert.That(_queue.CurrentIndex, Is.EqualTo(1));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Records the tracks the queue asks the player to stream and lets a test raise the
|
|
/// player's organic end-of-stream signal. Implements the full <see cref="IStreamingPlayerService"/>
|
|
/// surface but only the members the queue actually drives carry behavior; the rest are inert
|
|
/// — the queue touches nothing else, which is exactly the seam this fake pins down.
|
|
/// </summary>
|
|
private sealed class FakeStreamingPlayer : IStreamingPlayerService
|
|
{
|
|
public List<TrackDto> SelectedTracks { get; } = new();
|
|
public int StopCount { get; private set; }
|
|
|
|
public void RaiseTrackEnded() => TrackEnded?.Invoke();
|
|
|
|
/// <summary>
|
|
/// Sets <see cref="CurrentTrack"/> to <paramref name="track"/> without recording a
|
|
/// <see cref="SelectedTracks"/> entry. Models a direct single-track play (SessionDetail,
|
|
/// StreamNowButton, resume) that overwrites the player state without going through the queue.
|
|
/// </summary>
|
|
public void SimulateDirectPlay(TrackDto track) => CurrentTrack = track;
|
|
|
|
public Task SelectTrackStreaming(TrackDto track)
|
|
{
|
|
SelectedTracks.Add(track);
|
|
CurrentTrack = track;
|
|
return Task.CompletedTask;
|
|
}
|
|
|
|
public Task Stop()
|
|
{
|
|
StopCount++;
|
|
return Task.CompletedTask;
|
|
}
|
|
|
|
public event Action? TrackEnded;
|
|
|
|
// Part of the implemented contract but the queue never subscribes to it, so it is
|
|
// intentionally never raised here.
|
|
#pragma warning disable CS0067
|
|
public event Action? StateChanged;
|
|
#pragma warning restore CS0067
|
|
|
|
// Inert remainder of the contract — the queue never invokes these.
|
|
public bool IsInitialized => false;
|
|
public bool IsLoaded => false;
|
|
public bool IsLoading => false;
|
|
public bool IsPlaying => false;
|
|
public bool IsPaused => false;
|
|
public double CurrentTime => 0;
|
|
public double? Duration => null;
|
|
public double Volume => 1.0;
|
|
public double LoadProgress => 0;
|
|
public string? ErrorMessage => null;
|
|
public TrackDto? CurrentTrack { get; private set; }
|
|
public double[]? WaveformProfile => null;
|
|
public EventCallback? OnStateChanged { get; set; }
|
|
public EventCallback? OnTrackSelected { get; set; }
|
|
public bool IsStreamingMode => false;
|
|
public bool CanStartStreaming => false;
|
|
public bool HeaderParsed => false;
|
|
public int BufferedChunks => 0;
|
|
|
|
public Task InitializeAsync() => Task.CompletedTask;
|
|
public Task SelectTrack(TrackDto track) => SelectTrackStreaming(track);
|
|
public Task Unload() => Task.CompletedTask;
|
|
public Task TogglePlayPause() => Task.CompletedTask;
|
|
public Task Seek(double position) => Task.CompletedTask;
|
|
public Task SetVolume(double volume) => Task.CompletedTask;
|
|
public Task ClearError() => Task.CompletedTask;
|
|
public Task WarmAudioContext() => Task.CompletedTask;
|
|
public Task StageTrack(TrackDto track) => Task.CompletedTask;
|
|
}
|
|
}
|