docs(plan): tick S3 checkboxes; resolve VST-host bridge must-verify entry
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@@ -167,15 +167,15 @@ maps a (note, velocity) to the correct sample/zone; the core takes and returns o
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plain data (no VST3/REAPER types) — enforced by the test target linking neither SDK.
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**Depends on:** S2 (consumes `rootNote` / loop points as core inputs).
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- [ ] Voice engine: polyphonic voice allocation (note-on/off, bounded voice stealing),
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- [x] Voice engine: polyphonic voice allocation (note-on/off, bounded voice stealing),
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per-voice state, mono-and-basic-polyphony sufficient for Tier 0.
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- [ ] Amplitude envelope (ADSR) math — asserted against a known signal.
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- [ ] Repitch/interpolation from root note (chromatic pitch ratio across the
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- [x] Amplitude envelope (ADSR) math — asserted against a known signal.
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- [x] Repitch/interpolation from root note (chromatic pitch ratio across the
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keyboard); loop-point-aware sustain for held notes.
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- [ ] Keymap model + resolution: key ranges/zones (Tier-1 shape) and the
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- [x] Keymap model + resolution: key ranges/zones (Tier-1 shape) and the
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(note, velocity) → sample/zone query; Tier-0 chromatic-from-single-root as the
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degenerate case.
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- [ ] Tests: voice allocation under polyphony + stealing; ADSR envelope shape;
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- [x] Tests: voice allocation under polyphony + stealing; ADSR envelope shape;
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repitch pitch-ratio correctness; keymap resolution (single-root chromatic + zoned);
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core boundary is plain-data-only (no VST3/REAPER types).
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@@ -260,9 +260,10 @@ build:** the `IReaperUIEmbedInterface` contract + embed message/lifecycle agains
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factory-macro spellings, Windows module-export symbol names
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(`InitDll`/`ExitDll`/`GetPluginFactory`), and whether VSTGUI is bundled. Several are
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§1a experienced-estimates until S1 confirms them against the vendored SDK.
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- **VST-host bridge** — opcodes `0xdeadf00d` (resolve-by-name) / `0xdeadf00e` (host
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context) and the exact call marshalling, against `reaper_plugin.h` /
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`video_processor.h` / `reaper_plugin_functions.h`.
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- **VST-host bridge** — ~~opcodes `0xdeadf00d`/`0xdeadf00e`~~ **verified (S1):** VST3
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path is `IReaperHostApplication::getReaperApi` (resolve-by-name) and
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`getReaperParent(3)` (host context) via `reaper_vst3_interfaces.h`; the
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`0xdeadf00d`/`0xdeadf00e` opcodes are VST2-only and do not apply.
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- **`IReaperUIEmbedInterface`** — embed contract + message/lifecycle, against
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`reaper_plugin_fx_embed.h` (needed only at S6).
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