Merge Θ-W2-T2: stacked L/R waveform lanes with a type-enforced full-height overlay contract
This commit is contained in:
+11
-7
@@ -905,13 +905,16 @@ target_include_directories(keyboard_strip PUBLIC src)
|
||||
target_link_libraries(keyboard_strip PUBLIC editor_geometry)
|
||||
|
||||
# waveform_view (Phase S11) — PURE frame<->pixel mapping, marker grab regions, drag-delta
|
||||
# frame resolver, and the zero-crossing snap for the capture-first editor's waveform surface
|
||||
# (draggable start + loop markers over the picked capture's decoded PCM). The mirror of
|
||||
# keyboard_strip; links editor_geometry for the shared Rect and peaks for the AudioSample
|
||||
# alias the snap scans. NEITHER SDK.
|
||||
# frame resolver, the zero-crossing snap, and the WAVEFORM band's drawn surface (channel
|
||||
# lanes + the overlay area — see waveform_view.h) for the capture-first editor. The mirror of
|
||||
# keyboard_strip; links editor_geometry for the shared Rect/OverlayArea, peaks for the
|
||||
# AudioSample alias the snap scans + the per-lane Envelope split. sample_bands is a PRIVATE
|
||||
# implementation dep (waveformLanes, used internally) — nothing in the public header needs it.
|
||||
# NEITHER SDK.
|
||||
add_library(waveform_view STATIC src/core/instrument/ui/waveform_view.cpp)
|
||||
target_include_directories(waveform_view PUBLIC src)
|
||||
target_link_libraries(waveform_view PUBLIC editor_geometry peaks)
|
||||
target_link_libraries(waveform_view PRIVATE sample_bands)
|
||||
|
||||
# bank_sync (Phase S9/S8 reader) — PURE decision logic for the instrument's off-audio-thread
|
||||
# poll: parse/compare the S9 bank-generation stamp, and the S8 assignment-request CONSUME
|
||||
@@ -1034,10 +1037,11 @@ add_executable(keyboard_strip_tests tests/test_keyboard_strip.cpp)
|
||||
target_link_libraries(keyboard_strip_tests PRIVATE keyboard_strip)
|
||||
add_test(NAME keyboard_strip_tests COMMAND keyboard_strip_tests)
|
||||
|
||||
# waveform_view (S11): the pure marker geometry + zero-crossing snap. Links ONLY waveform_view
|
||||
# (+ its pure editor_geometry/peaks deps) — NEITHER SDK — the same plain-data-boundary proof.
|
||||
# waveform_view (S11): the pure marker geometry + zero-crossing snap. Links waveform_view (+
|
||||
# its pure editor_geometry/peaks deps) plus sample_bands directly, since the test exercises
|
||||
# waveformLanes/kWaveformMinHeight/kLaneGap, which waveform_view no longer re-exports. NEITHER SDK.
|
||||
add_executable(waveform_view_tests tests/test_waveform_view.cpp)
|
||||
target_link_libraries(waveform_view_tests PRIVATE waveform_view)
|
||||
target_link_libraries(waveform_view_tests PRIVATE waveform_view sample_bands)
|
||||
add_test(NAME waveform_view_tests COMMAND waveform_view_tests)
|
||||
|
||||
# bank_sync (S9/S8 reader): the pure generation-parse + assignment-consume decision. Links
|
||||
|
||||
@@ -216,11 +216,12 @@ slider couldn't. Two pure modules split the forward (draw) and inverse (edit) ma
|
||||
|
||||
### `ui/`
|
||||
|
||||
- `editor_geometry` (`core/instrument/ui`) — the shared geometry VOCABULARY every instrument UI module speaks: the `core::ui::Rect` alias + `contains()`, nothing else. Header-only (an INTERFACE CMake target), so it carries no layout of its own.
|
||||
- `sample_bands` — **THE band-stack allocator**, and the only module that owns the Sample face's vertical inventory: three bands top-to-bottom (CHROME toolbar+control row / WAVEFORM elastic, floored at two stacked lanes / DECKS bottom-anchored at the knob deck's own wrapped height), plus the waveform band's lane split. A shared READ-ONLY surface for every band owner — a band's interior module lays out inside the rect it is handed and never re-allocates the stack.
|
||||
- `editor_geometry` (`core/instrument/ui`) — the shared geometry VOCABULARY every instrument UI module speaks: the `core::ui::Rect` alias, `contains()`, and `OverlayArea` (a one-field `Rect` wrapper, no implicit conversion from `Rect`). Header-only (an INTERFACE CMake target), so it carries no layout of its own.
|
||||
- `sample_bands` — **THE band-stack allocator**, and the only module that owns the Sample face's vertical inventory: three bands top-to-bottom (CHROME toolbar+control row / WAVEFORM elastic, floored at two stacked lanes / DECKS bottom-anchored at the knob deck's own wrapped height), plus the waveform band's lane split (`waveformLanes` takes a resolved `LaneSplit`, not a raw bool — only `waveformSurface` folds the source-channel-count decision in). A shared READ-ONLY surface for every band owner — a band's interior module lays out inside the rect it is handed and never re-allocates the stack.
|
||||
- `sample_chrome` — the CHROME band's interior: the toolbar row (title + Browse) over the control row (root strip, preview, velocity knob cell, curve button, channel toggle). The fixed run is right-anchored; the root strip takes the remainder.
|
||||
- `keyboard_strip` — piano-keyboard strip: MIDI-note→key rect mapping, black/white key layout, hit-test, root-marker rect, and the drag-delta note resolver.
|
||||
- `waveform_view` — waveform/marker geometry: maps frame span linearly across a rect; generic named draggable markers with drag-delta resolver, clamp, and zero-crossing snap.
|
||||
- `waveform_view` — the WAVEFORM band's interior: `waveformSurface` resolves the drawn lane(s) (two stacked lanes, L over R, only when the mode is stereo AND the source has a second channel — a mono source under stereo mode is dual-mono and draws one lane) plus **the** overlay area, and `laneEnvelope` splits one multi-channel envelope pass per lane. Also maps frame span linearly across a rect; generic named draggable markers with drag-delta resolver, clamp, and zero-crossing snap.
|
||||
- **Overlay contract (consumed by later waveform work).** `WaveformSurface::overlay` — equivalently the standalone `waveformOverlayArea(band)` — is the FULL band in both modes. Everything riding the waveform (the amp-envelope trace and its node handles, the start/loop markers, the loop region) draws ONCE into it, spanning both stacked lanes; hit-testing resolves against the same area so a grab in the lower lane reaches them. Anything drawn or hit-tested per lane is a duplicate and a defect — structurally enforced: `overlay` is the distinct `OverlayArea` type (`editor_geometry`), not `Rect`, so every overlay-consuming API (`frameToX`/`markerAtPoint`/`resolveDragFrame`, `envelope_edit`'s `nodeAtPoint`/`resolveNodeDrag`, `envelope_overlay`'s `buildEnvelopePolyline`) rejects a lane rect at compile time rather than silently accepting one.
|
||||
- `capture_browser` — capture browser: card-grid layout + bank-filter tab strip geometry and hit-test; knows only counts and rects, draws nothing.
|
||||
- `browser_scroll` — scroll + type-to-filter layered over `capture_browser`: vertical scroll offset, scrollbar thumb, thumb-drag mapping, and name-substring search.
|
||||
- `param_slider` — parameter control-panel: vertical stack of TOGGLE (two-segment selector) and SLIDER (horizontal track) rows; maps normalized value to/from handle pixel.
|
||||
|
||||
@@ -1,9 +1,10 @@
|
||||
#pragma once
|
||||
// editor_geometry.h — the shared geometry vocabulary for the VST3 editor's pure modules:
|
||||
// the one concrete `Rect` (aliased from core/ui) and its half-open `contains()`. Every
|
||||
// instrument UI module speaks these types, so they live in one place rather than each
|
||||
// module reaching into core/ui separately. The Sample face's own layout lives in
|
||||
// sample_bands (the band-stack allocator) and the per-band modules.
|
||||
// the one concrete `Rect` (aliased from core/ui), its half-open `contains()`, and
|
||||
// `OverlayArea` (the waveform band's shared overlay rect — see the contract in
|
||||
// waveform_view.h). Every instrument UI module speaks these types, so they live in one
|
||||
// place rather than each module reaching into core/ui separately. The Sample face's own
|
||||
// layout lives in sample_bands (the band-stack allocator) and the per-band modules.
|
||||
|
||||
#include "core/ui/rect.h"
|
||||
|
||||
@@ -12,4 +13,13 @@ namespace reasampler::instrument::ui {
|
||||
using Rect = ::reasampler::ui::Rect;
|
||||
using ::reasampler::ui::contains;
|
||||
|
||||
// Distinct from Rect on purpose (no implicit Rect->OverlayArea conversion): only
|
||||
// waveformOverlayArea/WaveformSurface::overlay construct one, so an overlay-only API can
|
||||
// require this type and reject a lane rect at compile time instead of silently accepting it.
|
||||
struct OverlayArea {
|
||||
Rect rect;
|
||||
bool operator==(const OverlayArea& o) const { return rect == o.rect; }
|
||||
bool operator!=(const OverlayArea& o) const { return !(*this == o); }
|
||||
};
|
||||
|
||||
} // namespace reasampler::instrument::ui
|
||||
|
||||
@@ -63,7 +63,8 @@ bool nodeInMode(EnvNode n, EnvMode m) {
|
||||
|
||||
} // namespace
|
||||
|
||||
NodeHit nodeAtPoint(const AmpEnvelope& env, const Rect& area, double totalSeconds, int x, int y) {
|
||||
NodeHit nodeAtPoint(const AmpEnvelope& env, const OverlayArea& area, double totalSeconds, int x,
|
||||
int y) {
|
||||
const std::vector<EnvVertex> poly = buildEnvelopePolyline(env, area, totalSeconds);
|
||||
// Nearest draggable, mode-matching node within the pick radius wins (Chebyshev distance);
|
||||
// ties go to the earlier draw-order node. Only matters for Trigger's zero-fade-out
|
||||
@@ -81,16 +82,17 @@ NodeHit nodeAtPoint(const AmpEnvelope& env, const Rect& area, double totalSecond
|
||||
return best;
|
||||
}
|
||||
|
||||
AmpEnvelope resolveNodeDrag(const AmpEnvelope& grabEnv, EnvNode node, const Rect& area,
|
||||
AmpEnvelope resolveNodeDrag(const AmpEnvelope& grabEnv, EnvNode node, const OverlayArea& area,
|
||||
double totalSeconds, const EnvClampBounds& bounds,
|
||||
int dxPixels, int dyPixels) {
|
||||
AmpEnvelope out = grabEnv;
|
||||
if (!isDraggable(node) || !nodeInMode(node, grabEnv.mode)) return out;
|
||||
|
||||
const double secPerPx = secondsPerPixel(area, totalSeconds);
|
||||
const Rect& rect = area.rect;
|
||||
const double secPerPx = secondsPerPixel(rect, totalSeconds);
|
||||
if (secPerPx <= 0.0) return out; // degenerate area / duration — no motion
|
||||
const double dSec = static_cast<double>(dxPixels) * secPerPx;
|
||||
const double gateDSec = static_cast<double>(dxPixels) * gateSecondsPerPixel(area);
|
||||
const double gateDSec = static_cast<double>(dxPixels) * gateSecondsPerPixel(rect);
|
||||
|
||||
switch (node) {
|
||||
// Gate: each cumulative-time node edits its own segment duration. Non-negative durations
|
||||
@@ -106,7 +108,7 @@ AmpEnvelope resolveNodeDrag(const AmpEnvelope& grabEnv, EnvNode node, const Rect
|
||||
case EnvNode::DecayEnd: {
|
||||
// X sets decay time, Y sets sustain level (drag down = higher y = lower level).
|
||||
out.decaySeconds = std::clamp(grabEnv.decaySeconds + gateDSec, 0.0, bounds.maxDecaySeconds);
|
||||
const double lvlPerPx = levelPerPixel(area);
|
||||
const double lvlPerPx = levelPerPixel(rect);
|
||||
const double dLevel = -static_cast<double>(dyPixels) * lvlPerPx;
|
||||
out.sustainLevel = std::clamp(grabEnv.sustainLevel + dLevel, 0.0, 1.0);
|
||||
break;
|
||||
|
||||
@@ -54,7 +54,9 @@ struct NodeHit {
|
||||
bool hit = false;
|
||||
EnvNode node = EnvNode::Origin; // meaningful only when hit == true
|
||||
};
|
||||
NodeHit nodeAtPoint(const AmpEnvelope& env, const Rect& area, double totalSeconds, int x, int y);
|
||||
// Takes the waveform overlay (not a lane) — see waveform_view.h's overlay contract.
|
||||
NodeHit nodeAtPoint(const AmpEnvelope& env, const OverlayArea& area, double totalSeconds, int x,
|
||||
int y);
|
||||
|
||||
// Resolves a drag of `node` to a new AmpEnvelope. `grabEnv` is the envelope as of grab time (the
|
||||
// shell snapshots it on button-down so the delta is absolute, not accumulated); `dxPixels`/
|
||||
@@ -65,7 +67,7 @@ NodeHit nodeAtPoint(const AmpEnvelope& env, const Rect& area, double totalSecond
|
||||
// * A non-draggable node, an other-mode node, a zero-size area, or totalSeconds <= 0 returns
|
||||
// `grabEnv` unchanged.
|
||||
// Only the dragged node's param(s) change. Pure.
|
||||
AmpEnvelope resolveNodeDrag(const AmpEnvelope& grabEnv, EnvNode node, const Rect& area,
|
||||
AmpEnvelope resolveNodeDrag(const AmpEnvelope& grabEnv, EnvNode node, const OverlayArea& area,
|
||||
double totalSeconds, const EnvClampBounds& bounds,
|
||||
int dxPixels, int dyPixels);
|
||||
|
||||
|
||||
@@ -149,15 +149,16 @@ std::vector<EnvVertex> triggerPolyline(const AmpEnvelope& env, const Rect& area,
|
||||
|
||||
} // namespace
|
||||
|
||||
std::vector<EnvVertex> buildEnvelopePolyline(const AmpEnvelope& env, const Rect& area,
|
||||
std::vector<EnvVertex> buildEnvelopePolyline(const AmpEnvelope& env, const OverlayArea& area,
|
||||
double totalSeconds) {
|
||||
if (area.width <= 0 || area.height <= 0 || totalSeconds <= 0.0) {
|
||||
const Rect& rect = area.rect;
|
||||
if (rect.width <= 0 || rect.height <= 0 || totalSeconds <= 0.0) {
|
||||
// Degenerate surface: flat two-point baseline so the shell always has a line.
|
||||
return {vtx(EnvNode::Origin, area, 1.0, 0.0, 0.0),
|
||||
vtx(EnvNode::ReleaseEnd, area, 1.0, 1.0, 0.0)};
|
||||
return {vtx(EnvNode::Origin, rect, 1.0, 0.0, 0.0),
|
||||
vtx(EnvNode::ReleaseEnd, rect, 1.0, 1.0, 0.0)};
|
||||
}
|
||||
return env.mode == EnvMode::Gate ? gatePolyline(env, area)
|
||||
: triggerPolyline(env, area, totalSeconds);
|
||||
return env.mode == EnvMode::Gate ? gatePolyline(env, rect)
|
||||
: triggerPolyline(env, rect, totalSeconds);
|
||||
}
|
||||
|
||||
} // namespace reasampler::instrument::ui
|
||||
|
||||
@@ -93,8 +93,9 @@ double gatePxPerSecond(const Rect& area);
|
||||
// Gate's x-axis is a bounded schematic independent of totalSeconds (does NOT line up with the
|
||||
// waveform under it); Trigger's x-axis is PCM-aligned wall-clock. Every vertex is clamped inside
|
||||
// the canvas: x in [area.x, area.right()-1], y in [area.y, area.bottom()-1]. A degenerate area
|
||||
// or totalSeconds <= 0 yields the flat two-point baseline [Origin, end at level 0].
|
||||
std::vector<EnvVertex> buildEnvelopePolyline(const AmpEnvelope& env, const Rect& area,
|
||||
// or totalSeconds <= 0 yields the flat two-point baseline [Origin, end at level 0]. Takes the
|
||||
// waveform overlay (not a lane) — see waveform_view.h's overlay contract.
|
||||
std::vector<EnvVertex> buildEnvelopePolyline(const AmpEnvelope& env, const OverlayArea& area,
|
||||
double totalSeconds);
|
||||
|
||||
// Maps a time (seconds) to a pixel x inside `area`, linear and clamped at both ends. Shared
|
||||
|
||||
@@ -32,10 +32,10 @@ SampleBands computeSampleBands(int w, int h, int deckHeight) {
|
||||
return b;
|
||||
}
|
||||
|
||||
WaveformLanes waveformLanes(const Rect& waveform, bool stereo) {
|
||||
WaveformLanes waveformLanes(const Rect& waveform, LaneSplit split) {
|
||||
WaveformLanes lanes;
|
||||
if (waveform.empty()) return lanes;
|
||||
if (!stereo) {
|
||||
if (split == LaneSplit::Single) {
|
||||
lanes.upper = waveform; // one lane; `lower` stays empty
|
||||
return lanes;
|
||||
}
|
||||
|
||||
@@ -48,6 +48,12 @@ struct WaveformLanes {
|
||||
Rect upper;
|
||||
Rect lower; // empty() in mono
|
||||
};
|
||||
WaveformLanes waveformLanes(const Rect& waveform, bool stereo);
|
||||
|
||||
// A RESOLVED lane-split decision, not "is the instrument in stereo mode" — a mono source
|
||||
// stays Single even in stereo mode (dual-mono, no second channel to draw). Only
|
||||
// waveformSurface (waveform_view) folds the source channel count in; a bare bool here would
|
||||
// let a caller pass isStereoMode straight through and skip that check.
|
||||
enum class LaneSplit { Single, Stereo };
|
||||
WaveformLanes waveformLanes(const Rect& waveform, LaneSplit split);
|
||||
|
||||
} // namespace reasampler::instrument::ui
|
||||
|
||||
@@ -3,8 +3,11 @@
|
||||
#include "core/instrument/ui/waveform_view.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstddef>
|
||||
#include <cstdlib> // std::abs (int overload)
|
||||
|
||||
#include "core/instrument/ui/sample_bands.h" // waveformLanes (the band's lane inventory)
|
||||
|
||||
namespace reasampler::instrument::ui {
|
||||
|
||||
namespace {
|
||||
@@ -17,30 +20,57 @@ std::int64_t clampFrame(std::int64_t f, std::int64_t frameCount) {
|
||||
|
||||
} // namespace
|
||||
|
||||
int frameToX(const Rect& area, std::int64_t frameCount, std::int64_t frame) {
|
||||
const int w = std::max(0, area.width);
|
||||
if (frameCount <= 0 || w <= 0) return area.x;
|
||||
OverlayArea waveformOverlayArea(const Rect& band) {
|
||||
return OverlayArea{band.empty() ? Rect{} : band};
|
||||
}
|
||||
|
||||
WaveformSurface waveformSurface(const Rect& band, bool stereoMode, int sourceChannels) {
|
||||
WaveformSurface s;
|
||||
if (band.empty()) return s;
|
||||
s.overlay = waveformOverlayArea(band);
|
||||
const bool twoLanes = stereoMode && sourceChannels >= 2;
|
||||
const WaveformLanes lanes =
|
||||
waveformLanes(band, twoLanes ? LaneSplit::Stereo : LaneSplit::Single);
|
||||
s.upper = lanes.upper;
|
||||
s.lower = lanes.lower;
|
||||
// Derived from the resolved lanes, not `twoLanes` — a stereo split's integer division
|
||||
// rounds the lower lane to empty for a band this thin (height <= 3), far below the
|
||||
// allocator's kWaveformMinHeight floor but reachable if this is called directly with an
|
||||
// arbitrary rect (as tests do).
|
||||
s.laneCount = lanes.lower.empty() ? 1 : 2;
|
||||
return s;
|
||||
}
|
||||
|
||||
audio::Envelope laneEnvelope(const audio::Envelope& env, int lane) {
|
||||
if (lane < 0 || static_cast<std::size_t>(lane) >= env.size()) return {};
|
||||
return audio::Envelope{env[static_cast<std::size_t>(lane)]};
|
||||
}
|
||||
|
||||
int frameToX(const OverlayArea& area, std::int64_t frameCount, std::int64_t frame) {
|
||||
const int w = std::max(0, area.rect.width);
|
||||
if (frameCount <= 0 || w <= 0) return area.rect.x;
|
||||
const std::int64_t f = clampFrame(frame, frameCount);
|
||||
// x = left + round(f * w / frameCount); multiply before divide to keep this exact.
|
||||
const std::int64_t num = f * static_cast<std::int64_t>(w) + frameCount / 2;
|
||||
return area.x + static_cast<int>(num / frameCount);
|
||||
return area.rect.x + static_cast<int>(num / frameCount);
|
||||
}
|
||||
|
||||
std::int64_t xToFrame(const Rect& area, std::int64_t frameCount, int x) {
|
||||
const int w = std::max(0, area.width);
|
||||
std::int64_t xToFrame(const OverlayArea& area, std::int64_t frameCount, int x) {
|
||||
const Rect& r = area.rect;
|
||||
const int w = std::max(0, r.width);
|
||||
if (frameCount <= 0 || w <= 0) return 0;
|
||||
if (x <= area.x) return 0;
|
||||
if (x >= area.right()) return frameCount;
|
||||
const std::int64_t dx = static_cast<std::int64_t>(x - area.x);
|
||||
if (x <= r.x) return 0;
|
||||
if (x >= r.right()) return frameCount;
|
||||
const std::int64_t dx = static_cast<std::int64_t>(x - r.x);
|
||||
// Inverse of frameToX: frame = round(dx * frameCount / w).
|
||||
const std::int64_t num = dx * frameCount + static_cast<std::int64_t>(w) / 2;
|
||||
return clampFrame(num / static_cast<std::int64_t>(w), frameCount);
|
||||
}
|
||||
|
||||
int markerAtPoint(const Rect& area, std::int64_t frameCount, const std::int64_t* frames,
|
||||
int markerAtPoint(const OverlayArea& area, std::int64_t frameCount, const std::int64_t* frames,
|
||||
int count, int x, int y) {
|
||||
if (count <= 0 || frames == nullptr) return -1;
|
||||
if (!contains(area, x, y)) return -1;
|
||||
if (!contains(area.rect, x, y)) return -1;
|
||||
for (int i = 0; i < count; ++i) {
|
||||
const int mx = frameToX(area, frameCount, frames[i]);
|
||||
if (x >= mx - kMarkerGrabWidth && x <= mx + kMarkerGrabWidth) return i;
|
||||
@@ -48,11 +78,11 @@ int markerAtPoint(const Rect& area, std::int64_t frameCount, const std::int64_t*
|
||||
return -1;
|
||||
}
|
||||
|
||||
std::int64_t resolveDragFrame(const Rect& area, std::int64_t frameCount, std::int64_t startFrame,
|
||||
int dxPixels) {
|
||||
std::int64_t resolveDragFrame(const OverlayArea& area, std::int64_t frameCount,
|
||||
std::int64_t startFrame, int dxPixels) {
|
||||
const std::int64_t start = clampFrame(startFrame, frameCount);
|
||||
if (dxPixels == 0) return start;
|
||||
const int w = std::max(0, area.width);
|
||||
const int w = std::max(0, area.rect.width);
|
||||
if (frameCount <= 0 || w <= 0) return start; // no room to move
|
||||
// Proportional shift, rounded to the nearest frame (same linear map as frameToX/xToFrame).
|
||||
const std::int64_t magnitude =
|
||||
|
||||
@@ -1,46 +1,81 @@
|
||||
// waveform_view.h — waveform/marker geometry + zero-crossing snap. Mirror of keyboard_strip/
|
||||
// editor_geometry: frame<->pixel + marker hit-test + snap arithmetic lives here, unit-tested
|
||||
// outside the DAW; the shell draws and marshals mouse events into it.
|
||||
// waveform_view.h — the WAVEFORM band's interior: the drawn lane/overlay surface, plus
|
||||
// frame<->pixel mapping, marker hit-test and zero-crossing snap. Unit-tested outside the
|
||||
// DAW; the shell draws and marshals mouse events into it.
|
||||
//
|
||||
// The surface maps a sample's full frame span [0, frameCount] linearly across a horizontal
|
||||
// waveform rect. Markers are a generic N-named-marker set (not hardcoded specials), so a
|
||||
// different mode (e.g. start + %-length end + fades) can repurpose the same machinery.
|
||||
// The band maps a sample's full frame span [0, frameCount] linearly across its width.
|
||||
// Markers are a generic N-named-marker set (not hardcoded specials), so a different mode
|
||||
// (e.g. start + %-length end + fades) can repurpose the same machinery.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
#include "core/instrument/ui/editor_geometry.h" // Rect, contains
|
||||
#include "core/audio/peaks.h" // AudioSample (float)
|
||||
#include "core/instrument/ui/editor_geometry.h" // Rect, OverlayArea, contains
|
||||
#include "core/audio/peaks.h" // AudioSample (float), Envelope
|
||||
|
||||
namespace reasampler::instrument::ui {
|
||||
|
||||
using audio::AudioSample;
|
||||
|
||||
// What the waveform band actually draws: the channel lane(s), and THE rect every overlay
|
||||
// riding the waveform occupies.
|
||||
//
|
||||
// OVERLAY CONTRACT — `overlay` is the whole band in BOTH modes, never a lane. The amp
|
||||
// envelope trace and its node handles, the start/loop markers, and the loop region draw
|
||||
// ONCE into `overlay`, spanning both stacked lanes in stereo. Hit-testing reads the same
|
||||
// rect, so a grab in the lower lane resolves to the same overlay item as one in the upper.
|
||||
// Anything that draws per lane is a duplicate and a defect.
|
||||
struct WaveformSurface {
|
||||
Rect upper; // lane 0 -> channel 0 (LEFT); the whole band when single-lane
|
||||
Rect lower; // lane 1 -> channel 1 (RIGHT); empty() when single-lane
|
||||
OverlayArea overlay; // the full band, both modes
|
||||
int laneCount = 0; // 0 on a degenerate band, else 1 or 2 — matches `lower`'s emptiness
|
||||
// (2 iff lower non-empty). For a non-empty band <= 2px tall, `upper`
|
||||
// can be empty too while this still reports 1 — unreachable through
|
||||
// the band-stack allocator's kWaveformMinHeight floor.
|
||||
};
|
||||
|
||||
// Resolves the surface for a waveform band. Two lanes need BOTH stereo mode and a source
|
||||
// that has a second channel to show: a mono source under stereo mode is dual-mono, so a
|
||||
// second lane would be the redundant duplicate single-lane mode exists to avoid.
|
||||
WaveformSurface waveformSurface(const Rect& band, bool stereoMode, int sourceChannels);
|
||||
|
||||
// THE overlay area, standalone — same value as WaveformSurface::overlay, for the hit-test
|
||||
// paths that have no channel count to hand. An overlay's rect never depends on the lane
|
||||
// split, which is exactly the contract.
|
||||
OverlayArea waveformOverlayArea(const Rect& band);
|
||||
|
||||
// The single-channel envelope lane `lane` draws, taken from a multi-channel envelope
|
||||
// computed in ONE computeEnvelope pass (it already envelopes channels independently, so a
|
||||
// second lane costs no second scan of the PCM). Lane 0 is the upper lane and takes channel
|
||||
// 0, lane 1 the lower and channel 1 — the L-above-R order. An out-of-range lane yields an
|
||||
// empty envelope, which draws as a bare midline.
|
||||
audio::Envelope laneEnvelope(const audio::Envelope& env, int lane);
|
||||
|
||||
// Pixel width of a marker's grab region either side of its x line. Mirrors keyboard_strip's
|
||||
// edge-grab idiom.
|
||||
inline constexpr int kMarkerGrabWidth = 5;
|
||||
|
||||
// x pixel of `frame` under the linear map: frame 0 -> area.x, frame frameCount -> area.right().
|
||||
// Frame is clamped to [0, frameCount] before mapping. frameCount <= 0 or a zero-width area pins
|
||||
// every frame to area.x.
|
||||
int frameToX(const Rect& area, std::int64_t frameCount, std::int64_t frame);
|
||||
// every frame to area.x. Takes the overlay (not a lane) — see the OVERLAY CONTRACT above.
|
||||
int frameToX(const OverlayArea& area, std::int64_t frameCount, std::int64_t frame);
|
||||
|
||||
// Inverse of frameToX: the frame a point x maps to, clamped to [0, frameCount]. A point left of
|
||||
// area.x yields 0; right of area.right() yields frameCount.
|
||||
std::int64_t xToFrame(const Rect& area, std::int64_t frameCount, int x);
|
||||
std::int64_t xToFrame(const OverlayArea& area, std::int64_t frameCount, int x);
|
||||
|
||||
// Which marker (index into the caller's parallel `frames` array, in draw order) a grab at
|
||||
// (x, y) lands on, or -1 for a miss. A marker is grabbed when x is within kMarkerGrabWidth of
|
||||
// its drawn x and y is inside `area`. First marker in draw order wins an overlapping tie.
|
||||
int markerAtPoint(const Rect& area, std::int64_t frameCount, const std::int64_t* frames,
|
||||
int markerAtPoint(const OverlayArea& area, std::int64_t frameCount, const std::int64_t* frames,
|
||||
int count, int x, int y);
|
||||
|
||||
// Resolves a drag to a new frame: `startFrame` shifted by round(dxPixels * frameCount /
|
||||
// areaWidth), clamped to [0, frameCount]. The shell applies between-marker clamps (e.g.
|
||||
// start <= loopEnd) after this per-marker resolve.
|
||||
std::int64_t resolveDragFrame(const Rect& area, std::int64_t frameCount, std::int64_t startFrame,
|
||||
int dxPixels);
|
||||
std::int64_t resolveDragFrame(const OverlayArea& area, std::int64_t frameCount,
|
||||
std::int64_t startFrame, int dxPixels);
|
||||
|
||||
// Nearest zero-crossing frame to `target` in the mono PCM, for loop/start snap. A crossing is a
|
||||
// frame i (1 <= i < frames) where pcm[i-1] and pcm[i] differ in sign (pcm[i] == 0 snaps to i).
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
// editor_input_waveform.cpp — the WAVEFORM band's input: grabbing an envelope node or a
|
||||
// start/loop marker, and resolving both drags live against the pure inverse maps
|
||||
// (envelope_edit, waveform_view). Windows-only.
|
||||
//
|
||||
// Overlay contract: see waveform_view.h's WaveformSurface.
|
||||
|
||||
#include "shell/instrument/reasampler_editor.h"
|
||||
|
||||
@@ -11,7 +13,7 @@
|
||||
#include <vector>
|
||||
|
||||
#include "core/instrument/ui/envelope_edit.h" // nodeAtPoint / resolveNodeDrag
|
||||
#include "core/instrument/ui/waveform_view.h" // markerAtPoint / resolveDragFrame / snap
|
||||
#include "core/instrument/ui/waveform_view.h" // waveformOverlayArea / markerAtPoint / snap
|
||||
#include "shell/instrument/editor_internal.h"
|
||||
#include "shell/instrument/reasampler_processor.h"
|
||||
|
||||
@@ -21,10 +23,10 @@ using namespace reasampler::ui;
|
||||
using namespace reasampler::instrument::ui;
|
||||
|
||||
bool ReaSamplerEditor::mouseDownWaveform(const FaceLayout& fl, int x, int y) {
|
||||
const Rect& band = fl.bands.waveform;
|
||||
const std::vector<AudioSample>& pcm = monoPcmFor(selectedId_);
|
||||
const std::int64_t frames = static_cast<std::int64_t>(pcm.size());
|
||||
if (frames <= 0) return false;
|
||||
const OverlayArea overlay = waveformOverlayArea(fl.bands.waveform);
|
||||
|
||||
// Envelope nodes first (they sit on top of the markers), then the wave markers.
|
||||
const double rate = liveSampleRate();
|
||||
@@ -32,7 +34,7 @@ bool ReaSamplerEditor::mouseDownWaveform(const FaceLayout& fl, int x, int y) {
|
||||
const std::int64_t startFrame = params_.startPoint.value_or(0);
|
||||
const AmpEnvelope env = packEnvelope(params_.play, frames, startFrame);
|
||||
const double totalSeconds = static_cast<double>(frames) / rate;
|
||||
const NodeHit nh = nodeAtPoint(env, band, totalSeconds, x, y);
|
||||
const NodeHit nh = nodeAtPoint(env, overlay, totalSeconds, x, y);
|
||||
if (nh.hit) {
|
||||
drag_ = DragKind::kEnvNode;
|
||||
envNode_ = nh.node;
|
||||
@@ -47,7 +49,7 @@ bool ReaSamplerEditor::mouseDownWaveform(const FaceLayout& fl, int x, int y) {
|
||||
}
|
||||
const SetupMarkers m = pickedMarkers(frames);
|
||||
const std::int64_t markerFrames[3] = {m.start, m.loopStart, m.loopEnd};
|
||||
const int hit = markerAtPoint(band, frames, markerFrames, 3, x, y);
|
||||
const int hit = markerAtPoint(overlay, frames, markerFrames, 3, x, y);
|
||||
if (hit >= 0) {
|
||||
drag_ = DragKind::kWaveMarker;
|
||||
waveMarker_ = static_cast<WaveMarker>(hit);
|
||||
@@ -61,7 +63,7 @@ bool ReaSamplerEditor::mouseDownWaveform(const FaceLayout& fl, int x, int y) {
|
||||
}
|
||||
|
||||
void ReaSamplerEditor::dragWaveform(const FaceLayout& fl, int x, int y) {
|
||||
const Rect& band = fl.bands.waveform;
|
||||
const OverlayArea overlay = waveformOverlayArea(fl.bands.waveform);
|
||||
const int dx = x - dragStartX_;
|
||||
|
||||
if (drag_ == DragKind::kEnvNode) {
|
||||
@@ -73,7 +75,7 @@ void ReaSamplerEditor::dragWaveform(const FaceLayout& fl, int x, int y) {
|
||||
const double rate = liveSampleRate();
|
||||
if (frames <= 0 || rate <= 0.0) return;
|
||||
const double totalSeconds = static_cast<double>(frames) / rate;
|
||||
const AmpEnvelope edited = resolveNodeDrag(dragStartEnv_, envNode_, band, totalSeconds,
|
||||
const AmpEnvelope edited = resolveNodeDrag(dragStartEnv_, envNode_, overlay, totalSeconds,
|
||||
envClampBounds(), dx, y - dragStartY_);
|
||||
unpackEnvelope(edited, frames, dragStartFrame_, params_.play);
|
||||
invalidate(); // live feedback; commit on WM_LBUTTONUP
|
||||
@@ -90,7 +92,7 @@ void ReaSamplerEditor::dragWaveform(const FaceLayout& fl, int x, int y) {
|
||||
const int idx = static_cast<int>(waveMarker_);
|
||||
const std::int64_t startVals[3] = {dragStartMarkers_.start, dragStartMarkers_.loopStart,
|
||||
dragStartMarkers_.loopEnd};
|
||||
std::int64_t newFrame = resolveDragFrame(band, frames, startVals[idx], dx);
|
||||
std::int64_t newFrame = resolveDragFrame(overlay, frames, startVals[idx], dx);
|
||||
|
||||
// Snap to the nearest zero crossing in the decoded PCM. Pure over the cached mono
|
||||
// frames — no host types, no file I/O.
|
||||
|
||||
@@ -1,21 +1,19 @@
|
||||
// editor_paint_waveform.cpp — the WAVEFORM band's painter: the channel lane(s), the loop
|
||||
// span + start/loop markers, and the amp-envelope overlay. Windows-only.
|
||||
//
|
||||
// Overlays that ride the waveform (the envelope trace, its node handles, the markers) draw
|
||||
// ONCE across the full band height, never per lane — the landed contract the stacked-lane
|
||||
// work consumes.
|
||||
// Overlay contract: see waveform_view.h's WaveformSurface.
|
||||
|
||||
#include "shell/instrument/reasampler_editor.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <vector>
|
||||
|
||||
#include "core/audio/peaks.h" // computeEnvelope (waveform binning)
|
||||
#include "core/instrument/ui/sample_bands.h" // waveformLanes (the band's lane inventory)
|
||||
#include "core/instrument/ui/waveform_view.h" // frameToX (waveform markers)
|
||||
#include "core/instrument/ui/waveform_view.h" // waveformSurface / laneEnvelope / frameToX
|
||||
#include "shell/instrument/editor_internal.h" // kit adapters
|
||||
#include "shell/instrument/reasampler_processor.h"
|
||||
|
||||
@@ -36,57 +34,74 @@ void ReaSamplerEditor::paintWaveform(LICE_IBitmap* bmp, const Rect& band) {
|
||||
fillSurface(bmp, toKitBox(band), Role::BgBase, InteractionState::Rest);
|
||||
if (band.empty()) return;
|
||||
|
||||
const std::vector<AudioSample>& pcm = monoPcmFor(selectedId_);
|
||||
const std::int64_t frames = static_cast<std::int64_t>(pcm.size());
|
||||
const std::vector<AudioSample>& mono = monoPcmFor(selectedId_);
|
||||
const std::int64_t frames = static_cast<std::int64_t>(mono.size());
|
||||
if (frames <= 0) {
|
||||
kitTextCentered(bmp, band, "(decoding...)", Font::Label, Role::TextDim);
|
||||
return;
|
||||
}
|
||||
|
||||
// One lane today: the cached PCM is a mono downmix, so there is no second channel to
|
||||
// draw. The band is already sized for two, and the second lane lights up when the
|
||||
// per-channel decode lands.
|
||||
const WaveformLanes lanes = waveformLanes(band, /*stereo=*/false);
|
||||
const Rect& lane = lanes.upper;
|
||||
if (lane.width > 0) {
|
||||
const ChannelPcm& src = channelPcmFor(selectedId_);
|
||||
const WaveformSurface surface = waveformSurface(
|
||||
band, channelMode_ == ChannelMode::Stereo, src.channelCount);
|
||||
|
||||
if (!surface.upper.empty()) {
|
||||
// Gap-free: one bin per drawn pixel column (kWaveformOversample == 1, so this
|
||||
// multiplies by 1). The gap-free draw comes from peaks::columnMinMax's exact
|
||||
// partition — extra bins produce no visible change. Clamped to frame count below.
|
||||
// Both lanes share a width, so one bin count serves both.
|
||||
const std::int64_t wantBins =
|
||||
static_cast<std::int64_t>((std::max)(1, waveformColumnCount(toKitBox(lane)))) *
|
||||
static_cast<std::int64_t>(
|
||||
(std::max)(1, waveformColumnCount(toKitBox(surface.upper)))) *
|
||||
kWaveformOversample;
|
||||
const std::size_t bins =
|
||||
static_cast<std::size_t>(wantBins < frames ? wantBins : frames);
|
||||
drawEnvelope(bmp, lane, computeEnvelope(pcm, 1, pcm.size(), bins));
|
||||
|
||||
if (surface.laneCount == 2) {
|
||||
// ONE pass over the interleaved source: computeEnvelope already envelopes each
|
||||
// channel independently, so the second lane costs no second scan of the PCM.
|
||||
const Envelope env =
|
||||
computeEnvelope(src.interleaved, static_cast<std::size_t>(src.channelCount),
|
||||
static_cast<std::size_t>(src.frameCount()), bins);
|
||||
drawEnvelope(bmp, surface.upper, laneEnvelope(env, 0));
|
||||
drawEnvelope(bmp, surface.lower, laneEnvelope(env, 1));
|
||||
} else {
|
||||
// One lane draws what one lane plays: the downmix, not channel 0 of a stereo
|
||||
// source.
|
||||
drawEnvelope(bmp, surface.upper, computeEnvelope(mono, 1, mono.size(), bins));
|
||||
}
|
||||
}
|
||||
|
||||
// Markers and the loop span run the FULL band height (both lanes), so a stacked view
|
||||
// reads one loop region rather than two.
|
||||
// Markers and the loop span are overlays: ONE draw across the full stacked height, so a
|
||||
// stereo view reads one loop region rather than two.
|
||||
const OverlayArea& overlay = surface.overlay;
|
||||
const Rect& overlayRect = overlay.rect;
|
||||
const SetupMarkers m = pickedMarkers(frames);
|
||||
if (m.hasLoop && m.loopEnd > m.loopStart) {
|
||||
const int lx = frameToX(band, frames, m.loopStart);
|
||||
const int rx = frameToX(band, frames, m.loopEnd);
|
||||
const int lx = frameToX(overlay, frames, m.loopStart);
|
||||
const int rx = frameToX(overlay, frames, m.loopEnd);
|
||||
if (rx > lx) {
|
||||
LICE_FillRect(bmp, lx, band.y, rx - lx, band.height,
|
||||
LICE_FillRect(bmp, lx, overlayRect.y, rx - lx, overlayRect.height,
|
||||
toLice(roleColor(kRoleLoopMarker)), 0.20f, 0);
|
||||
}
|
||||
}
|
||||
const std::int64_t markerFrames[3] = {m.start, m.loopStart, m.loopEnd};
|
||||
const Role markerRoles[3] = {kRoleStartMarker, kRoleLoopMarker, kRoleLoopMarker};
|
||||
for (int i = 0; i < 3; ++i) {
|
||||
const int mx = frameToX(band, frames, markerFrames[i]);
|
||||
const int mx = frameToX(overlay, frames, markerFrames[i]);
|
||||
const bool loopMarker = (i != 0);
|
||||
const float alpha = (loopMarker && !m.hasLoop) ? 0.4f : 1.0f;
|
||||
LICE_FillRect(bmp, mx - 1, band.y, 2, band.height,
|
||||
LICE_FillRect(bmp, mx - 1, overlayRect.y, 2, overlayRect.height,
|
||||
toLice(roleColor(markerRoles[i])), alpha, 0);
|
||||
}
|
||||
|
||||
paintEnvelopeOverlay(bmp, band, frames);
|
||||
paintEnvelopeOverlay(bmp, overlay, frames);
|
||||
}
|
||||
|
||||
void ReaSamplerEditor::paintEnvelopeOverlay(LICE_IBitmap* bmp, const Rect& waveArea,
|
||||
void ReaSamplerEditor::paintEnvelopeOverlay(LICE_IBitmap* bmp, const OverlayArea& waveArea,
|
||||
std::int64_t frames) {
|
||||
if (frames <= 0 || waveArea.width <= 0 || waveArea.height <= 0) return;
|
||||
const Rect& area = waveArea.rect;
|
||||
if (frames <= 0 || area.width <= 0 || area.height <= 0) return;
|
||||
const double rate = liveSampleRate();
|
||||
if (rate <= 0.0) return;
|
||||
const double totalSeconds = static_cast<double>(frames) / rate;
|
||||
@@ -98,8 +113,8 @@ void ReaSamplerEditor::paintEnvelopeOverlay(LICE_IBitmap* bmp, const Rect& waveA
|
||||
// curve over the waveform. Clip x to the wave rect (a Gate release tail maps past the right).
|
||||
const LICE_pixel line = toLice(roleColor(Role::AccentSecondary));
|
||||
for (std::size_t i = 1; i < poly.size(); ++i) {
|
||||
const int x0 = (std::max)(waveArea.x, (std::min)(waveArea.right() - 1, poly[i - 1].x));
|
||||
const int x1 = (std::max)(waveArea.x, (std::min)(waveArea.right() - 1, poly[i].x));
|
||||
const int x0 = (std::max)(area.x, (std::min)(area.right() - 1, poly[i - 1].x));
|
||||
const int x1 = (std::max)(area.x, (std::min)(area.right() - 1, poly[i].x));
|
||||
LICE_Line(bmp, x0, poly[i - 1].y, x1, poly[i].y, line, 1.0f, 0, true);
|
||||
}
|
||||
// Draggable node handles: a small square per draggable node (Origin + ReleaseStart are
|
||||
@@ -113,8 +128,8 @@ void ReaSamplerEditor::paintEnvelopeOverlay(LICE_IBitmap* bmp, const Rect& waveA
|
||||
if (v.node == EnvNode::Origin || v.node == EnvNode::ReleaseStart) continue;
|
||||
const bool grabbed = (drag_ == DragKind::kEnvNode && envNode_ == v.node);
|
||||
const int r = 3;
|
||||
const int hx = (std::max)(waveArea.x + r, (std::min)(waveArea.right() - 1 - r, v.x));
|
||||
const int hy = (std::max)(waveArea.y + r, (std::min)(waveArea.bottom() - 1 - r, v.y));
|
||||
const int hx = (std::max)(area.x + r, (std::min)(area.right() - 1 - r, v.x));
|
||||
const int hy = (std::max)(area.y + r, (std::min)(area.bottom() - 1 - r, v.y));
|
||||
LICE_FillRect(bmp, hx - r, hy - r, 2 * r, 2 * r, grabbed ? handleHot : handle, 1.0f, 0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,6 +48,8 @@ void ReaSamplerEditor::refreshFromBank() {
|
||||
// Main/UI thread only — reads the live bank over the bridge (allocates, calls REAPER).
|
||||
thumbCache_.clear(); // a bank edit may have re-captured/removed a sample; drop stale peaks
|
||||
pcmCache_.clear(); // and its decoded PCM (the waveform + snap source)
|
||||
channelPcmId_.clear();
|
||||
channelPcm_ = ChannelPcm{};
|
||||
if (!processor_) {
|
||||
samples_.clear();
|
||||
banks_.clear();
|
||||
@@ -202,42 +204,66 @@ int ReaSamplerEditor::effectiveRoot() const {
|
||||
return 60;
|
||||
}
|
||||
|
||||
std::string ReaSamplerEditor::samplePathFor(const std::string& sampleId) const {
|
||||
// SampleChoice is the browser's metadata projection and does not carry the WAV path, so
|
||||
// resolve it from the live bank blob (selectSample).
|
||||
if (!processor_) return {};
|
||||
auto banksJson = processor_->bridge().readReasamplerExtState(reasampler::kProjExtBanksKey);
|
||||
if (banksJson) {
|
||||
// An empty relativePath (found the entry, but it carries no path) falls through to
|
||||
// the refs fallback below rather than short-circuiting on it.
|
||||
if (auto sel = selectSample(*banksJson, sampleId); sel && !sel->relativePath.empty()) {
|
||||
return sel->relativePath;
|
||||
}
|
||||
}
|
||||
// Fallback: the bank blob is not readable (extension absent / not yet parsed) or the id
|
||||
// went stale there — the instance-owned ref still carries the path, so a self-contained
|
||||
// instance draws its loaded sound's waveform regardless.
|
||||
const SampleRefs refs = processor_->sampleRefs();
|
||||
if (const SelectedSample* r = findRef(refs, sampleId)) return r->relativePath;
|
||||
return {};
|
||||
}
|
||||
|
||||
const ReaSamplerEditor::ChannelPcm& ReaSamplerEditor::channelPcmFor(
|
||||
const std::string& sampleId) {
|
||||
if (channelPcmId_ == sampleId) return channelPcm_;
|
||||
|
||||
// A failed decode is still cached (channelCount stays 0) so a broken/missing file is not
|
||||
// re-read on every paint.
|
||||
channelPcmId_ = sampleId;
|
||||
channelPcm_ = ChannelPcm{};
|
||||
const std::string relativePath = samplePathFor(sampleId);
|
||||
if (relativePath.empty()) return channelPcm_;
|
||||
|
||||
const std::string projectDir = processor_->bridge().activeProjectDir();
|
||||
const std::vector<std::uint8_t> bytes =
|
||||
readFileBytes(resolveBankFile(projectDir, relativePath)); // empty on any failure
|
||||
const WavLayout layout = parseWavLayout(bytes);
|
||||
if (layout.valid) {
|
||||
channelPcm_.interleaved = extractFloatFrames(bytes, layout, 0, layout.frameCount());
|
||||
channelPcm_.channelCount = static_cast<int>(layout.channelCount);
|
||||
}
|
||||
return channelPcm_;
|
||||
}
|
||||
|
||||
const std::vector<AudioSample>& ReaSamplerEditor::monoPcmFor(const std::string& sampleId) {
|
||||
auto it = pcmCache_.find(sampleId);
|
||||
if (it != pcmCache_.end()) return it->second;
|
||||
|
||||
// SampleChoice is the browser's metadata projection and does not carry the WAV path, so
|
||||
// resolve the path from the live bank blob (selectSample) and decode via the shared WAV
|
||||
// parse. Every failure path caches an empty vector so a broken/missing file is not
|
||||
// re-decoded on every paint. Keyed by id (width-independent) — the thumbnail bins this at
|
||||
// whatever width, the snap scans it directly.
|
||||
std::string relativePath;
|
||||
// Every failure path caches an empty vector so a broken/missing file is not re-decoded on
|
||||
// every paint. Keyed by id (width-independent) — the thumbnail bins this at whatever
|
||||
// width, the snap scans it directly.
|
||||
std::vector<AudioSample> mono;
|
||||
if (processor_) {
|
||||
auto banksJson =
|
||||
processor_->bridge().readReasamplerExtState(reasampler::kProjExtBanksKey);
|
||||
if (banksJson) {
|
||||
if (auto sel = selectSample(*banksJson, sampleId)) relativePath = sel->relativePath;
|
||||
}
|
||||
if (relativePath.empty()) {
|
||||
// Fallback: the bank blob is not readable (extension absent / not yet parsed) or
|
||||
// the id went stale there — the instance-owned ref still carries the path, so a
|
||||
// self-contained instance draws its loaded sound's waveform regardless.
|
||||
const SampleRefs refs = processor_->sampleRefs();
|
||||
if (const SelectedSample* r = findRef(refs, sampleId)) {
|
||||
relativePath = r->relativePath;
|
||||
}
|
||||
}
|
||||
if (!relativePath.empty()) {
|
||||
const std::string projectDir = processor_->bridge().activeProjectDir();
|
||||
const std::string abs = resolveBankFile(projectDir, relativePath);
|
||||
const std::vector<std::uint8_t> bytes = readFileBytes(abs); // empty on any failure
|
||||
const WavLayout layout = parseWavLayout(bytes);
|
||||
if (layout.valid) {
|
||||
std::vector<AudioSample> interleaved =
|
||||
extractFloatFrames(bytes, layout, 0, layout.frameCount());
|
||||
mono = downmixToMono(interleaved, layout.channelCount);
|
||||
}
|
||||
const std::string relativePath = samplePathFor(sampleId);
|
||||
if (!relativePath.empty()) {
|
||||
const std::string projectDir = processor_->bridge().activeProjectDir();
|
||||
const std::string abs = resolveBankFile(projectDir, relativePath);
|
||||
const std::vector<std::uint8_t> bytes = readFileBytes(abs); // empty on any failure
|
||||
const WavLayout layout = parseWavLayout(bytes);
|
||||
if (layout.valid) {
|
||||
std::vector<AudioSample> interleaved =
|
||||
extractFloatFrames(bytes, layout, 0, layout.frameCount());
|
||||
mono = downmixToMono(interleaved, layout.channelCount);
|
||||
}
|
||||
}
|
||||
auto ins = pcmCache_.emplace(sampleId, std::move(mono));
|
||||
|
||||
@@ -45,6 +45,7 @@ using instrument::ui::ChromeRects;
|
||||
using instrument::ui::DeckGroupDesc;
|
||||
using instrument::ui::EnvClampBounds;
|
||||
using instrument::ui::EnvNode;
|
||||
using instrument::ui::OverlayArea;
|
||||
using instrument::ui::Rect;
|
||||
using instrument::ui::SampleBands;
|
||||
|
||||
@@ -173,7 +174,7 @@ private:
|
||||
void paintVelocityCurve(LICE_IBitmap* bmp, const Rect& r);
|
||||
// Traces the amp-envelope overlay + its draggable node handles over `waveArea`, ONCE at
|
||||
// full band height (never per lane).
|
||||
void paintEnvelopeOverlay(LICE_IBitmap* bmp, const Rect& waveArea, std::int64_t frames);
|
||||
void paintEnvelopeOverlay(LICE_IBitmap* bmp, const OverlayArea& waveArea, std::int64_t frames);
|
||||
|
||||
// --- Input: the mouse-down dispatch and its per-band branches ---
|
||||
void onMouseDown(int x, int y);
|
||||
@@ -262,6 +263,28 @@ private:
|
||||
// thread only (file I/O); cleared with the thumbnail cache on refresh.
|
||||
const std::vector<AudioSample>& monoPcmFor(const std::string& sampleId);
|
||||
|
||||
// The interleaved source PCM behind the stereo waveform lanes.
|
||||
struct ChannelPcm {
|
||||
std::vector<AudioSample> interleaved; // frame-interleaved source frames
|
||||
int channelCount = 0; // 0 = nothing decoded
|
||||
std::int64_t frameCount() const {
|
||||
return channelCount > 0
|
||||
? static_cast<std::int64_t>(interleaved.size()) / channelCount
|
||||
: 0;
|
||||
}
|
||||
};
|
||||
|
||||
// The interleaved PCM + channel count for a bank sample id. SINGLE-SLOT by design: the
|
||||
// waveform band draws one capture at a time, while monoPcmFor's cache spans every
|
||||
// browsed card — holding interleaved PCM there would pin a whole bank at multi-channel
|
||||
// size. A miss re-decodes (only on selection change or a bank refresh; an edit commit
|
||||
// does not clear it). UI thread only (file I/O).
|
||||
const ChannelPcm& channelPcmFor(const std::string& sampleId);
|
||||
|
||||
// The project-relative WAV path for a bank sample id: the live bank blob first, the
|
||||
// instance's own SampleRefs as the self-contained fallback. "" when unresolvable.
|
||||
std::string samplePathFor(const std::string& sampleId) const;
|
||||
|
||||
// The effective loop + start markers for the loaded capture: the parameter set's
|
||||
// override when one is set, else the bank's loop intrinsic / frame 0. Absent loop ->
|
||||
// loopStart==loopEnd==0. `frames` defaults loopEnd when the bank left the loop empty.
|
||||
@@ -434,6 +457,11 @@ private:
|
||||
// Decoded mono-PCM cache, keyed by id (width-independent). Feeds the waveform envelope
|
||||
// binning + zero-crossing snap. Cleared alongside thumbCache_ on refresh.
|
||||
std::unordered_map<std::string, std::vector<AudioSample>> pcmCache_;
|
||||
|
||||
// The single-slot interleaved-PCM cache behind channelPcmFor (see its note on why this
|
||||
// is not keyed into pcmCache_). Cleared alongside pcmCache_ on refresh.
|
||||
std::string channelPcmId_;
|
||||
ChannelPcm channelPcm_;
|
||||
};
|
||||
|
||||
} // namespace reasampler::vst
|
||||
|
||||
@@ -44,6 +44,8 @@ static bool findNode(const std::vector<EnvVertex>& poly, EnvNode node, EnvVertex
|
||||
// draw at A x@28, H x@47, D x@85, RS x@235, RE x@284.
|
||||
static Rect wideArea() { return Rect::ltrb(20, 10, 1020, 110); }
|
||||
static constexpr double kTotal = 2.0;
|
||||
|
||||
static OverlayArea overlayOf(const Rect& r) { return OverlayArea{r}; }
|
||||
static const double kGateSecPerPx = 1.0 / gatePxPerSecond(wideArea());
|
||||
|
||||
static AmpEnvelope gateEnv() {
|
||||
@@ -72,10 +74,10 @@ static void testHitGrabsDrawnHandle() {
|
||||
const AmpEnvelope e = gateEnv();
|
||||
const Rect a = wideArea();
|
||||
// AttackEnd draws at x = left+28 (8px base + 0.2s * 102.125 px/s), y = top (level 1).
|
||||
NodeHit h = nodeAtPoint(e, a, kTotal, a.x + 28, a.y);
|
||||
NodeHit h = nodeAtPoint(e, overlayOf(a), kTotal, a.x + 28, a.y);
|
||||
CHECK(h.hit && h.node == EnvNode::AttackEnd);
|
||||
// The sustain node (DecayEnd) at left+85, level 0.5 -> ~top+50.
|
||||
NodeHit s = nodeAtPoint(e, a, kTotal, a.x + 85, a.y + 50);
|
||||
NodeHit s = nodeAtPoint(e, overlayOf(a), kTotal, a.x + 85, a.y + 50);
|
||||
CHECK(s.hit && s.node == EnvNode::DecayEnd);
|
||||
}
|
||||
|
||||
@@ -83,7 +85,7 @@ static void testHitMissesOffEveryNode() {
|
||||
const AmpEnvelope e = gateEnv();
|
||||
const Rect a = wideArea();
|
||||
// A point far from any drawn handle (right of the release ramp, well away from a node).
|
||||
NodeHit h = nodeAtPoint(e, a, kTotal, a.x + 700, a.y + 5);
|
||||
NodeHit h = nodeAtPoint(e, overlayOf(a), kTotal, a.x + 700, a.y + 5);
|
||||
CHECK(!h.hit);
|
||||
}
|
||||
|
||||
@@ -91,11 +93,11 @@ static void testHitSkipsNonDraggableAnchors() {
|
||||
const AmpEnvelope e = gateEnv();
|
||||
const Rect a = wideArea();
|
||||
// Origin draws at (left, bottom-1). Even a pixel-perfect grab there is NOT a draggable node.
|
||||
NodeHit o = nodeAtPoint(e, a, kTotal, a.x, a.bottom() - 1);
|
||||
NodeHit o = nodeAtPoint(e, overlayOf(a), kTotal, a.x, a.bottom() - 1);
|
||||
CHECK(!o.hit);
|
||||
// ReleaseStart draws at (left+235, sustain level ~top+50) — the fixed plateau end. It is
|
||||
// drawing-only -> not grabbable; no other node is within the radius, so this grab misses.
|
||||
NodeHit rs = nodeAtPoint(e, a, kTotal, a.x + 235, a.y + 50);
|
||||
NodeHit rs = nodeAtPoint(e, overlayOf(a), kTotal, a.x + 235, a.y + 50);
|
||||
CHECK(!rs.hit);
|
||||
}
|
||||
|
||||
@@ -107,7 +109,7 @@ static void testHitNearestNodeWinsOverDrawOrder() {
|
||||
AmpEnvelope e = gateEnv();
|
||||
e.holdSeconds = 0.01;
|
||||
const Rect a = wideArea();
|
||||
NodeHit h = nodeAtPoint(e, a, kTotal, a.x + 33, a.y);
|
||||
NodeHit h = nodeAtPoint(e, overlayOf(a), kTotal, a.x + 33, a.y);
|
||||
CHECK(h.hit && h.node == EnvNode::HoldEnd);
|
||||
}
|
||||
|
||||
@@ -119,11 +121,11 @@ static void testGateDefaultsEveryNodeGrabbable() {
|
||||
// ungrabbable in the default state).
|
||||
const AmpEnvelope e; // struct defaults ARE the tier-0 Gate defaults
|
||||
const Rect a = wideArea();
|
||||
const std::vector<EnvVertex> poly = buildEnvelopePolyline(e, a, kTotal);
|
||||
const std::vector<EnvVertex> poly = buildEnvelopePolyline(e, overlayOf(a), kTotal);
|
||||
CHECK(poly.size() == 6);
|
||||
for (const EnvVertex& v : poly) {
|
||||
if (v.node == EnvNode::Origin || v.node == EnvNode::ReleaseStart) continue;
|
||||
const NodeHit h = nodeAtPoint(e, a, kTotal, v.x, v.y);
|
||||
const NodeHit h = nodeAtPoint(e, overlayOf(a), kTotal, v.x, v.y);
|
||||
CHECK(h.hit && h.node == v.node);
|
||||
}
|
||||
}
|
||||
@@ -135,7 +137,7 @@ static void testGateAttackDragMovesOnlyAttack() {
|
||||
const Rect a = wideArea();
|
||||
EnvClampBounds b; // default maxima 4.0s
|
||||
// +50px at the GATE param-domain scale (~0.0098 s/px) on attack. Nothing else moves.
|
||||
AmpEnvelope out = resolveNodeDrag(e, EnvNode::AttackEnd, a, kTotal, b, 50, 0);
|
||||
AmpEnvelope out = resolveNodeDrag(e, EnvNode::AttackEnd, overlayOf(a), kTotal, b, 50, 0);
|
||||
CHECK(near(out.attackSeconds, 0.2 + 50.0 * kGateSecPerPx));
|
||||
CHECK(near(out.holdSeconds, e.holdSeconds));
|
||||
CHECK(near(out.decaySeconds, e.decaySeconds));
|
||||
@@ -149,7 +151,7 @@ static void testGateTimeLowerClampAtZero() {
|
||||
EnvClampBounds b;
|
||||
// Drag attack far LEFT (-500px ~= -4.9s at the gate scale) from 0.2s: clamps to 0, never
|
||||
// negative (monotonic: the segment cannot go below zero).
|
||||
AmpEnvelope out = resolveNodeDrag(e, EnvNode::AttackEnd, a, kTotal, b, -500, 0);
|
||||
AmpEnvelope out = resolveNodeDrag(e, EnvNode::AttackEnd, overlayOf(a), kTotal, b, -500, 0);
|
||||
CHECK(near(out.attackSeconds, 0.0));
|
||||
}
|
||||
|
||||
@@ -160,7 +162,7 @@ static void testGateTimeUpperClampAtSliderMax() {
|
||||
b.maxDecaySeconds = 1.0; // the shell's decay slider tops out at 1.0s
|
||||
// Drag decay far RIGHT (+2000px ~= +19.6s at the gate scale) from 0.3s: clamps to the slider
|
||||
// max 1.0, NOT beyond (the drag can't produce a param the slider couldn't).
|
||||
AmpEnvelope out = resolveNodeDrag(e, EnvNode::DecayEnd, a, kTotal, b, 2000, 0);
|
||||
AmpEnvelope out = resolveNodeDrag(e, EnvNode::DecayEnd, overlayOf(a), kTotal, b, 2000, 0);
|
||||
CHECK(near(out.decaySeconds, 1.0));
|
||||
}
|
||||
|
||||
@@ -170,7 +172,7 @@ static void testGateSustainNodeBothAxes() {
|
||||
EnvClampBounds b;
|
||||
// DecayEnd: +100px X at the gate timed scale on decay; +bottom-ward Y LOWERS the level. Level
|
||||
// span is 99 px for [0,1]; drag DOWN by ~10px (positive dy) lowers sustain by ~10/99 ~= 0.101.
|
||||
AmpEnvelope out = resolveNodeDrag(e, EnvNode::DecayEnd, a, kTotal, b, 100, 10);
|
||||
AmpEnvelope out = resolveNodeDrag(e, EnvNode::DecayEnd, overlayOf(a), kTotal, b, 100, 10);
|
||||
CHECK(near(out.decaySeconds, 0.3 + 100.0 * kGateSecPerPx));
|
||||
CHECK(out.sustainLevel < e.sustainLevel); // dragged DOWN -> lower sustain
|
||||
CHECK(near(out.sustainLevel, 0.5 - 10.0 / 99.0, 1e-6));
|
||||
@@ -181,10 +183,10 @@ static void testGateSustainLevelClamps01() {
|
||||
const Rect a = wideArea();
|
||||
EnvClampBounds b;
|
||||
// Drag sustain UP hard (dy very negative): clamps to 1.0.
|
||||
AmpEnvelope up = resolveNodeDrag(e, EnvNode::DecayEnd, a, kTotal, b, 0, -10000);
|
||||
AmpEnvelope up = resolveNodeDrag(e, EnvNode::DecayEnd, overlayOf(a), kTotal, b, 0, -10000);
|
||||
CHECK(near(up.sustainLevel, 1.0));
|
||||
// Drag sustain DOWN hard (dy very positive): clamps to 0.0.
|
||||
AmpEnvelope dn = resolveNodeDrag(e, EnvNode::DecayEnd, a, kTotal, b, 0, 10000);
|
||||
AmpEnvelope dn = resolveNodeDrag(e, EnvNode::DecayEnd, overlayOf(a), kTotal, b, 0, 10000);
|
||||
CHECK(near(dn.sustainLevel, 0.0));
|
||||
}
|
||||
|
||||
@@ -193,7 +195,7 @@ static void testGateTimeOnlyNodeIgnoresY() {
|
||||
const Rect a = wideArea();
|
||||
EnvClampBounds b;
|
||||
// HoldEnd is time-only: a big Y delta must NOT change any level (there is no level to change).
|
||||
AmpEnvelope out = resolveNodeDrag(e, EnvNode::HoldEnd, a, kTotal, b, 0, 500);
|
||||
AmpEnvelope out = resolveNodeDrag(e, EnvNode::HoldEnd, overlayOf(a), kTotal, b, 0, 500);
|
||||
CHECK(near(out.holdSeconds, e.holdSeconds)); // dx 0 -> no time change either
|
||||
CHECK(near(out.sustainLevel, e.sustainLevel)); // Y ignored for a time-only node
|
||||
}
|
||||
@@ -204,17 +206,17 @@ static void testGateReleaseEndGrabAndDrag() {
|
||||
const AmpEnvelope e = gateEnv();
|
||||
const Rect a = wideArea();
|
||||
EnvClampBounds b;
|
||||
NodeHit h = nodeAtPoint(e, a, kTotal, a.x + 284, a.bottom() - 1);
|
||||
NodeHit h = nodeAtPoint(e, overlayOf(a), kTotal, a.x + 284, a.bottom() - 1);
|
||||
CHECK(h.hit && h.node == EnvNode::ReleaseEnd);
|
||||
// Dragging it RIGHT lengthens the release at the gate timed scale; only release changes.
|
||||
AmpEnvelope out = resolveNodeDrag(e, EnvNode::ReleaseEnd, a, kTotal, b, 85, 0);
|
||||
AmpEnvelope out = resolveNodeDrag(e, EnvNode::ReleaseEnd, overlayOf(a), kTotal, b, 85, 0);
|
||||
CHECK(near(out.releaseSeconds, 0.4 + 85.0 * kGateSecPerPx));
|
||||
CHECK(near(out.sustainLevel, e.sustainLevel));
|
||||
CHECK(near(out.decaySeconds, e.decaySeconds));
|
||||
// Far LEFT clamps to 0; far RIGHT clamps to the slider max.
|
||||
AmpEnvelope lo = resolveNodeDrag(e, EnvNode::ReleaseEnd, a, kTotal, b, -2000, 0);
|
||||
AmpEnvelope lo = resolveNodeDrag(e, EnvNode::ReleaseEnd, overlayOf(a), kTotal, b, -2000, 0);
|
||||
CHECK(near(lo.releaseSeconds, 0.0));
|
||||
AmpEnvelope hi = resolveNodeDrag(e, EnvNode::ReleaseEnd, a, kTotal, b, 5000, 0);
|
||||
AmpEnvelope hi = resolveNodeDrag(e, EnvNode::ReleaseEnd, overlayOf(a), kTotal, b, 5000, 0);
|
||||
CHECK(near(hi.releaseSeconds, b.maxReleaseSeconds));
|
||||
}
|
||||
|
||||
@@ -230,16 +232,16 @@ static void testGateDragRoundTripTracksPixels() {
|
||||
for (EnvNode n : {EnvNode::AttackEnd, EnvNode::HoldEnd, EnvNode::DecayEnd,
|
||||
EnvNode::ReleaseEnd}) {
|
||||
EnvVertex before, after;
|
||||
CHECK(findNode(buildEnvelopePolyline(e, a, kTotal), n, before));
|
||||
const AmpEnvelope edited = resolveNodeDrag(e, n, a, kTotal, b, dx, 0);
|
||||
CHECK(findNode(buildEnvelopePolyline(edited, a, kTotal), n, after));
|
||||
CHECK(findNode(buildEnvelopePolyline(e, overlayOf(a), kTotal), n, before));
|
||||
const AmpEnvelope edited = resolveNodeDrag(e, n, overlayOf(a), kTotal, b, dx, 0);
|
||||
CHECK(findNode(buildEnvelopePolyline(edited, overlayOf(a), kTotal), n, after));
|
||||
CHECK(std::abs((after.x - before.x) - dx) <= 1);
|
||||
}
|
||||
// The sustain node's Y axis tracks too: +10px down moves the drawn vertex ~10px down.
|
||||
EnvVertex before, after;
|
||||
CHECK(findNode(buildEnvelopePolyline(e, a, kTotal), EnvNode::DecayEnd, before));
|
||||
const AmpEnvelope edited = resolveNodeDrag(e, EnvNode::DecayEnd, a, kTotal, b, 0, 10);
|
||||
CHECK(findNode(buildEnvelopePolyline(edited, a, kTotal), EnvNode::DecayEnd, after));
|
||||
CHECK(findNode(buildEnvelopePolyline(e, overlayOf(a), kTotal), EnvNode::DecayEnd, before));
|
||||
const AmpEnvelope edited = resolveNodeDrag(e, EnvNode::DecayEnd, overlayOf(a), kTotal, b, 0, 10);
|
||||
CHECK(findNode(buildEnvelopePolyline(edited, overlayOf(a), kTotal), EnvNode::DecayEnd, after));
|
||||
CHECK(std::abs((after.y - before.y) - 10) <= 1);
|
||||
}
|
||||
|
||||
@@ -250,7 +252,7 @@ static void testTriggerFadeInIsFractionOfPlaySpan() {
|
||||
const Rect a = wideArea();
|
||||
EnvClampBounds b;
|
||||
// +50px = +0.1s on the play timeline = +0.1/1.0 = +0.1 fraction. fadeIn 0.2 -> 0.3.
|
||||
AmpEnvelope out = resolveNodeDrag(e, EnvNode::FadeInEnd, a, kTotal, b, 50, 0);
|
||||
AmpEnvelope out = resolveNodeDrag(e, EnvNode::FadeInEnd, overlayOf(a), kTotal, b, 50, 0);
|
||||
CHECK(near(out.fadeInFraction, 0.3));
|
||||
CHECK(near(out.fadeOutFraction, e.fadeOutFraction)); // unchanged
|
||||
}
|
||||
@@ -263,7 +265,7 @@ static void testTriggerFadesCannotCross() {
|
||||
EnvClampBounds b;
|
||||
// Drag fade-in far RIGHT (+2000px): would push fadeIn well past 1-fadeOut=0.7, but the mutual
|
||||
// clamp caps it at 0.7 so the fade nodes never cross (monotonic on the play timeline).
|
||||
AmpEnvelope out = resolveNodeDrag(e, EnvNode::FadeInEnd, a, kTotal, b, 2000, 0);
|
||||
AmpEnvelope out = resolveNodeDrag(e, EnvNode::FadeInEnd, overlayOf(a), kTotal, b, 2000, 0);
|
||||
CHECK(near(out.fadeInFraction, 0.7));
|
||||
CHECK(near(out.fadeOutFraction, 0.3));
|
||||
}
|
||||
@@ -274,7 +276,7 @@ static void testTriggerFadeOutMovesOppositePixelDelta() {
|
||||
EnvClampBounds b;
|
||||
// FadeOutStart sits at (1-fadeOut) of the span; dragging it LEFT (-50px) LENGTHENS the fade-out.
|
||||
// -50px = -0.1s = -0.1 fraction on the span, applied OPPOSITE -> fadeOut 0.2 -> 0.3.
|
||||
AmpEnvelope out = resolveNodeDrag(e, EnvNode::FadeOutStart, a, kTotal, b, -50, 0);
|
||||
AmpEnvelope out = resolveNodeDrag(e, EnvNode::FadeOutStart, overlayOf(a), kTotal, b, -50, 0);
|
||||
CHECK(near(out.fadeOutFraction, 0.3));
|
||||
CHECK(near(out.fadeInFraction, e.fadeInFraction));
|
||||
}
|
||||
@@ -290,14 +292,14 @@ static void testTriggerZeroFadeOutGrabbableAtRightEdge() {
|
||||
e.fadeOutFraction = 0.0;
|
||||
const Rect a = wideArea();
|
||||
EnvClampBounds b;
|
||||
NodeHit h = nodeAtPoint(e, a, kTotal, a.right() - 1, a.y);
|
||||
NodeHit h = nodeAtPoint(e, overlayOf(a), kTotal, a.right() - 1, a.y);
|
||||
CHECK(h.hit && h.node == EnvNode::FadeOutStart);
|
||||
// -100px = -0.2s on the 2.0s played span, applied OPPOSITE -> fadeOut 0.0 -> 0.1.
|
||||
AmpEnvelope out = resolveNodeDrag(e, EnvNode::FadeOutStart, a, kTotal, b, -100, 0);
|
||||
AmpEnvelope out = resolveNodeDrag(e, EnvNode::FadeOutStart, overlayOf(a), kTotal, b, -100, 0);
|
||||
CHECK(near(out.fadeOutFraction, 0.1));
|
||||
CHECK(near(out.lengthFraction, e.lengthFraction)); // length untouched
|
||||
// LengthEnd sits at the same x but level 0 (bottom row) — grabbable at ITS drawn point.
|
||||
NodeHit le = nodeAtPoint(e, a, kTotal, a.right() - 1, a.bottom() - 1);
|
||||
NodeHit le = nodeAtPoint(e, overlayOf(a), kTotal, a.right() - 1, a.bottom() - 1);
|
||||
CHECK(le.hit && le.node == EnvNode::LengthEnd);
|
||||
}
|
||||
|
||||
@@ -306,10 +308,10 @@ static void testTriggerLengthClampsAtMax() {
|
||||
const Rect a = wideArea();
|
||||
EnvClampBounds b; // maxLengthFraction 1.0
|
||||
// LengthEnd maps to a fraction of the WHOLE sample: +2000px = +4.0s = +2.0 fraction, clamps 1.0.
|
||||
AmpEnvelope out = resolveNodeDrag(e, EnvNode::LengthEnd, a, kTotal, b, 2000, 0);
|
||||
AmpEnvelope out = resolveNodeDrag(e, EnvNode::LengthEnd, overlayOf(a), kTotal, b, 2000, 0);
|
||||
CHECK(near(out.lengthFraction, 1.0));
|
||||
// Drag far LEFT clamps to 0.
|
||||
AmpEnvelope lo = resolveNodeDrag(e, EnvNode::LengthEnd, a, kTotal, b, -2000, 0);
|
||||
AmpEnvelope lo = resolveNodeDrag(e, EnvNode::LengthEnd, overlayOf(a), kTotal, b, -2000, 0);
|
||||
CHECK(near(lo.lengthFraction, 0.0));
|
||||
}
|
||||
|
||||
@@ -319,9 +321,9 @@ static void testNonDraggableNodeNoMotion() {
|
||||
const AmpEnvelope e = gateEnv();
|
||||
const Rect a = wideArea();
|
||||
EnvClampBounds b;
|
||||
AmpEnvelope o = resolveNodeDrag(e, EnvNode::Origin, a, kTotal, b, 500, 500);
|
||||
AmpEnvelope o = resolveNodeDrag(e, EnvNode::Origin, overlayOf(a), kTotal, b, 500, 500);
|
||||
CHECK(near(o.attackSeconds, e.attackSeconds) && near(o.sustainLevel, e.sustainLevel));
|
||||
AmpEnvelope rs = resolveNodeDrag(e, EnvNode::ReleaseStart, a, kTotal, b, 500, 500);
|
||||
AmpEnvelope rs = resolveNodeDrag(e, EnvNode::ReleaseStart, overlayOf(a), kTotal, b, 500, 500);
|
||||
CHECK(near(rs.releaseSeconds, e.releaseSeconds));
|
||||
}
|
||||
|
||||
@@ -329,9 +331,9 @@ static void testDegenerateAreaNoMotion() {
|
||||
const AmpEnvelope e = gateEnv();
|
||||
EnvClampBounds b;
|
||||
const Rect zeroW = Rect::ltrb(0, 0, 0, 100);
|
||||
AmpEnvelope o1 = resolveNodeDrag(e, EnvNode::AttackEnd, zeroW, kTotal, b, 500, 0);
|
||||
AmpEnvelope o1 = resolveNodeDrag(e, EnvNode::AttackEnd, overlayOf(zeroW), kTotal, b, 500, 0);
|
||||
CHECK(near(o1.attackSeconds, e.attackSeconds));
|
||||
AmpEnvelope o2 = resolveNodeDrag(e, EnvNode::AttackEnd, wideArea(), 0.0, b, 500, 0); // no time
|
||||
AmpEnvelope o2 = resolveNodeDrag(e, EnvNode::AttackEnd, overlayOf(wideArea()), 0.0, b, 500, 0); // no time
|
||||
CHECK(near(o2.attackSeconds, e.attackSeconds));
|
||||
}
|
||||
|
||||
@@ -342,14 +344,14 @@ static void testCrossModeNodeNoMotion() {
|
||||
// inert on a Gate envelope.
|
||||
EnvClampBounds b;
|
||||
const AmpEnvelope t = triggerEnv();
|
||||
AmpEnvelope out = resolveNodeDrag(t, EnvNode::ReleaseEnd, wideArea(), kTotal, b, 50, 0);
|
||||
AmpEnvelope out = resolveNodeDrag(t, EnvNode::ReleaseEnd, overlayOf(wideArea()), kTotal, b, 50, 0);
|
||||
CHECK(near(out.releaseSeconds, t.releaseSeconds));
|
||||
const AmpEnvelope g = gateEnv();
|
||||
out = resolveNodeDrag(g, EnvNode::FadeInEnd, wideArea(), kTotal, b, 50, 0);
|
||||
out = resolveNodeDrag(g, EnvNode::FadeInEnd, overlayOf(wideArea()), kTotal, b, 50, 0);
|
||||
CHECK(near(out.fadeInFraction, g.fadeInFraction));
|
||||
// And the zero-height baseline's ReleaseEnd is not even reported grabbable in Trigger mode.
|
||||
const Rect flat = Rect::ltrb(0, 0, 100, 0);
|
||||
const NodeHit h = nodeAtPoint(t, flat, kTotal, 99, 0);
|
||||
const NodeHit h = nodeAtPoint(t, overlayOf(flat), kTotal, 99, 0);
|
||||
CHECK(!h.hit);
|
||||
}
|
||||
|
||||
|
||||
@@ -26,6 +26,8 @@ static int g_fail = 0;
|
||||
#define CHECK(cond) do { if(!(cond)) { \
|
||||
std::printf("FAIL line %d: %s\n", __LINE__, #cond); ++g_fail; } } while(0)
|
||||
|
||||
static OverlayArea overlayOf(const Rect& r) { return OverlayArea{r}; }
|
||||
|
||||
// A comfortable overlay area: 1000px wide, 100px tall, offset so left/top != 0 (catches origin
|
||||
// bugs). Under levelToY the level span is height-1 = 99 rows.
|
||||
static Rect wideArea() { return Rect::ltrb(20, 10, 1020, 110); } // width 1000, height 100
|
||||
@@ -112,7 +114,7 @@ static void testGateNodeOrderAndLevels() {
|
||||
env.sustainLevel = 0.5;
|
||||
env.releaseSeconds = 0.4;
|
||||
const Rect a = wideArea();
|
||||
const std::vector<EnvVertex> poly = buildEnvelopePolyline(env, a, 2.0);
|
||||
const std::vector<EnvVertex> poly = buildEnvelopePolyline(env, overlayOf(a), 2.0);
|
||||
|
||||
// Six vertices, in draw order.
|
||||
CHECK(poly.size() == 6);
|
||||
@@ -147,7 +149,7 @@ static void testGateSchematicPlacement() {
|
||||
env.sustainLevel = 0.5;
|
||||
env.releaseSeconds = 0.4;
|
||||
const Rect a = wideArea();
|
||||
const std::vector<EnvVertex> poly = buildEnvelopePolyline(env, a, 2.0);
|
||||
const std::vector<EnvVertex> poly = buildEnvelopePolyline(env, overlayOf(a), 2.0);
|
||||
|
||||
EnvVertex v;
|
||||
CHECK(findNode(poly, EnvNode::AttackEnd, v) && v.x == a.x + 28);
|
||||
@@ -169,7 +171,7 @@ static void testGateLayoutIndependentOfSampleDuration() {
|
||||
env.sustainLevel = 0.5;
|
||||
env.releaseSeconds = 0.06;
|
||||
const Rect a = wideArea();
|
||||
CHECK(buildEnvelopePolyline(env, a, 0.3) == buildEnvelopePolyline(env, a, 10.0));
|
||||
CHECK(buildEnvelopePolyline(env, overlayOf(a), 0.3) == buildEnvelopePolyline(env, overlayOf(a), 10.0));
|
||||
}
|
||||
|
||||
static void testGateMinSeparationAtDefaults() {
|
||||
@@ -178,7 +180,7 @@ static void testGateMinSeparationAtDefaults() {
|
||||
// renders on top of its neighbour, so each is individually grabbable.
|
||||
const AmpEnvelope env; // struct defaults ARE the tier-0 Gate defaults
|
||||
const Rect a = wideArea();
|
||||
const std::vector<EnvVertex> poly = buildEnvelopePolyline(env, a, 2.0);
|
||||
const std::vector<EnvVertex> poly = buildEnvelopePolyline(env, overlayOf(a), 2.0);
|
||||
CHECK(poly.size() == 6);
|
||||
for (size_t i = 1; i < poly.size(); ++i) {
|
||||
CHECK(poly[i].x - poly[i - 1].x >= kGateNodeSepPx);
|
||||
@@ -197,7 +199,7 @@ static void testGateSustainPlateauFixedWidth() {
|
||||
env.releaseSeconds = 0.3;
|
||||
const Rect a = wideArea();
|
||||
const int plateauPx = a.width - gateTimedWidth(a); // 150
|
||||
const std::vector<EnvVertex> poly = buildEnvelopePolyline(env, a, 2.0);
|
||||
const std::vector<EnvVertex> poly = buildEnvelopePolyline(env, overlayOf(a), 2.0);
|
||||
|
||||
EnvVertex decay, plateauEnd;
|
||||
CHECK(findNode(poly, EnvNode::DecayEnd, decay));
|
||||
@@ -218,7 +220,7 @@ static void testGateReleaseVisibleInBounds() {
|
||||
env.sustainLevel = 0.5;
|
||||
env.releaseSeconds = 0.4;
|
||||
const Rect a = wideArea();
|
||||
const std::vector<EnvVertex> poly = buildEnvelopePolyline(env, a, 2.0);
|
||||
const std::vector<EnvVertex> poly = buildEnvelopePolyline(env, overlayOf(a), 2.0);
|
||||
|
||||
EnvVertex plateauEnd, rel;
|
||||
CHECK(findNode(poly, EnvNode::ReleaseStart, plateauEnd));
|
||||
@@ -241,7 +243,7 @@ static void testGateOverrunCompressesFromRight() {
|
||||
env.sustainLevel = 0.7;
|
||||
env.releaseSeconds = 4.0;
|
||||
const Rect a = wideArea();
|
||||
const std::vector<EnvVertex> poly = buildEnvelopePolyline(env, a, 2.0);
|
||||
const std::vector<EnvVertex> poly = buildEnvelopePolyline(env, overlayOf(a), 2.0);
|
||||
CHECK(poly.size() == 6);
|
||||
|
||||
EnvVertex plateauEnd, rel;
|
||||
@@ -279,7 +281,7 @@ static void testGateAllVerticesInBounds() {
|
||||
huge.releaseSeconds = 1e12;
|
||||
|
||||
for (const AmpEnvelope& env : {base, big, zero, trig, huge}) {
|
||||
for (const EnvVertex& v : buildEnvelopePolyline(env, a, 2.0)) {
|
||||
for (const EnvVertex& v : buildEnvelopePolyline(env, overlayOf(a), 2.0)) {
|
||||
CHECK(v.x >= a.x && v.x < a.right());
|
||||
CHECK(v.y >= a.y && v.y < a.bottom());
|
||||
}
|
||||
@@ -297,7 +299,7 @@ static void testTriggerShape() {
|
||||
env.fadeInFraction = 0.2;
|
||||
env.fadeOutFraction = 0.3;
|
||||
const Rect a = wideArea();
|
||||
const std::vector<EnvVertex> poly = buildEnvelopePolyline(env, a, 2.0);
|
||||
const std::vector<EnvVertex> poly = buildEnvelopePolyline(env, overlayOf(a), 2.0);
|
||||
|
||||
CHECK(poly.size() == 4);
|
||||
CHECK(poly[0].node == EnvNode::Origin);
|
||||
@@ -319,7 +321,7 @@ static void testTriggerFadeOverlapClamp() {
|
||||
env.fadeInFraction = 0.8; // fade-in end at 0.8*2.0 = 1.6s -> x@800
|
||||
env.fadeOutFraction = 0.6; // would be 1.4s -> clamped to 1-0.8=0.2 -> begins at 0.8*2.0 too
|
||||
const Rect a = wideArea();
|
||||
const std::vector<EnvVertex> poly = buildEnvelopePolyline(env, a, 2.0);
|
||||
const std::vector<EnvVertex> poly = buildEnvelopePolyline(env, overlayOf(a), 2.0);
|
||||
|
||||
EnvVertex fin, fout;
|
||||
CHECK(findNode(poly, EnvNode::FadeInEnd, fin));
|
||||
@@ -338,7 +340,7 @@ static void testTriggerFullLengthZeroFadeOutInBounds() {
|
||||
env.fadeInFraction = 0.1;
|
||||
env.fadeOutFraction = 0.0;
|
||||
const Rect a = wideArea();
|
||||
const std::vector<EnvVertex> poly = buildEnvelopePolyline(env, a, 2.0);
|
||||
const std::vector<EnvVertex> poly = buildEnvelopePolyline(env, overlayOf(a), 2.0);
|
||||
|
||||
EnvVertex fout, lend;
|
||||
CHECK(findNode(poly, EnvNode::FadeOutStart, fout));
|
||||
@@ -353,12 +355,12 @@ static void testTriggerFullLengthZeroFadeOutInBounds() {
|
||||
static void testDegenerateFlatBaseline() {
|
||||
AmpEnvelope env; // any params
|
||||
const Rect zeroW = Rect::ltrb(0, 0, 0, 100);
|
||||
const std::vector<EnvVertex> p1 = buildEnvelopePolyline(env, zeroW, 2.0);
|
||||
const std::vector<EnvVertex> p1 = buildEnvelopePolyline(env, overlayOf(zeroW), 2.0);
|
||||
CHECK(p1.size() == 2); // always a drawable line
|
||||
CHECK(p1.front().level == 0.0 && p1.back().level == 0.0);
|
||||
|
||||
const Rect ok = wideArea();
|
||||
const std::vector<EnvVertex> p2 = buildEnvelopePolyline(env, ok, 0.0); // no duration
|
||||
const std::vector<EnvVertex> p2 = buildEnvelopePolyline(env, overlayOf(ok), 0.0); // no duration
|
||||
CHECK(p2.size() == 2);
|
||||
CHECK(p2.front().level == 0.0 && p2.back().level == 0.0);
|
||||
CHECK(p2.front().x == ok.x && p2.back().x == ok.right() - 1); // spans the area, in-bounds
|
||||
|
||||
@@ -88,7 +88,7 @@ static void testTwoLaneFloorHoldsTwoUsableLanes() {
|
||||
// number, so a lane can never be allocated below its own minimum.
|
||||
CHECK(kWaveformMinHeight == 2 * kLaneMinHeight + kLaneGap);
|
||||
const SampleBands b = computeSampleBands(840, 160, 120);
|
||||
const WaveformLanes lanes = waveformLanes(b.waveform, /*stereo=*/true);
|
||||
const WaveformLanes lanes = waveformLanes(b.waveform, LaneSplit::Stereo);
|
||||
CHECK(lanes.upper.height >= kLaneMinHeight);
|
||||
CHECK(lanes.lower.height >= kLaneMinHeight);
|
||||
}
|
||||
@@ -108,14 +108,14 @@ static void testDegenerateWindowYieldsNoInvertedRects() {
|
||||
|
||||
static void testMonoUsesOneFullBandLane() {
|
||||
const Rect band = Rect::ltrb(8, 100, 832, 300);
|
||||
const WaveformLanes lanes = waveformLanes(band, /*stereo=*/false);
|
||||
const WaveformLanes lanes = waveformLanes(band, LaneSplit::Single);
|
||||
CHECK(lanes.upper == band);
|
||||
CHECK(lanes.lower.empty()); // no redundant duplicate lane in mono
|
||||
}
|
||||
|
||||
static void testStereoSplitsIntoTwoLanesWithTheSeamGap() {
|
||||
const Rect band = Rect::ltrb(8, 100, 832, 300); // height 200
|
||||
const WaveformLanes lanes = waveformLanes(band, /*stereo=*/true);
|
||||
const WaveformLanes lanes = waveformLanes(band, LaneSplit::Stereo);
|
||||
CHECK(lanes.upper.y == band.y);
|
||||
CHECK(lanes.lower.bottom() == band.bottom());
|
||||
// Full width each, seam exactly kLaneGap, no overlap.
|
||||
@@ -127,14 +127,14 @@ static void testStereoSplitsIntoTwoLanesWithTheSeamGap() {
|
||||
|
||||
static void testStereoOddRemainderGoesToTheUpperLane() {
|
||||
const Rect band = Rect::ltrb(0, 0, 100, 201); // usable 199 -> 100 / 99
|
||||
const WaveformLanes lanes = waveformLanes(band, /*stereo=*/true);
|
||||
const WaveformLanes lanes = waveformLanes(band, LaneSplit::Stereo);
|
||||
CHECK(lanes.upper.height == 100);
|
||||
CHECK(lanes.lower.height == 99);
|
||||
CHECK(lanes.lower.bottom() == band.bottom());
|
||||
}
|
||||
|
||||
static void testEmptyBandYieldsEmptyLanes() {
|
||||
const WaveformLanes lanes = waveformLanes(Rect{}, /*stereo=*/true);
|
||||
const WaveformLanes lanes = waveformLanes(Rect{}, LaneSplit::Stereo);
|
||||
CHECK(lanes.upper.empty());
|
||||
CHECK(lanes.lower.empty());
|
||||
}
|
||||
|
||||
+204
-40
@@ -1,16 +1,20 @@
|
||||
// Standalone tests for reasampler::instrument::ui::waveform_view — no VST3, no REAPER, no framework.
|
||||
// Same fast assert loop as the sibling pure tests. Assert the S11 waveform surface's
|
||||
// frame<->pixel mapping, marker grab regions, drag-delta frame resolver (with clamps), and
|
||||
// the zero-crossing snap — the geometry + snap that back the draggable start/loop markers.
|
||||
// Same fast assert loop as the sibling pure tests. Assert the waveform band's drawn surface
|
||||
// (lane split + the full-height overlay contract) and its frame<->pixel mapping, marker grab
|
||||
// regions, drag-delta frame resolver (with clamps), and zero-crossing snap.
|
||||
//
|
||||
// Covers: frameToX / xToFrame (linear map + inverse, edge clamps, degenerate frameCount/width);
|
||||
// markerAtPoint (grab band, first-match on overlap, off-area + null-array rejection);
|
||||
// resolveDragFrame (round-to-nearest-frame, clamp to [0,frameCount], zero-delta/zero-width
|
||||
// no-ops); nearestZeroCrossing (nearest sign-change, sample-on-zero, equidistant-tie-to-lower,
|
||||
// no-crossing keeps target, target clamp, degenerate buffers).
|
||||
// no-crossing keeps target, target clamp, degenerate buffers); waveformSurface (two stacked
|
||||
// lanes L-over-R in stereo, one lane in mono AND for a mono source, overlay always the full
|
||||
// stacked height, grabs reaching the lower lane); laneEnvelope (per-lane channel split).
|
||||
|
||||
#include "../src/core/instrument/ui/waveform_view.h"
|
||||
#include "../src/core/instrument/ui/sample_bands.h" // kWaveformMinHeight, kLaneGap
|
||||
|
||||
#include <cstddef>
|
||||
#include <cstdio>
|
||||
#include <vector>
|
||||
|
||||
@@ -22,6 +26,8 @@ static int g_fail = 0;
|
||||
#define CHECK(cond) do { if(!(cond)) { \
|
||||
std::printf("FAIL line %d: %s\n", __LINE__, #cond); ++g_fail; } } while(0)
|
||||
|
||||
static OverlayArea overlayOf(const Rect& r) { return OverlayArea{r}; }
|
||||
|
||||
// A comfortable waveform area: 1000px wide, offset so left != 0 (catches origin bugs).
|
||||
static Rect wideArea() { return Rect::ltrb(20, 10, 1020, 90); } // width 1000
|
||||
|
||||
@@ -29,36 +35,36 @@ static Rect wideArea() { return Rect::ltrb(20, 10, 1020, 90); } // width 1000
|
||||
|
||||
static void testFrameToXEndpoints() {
|
||||
const Rect a = wideArea();
|
||||
CHECK(frameToX(a, 1000, 0) == a.x); // frame 0 -> left edge
|
||||
CHECK(frameToX(a, 1000, 1000) == a.right()); // frameCount -> right edge
|
||||
CHECK(frameToX(a, 1000, 500) == a.x + 500); // midpoint (1:1 here)
|
||||
CHECK(frameToX(overlayOf(a), 1000, 0) == a.x); // frame 0 -> left edge
|
||||
CHECK(frameToX(overlayOf(a), 1000, 1000) == a.right()); // frameCount -> right edge
|
||||
CHECK(frameToX(overlayOf(a), 1000, 500) == a.x + 500); // midpoint (1:1 here)
|
||||
}
|
||||
|
||||
static void testFrameToXClampsOutOfRange() {
|
||||
const Rect a = wideArea();
|
||||
CHECK(frameToX(a, 1000, -50) == a.x); // below 0 pins left
|
||||
CHECK(frameToX(a, 1000, 5000) == a.right()); // above count pins right
|
||||
CHECK(frameToX(overlayOf(a), 1000, -50) == a.x); // below 0 pins left
|
||||
CHECK(frameToX(overlayOf(a), 1000, 5000) == a.right()); // above count pins right
|
||||
}
|
||||
|
||||
static void testFrameToXDegenerate() {
|
||||
const Rect a = wideArea();
|
||||
CHECK(frameToX(a, 0, 100) == a.x); // no frames -> left
|
||||
CHECK(frameToX(overlayOf(a), 0, 100) == a.x); // no frames -> left
|
||||
const Rect z = Rect::ltrb(5, 5, 5, 45); // zero width
|
||||
CHECK(frameToX(z, 1000, 500) == z.x);
|
||||
CHECK(frameToX(overlayOf(z), 1000, 500) == z.x);
|
||||
}
|
||||
|
||||
static void testXToFrameInverse() {
|
||||
const Rect a = wideArea();
|
||||
CHECK(xToFrame(a, 1000, a.x) == 0);
|
||||
CHECK(xToFrame(a, 1000, a.right()) == 1000);
|
||||
CHECK(xToFrame(a, 1000, a.x + 250) == 250); // 1:1 map here
|
||||
CHECK(xToFrame(overlayOf(a), 1000, a.x) == 0);
|
||||
CHECK(xToFrame(overlayOf(a), 1000, a.right()) == 1000);
|
||||
CHECK(xToFrame(overlayOf(a), 1000, a.x + 250) == 250); // 1:1 map here
|
||||
}
|
||||
|
||||
static void testXToFrameClampsOutside() {
|
||||
const Rect a = wideArea();
|
||||
CHECK(xToFrame(a, 1000, a.x - 100) == 0); // left of area -> 0
|
||||
CHECK(xToFrame(a, 1000, a.right() + 100) == 1000); // right of area -> frameCount
|
||||
CHECK(xToFrame(a, 0, a.x + 10) == 0); // no frames -> 0
|
||||
CHECK(xToFrame(overlayOf(a), 1000, a.x - 100) == 0); // left of area -> 0
|
||||
CHECK(xToFrame(overlayOf(a), 1000, a.right() + 100) == 1000); // right of area -> frameCount
|
||||
CHECK(xToFrame(overlayOf(a), 0, a.x + 10) == 0); // no frames -> 0
|
||||
}
|
||||
|
||||
static void testFrameToXRoundTrip() {
|
||||
@@ -66,8 +72,8 @@ static void testFrameToXRoundTrip() {
|
||||
// xToFrame should land within a couple frames (rounding both directions).
|
||||
const Rect a = Rect::ltrb(0, 0, 800, 60);
|
||||
for (std::int64_t f = 0; f <= 2000; f += 137) {
|
||||
const int x = frameToX(a, 2000, f);
|
||||
const std::int64_t back = xToFrame(a, 2000, x);
|
||||
const int x = frameToX(overlayOf(a), 2000, f);
|
||||
const std::int64_t back = xToFrame(overlayOf(a), 2000, x);
|
||||
CHECK(back >= f - 3 && back <= f + 3);
|
||||
}
|
||||
}
|
||||
@@ -76,75 +82,82 @@ static void testFrameToXRoundTrip() {
|
||||
|
||||
static void testMarkerAtPointGrabsWithinBand() {
|
||||
const Rect a = wideArea();
|
||||
const OverlayArea ov = overlayOf(a);
|
||||
// Markers at frames 100, 500, 900 -> x = left+100, left+500, left+900.
|
||||
const std::int64_t frames[3] = {100, 500, 900};
|
||||
const int midY = a.y + a.height / 2;
|
||||
CHECK(markerAtPoint(a, 1000, frames, 3, a.x + 100, midY) == 0);
|
||||
CHECK(markerAtPoint(a, 1000, frames, 3, a.x + 500, midY) == 1);
|
||||
CHECK(markerAtPoint(a, 1000, frames, 3, a.x + 900, midY) == 2);
|
||||
CHECK(markerAtPoint(ov, 1000, frames, 3, a.x + 100, midY) == 0);
|
||||
CHECK(markerAtPoint(ov, 1000, frames, 3, a.x + 500, midY) == 1);
|
||||
CHECK(markerAtPoint(ov, 1000, frames, 3, a.x + 900, midY) == 2);
|
||||
// Within the grab band on either side of the line.
|
||||
CHECK(markerAtPoint(a, 1000, frames, 3, a.x + 500 + kMarkerGrabWidth, midY) == 1);
|
||||
CHECK(markerAtPoint(a, 1000, frames, 3, a.x + 500 - kMarkerGrabWidth, midY) == 1);
|
||||
CHECK(markerAtPoint(ov, 1000, frames, 3, a.x + 500 + kMarkerGrabWidth, midY) == 1);
|
||||
CHECK(markerAtPoint(ov, 1000, frames, 3, a.x + 500 - kMarkerGrabWidth, midY) == 1);
|
||||
}
|
||||
|
||||
static void testMarkerAtPointMissesBetween() {
|
||||
const Rect a = wideArea();
|
||||
const OverlayArea ov = overlayOf(a);
|
||||
const std::int64_t frames[3] = {100, 500, 900};
|
||||
const int midY = a.y + a.height / 2;
|
||||
// Well away from any marker line.
|
||||
CHECK(markerAtPoint(a, 1000, frames, 3, a.x + 300, midY) == -1);
|
||||
CHECK(markerAtPoint(ov, 1000, frames, 3, a.x + 300, midY) == -1);
|
||||
// Off the area vertically.
|
||||
CHECK(markerAtPoint(a, 1000, frames, 3, a.x + 500, a.y - 5) == -1);
|
||||
CHECK(markerAtPoint(ov, 1000, frames, 3, a.x + 500, a.y - 5) == -1);
|
||||
}
|
||||
|
||||
static void testMarkerAtPointFirstMatchOnOverlap() {
|
||||
const Rect a = wideArea();
|
||||
const OverlayArea ov = overlayOf(a);
|
||||
// Two markers at the same frame -> first in order wins.
|
||||
const std::int64_t frames[2] = {400, 400};
|
||||
const int midY = a.y + a.height / 2;
|
||||
CHECK(markerAtPoint(a, 1000, frames, 2, a.x + 400, midY) == 0);
|
||||
CHECK(markerAtPoint(ov, 1000, frames, 2, a.x + 400, midY) == 0);
|
||||
}
|
||||
|
||||
static void testMarkerAtPointRejectsNullEmpty() {
|
||||
const Rect a = wideArea();
|
||||
const OverlayArea ov = overlayOf(a);
|
||||
const int midY = a.y + a.height / 2;
|
||||
CHECK(markerAtPoint(a, 1000, nullptr, 3, a.x + 100, midY) == -1);
|
||||
CHECK(markerAtPoint(ov, 1000, nullptr, 3, a.x + 100, midY) == -1);
|
||||
const std::int64_t frames[1] = {100};
|
||||
CHECK(markerAtPoint(a, 1000, frames, 0, a.x + 100, midY) == -1);
|
||||
CHECK(markerAtPoint(ov, 1000, frames, 0, a.x + 100, midY) == -1);
|
||||
}
|
||||
|
||||
// --- resolveDragFrame ---------------------------------------------------------
|
||||
|
||||
static void testResolveDragFrameShift() {
|
||||
const Rect a = wideArea(); // 1:1 (1000px / 1000 frames)
|
||||
CHECK(resolveDragFrame(a, 1000, 300, 0) == 300); // zero delta -> unchanged
|
||||
CHECK(resolveDragFrame(a, 1000, 300, 100) == 400); // +100px -> +100 frames
|
||||
CHECK(resolveDragFrame(a, 1000, 300, -50) == 250); // -50px -> -50 frames
|
||||
const OverlayArea ov = overlayOf(a);
|
||||
CHECK(resolveDragFrame(ov, 1000, 300, 0) == 300); // zero delta -> unchanged
|
||||
CHECK(resolveDragFrame(ov, 1000, 300, 100) == 400); // +100px -> +100 frames
|
||||
CHECK(resolveDragFrame(ov, 1000, 300, -50) == 250); // -50px -> -50 frames
|
||||
}
|
||||
|
||||
static void testResolveDragFrameClamps() {
|
||||
const Rect a = wideArea();
|
||||
CHECK(resolveDragFrame(a, 1000, 50, -500) == 0); // clamp low
|
||||
CHECK(resolveDragFrame(a, 1000, 950, 500) == 1000); // clamp high (== frameCount)
|
||||
const OverlayArea ov = overlayOf(a);
|
||||
CHECK(resolveDragFrame(ov, 1000, 50, -500) == 0); // clamp low
|
||||
CHECK(resolveDragFrame(ov, 1000, 950, 500) == 1000); // clamp high (== frameCount)
|
||||
}
|
||||
|
||||
static void testResolveDragFrameRounds() {
|
||||
// 500px area over 1000 frames -> 2 frames/px. A +3px drag -> round(6.0)=6; the rounding is
|
||||
// at the frame centre. Use a scale where a fractional result appears.
|
||||
const Rect a = Rect::ltrb(0, 0, 300, 60); // 1000 frames / 300px = 3.33 frames/px
|
||||
const OverlayArea ov = overlayOf(Rect::ltrb(0, 0, 300, 60)); // 1000 frames / 300px = 3.33 frames/px
|
||||
// +3px -> 3*1000/300 = 10.0 -> 10 frames.
|
||||
CHECK(resolveDragFrame(a, 1000, 100, 3) == 110);
|
||||
CHECK(resolveDragFrame(ov, 1000, 100, 3) == 110);
|
||||
// +1px -> 1000/300 = 3.33 -> rounds to 3.
|
||||
CHECK(resolveDragFrame(a, 1000, 100, 1) == 103);
|
||||
CHECK(resolveDragFrame(ov, 1000, 100, 1) == 103);
|
||||
}
|
||||
|
||||
static void testResolveDragFrameDegenerate() {
|
||||
const Rect z = Rect::ltrb(0, 0, 0, 60); // zero width
|
||||
CHECK(resolveDragFrame(z, 1000, 300, 100) == 300); // pinned to start
|
||||
CHECK(resolveDragFrame(overlayOf(z), 1000, 300, 100) == 300); // pinned to start
|
||||
const Rect a = wideArea();
|
||||
CHECK(resolveDragFrame(a, 0, 300, 100) == 0); // no frames -> clamp(start)=0
|
||||
const OverlayArea ov = overlayOf(a);
|
||||
CHECK(resolveDragFrame(ov, 0, 300, 100) == 0); // no frames -> clamp(start)=0
|
||||
// startFrame out of range is clamped first.
|
||||
CHECK(resolveDragFrame(a, 1000, 5000, 0) == 1000);
|
||||
CHECK(resolveDragFrame(ov, 1000, 5000, 0) == 1000);
|
||||
}
|
||||
|
||||
// --- nearestZeroCrossing ------------------------------------------------------
|
||||
@@ -193,6 +206,144 @@ static void testZeroCrossingDegenerate() {
|
||||
CHECK(nearestZeroCrossing(one.data(), 1, 0) == 0); // <2 frames -> clamped target
|
||||
}
|
||||
|
||||
// --- waveformSurface: the lane split + the overlay contract --------------------
|
||||
|
||||
// A realistic waveform band: full-width, taller than the two-lane floor.
|
||||
static Rect band() { return Rect::ltrb(8, 90, 832, 90 + kWaveformMinHeight); }
|
||||
|
||||
static void testSurfaceStereoStacksTwoLanes() {
|
||||
const Rect b = band();
|
||||
const WaveformSurface s = waveformSurface(b, /*stereoMode=*/true, /*sourceChannels=*/2);
|
||||
CHECK(s.laneCount == 2);
|
||||
CHECK(!s.upper.empty() && !s.lower.empty());
|
||||
CHECK(s.upper.y == b.y); // L on top
|
||||
CHECK(s.lower.y > s.upper.bottom()); // R below, seam between them
|
||||
CHECK(s.lower.bottom() == b.bottom()); // together they reach the band's floor
|
||||
CHECK(s.upper.x == b.x && s.upper.width == b.width);
|
||||
CHECK(s.lower.x == b.x && s.lower.width == b.width);
|
||||
// Non-overlapping, and the band is exactly lanes + the one seam gap.
|
||||
CHECK(s.lower.y - s.upper.bottom() == kLaneGap);
|
||||
CHECK(s.upper.height + kLaneGap + s.lower.height == b.height);
|
||||
}
|
||||
|
||||
static void testSurfaceMonoIsOneLane() {
|
||||
const Rect b = band();
|
||||
const WaveformSurface s = waveformSurface(b, /*stereoMode=*/false, /*sourceChannels=*/2);
|
||||
CHECK(s.laneCount == 1);
|
||||
CHECK(s.upper == b); // the single lane spans the whole band
|
||||
CHECK(s.lower.empty()); // no second lane to draw
|
||||
}
|
||||
|
||||
static void testSurfaceMonoSourceInStereoModeStaysOneLane() {
|
||||
// Dual-mono: a mono source under stereo mode has no second channel, so a second lane
|
||||
// would be a redundant duplicate.
|
||||
const Rect b = band();
|
||||
const WaveformSurface s = waveformSurface(b, /*stereoMode=*/true, /*sourceChannels=*/1);
|
||||
CHECK(s.laneCount == 1);
|
||||
CHECK(s.upper == b);
|
||||
CHECK(s.lower.empty());
|
||||
}
|
||||
|
||||
static void testSurfaceOverlayIsFullStackedHeightInBothModes() {
|
||||
const Rect b = band();
|
||||
const WaveformSurface st = waveformSurface(b, /*stereoMode=*/true, 2);
|
||||
const WaveformSurface mo = waveformSurface(b, /*stereoMode=*/false, 2);
|
||||
// Stereo: ONE overlay rect spanning both lanes, not either lane.
|
||||
CHECK(st.overlay.rect == b);
|
||||
CHECK(st.overlay.rect.height == st.upper.height + kLaneGap + st.lower.height);
|
||||
CHECK(st.overlay.rect != st.upper && st.overlay.rect != st.lower);
|
||||
// Mono: the same rect, which is also the single lane.
|
||||
CHECK(mo.overlay.rect == b);
|
||||
CHECK(mo.overlay.rect == mo.upper);
|
||||
// The standalone accessor the hit-test paths use agrees with the resolved surface.
|
||||
CHECK(waveformOverlayArea(b) == st.overlay);
|
||||
CHECK(waveformOverlayArea(b) == mo.overlay);
|
||||
}
|
||||
|
||||
static void testSurfaceDegenerateBandDrawsNothing() {
|
||||
const WaveformSurface s = waveformSurface(Rect{10, 10, 0, 0}, true, 2);
|
||||
CHECK(s.laneCount == 0);
|
||||
CHECK(s.upper.empty() && s.lower.empty() && s.overlay.rect.empty());
|
||||
CHECK(waveformOverlayArea(Rect{10, 10, 0, 0}).rect.empty());
|
||||
}
|
||||
|
||||
static void testSurfaceThinBandRoundsLowerLaneEmpty() {
|
||||
// Height 3 is the edge where the stereo split's integer division rounds the lower lane to
|
||||
// empty even though the band itself isn't degenerate — pins the laneCount derivation.
|
||||
const WaveformSurface s = waveformSurface(Rect{0, 0, 100, 3}, true, 2);
|
||||
CHECK(s.laneCount == 1);
|
||||
CHECK(!s.upper.empty());
|
||||
CHECK(s.lower.empty());
|
||||
}
|
||||
|
||||
// --- Hit-testing across the stacked lanes -------------------------------------
|
||||
|
||||
static void testMarkerGrabReachesTheLowerStereoLane() {
|
||||
const Rect b = band();
|
||||
const WaveformSurface s = waveformSurface(b, /*stereoMode=*/true, 2);
|
||||
const std::int64_t frames = 1000;
|
||||
const std::int64_t markers[1] = {500};
|
||||
const int mx = frameToX(s.overlay, frames, 500);
|
||||
// The same marker answers a grab in either lane — overlays span the full stack.
|
||||
const int upperY = s.upper.y + s.upper.height / 2;
|
||||
const int lowerY = s.lower.y + s.lower.height / 2;
|
||||
CHECK(markerAtPoint(s.overlay, frames, markers, 1, mx, upperY) == 0);
|
||||
CHECK(markerAtPoint(s.overlay, frames, markers, 1, mx, lowerY) == 0);
|
||||
// A lower-lane grab hit-tested against the UPPER LANE would be lost — the miss this
|
||||
// contract exists to prevent. (Explicit OverlayArea{} wrap: production code can't do
|
||||
// this by accident — markerAtPoint won't accept a bare lane Rect — but the geometry
|
||||
// claim still needs proving.)
|
||||
CHECK(markerAtPoint(overlayOf(s.upper), frames, markers, 1, mx, lowerY) == -1);
|
||||
// Off the marker's x is still a miss at either height.
|
||||
CHECK(markerAtPoint(s.overlay, frames, markers, 1, mx + 40, lowerY) == -1);
|
||||
}
|
||||
|
||||
static void testMarkerGrabInMonoSpansTheBand() {
|
||||
const Rect b = band();
|
||||
const WaveformSurface s = waveformSurface(b, /*stereoMode=*/false, 2);
|
||||
const std::int64_t frames = 1000;
|
||||
const std::int64_t markers[1] = {250};
|
||||
const int mx = frameToX(s.overlay, frames, 250);
|
||||
CHECK(markerAtPoint(s.overlay, frames, markers, 1, mx, b.y) == 0);
|
||||
CHECK(markerAtPoint(s.overlay, frames, markers, 1, mx, b.bottom() - 1) == 0);
|
||||
CHECK(markerAtPoint(s.overlay, frames, markers, 1, mx, b.bottom() + 5) == -1);
|
||||
}
|
||||
|
||||
// --- Per-lane envelope content -------------------------------------------------
|
||||
|
||||
static void testAsymmetricStereoLanesCarryDifferentContent() {
|
||||
// Left is full-scale, right is a tenth of it — the lanes must look materially different.
|
||||
const std::size_t frames = 400;
|
||||
std::vector<AudioSample> interleaved(frames * 2);
|
||||
for (std::size_t f = 0; f < frames; ++f) {
|
||||
const AudioSample v = (f % 2 == 0) ? 1.0f : -1.0f;
|
||||
interleaved[f * 2 + 0] = v;
|
||||
interleaved[f * 2 + 1] = v * 0.1f;
|
||||
}
|
||||
// ONE pass over the interleaved source, split per lane — what the painter does.
|
||||
const reasampler::audio::Envelope env =
|
||||
reasampler::audio::computeEnvelope(interleaved, 2, frames, 20);
|
||||
const reasampler::audio::Envelope upper = laneEnvelope(env, 0);
|
||||
const reasampler::audio::Envelope lower = laneEnvelope(env, 1);
|
||||
CHECK(upper.size() == 1 && lower.size() == 1);
|
||||
CHECK(upper[0].size() == 20 && lower[0].size() == 20);
|
||||
for (std::size_t i = 0; i < 20; ++i) {
|
||||
CHECK(upper[0][i].max > 0.9f); // left near full scale
|
||||
CHECK(lower[0][i].max < 0.2f); // right an order of magnitude down
|
||||
CHECK(!(upper[0][i] == lower[0][i])); // and materially different, bin for bin
|
||||
}
|
||||
}
|
||||
|
||||
static void testLaneEnvelopeRejectsOutOfRangeLane() {
|
||||
const std::size_t frames = 16;
|
||||
std::vector<AudioSample> mono(frames, 0.5f);
|
||||
const reasampler::audio::Envelope env =
|
||||
reasampler::audio::computeEnvelope(mono, 1, frames, 4);
|
||||
CHECK(laneEnvelope(env, 0).size() == 1);
|
||||
CHECK(laneEnvelope(env, 1).empty()); // a mono source has no lower lane
|
||||
CHECK(laneEnvelope(env, -1).empty());
|
||||
}
|
||||
|
||||
int main() {
|
||||
testFrameToXEndpoints();
|
||||
testFrameToXClampsOutOfRange();
|
||||
@@ -218,6 +369,19 @@ int main() {
|
||||
testZeroCrossingClampsTarget();
|
||||
testZeroCrossingDegenerate();
|
||||
|
||||
testSurfaceStereoStacksTwoLanes();
|
||||
testSurfaceMonoIsOneLane();
|
||||
testSurfaceMonoSourceInStereoModeStaysOneLane();
|
||||
testSurfaceOverlayIsFullStackedHeightInBothModes();
|
||||
testSurfaceDegenerateBandDrawsNothing();
|
||||
testSurfaceThinBandRoundsLowerLaneEmpty();
|
||||
|
||||
testMarkerGrabReachesTheLowerStereoLane();
|
||||
testMarkerGrabInMonoSpansTheBand();
|
||||
|
||||
testAsymmetricStereoLanesCarryDifferentContent();
|
||||
testLaneEnvelopeRejectsOutOfRangeLane();
|
||||
|
||||
if (g_fail == 0) std::printf("waveform_view: all tests passed\n");
|
||||
else std::printf("waveform_view: %d FAILED\n", g_fail);
|
||||
return g_fail == 0 ? 0 : 1;
|
||||
|
||||
Reference in New Issue
Block a user