Waveform overlay now resolves node/tab/marker click collisions by target area instead of check order; residue test now uses a distinguishing fixture; Gate-unavailable-while-drawn logic extracted to one pure helper shared by resolvePlay and applyControl.
Fixes the 2-point spline-EG early-free bug causing silent fade-ins, the pitch/filter enable-toggle Trigger-forcing hole, the contour-node/marker pixel shadow, missing deck-residue test coverage, and stale comments in knob_deck and spline_edit.
Live pitch depth, Gate/Spline enable-rule agreement, inert kTrigLength, NaN wire guards, hard-flag-tail corruption no longer wipes the record, RT/cold spline tie-break, retired alt-click, marker-shadow fix, plus new test coverage.
Trigger's fade pair folds into the AHD (and goes live); the release anchors right;
Preserve rings its synthetic tail out instead of cutting it. Payload v10.
Cutoff-only re-solve (15.5 vs 56.9 ns/frame) makes the unquantized sweep
affordable, replacing the 2048-step mod quantizer. Live-compute parameters
remain blocked on a shell-architecture ruling.
Codec fallback for non-finite filter fields, a modAmount==0 early-out in tickFilterCutoff,
new stereo render tests for the dual-mono mirror, and comment/test accuracy fixes flagged
in review (stale deck-width claims, restated invariants, drifted CMake link comments).