Contours ride their own seqlock block into a double-buffered engine copy, and the swap step is smoothed. Each drag move publishes contours without a model write; release still commits and reloads.
Removed DRAFT marker on approved readout strings; corrected "paint and cursor cannot disagree" to note drag-cue suppression; renamed the width test to state it only bounds character count, not pixels; trimmed restated rationale to its CLAUDE.md/header home.
Both command hooks intercept Edit: Undo (40029) and Edit: Redo (40030) and consume
nothing. Undo routes that never dispatch an action remain uncovered.
Flag writes are silent from a timer, so a block around a reapply or the reconcile
repair could only manufacture a point. The real switch's span is unchanged.
A Ctrl-Z mid-span used to close the pre-undo block over post-undo state; it now
terminates at BeginLoadProjectState and stops the drain where it stands.
fxReclaimActivity reports Online/Offline/Idle; fxReclaimPending is unchanged.
applyMode now returns with its undo block open; the reclaimer closes it when the drain
settles. A transport deferral or a tab switch ends it early -- two points, never a leak.
Adopting silently wipes hand repairs or hides untouched tracks forever; refusing was rejected too. EXPOSE hands the track back and self-heals on the next apply.
Renamed the drain's undo point to "Design View FX state" (it restores as often as it parks). Extended the nesting audit to cover a block opening inside the drain's own block. Marked post-fix undo behavior as inference pending DAW checks.
A snapshot is never taken from a chain a park has touched, on either
half -- flags or per-FX offline. Stranded tracks are refused, named
once in the console, and left recoverable by hand.
Fixes D (handle lifetime), C (ASCII dashes), G (comment compression), I (shouldReport extracted + tested); CLAUDE.md route list corrected per A/B/H. E pushed back -- cross-module GUID plumbing is architectural, not a targeted fix.
Backs out the deferred park drain split. Forced synchronous FX-park
drains return, and with them the mode-switch hitch, until the
re-snapshot-after-discard fix lands.
Renames the permanent action id out of the placement family, makes the button's
painted state and pressed outcome share one selection count, surfaces
panel-known refusals in the tooltip, reports the target track on success,
distinguishes a master-only selection, and pins the overflow-reserve test to the
real bar spec.
Single-cycle loop marks stop teleporting to the one interior crossing. Ctrl on a
marker drag defeats the snap, and no longer loses the grab to a coincident node.
Restores stay forced before the view model serializes; parks go one FX per idle
tick behind a 1s coalescing debounce, so a rapid A-B-A flip costs no plugin work.
Ctrl held before mouse-down forced the node/toggle win over a smaller cap or
column regardless of area; now it defers to the ordinary smallest-area
arbitration like a plain click. Also amends product docs, VERIFICATION.md, and
adds sparse-material/narrow-overlay test fixtures.
OffReaper leaves the surface vocabulary; OsHandoff now gates on a window-ownership
proof resolved in the shell, so no in-REAPER surface can reach DoDragDrop.
Extracts parkReadyAt/parkIsReady as a tested pure fold per PLAN.md's phase
criterion; the rest is wording fixes — hitch bound, hazard width, forced-drain
scope, progressive CPU reclaim.
Ctrl during a marker drag defeats the snap outright. nearestZeroCrossing keeps its
unbounded contract; snapToZeroCrossing is the decision a drag applies.
A rapid A→B→A flip now costs no plugin work: the restore cancels the still-pending
park outright. A park that has already written one FX carries a `partial` flag and is
superseded by its inverse rather than cancelled, so a half-parked chain is never stranded.