338 lines
16 KiB
C++
338 lines
16 KiB
C++
// Standalone tests for reasampler::instrument_drop — no REAPER, no VST3 SDK, no framework.
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// The S17 drop-and-load payload contract (S-GA-DropFX revision): the extension builds a
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// Steinberg-format .vstpreset image whose 'Comp' chunk is EXACTLY what ReaSampler 9000's own
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// setState (deserializeComponentState) accepts, with the dragged capture pre-selected, and
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// whose header carries the channel-active class ID. The round-trip proof (build -> parse the
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// container -> the instrument's OWN reader -> assert the capture selected) IS the
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// cross-artifact contract guard — the same pattern assignment_request_tests uses.
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#include "../src/core/wire/instrument_drop.h"
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#include "../src/core/instrument/map/component_state_io.h" // deserializeComponentState — the instrument's OWN reader
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#include "version_generated.h" // REASAMPLER_CHANNEL_IS_BETA — pins the per-channel class ID
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#include <cstdio>
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#include <cstdint>
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#include <string>
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#include <vector>
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using namespace reasampler;
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using namespace reasampler::wire;
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using namespace reasampler::instrument::map; // ComponentState + the codec (Q-W2v re-namespace)
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static int g_fail = 0;
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#define CHECK(cond) do { if(!(cond)) { \
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std::printf("FAIL line %d: %s\n", __LINE__, #cond); ++g_fail; } } while(0)
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// A representative project rate for the reader (the legacy-v3 conversion parameter; our
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// current-version blob never consumes it, but the reader signature requires a positive rate).
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static constexpr double kRate = 48000.0;
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// --- A tiny independent .vstpreset reader (test-local, little-endian) ----------
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// Mirrors public.sdk/source/vst/vstpresetfile.cpp's READ side so the builder is proven
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// against an independent decode, not against itself.
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static std::uint32_t readU32LE(const std::vector<std::uint8_t>& b, std::size_t at) {
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return static_cast<std::uint32_t>(b[at]) | (static_cast<std::uint32_t>(b[at + 1]) << 8) |
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(static_cast<std::uint32_t>(b[at + 2]) << 16) |
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(static_cast<std::uint32_t>(b[at + 3]) << 24);
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}
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static std::uint64_t readU64LE(const std::vector<std::uint8_t>& b, std::size_t at) {
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std::uint64_t v = 0;
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for (int i = 7; i >= 0; --i) v = (v << 8) | b[at + static_cast<std::size_t>(i)];
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return v;
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}
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static bool fourCCAt(const std::vector<std::uint8_t>& b, std::size_t at, const char* id) {
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return b.size() >= at + 4 && b[at] == static_cast<std::uint8_t>(id[0]) &&
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b[at + 1] == static_cast<std::uint8_t>(id[1]) &&
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b[at + 2] == static_cast<std::uint8_t>(id[2]) &&
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b[at + 3] == static_cast<std::uint8_t>(id[3]);
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}
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struct ParsedPreset {
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bool ok = false;
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std::string classId;
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std::vector<std::uint8_t> compChunk;
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};
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static ParsedPreset parsePreset(const std::vector<std::uint8_t>& b) {
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ParsedPreset p;
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if (b.size() < 48) return p;
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if (!fourCCAt(b, 0, "VST3")) return p; // header magic
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if (readU32LE(b, 4) != 1) return p; // kFormatVersion
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p.classId.assign(b.begin() + 8, b.begin() + 40); // 32-char ASCII class ID
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const std::uint64_t listOffset = readU64LE(b, 40);
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if (listOffset + 8 > b.size()) return p;
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if (!fourCCAt(b, static_cast<std::size_t>(listOffset), "List")) return p;
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const std::uint32_t count = readU32LE(b, static_cast<std::size_t>(listOffset) + 4);
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std::size_t at = static_cast<std::size_t>(listOffset) + 8;
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for (std::uint32_t i = 0; i < count; ++i, at += 20) {
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if (at + 20 > b.size()) return p;
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const std::uint64_t off = readU64LE(b, at + 4);
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const std::uint64_t size = readU64LE(b, at + 12);
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if (off + size > b.size()) return p;
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if (fourCCAt(b, at, "Comp")) {
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p.compChunk.assign(b.begin() + static_cast<std::ptrdiff_t>(off),
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b.begin() + static_cast<std::ptrdiff_t>(off + size));
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p.ok = true;
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}
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}
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return p;
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}
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// --- class-ID derivation ------------------------------------------------------
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// The class-ID string is pinned PER CHANNEL to the FROZEN UID rendered as FUID::toString
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// would render it (the four INLINE_UID words as %08X in order — platform-stable, see
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// instrument_drop.h). These literals are derived independently from the frozen constants in
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// reasampler_uid.h; if this fails, the .vstpreset would address a class the loaded VST does
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// not present and TrackFX_SetPreset would refuse the drop.
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static void testClassIdHexPinnedPerChannel() {
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#if REASAMPLER_CHANNEL_IS_BETA
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CHECK(vstClassIdHex() == "CCFFEB3A4FF532A69E1817984256955F");
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#else
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CHECK(vstClassIdHex() == "5E45A11E9C7B4D6AB1E3F2084A6C1D9F");
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#endif
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CHECK(vstClassIdHex().size() == 32);
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}
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// --- the drop payload contract ------------------------------------------------
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// THE contract test: a preset built for a capture id parses as a well-formed VST3 preset
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// container addressed to the channel-active class, whose Comp chunk decodes — through the
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// instrument's OWN reader — to a ComponentState with THAT id selected, no zones, default
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// mono. If this fails, the drop would instantiate a blank/wrong instance.
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static void testPresetRoundTripsThroughInstrumentReader() {
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const std::string id = "cap-7f3a-guid";
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const std::vector<std::uint8_t> preset = buildInstrumentDropPreset(id);
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CHECK(!preset.empty());
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const ParsedPreset p = parsePreset(preset);
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CHECK(p.ok);
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CHECK(p.classId == vstClassIdHex());
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// The Comp chunk must be EXACTLY the pre-wrap state bytes (no corruption, no framing
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// bleed into the component stream).
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CHECK(p.compChunk == instrumentDropStateBytes(id));
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const ComponentState cs = deserializeComponentState(p.compChunk, kRate);
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CHECK(cs.selectionId == id); // the capture IS selected — the whole point
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// A drop selects one capture and leaves the parameter set at its defaults.
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CHECK(!cs.params.rootOverride && !cs.params.loopOverride && !cs.params.startPoint);
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CHECK(cs.channelMode == ChannelMode::Mono); // fresh-instance default
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CHECK(cs.lastConsumedAssignGeneration == 0); // fresh instance, no consumed assign
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}
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// Container layout invariants pinned against the reference writer's constants
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// (public.sdk vstpresetfile.cpp: kHeaderSize 48, data area first, list last).
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static void testPresetLayoutInvariants() {
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const std::string id = "abc";
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const std::vector<std::uint8_t> state = instrumentDropStateBytes(id);
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const std::vector<std::uint8_t> preset = buildInstrumentDropPreset(id);
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CHECK(fourCCAt(preset, 0, "VST3"));
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CHECK(readU32LE(preset, 4) == 1);
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const std::uint64_t listOffset = readU64LE(preset, 40);
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CHECK(listOffset == 48 + state.size()); // Comp data sits at offset 48
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CHECK(fourCCAt(preset, static_cast<std::size_t>(listOffset), "List"));
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CHECK(readU32LE(preset, static_cast<std::size_t>(listOffset) + 4) == 1); // one entry
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CHECK(fourCCAt(preset, static_cast<std::size_t>(listOffset) + 8, "Comp"));
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CHECK(readU64LE(preset, static_cast<std::size_t>(listOffset) + 12) == 48);
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CHECK(readU64LE(preset, static_cast<std::size_t>(listOffset) + 20) == state.size());
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CHECK(preset.size() == static_cast<std::size_t>(listOffset) + 8 + 20); // nothing trails
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}
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// A GUID-shaped id with bytes that would trip a naive delimiter-based encoder round-trips
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// whole (the length-prefixed component-state framing carries arbitrary bytes).
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static void testGuidLikeIdRoundTrips() {
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const std::string id = "{9A2F0C11-4B6E-4D01-8F3A-0011223344FF}";
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const ParsedPreset p = parsePreset(buildInstrumentDropPreset(id));
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CHECK(p.ok);
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const ComponentState cs = deserializeComponentState(p.compChunk, kRate);
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CHECK(cs.selectionId == id);
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}
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// An empty id yields the empty-state preset: it still parses cleanly to {"", no zones} — the
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// S10 silent empty state. (The shell guards against dropping nothing; the pure contract holds.)
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static void testEmptyIdYieldsEmptyState() {
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const ParsedPreset p = parsePreset(buildInstrumentDropPreset(""));
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CHECK(p.ok);
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CHECK(!p.compChunk.empty()); // still a versioned envelope, just an empty selection
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const ComponentState cs = deserializeComponentState(p.compChunk, kRate);
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CHECK(cs.selectionId.empty());
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CHECK(!cs.params.rootOverride && !cs.params.loopOverride && !cs.params.startPoint);
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}
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// Deterministic: the same id always produces the same bytes (no time/random in the path).
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static void testDeterministic() {
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CHECK(buildInstrumentDropPreset("abc") == buildInstrumentDropPreset("abc"));
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CHECK(buildInstrumentDropPreset("abc") != buildInstrumentDropPreset("abd"));
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}
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// A malformed class ID (not exactly 32 chars) yields an empty image — contract violation,
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// never a truncated/garbage preset handed to REAPER.
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static void testBadClassIdRejected() {
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const std::vector<std::uint8_t> state = instrumentDropStateBytes("x");
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CHECK(buildVstPresetBytes("TOO-SHORT", state).empty());
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CHECK(buildVstPresetBytes(std::string(33, 'A'), state).empty());
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CHECK(!buildVstPresetBytes(std::string(32, 'A'), state).empty());
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}
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// --- Surface classification ---------------------------------------------------
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//
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// THE RULE (prefix-based — see instrument_drop.h): the SDK warns GetThingFromPoint "may append
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// additional information", so exact-token matching (a previous, DAW-falsified predicate) is
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// wrong. Ordering is load-bearing: the embed strip is matched BEFORE the track panel, and the
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// track panel now claims the WHOLE "tcp*"/"mcp*" family rather than just its FX sub-elements.
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using ui::ReaperSurface;
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static ReaperSurface onTrack(const std::string& info) {
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return classifyReaperSurface(info, /*haveTrack=*/true);
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}
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// The FX chain / floating-FX windows.
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static void testFxWindowIsFxSurface() {
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CHECK(onTrack("fx_chain") == ReaperSurface::FxSurface);
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CHECK(onTrack("fx_0") == ReaperSurface::FxSurface);
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CHECK(onTrack("fx_12") == ReaperSurface::FxSurface);
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}
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// The FX-button family within the TCP/MCP — the surface the glyph-only rule used to be limited
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// to, still an instrument surface (as TrackPanel, which resolves identically).
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static void testTcpMcpFxFamilyIsTrackPanel() {
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CHECK(onTrack("tcp.fx") == ReaperSurface::TrackPanel);
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CHECK(onTrack("mcp.fx") == ReaperSurface::TrackPanel);
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CHECK(onTrack("tcp.fxbyp") == ReaperSurface::TrackPanel);
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CHECK(onTrack("tcp.fxparm") == ReaperSurface::TrackPanel);
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CHECK(onTrack("mcp.fxlist") == ReaperSurface::TrackPanel);
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CHECK(onTrack("tcp.fx.1") == ReaperSurface::TrackPanel); // appended info
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CHECK(onTrack("tcp.fx extra") == ReaperSurface::TrackPanel); // appended info, arbitrary form
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}
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// THE ROOT-CAUSE FIX: the bare panel token and every non-FX sub-element are now the instrument
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// hotspot too. A TCP too narrow to draw the FX button reports "tcp", which under the old
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// glyph-only rule produced a cue-less no-op.
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static void testWholeTrackPanelIsTheHotspot() {
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CHECK(onTrack("tcp") == ReaperSurface::TrackPanel); // bare track control panel
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CHECK(onTrack("mcp") == ReaperSurface::TrackPanel); // bare mixer control panel
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CHECK(onTrack("tcp.mute") == ReaperSurface::TrackPanel); // mute button
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CHECK(onTrack("tcp.vol") == ReaperSurface::TrackPanel); // volume fader
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CHECK(onTrack("tcp.meter") == ReaperSurface::TrackPanel); // meter
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CHECK(onTrack("tcp.f") == ReaperSurface::TrackPanel); // truncated token — still the panel
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}
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// The embed strip is where a ReaSampler 9000 instance already draws inline via
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// IReaperUIEmbedInterface. It must NOT resolve to a hotspot — a drop there would stack a second
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// instance on the first. Matched before the "tcp"/"mcp" rule, so widening the panel hotspot
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// cannot swallow it; do not reorder these two checks in the classifier.
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static void testEmbedStripIsItsOwnSurface() {
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CHECK(onTrack("tcp.fxembed") == ReaperSurface::FxEmbed);
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CHECK(onTrack("mcp.fxembed") == ReaperSurface::FxEmbed);
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CHECK(onTrack("tcp.fxembed.1") == ReaperSurface::FxEmbed);
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CHECK(onTrack("mcp.fxembed extra") == ReaperSurface::FxEmbed);
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}
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// The arrange, including a token with appended information.
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static void testArrangeIsArrange() {
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CHECK(onTrack("arrange") == ReaperSurface::Arrange);
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CHECK(onTrack("arrange extra") == ReaperSurface::Arrange);
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}
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// Anything else REAPER names is Other — a defined refusal, never a guessed outcome. Includes
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// tokens REAPER may add in future versions.
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static void testUnnamedReaperSurfacesAreOther() {
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CHECK(onTrack("spacer_0") == ReaperSurface::Other);
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CHECK(onTrack("trans") == ReaperSurface::Other);
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CHECK(onTrack("envcp") == ReaperSurface::Other);
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CHECK(onTrack("ruler") == ReaperSurface::Other);
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CHECK(onTrack("something_reaper_adds_in_2030") == ReaperSurface::Other);
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}
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// The empty info string splits on whether a track came back with it. No track means the pointer
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// has left REAPER (the OS hand-off's trigger); a track with no info means we are over REAPER on
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// a surface we cannot name, which must refuse rather than be treated as off-REAPER.
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static void testEmptyInfoSplitsOnTrackPresence() {
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CHECK(classifyReaperSurface("", /*haveTrack=*/false) == ReaperSurface::OffReaper);
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CHECK(classifyReaperSurface("", /*haveTrack=*/true) == ReaperSurface::Other);
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}
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// The SDK's documented null-track-with-valid-info case: the surface is read from the string
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// alone, so the classifier reports it faithfully and the gesture law decides what a missing
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// track means for that surface.
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static void testNullTrackStillClassifiesTheSurface() {
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CHECK(classifyReaperSurface("arrange", false) == ReaperSurface::Arrange);
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CHECK(classifyReaperSurface("tcp", false) == ReaperSurface::TrackPanel);
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CHECK(classifyReaperSurface("fx_chain", false) == ReaperSurface::FxSurface);
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}
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// Do not reintroduce a per-surface "capture carries" loop test: buildInstrumentDropPreset takes
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// only sampleId (proven by testPresetRoundTripsThroughInstrumentReader), and per-surface
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// coverage already exists above — a loop with an identical body per surface string can't
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// distinguish them.
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// --- All-or-nothing rollback --------------------------------------------------
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// The add failed: nothing was created, so there is nothing to delete and nothing loaded.
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static void testAddFailureLeavesNothingToRollBack() {
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const DropOutcome out = decideDropOutcome(DropAttempt{-1, false});
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CHECK(!out.loaded);
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CHECK(out.rollbackFxIndex < 0);
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}
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// The instance was created but the preset did not apply: the caller MUST delete that exact
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// index — an instance without its capture is the orphan the contract forbids.
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static void testPresetFailureRollsBackTheCreatedIndex() {
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const DropOutcome zero = decideDropOutcome(DropAttempt{0, false});
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CHECK(!zero.loaded);
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CHECK(zero.rollbackFxIndex == 0);
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const DropOutcome later = decideDropOutcome(DropAttempt{4, false});
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CHECK(!later.loaded);
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CHECK(later.rollbackFxIndex == 4);
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// Container-addressed indices (0x2000000-flagged) roll back by the same rule — the
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// obligation follows the index REAPER handed back, whatever space it names.
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const DropOutcome inContainer = decideDropOutcome(DropAttempt{0x2000000 + 5, false});
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CHECK(!inContainer.loaded);
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CHECK(inContainer.rollbackFxIndex == 0x2000000 + 5);
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}
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// Both halves succeeded: loaded, and nothing to undo.
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static void testSuccessKeepsTheInstance() {
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const DropOutcome out = decideDropOutcome(DropAttempt{2, true});
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CHECK(out.loaded);
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CHECK(out.rollbackFxIndex < 0);
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}
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// A "preset applied" report with no instance behind it can never read as loaded.
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static void testNoInstanceIsNeverLoaded() {
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const DropOutcome out = decideDropOutcome(DropAttempt{-1, true});
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CHECK(!out.loaded);
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CHECK(out.rollbackFxIndex < 0);
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}
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int main() {
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testClassIdHexPinnedPerChannel();
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testPresetRoundTripsThroughInstrumentReader();
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testPresetLayoutInvariants();
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testGuidLikeIdRoundTrips();
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testEmptyIdYieldsEmptyState();
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testDeterministic();
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testBadClassIdRejected();
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testFxWindowIsFxSurface();
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testTcpMcpFxFamilyIsTrackPanel();
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testWholeTrackPanelIsTheHotspot();
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testEmbedStripIsItsOwnSurface();
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testArrangeIsArrange();
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testUnnamedReaperSurfacesAreOther();
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testEmptyInfoSplitsOnTrackPresence();
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testNullTrackStillClassifiesTheSurface();
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testAddFailureLeavesNothingToRollBack();
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testPresetFailureRollsBackTheCreatedIndex();
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testSuccessKeepsTheInstance();
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testNoInstanceIsNeverLoaded();
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if (g_fail == 0) std::printf("All tests passed.\n");
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return g_fail ? 1 : 0;
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}
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