438 lines
18 KiB
C++
438 lines
18 KiB
C++
// Standalone tests for LIVE PARAMETER DELIVERY into a sounding voice — no VST3, no REAPER, no
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// framework. The block's own publication contract is live_params_tests; this file asserts what
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// reaches the audio: the mid-stage rule holds normalized position, a level move glides, a
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// filter knob moves the note that is already playing, two snapshots sharing one block behave
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// identically (the drain slot), what stays latched at note-on stays latched, and an unmoved
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// block renders byte-identically to the engine with no block at all.
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#include "../src/core/instrument/engine/voice_engine.h"
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#include <algorithm>
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#include <cmath>
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#include <cstdio>
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#include <vector>
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using namespace reasampler;
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using instrument::engine::LiveParams;
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using instrument::engine::LiveValues;
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using instrument::engine::foldLive;
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namespace flt = reasampler::instrument::engine::filter;
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static int g_fail = 0;
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#define CHECK(cond) do { if(!(cond)) { \
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std::printf("FAIL line %d: %s\n", __LINE__, #cond); ++g_fail; } } while(0)
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constexpr double kPi = 3.14159265358979323846;
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constexpr int kRate = 48000;
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static SampleData periodicSine(std::size_t frames, double period) {
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SampleData s;
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s.frames.resize(frames);
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for (std::size_t i = 0; i < frames; ++i) {
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s.frames[i] = static_cast<float>(std::sin(2.0 * kPi * static_cast<double>(i) / period));
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}
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s.sampleRate = kRate;
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s.rootNote = 60;
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// Amp held wide open so a rendered frame is the (filtered) source, undisturbed by the
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// envelope under test elsewhere in this file.
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s.play.adsr.sustainLevel = 1.0;
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return s;
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}
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static double maxAbsDelta(const std::vector<AudioSample>& v, std::size_t from, std::size_t to) {
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double worst = 0.0;
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for (std::size_t i = from + 1; i < to && i < v.size(); ++i) {
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const double d = std::fabs(static_cast<double>(v[i]) - static_cast<double>(v[i - 1]));
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if (d > worst) worst = d;
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}
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return worst;
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}
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// --- The mid-stage rule (candidate iv): hold normalized stage position ------------------
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static void testStageDurationChangeHoldsPhase() {
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AdsrParams p;
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p.attackFrames = 1000;
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p.sustainLevel = 1.0;
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AdsrEnvelope unedited, edited;
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unedited.configure(p);
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edited.configure(p);
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unedited.noteOn();
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edited.noteOn();
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for (int i = 0; i < 500; ++i) { unedited.tick(); edited.tick(); }
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AdsrParams longer = p;
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longer.attackFrames = 2000; // doubled while the voice sits halfway up the attack
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edited.applyLive(longer);
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// Continuity: the very next frame is UNCHANGED by the edit. Exact, not approximate —
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// phi is held, and the level is a pure function of phi.
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const double a = unedited.tick();
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const double b = edited.tick();
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CHECK(a == b);
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CHECK(std::fabs(b - 0.5) < 1e-12); // and it is genuinely mid-attack, not a degenerate 0/1
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// The remainder takes its share of the NEW duration: half of 2000 frames left to run.
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for (int i = 0; i < 998; ++i) edited.tick();
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CHECK(edited.stage() == AdsrEnvelope::Stage::Attack);
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edited.tick();
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CHECK(edited.stage() != AdsrEnvelope::Stage::Attack);
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}
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static void testShortenedStageStillLandsContinuously() {
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AdsrParams p;
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p.attackFrames = 1000;
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p.sustainLevel = 1.0;
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AdsrEnvelope env;
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env.configure(p);
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env.noteOn();
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double last = 0.0;
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for (int i = 0; i < 800; ++i) last = env.tick();
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AdsrParams shorter = p;
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shorter.attackFrames = 100; // now SHORTER than the frames already elapsed
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env.applyLive(shorter);
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const double next = env.tick();
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// Recomputing from absolute elapsed (800/100) would clamp to 1.0 — a step from ~0.8. The
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// phi rule keeps the level where it was and finishes the remaining 20% over 20 frames.
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CHECK(std::fabs(next - last) < 2e-3);
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for (int i = 0; i < 19; ++i) env.tick();
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CHECK(env.stage() != AdsrEnvelope::Stage::Attack);
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}
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static void testSustainLevelChangeGlides() {
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AdsrParams p;
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p.sustainLevel = 1.0;
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p.releaseFrames = 100000;
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AdsrEnvelope env;
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env.configure(p);
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env.noteOn();
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for (int i = 0; i < 50; ++i) env.tick();
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CHECK(env.stage() == AdsrEnvelope::Stage::Sustain);
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AdsrParams quieter = p;
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quieter.sustainLevel = 0.2;
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env.applyLive(quieter);
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double prev = 1.0;
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double worstStep = 0.0;
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double v = 0.0;
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for (int i = 0; i < 600; ++i) {
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v = env.tick();
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if (i == 0) CHECK(v == 1.0); // the first frame reproduces the pre-change level exactly
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const double step = std::fabs(v - prev);
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if (step > worstStep) worstStep = step;
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prev = v;
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}
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// A raw parameter swap would step 0.8 in one frame; the glide's largest single step is a
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// small fraction of that, and it terminates exactly on the new level.
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CHECK(worstStep < 0.05);
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CHECK(v == 0.2);
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}
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static void testPitchEnvelopeHoldsPhaseAndGlidesDepth() {
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PitchEnvParams p;
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p.enabled = true;
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p.attackFrames = 0;
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p.decayFrames = 1000;
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p.peakSemitones = 12.0;
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PitchEnvelope a, b;
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a.configure(p);
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b.configure(p);
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a.noteOn();
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b.noteOn();
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for (int i = 0; i < 400; ++i) { a.tick(); b.tick(); }
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b.applyLive(0, 2000, 12.0); // decay doubled mid-decay
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CHECK(a.tick() == b.tick()); // phi held: the semitone offset is unchanged this frame
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// A depth move is a level step, so it glides rather than jumping: the first frame after
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// the edit is exactly what the unedited peer emits.
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PitchEnvelope c, d;
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c.configure(p);
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d.configure(p);
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c.noteOn();
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d.noteOn();
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for (int i = 0; i < 400; ++i) { c.tick(); d.tick(); }
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c.applyLive(0, 1000, 0.0); // depth to zero mid-decay
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CHECK(c.tick() == d.tick());
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// ...and it does eventually reach the new depth rather than staying put.
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for (int i = 0; i < 400; ++i) c.tick();
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CHECK(c.tick() == 0.0);
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}
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// --- The filter DSP's glide property, finally exercised ---------------------------------
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static void testCutoffMoveAcrossPrepareDoesNotStep() {
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flt::FilterSettings s;
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s.cutoffNorm = 0.8f;
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s.resonanceNorm = 1.0f; // maximum Q: the worst case for a coefficient step
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s.morphNorm = 1.0f;
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flt::VoiceFilter glide, cut;
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glide.prepare(s, kRate);
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cut.prepare(s, kRate);
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std::vector<AudioSample> a, b;
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const int boundary = 2000;
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for (int i = 0; i < 4000; ++i) {
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if (i == boundary) {
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flt::FilterSettings moved = s;
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moved.cutoffNorm = 0.3f;
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glide.prepare(moved, kRate); // state PRESERVED — the documented glide property
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cut.prepare(moved, kRate);
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cut.reset(); // the control: state cleared, as at note-on
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}
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const float x = static_cast<float>(std::sin(2.0 * kPi * static_cast<double>(i) / 48.0));
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a.push_back(glide.process(0, x));
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b.push_back(cut.process(0, x));
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}
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const double localMax = maxAbsDelta(a, boundary - 400, boundary - 1);
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const double glideStep = std::fabs(static_cast<double>(a[boundary]) -
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static_cast<double>(a[boundary - 1]));
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const double cutStep = std::fabs(static_cast<double>(b[boundary]) -
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static_cast<double>(b[boundary - 1]));
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// Preserving state keeps the boundary frame inside the signal's own frame-to-frame range;
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// clearing it does not — which is what proves this assertion discriminates rather than
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// passing on any pair of numbers.
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CHECK(glideStep <= localMax);
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CHECK(cutStep > glideStep * 4.0);
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}
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// --- Delivery into a sounding voice ------------------------------------------------------
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// Renders `blocks` blocks of `blockFrames` through a one-voice engine over `sample`, applying
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// `mutate` to the published block after `changeAfter` blocks. Voice-major render order is the
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// engine's, so a fixed block size is what makes two runs comparable.
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struct Run {
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std::vector<AudioSample> out;
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};
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// The note is an octave above the root on purpose: key-tracking scales (note - root), so a
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// root-note test would leave the key-track control with nothing to move.
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static Run renderWithLive(SampleData& sample, LiveParams* block, int blockFrames, int blocks,
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int changeAfter, const LiveValues* changed) {
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sample.live = block;
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if (block) block->publish(foldLive(sample.play));
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VoiceEngine engine(1, sample);
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engine.noteOn(72, 100);
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Run r;
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for (int b = 0; b < blocks; ++b) {
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if (block && changed && b == changeAfter) block->publish(*changed);
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engine.render(r.out, static_cast<std::size_t>(blockFrames));
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}
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return r;
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}
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static SampleData filteredSine() {
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SampleData s = periodicSine(200000, 64.0);
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s.play.filter.enabled = true;
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s.play.filter.settings.cutoffNorm = 0.8f;
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s.play.filter.settings.resonanceNorm = 0.9f;
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s.play.filter.settings.morphNorm = 1.0f;
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s.play.filter.env.sustainLevel = 1.0;
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return s;
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}
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static void testUnmovedBlockIsByteIdenticalToNoBlockAtAll() {
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SampleData bare = filteredSine();
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SampleData blocked = filteredSine();
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LiveParams block;
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const Run without = renderWithLive(bare, nullptr, 512, 20, -1, nullptr);
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const Run with = renderWithLive(blocked, &block, 512, 20, -1, nullptr);
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CHECK(without.out.size() == with.out.size());
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bool identical = true;
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for (std::size_t i = 0; i < without.out.size() && i < with.out.size(); ++i) {
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if (without.out[i] != with.out[i]) { identical = false; break; }
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}
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// Also the migration bar: a blob saved before this change folds to exactly the values the
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// build already resolved, so reopening it sounds identical rather than merely close.
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CHECK(identical);
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}
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static void testEveryLiveFilterControlMovesTheSoundingNote() {
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struct Case { const char* name; void (*mutate)(LiveValues&); };
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const Case cases[] = {
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{"cutoff", [](LiveValues& v) { v.filterSettings.cutoffNorm = 0.15f; }},
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{"Q", [](LiveValues& v) { v.filterSettings.resonanceNorm = 0.1f; }},
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{"morph", [](LiveValues& v) { v.filterSettings.morphNorm = 0.0f; }},
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{"drive", [](LiveValues& v) { v.filterSettings.driveNorm = 1.0f; }},
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{"mod", [](LiveValues& v) { v.filterModAmount = 1.0; }},
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{"keytrack", [](LiveValues& v) { v.filterKeyTrack = 2.0; }},
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};
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for (const Case& c : cases) {
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SampleData still = filteredSine();
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SampleData moved = filteredSine();
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LiveParams blockA, blockB;
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LiveValues target = foldLive(moved.play);
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c.mutate(target);
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const Run baseline = renderWithLive(still, &blockA, 512, 24, -1, nullptr);
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const Run swept = renderWithLive(moved, &blockB, 512, 24, 8, &target);
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// It moved THIS note: the tail after the publish differs audibly from the untouched
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// render of the same note.
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double tailDiff = 0.0;
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for (std::size_t i = 512 * 12; i < baseline.out.size(); ++i) {
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tailDiff += std::fabs(static_cast<double>(swept.out[i]) -
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static_cast<double>(baseline.out[i]));
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}
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if (!(tailDiff > 1.0)) std::printf(" (control: %s)\n", c.name);
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CHECK(tailDiff > 1.0);
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// Nothing before the publish moved (the block is observed at block boundaries only).
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bool preChangeIdentical = true;
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for (std::size_t i = 0; i < 512 * 8; ++i) {
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if (swept.out[i] != baseline.out[i]) { preChangeIdentical = false; break; }
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}
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CHECK(preChangeIdentical);
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// And it glided rather than stepping. Measured against the signal's OWN local scale
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// frame by frame, because a resonant sweep legitimately grows the output as the corner
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// passes the tone — an absolute delta bound would flag that as a click. A step shows
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// up instead as one frame far outside the range its own neighbourhood was moving in.
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// And it ARRIVED as a glide, not as a step. Measured as how far the swept render has
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// departed from the untouched one in the first frames after the publish, against how
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// far it departs once settled: a glide has barely begun to diverge, a snapped delivery
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// is already all the way there.
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//
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// This is the assertion that discriminates. A single-frame-spike metric does NOT: the
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// TPT filter preserves state across prepare(), so even an instantaneous coefficient
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// jump produces no isolated output spike — measured, by defeating the ramp and
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// re-running, the spike statistic was unchanged while these two numbers converged.
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double immediate = 0.0;
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for (std::size_t i = 512 * 8; i < 512 * 8 + 16; ++i) {
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immediate = (std::max)(immediate, std::fabs(static_cast<double>(swept.out[i]) -
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static_cast<double>(baseline.out[i])));
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}
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double settled = 0.0;
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for (std::size_t i = 512 * 14; i < baseline.out.size(); ++i) {
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settled = (std::max)(settled, std::fabs(static_cast<double>(swept.out[i]) -
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static_cast<double>(baseline.out[i])));
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}
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if (!(immediate <= settled * 0.4)) std::printf(" (glide: %s %f vs %f)\n", c.name,
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immediate, settled);
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CHECK(immediate <= settled * 0.4);
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}
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}
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static void testDrainSlotVoiceTracksTheSameBlock() {
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// Two snapshots, one block — exactly the processor's live_/draining_ shape. A note ringing
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// out of the displaced snapshot must answer the knob identically to a live one.
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SampleData liveSnapshot = filteredSine();
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SampleData drainSnapshot = filteredSine();
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LiveParams block;
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liveSnapshot.live = █
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drainSnapshot.live = █
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block.publish(foldLive(liveSnapshot.play));
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VoiceEngine liveEngine(1, liveSnapshot);
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VoiceEngine drainEngine(1, drainSnapshot);
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liveEngine.noteOn(60, 100);
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drainEngine.noteOn(60, 100);
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std::vector<AudioSample> a, b;
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LiveValues moved = foldLive(liveSnapshot.play);
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moved.filterSettings.cutoffNorm = 0.2f;
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for (int blk = 0; blk < 24; ++blk) {
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if (blk == 8) block.publish(moved);
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liveEngine.render(a, 512);
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drainEngine.render(b, 512);
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}
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CHECK(a.size() == b.size());
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bool same = true;
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for (std::size_t i = 0; i < a.size() && i < b.size(); ++i) {
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if (a[i] != b[i]) { same = false; break; }
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}
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CHECK(same);
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// Non-tautological: the shared block genuinely moved the sound, so "identical" is a claim
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// about the drain tracking, not about nothing having happened.
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double moveEnergy = 0.0;
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for (std::size_t i = 512 * 12; i < a.size(); ++i) moveEnergy += std::fabs(a[i]);
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CHECK(moveEnergy > 1.0);
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}
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// --- What stays latched at note-on -------------------------------------------------------
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static void testVelocityNoteAndPitchStayLatched() {
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// A ramp source read under Varispeed: every output frame is (source at readPos) * velocity
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// gain, so a moved pitch ratio or a moved velocity gain would show up directly.
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SampleData s;
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s.frames.resize(100000);
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for (std::size_t i = 0; i < s.frames.size(); ++i) {
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s.frames[i] = static_cast<float>(static_cast<double>(i) / 100000.0);
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}
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s.sampleRate = kRate;
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s.rootNote = 60;
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s.velocityCurve = VelocityCurve::linear();
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s.play.adsr.sustainLevel = 1.0;
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LiveParams block;
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s.live = █
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block.publish(foldLive(s.play));
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VoiceEngine engine(1, s);
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engine.noteOn(72, 64); // an octave up: ratio 2.0
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std::vector<AudioSample> out;
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LiveValues hostile = foldLive(s.play);
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// Everything the block CAN carry, moved as far as it goes. None of it names velocity, the
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// note, the pitch ratio, or the PCM — that is the property under test.
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hostile.filterKeyTrack = 2.0;
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hostile.filterSettings.cutoffNorm = 0.0f;
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hostile.filterModAmount = 1.0;
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hostile.pitchEnvAttackFrames = 4800;
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hostile.pitchEnvDecayFrames = 4800;
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hostile.pitchEnvPeakSemitones = 24.0;
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hostile.adsr.attackFrames = 96000; // a timed stage the voice is already past
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for (int blk = 0; blk < 8; ++blk) {
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if (blk == 2) block.publish(hostile);
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engine.render(out, 512);
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}
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const double velocityGain = s.velocityCurve.eval(64.0);
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bool pitchAndGainHeld = true;
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for (std::size_t i = 0; i < out.size(); ++i) {
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const double expected =
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(static_cast<double>(2 * i) / 100000.0) * velocityGain; // ratio 2.0, latched gain
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if (std::fabs(static_cast<double>(out[i]) - expected) > 1e-6) {
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pitchAndGainHeld = false;
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break;
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}
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}
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CHECK(pitchAndGainHeld);
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// Positive control on the same rig: a field that IS live does change the output, so the
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// assertion above is not simply proving the block was ignored wholesale.
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SampleData s2 = s;
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LiveParams block2;
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s2.live = &block2;
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block2.publish(foldLive(s2.play));
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VoiceEngine engine2(1, s2);
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engine2.noteOn(72, 64);
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std::vector<AudioSample> out2;
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LiveValues quieter = foldLive(s2.play);
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quieter.adsr.sustainLevel = 0.25;
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for (int blk = 0; blk < 8; ++blk) {
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if (blk == 2) block2.publish(quieter);
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engine2.render(out2, 512);
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}
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CHECK(std::fabs(static_cast<double>(out2.back()) - static_cast<double>(out.back())) > 1e-4);
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}
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int main() {
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testStageDurationChangeHoldsPhase();
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testShortenedStageStillLandsContinuously();
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testSustainLevelChangeGlides();
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testPitchEnvelopeHoldsPhaseAndGlidesDepth();
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testCutoffMoveAcrossPrepareDoesNotStep();
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testUnmovedBlockIsByteIdenticalToNoBlockAtAll();
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testEveryLiveFilterControlMovesTheSoundingNote();
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testDrainSlotVoiceTracksTheSameBlock();
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testVelocityNoteAndPitchStayLatched();
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if (g_fail == 0) std::printf("live_delivery tests passed\n");
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return g_fail == 0 ? 0 : 1;
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}
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