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reasampler/tests/test_deck_values.cpp
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// Standalone tests for reasampler::instrument::ui::deck_values — no VST3, no REAPER, no
// framework. Covers the deck's parameter-set binding: the norm <-> stored-value round trip on a
// representative control of each domain, the DOUBLE-CLICK RESET (each ring of a dual-ring knob
// resetting only its own field), and the ms time-constant formatter across its whole range.
#include "../src/core/instrument/ui/deck_values.h"
#include "../src/core/instrument/engine/master_gain.h"
#include <cmath>
#include <cstdio>
#include <cstring>
#include <string>
using namespace reasampler;
using namespace reasampler::instrument::ui;
namespace engine = reasampler::instrument::engine; // the stretcher's own rate bounds + clamp
static int g_fail = 0;
#define CHECK(cond) do { if(!(cond)) { \
std::printf("FAIL line %d: %s\n", __LINE__, #cond); ++g_fail; } } while(0)
// The stage-time ceiling has TWO names — the overlay's schematic domain and the knob's — and they
// must be the same number or a maxed knob stops landing on the canvas edge. Asserted, not assumed.
static void testTheTwoCeilingNamesAreOneNumber() {
CHECK(kEnvTimeMaxSeconds == kGateStageMaxSeconds);
CHECK(kEnvTimeMaxSeconds == kStageTimeMaxSeconds);
CHECK(kEnvTimeMaxSeconds == 10.0);
}
// Every domain the binding maps: a stage time through the shared taper, a level, a fraction,
// a normalized filter position, a bipolar depth, and a curve exponent over its log travel.
static void testNormRoundTripsThroughEveryValueDomain() {
PlaySeconds p;
setDeckParam(DeckParam::kAttack, p, 0.25, 0);
CHECK(p.adsr.attackSeconds == timeSecondsFromNorm(0.25));
// The VALUE round trip is what has to be exact (param_taper.h); the needle returning to the
// very same norm double is explicitly NOT required of a log map. The residual is bounded by
// the taper's output quantum read back through the map — under 1e-7 of the travel across the
// whole domain, which is four orders below one drag pixel.
CHECK(std::fabs(deckParamNorm(DeckParam::kAttack, p) - 0.25) < 1e-7);
// The raised ceiling costs the low end nothing: a several-second stage is reachable by hand,
// AND everything under 100 ms still gets more than 40 % of the knob's travel to itself.
setDeckParam(DeckParam::kDecay, p, 0.95, 0);
CHECK(p.adsr.decaySeconds > 5.0 && p.adsr.decaySeconds < kEnvTimeMaxSeconds);
setDeckParam(DeckParam::kDecay, p, 0.42, 0);
CHECK(p.adsr.decaySeconds < 0.100);
setDeckParam(DeckParam::kSustain, p, 0.4, 0);
CHECK(p.adsr.sustainLevel == 0.4);
CHECK(deckParamNorm(DeckParam::kSustain, p) == 0.4);
setDeckParam(DeckParam::kTrigHold, p, 0.75, 0);
CHECK(p.trigAhd.holdFraction == 0.75);
CHECK(deckParamNorm(DeckParam::kTrigHold, p) == 0.75);
// Named field, not just a round trip: cutoff and morph are both normalized positions with
// the same 1.0 default, so a getter+setter pair that swapped them would round-trip cleanly.
setDeckParam(DeckParam::kFilterCutoff, p, 0.25, 0);
CHECK(p.filter.settings.cutoffNorm == 0.25f);
CHECK(p.filter.settings.morphNorm == 1.0f);
CHECK(deckParamNorm(DeckParam::kFilterCutoff, p) == 0.25);
// Bipolar: the centre detent is exact in BOTH directions, so a knob parked at centre
// persists no depth at all.
setDeckParam(DeckParam::kFilterModAmt, p, 0.5, 0);
CHECK(p.filter.modAmount == 0.0);
CHECK(deckParamNorm(DeckParam::kFilterModAmt, p) == 0.5);
setDeckParam(DeckParam::kFilterModAmt, p, 1.0, 0);
CHECK(p.filter.modAmount == 1.0);
// A curve exponent off neutral survives the round trip; the centre snaps to exactly 1.0.
setDeckParam(DeckParam::kAttackCurve, p, 1.0, 0);
CHECK(p.adsr.attackCurve > 1.0);
CHECK(deckParamNorm(DeckParam::kAttackCurve, p) == 1.0);
setDeckParam(DeckParam::kAttackCurve, p, 0.5, 0);
CHECK(p.adsr.attackCurve == 1.0);
// Out-of-range norms clamp rather than writing an out-of-domain param.
setDeckParam(DeckParam::kDecay, p, 2.0, 0);
CHECK(p.adsr.decaySeconds == kEnvTimeMaxSeconds);
setDeckParam(DeckParam::kDecay, p, -1.0, 0);
CHECK(p.adsr.decaySeconds == 0.0);
}
// Rate's range is the STRETCHER's, aliased rather than restated, so the knob's two ends and the
// engine's clamp cannot become two opinions. Asserted against the engine constants themselves.
static void testRateKnobEndsAreTheStretchersOwnBounds() {
CHECK(kRateMinRatio == engine::kStretchRateMin);
CHECK(kRateMaxRatio == engine::kStretchRateMax);
PlaySeconds p;
setDeckParam(DeckParam::kRate, p, 0.0, 0);
CHECK(p.playRate == engine::kStretchRateMin);
CHECK(engine::clampStretchRate(p.playRate) == p.playRate); // the clamp has nothing to do
setDeckParam(DeckParam::kRate, p, 1.0, 0);
CHECK(p.playRate == engine::kStretchRateMax);
CHECK(engine::clampStretchRate(p.playRate) == p.playRate);
// And nowhere on the travel does the knob produce a rate the engine would move.
for (int i = 0; i <= 1000; ++i) {
setDeckParam(DeckParam::kRate, p, static_cast<double>(i) / 1000.0, 0);
CHECK(engine::clampStretchRate(p.playRate) == p.playRate);
if (engine::clampStretchRate(p.playRate) != p.playRate) return;
}
}
// The two new bindings write the two new fields and nothing else — both are doubles on
// PlaySeconds with adjacent homes, so a getter/setter pair that crossed them would still
// round-trip. The centre detent is exact on both, which is what lets an untouched knob persist
// unity rate and zero transposition.
static void testRateAndPitchBindTheirOwnFields() {
PlaySeconds p;
setDeckParam(DeckParam::kRate, p, 0.5, 0);
CHECK(p.playRate == 1.0);
CHECK(p.pitchOffsetSemitones == 0.0);
CHECK(deckParamNorm(DeckParam::kRate, p) == 0.5);
setDeckParam(DeckParam::kPitch, p, 0.5, 0);
CHECK(p.pitchOffsetSemitones == 0.0);
CHECK(p.playRate == 1.0);
CHECK(deckParamNorm(DeckParam::kPitch, p) == 0.5);
// Pitch rides the SAME centre-expanded depth taper as the pitch envelope's own depth, over
// the SAME throw — a second constant here would be the defect the spec names.
setDeckParam(DeckParam::kPitch, p, 1.0, 0);
CHECK(p.pitchOffsetSemitones == kPitchDepthMaxSemis);
CHECK(kPitchDepthMaxSemis == kVelocityPitchRangeSemitones);
setDeckParam(DeckParam::kPitch, p, 0.0, 0);
CHECK(p.pitchOffsetSemitones == -kPitchDepthMaxSemis);
CHECK(p.playRate == 1.0); // untouched by every write above but its own
// A move on Rate leaves the offset alone, in the other direction.
setDeckParam(DeckParam::kPitch, p, 0.5, 0);
setDeckParam(DeckParam::kRate, p, 0.0, 0);
CHECK(p.pitchOffsetSemitones == 0.0);
}
// Shift's whole unit on BOTH new knobs is the semitone, not the percent their labels read in.
// Asserted through the deck's own snap entry point (the shell calls nothing else), and in
// semitones, which is the unit the rule is stated in.
static void testShiftSnapsBothNewKnobsToWholeSemitones() {
CHECK(deckParamUnit(DeckParam::kRate) == UnitCategory::Semitones);
CHECK(deckParamUnit(DeckParam::kPitch) == UnitCategory::Semitones);
PlaySeconds p;
// Rate: a norm a third of the way up is 8 semitones below unity — snapping must land on a
// whole one, and the knob must still be able to reach an octave and a fifth by hand.
for (double norm : {0.13, 0.37, 0.5, 0.62, 0.88}) {
setDeckParam(DeckParam::kRate, p, snapDeckParamNorm(DeckParam::kRate, norm), 0);
const double semis = 12.0 * std::log2(p.playRate);
CHECK(std::fabs(semis - std::round(semis)) < 1e-9);
if (!(std::fabs(semis - std::round(semis)) < 1e-9)) return;
}
// The two landmarks by name: unity, and a fifth up.
setDeckParam(DeckParam::kRate, p, snapDeckParamNorm(DeckParam::kRate, 0.5), 0);
CHECK(p.playRate == 1.0);
setDeckParam(DeckParam::kRate, p, snapDeckParamNorm(DeckParam::kRate, 0.5 + 7.0 / 24.0), 0);
CHECK(std::fabs(12.0 * std::log2(p.playRate) - 7.0) < 1e-9);
// Pitch: whole semitones on the centre-expanded taper, exactly (its taper resolves onto a
// micro-semitone grid, so a whole semitone is ON that grid).
for (double norm : {0.17, 0.33, 0.71, 0.94}) {
setDeckParam(DeckParam::kPitch, p, snapDeckParamNorm(DeckParam::kPitch, norm), 0);
CHECK(p.pitchOffsetSemitones == std::round(p.pitchOffsetSemitones));
if (p.pitchOffsetSemitones != std::round(p.pitchOffsetSemitones)) return;
}
}
// The dual-ring reset contract: the outer ring resets the stage VALUE and the inner dial resets
// the EXPONENT, each leaving the other exactly as it was. Both fields are asserted in both
// directions — checking only the field that changed would pass even if the reset clobbered its
// neighbour.
static void testResetTouchesOnlyItsOwnRingOnADualRingKnob() {
const PlaySeconds defaults;
const struct { DeckParam knob; DeckParam curve; } pairs[] = {
{DeckParam::kAttack, DeckParam::kAttackCurve},
{DeckParam::kDecay, DeckParam::kDecayCurve},
{DeckParam::kRelease, DeckParam::kReleaseCurve},
{DeckParam::kTrigAttack, DeckParam::kTrigAttackCurve},
{DeckParam::kPitchEnvDecay, DeckParam::kPitchEnvDecayCurve},
{DeckParam::kFilterEnvRelease, DeckParam::kFilterEnvReleaseCurve},
};
for (const auto& pr : pairs) {
// Dial BOTH rings well away from their defaults.
PlaySeconds p;
setDeckParam(pr.knob, p, 0.6, 0);
setDeckParam(pr.curve, p, 0.9, 0);
const double dialledValue = deckParamNorm(pr.knob, p);
const double dialledCurve = deckParamNorm(pr.curve, p);
CHECK(dialledValue != deckParamNorm(pr.knob, defaults));
CHECK(dialledCurve != deckParamNorm(pr.curve, defaults));
// INNER: the exponent goes to exactly the linear neutral, the value does not move.
PlaySeconds inner = p;
resetDeckParam(pr.curve, inner);
CHECK(deckParamNorm(pr.curve, inner) == deckParamNorm(pr.curve, defaults));
CHECK(deckParamNorm(pr.curve, inner) == 0.5); // the exponent itself is 1.0
CHECK(deckParamNorm(pr.knob, inner) == dialledValue);
// OUTER: the value goes to its default, the exponent does not move.
PlaySeconds outer = p;
resetDeckParam(pr.knob, outer);
CHECK(deckParamNorm(pr.knob, outer) == deckParamNorm(pr.knob, defaults));
CHECK(deckParamNorm(pr.curve, outer) == dialledCurve);
}
}
// The exponent reset is specified as EXACTLY 1.0 — the identity curveMap short-circuits on
// (curve_law.h), not merely something that rounds to it.
static void testInnerResetLandsOnTheExactLinearNeutral() {
PlaySeconds p;
setDeckParam(DeckParam::kAttackCurve, p, 0.2, 0);
CHECK(p.adsr.attackCurve < 1.0);
resetDeckParam(DeckParam::kAttackCurve, p);
CHECK(p.adsr.attackCurve == 1.0);
setDeckParam(DeckParam::kFilterTrigDecayCurve, p, 0.95, 0);
CHECK(p.filter.trigEnv.decayCurve > 1.0);
resetDeckParam(DeckParam::kFilterTrigDecayCurve, p);
CHECK(p.filter.trigEnv.decayCurve == 1.0);
}
// A reset lands on the field's own stored default, EXACTLY — the defaults are read off a fresh
// PlaySeconds and COPIED rather than round-tripped, which is what makes the two stage times whose
// defaults are neither 0 nor 1 land bit for bit at a non-power-of-two ceiling.
static void testResetLandsOnTheStoredDefaultOfEachControl() {
const PlaySeconds defaults;
PlaySeconds p;
setDeckParam(DeckParam::kSustain, p, 0.1, 0);
setDeckParam(DeckParam::kTrigLength, p, 0.3, 0);
setDeckParam(DeckParam::kFilterKeyTrack, p, 0.9, 0);
setDeckParam(DeckParam::kPitchEnvDepth, p, 1.0, 0);
setDeckParam(DeckParam::kAttack, p, 0.5, 0);
setDeckParam(DeckParam::kRelease, p, 0.5, 0);
CHECK(p.adsr.attackSeconds != defaults.adsr.attackSeconds);
CHECK(p.adsr.releaseSeconds != defaults.adsr.releaseSeconds);
resetDeckParam(DeckParam::kSustain, p);
resetDeckParam(DeckParam::kTrigLength, p);
resetDeckParam(DeckParam::kFilterKeyTrack, p);
resetDeckParam(DeckParam::kPitchEnvDepth, p);
resetDeckParam(DeckParam::kAttack, p);
resetDeckParam(DeckParam::kRelease, p);
CHECK(p.adsr.sustainLevel == defaults.adsr.sustainLevel);
CHECK(p.trigger.lengthFraction == defaults.trigger.lengthFraction);
CHECK(p.filter.keyTrack == defaults.filter.keyTrack);
CHECK(p.pitchEnv.peakSemitones == defaults.pitchEnv.peakSemitones);
CHECK(p.adsr.attackSeconds == defaults.adsr.attackSeconds);
CHECK(p.adsr.releaseSeconds == defaults.adsr.releaseSeconds);
}
// EVERY knob resets to its own stored default, not just the six dual-ring pairs above. Swept
// over the whole control-id space so a control added later cannot quietly miss the reset table:
// perturb, reset, and require the control to read exactly what a fresh PlaySeconds reads.
// Compared against the STORED FIELD directly (deckDoubleField/deckFloatField), not the
// normalized read-back: deckParamNorm is not guaranteed injective, so a norm match is weaker
// than the criterion — verification against a default-constructed PlaySeconds.
static void testEveryKnobIdResetsToItsDefault() {
PlaySeconds defaults;
for (int i = 0; i < static_cast<int>(DeckParam::kCount); ++i) {
const DeckParam id = static_cast<DeckParam>(i);
if (deckParamUnit(id) == UnitCategory::None) continue; // no reset gesture
if (id == DeckParam::kMasterGain || id == DeckParam::kKeyTrack) continue; // not in PlaySeconds
PlaySeconds p;
setDeckParam(id, p, 0.37, 0);
setDeckParam(id, p, 0.83, 0); // two writes: one of the two is off every default
if (double* pd = deckDoubleField(id, p)) {
CHECK(*pd != *deckDoubleField(id, defaults));
resetDeckParam(id, p);
CHECK(*pd == *deckDoubleField(id, defaults));
} else if (float* pf = deckFloatField(id, p)) {
CHECK(*pf != *deckFloatField(id, defaults));
resetDeckParam(id, p);
CHECK(*pf == *deckFloatField(id, defaults));
} else {
CHECK(false); // every non-None, non-excluded id must own a reset field
}
}
}
// THE exact-preimage criterion, per unit category, against a default-constructed PlaySeconds and
// against master gain's unity. A host's reset-to-default arrives as toPlain(defaultNorm) with no
// bypass available, so this is the assertion the reset bypass CANNOT stand in for.
static void testEveryDefaultHasAnExactNormalizedPreimage() {
const PlaySeconds d;
const struct { DeckParam id; double stored; } msKnobs[] = {
{DeckParam::kAttack, d.adsr.attackSeconds},
{DeckParam::kHold, d.adsr.holdSeconds},
{DeckParam::kDecay, d.adsr.decaySeconds},
{DeckParam::kRelease, d.adsr.releaseSeconds},
{DeckParam::kTrigAttack, d.trigAhd.attackSeconds},
{DeckParam::kTrigDecay, d.trigAhd.decaySeconds},
{DeckParam::kPitchEnvAttack, d.pitchEnv.shape.attackSeconds},
{DeckParam::kPitchEnvDecay, d.pitchEnv.shape.decaySeconds},
{DeckParam::kFilterEnvAttack, d.filter.env.attackSeconds},
{DeckParam::kFilterEnvHold, d.filter.env.holdSeconds},
{DeckParam::kFilterEnvDecay, d.filter.env.decaySeconds},
{DeckParam::kFilterEnvRelease, d.filter.env.releaseSeconds},
{DeckParam::kFilterTrigAttack, d.filter.trigEnv.attackSeconds},
{DeckParam::kFilterTrigDecay, d.filter.trigEnv.decaySeconds},
};
for (const auto& k : msKnobs) {
CHECK(timeSecondsFromNorm(deckParamNorm(k.id, d)) == k.stored);
}
// The two whose defaults are neither 0 nor the ceiling are the ones that can actually fail.
CHECK(d.adsr.attackSeconds == 0.003 && d.adsr.releaseSeconds == 0.060);
CHECK(depthSemitonesFromNorm(deckParamNorm(DeckParam::kPitchEnvDepth, d),
kPitchDepthMaxSemis) == d.pitchEnv.peakSemitones);
CHECK(deckParamNorm(DeckParam::kSustain, d) == d.adsr.sustainLevel);
CHECK(deckParamNorm(DeckParam::kTrigLength, d) == d.trigger.lengthFraction);
CHECK(deckParamNorm(DeckParam::kTrigHold, d) == d.trigAhd.holdFraction);
CHECK(deckBipolarFromNorm(deckParamNorm(DeckParam::kFilterModAmt, d)) == d.filter.modAmount);
// The PITCH/RATE pair. Rate's preimage is the taper's unity detent, which sits at true
// centre only because these bounds are reciprocal; Pitch's is the depth taper's exact zero.
CHECK(rateRatioFromNorm(deckParamNorm(DeckParam::kRate, d), kRateMinRatio, kRateMaxRatio) ==
d.playRate);
CHECK(depthSemitonesFromNorm(deckParamNorm(DeckParam::kPitch, d), kPitchDepthMaxSemis) ==
d.pitchOffsetSemitones);
CHECK(util::curveFromKnobNorm(deckParamNorm(DeckParam::kAttackCurve, d)) ==
d.adsr.attackCurve);
// Master gain's unity: the case where a hair off is an audible gain error rather than a
// cosmetic one. Its taper is engine/master_gain's — consumed here, not defined here.
CHECK(instrument::engine::masterGainLinearFromNorm(instrument::engine::masterGainNormFromLinear(1.0)) == 1.0);
}
// Shift's snap unit is a property of the control's UNIT and lands on a whole unit of what the
// control DISPLAYS — which is why three controls sharing the Percent category take three
// different norm steps.
static void testShiftSnapsToAWholeUnitOfTheDisplayedValue() {
// Milliseconds: the snapped norm reads back as an exact whole millisecond.
const double ms = timeSecondsFromNorm(snapDeckParamNorm(DeckParam::kAttack,
timeNormFromSeconds(0.03472)));
CHECK(ms == 0.035);
// Semitones.
CHECK(depthSemitonesFromNorm(
snapDeckParamNorm(DeckParam::kPitchEnvDepth,
depthNormFromSemitones(6.6, kPitchDepthMaxSemis)),
kPitchDepthMaxSemis) == 7.0);
// Percent, 0..100 %: the norm IS the fraction.
CHECK(snapDeckParamNorm(DeckParam::kSustain, 0.4162) == 0.42);
// Percent, 0..200 %: a whole DISPLAYED percent is half a norm percent.
CHECK(snapDeckParamNorm(DeckParam::kFilterKeyTrack, 0.4162) == 0.4150);
// Percent, +/-100 %: likewise, measured on the bipolar value.
CHECK(snapDeckParamNorm(DeckParam::kFilterVel, deckNormFromBipolar(-0.4162)) ==
deckNormFromBipolar(-0.42));
// Exponent: whole numbers, which puts the linear neutral one snap from centre. Compared as
// the norm the snap RETURNS — the exponent's own log travel is not an exact round trip.
CHECK(snapDeckParamNorm(DeckParam::kAttackCurve, util::knobNormFromCurve(2.6)) ==
util::knobNormFromCurve(3.0));
CHECK(snapDeckParamNorm(DeckParam::kAttackCurve, util::knobNormFromCurve(1.4)) ==
util::knobNormFromCurve(util::kCurveNeutral));
// Decibels, likewise compared as the returned norm.
CHECK(snapDeckParamNorm(DeckParam::kMasterGain,
instrument::engine::masterGainNormFromDb(-6.4)) ==
instrument::engine::masterGainNormFromDb(-6.0));
// Already-integer and discrete controls are untouched.
CHECK(snapDeckParamNorm(DeckParam::kVoiceCount, 0.4162) == 0.4162);
CHECK(snapDeckParamNorm(DeckParam::kPlayMode, 0.4162) == 0.4162);
CHECK(deckParamUnit(DeckParam::kVoiceCount) == UnitCategory::None);
CHECK(deckParamUnit(DeckParam::kAmpVelCurve) == UnitCategory::None);
}
// The taper and the raised ceiling are persistence-neutral BY CONSTRUCTION: the binding only
// READS the stored seconds, so a value dialled under the old 2 s ceiling reloads bit-identical
// and simply sits somewhere else on the knob. Nothing on the load path rewrites it.
static void testAValueStoredUnderTheOldCeilingIsReadNotRewritten() {
PlaySeconds p;
p.adsr.decaySeconds = 1.75; // reachable by hand at the retired 2 s ceiling
p.adsr.releaseSeconds = 2.0;
const double normDecay = deckParamNorm(DeckParam::kDecay, p);
CHECK(p.adsr.decaySeconds == 1.75); // reading the norm mutated nothing
CHECK(p.adsr.releaseSeconds == 2.0);
CHECK(normDecay > 0.0 && normDecay < 1.0); // still on the knob, just at a new angle
CHECK(deckParamNorm(DeckParam::kRelease, p) > normDecay);
// And a no-op touch survives the norm the knob would hand back — for THIS value, which is
// exactly on the taper's output quantum grid (1.75 s parses to a grid-aligned double). A
// legacy value off the grid (e.g. 1.2345678912345) WOULD be re-quantized on first touch;
// that is correct, intended behaviour, not a gap this test is claiming to cover.
setDeckParam(DeckParam::kDecay, p, normDecay, 0);
CHECK(p.adsr.decaySeconds == 1.75);
}
// The filter's four tone controls are wire-frozen in the payload: their stored value IS their
// normalized position, and nothing in the taper pass may re-map it. Their snap is display-side
// only, which is what this separates.
static void testTheFilterFourKeepTheirIdentityTaper() {
PlaySeconds p;
const double positions[] = {0.0, 0.125, 0.5, 0.73, 1.0};
for (double n : positions) {
setDeckParam(DeckParam::kFilterCutoff, p, n, 0);
setDeckParam(DeckParam::kFilterQ, p, n, 0);
setDeckParam(DeckParam::kFilterMorph, p, n, 0);
setDeckParam(DeckParam::kFilterDrive, p, n, 0);
CHECK(p.filter.settings.cutoffNorm == static_cast<float>(n));
CHECK(p.filter.settings.resonanceNorm == static_cast<float>(n));
CHECK(p.filter.settings.morphNorm == static_cast<float>(n));
CHECK(p.filter.settings.driveNorm == static_cast<float>(n));
CHECK(deckParamNorm(DeckParam::kFilterCutoff, p) == static_cast<double>(static_cast<float>(n)));
}
}
// The single-button commit seam. A one-button toggle carries no segment, so the commit derives
// the NEXT state from the parameter set and hands it to setDeckParam's unchanged segment
// contract. Driven end-to-end — derive, apply, re-derive — because the property that matters is
// that repeated clicks alternate the stored field rather than latching it.
static void testASingleButtonsDerivedSegmentFlipsTheFieldItNames() {
PlaySeconds p;
// Enables: off by default, so the first derived segment must be ON.
CHECK(!p.pitchEnv.enabled);
CHECK(nextToggleSegment(DeckParam::kPitchEnvEnable, p) == 1);
setDeckParam(DeckParam::kPitchEnvEnable, p, 0.0,
nextToggleSegment(DeckParam::kPitchEnvEnable, p));
CHECK(p.pitchEnv.enabled);
CHECK(nextToggleSegment(DeckParam::kPitchEnvEnable, p) == 0);
setDeckParam(DeckParam::kPitchEnvEnable, p, 0.0,
nextToggleSegment(DeckParam::kPitchEnvEnable, p));
CHECK(!p.pitchEnv.enabled);
CHECK(!p.filter.enabled);
CHECK(nextToggleSegment(DeckParam::kFilterEnable, p) == 1);
setDeckParam(DeckParam::kFilterEnable, p, 0.0,
nextToggleSegment(DeckParam::kFilterEnable, p));
CHECK(p.filter.enabled);
// Mode selectors: Staged by default, so the first derived segment is Spline. Flipping the
// amp to Spline also forces Trigger (the drawn-EG rule), which is setDeckParam's own job
// and must survive the derived segment reaching it unchanged.
CHECK(p.ampSpline.mode == EnvMode::Staged);
CHECK(nextToggleSegment(DeckParam::kAmpEnvMode, p) == 1);
setDeckParam(DeckParam::kAmpEnvMode, p, 0.0, nextToggleSegment(DeckParam::kAmpEnvMode, p));
CHECK(p.ampSpline.mode == EnvMode::Spline);
CHECK(p.playMode == PlayMode::Trigger);
CHECK(nextToggleSegment(DeckParam::kAmpEnvMode, p) == 0);
setDeckParam(DeckParam::kAmpEnvMode, p, 0.0, nextToggleSegment(DeckParam::kAmpEnvMode, p));
CHECK(p.ampSpline.mode == EnvMode::Staged);
for (DeckParam id : {DeckParam::kPitchEnvMode, DeckParam::kFilterEnvMode}) {
setDeckParam(id, p, 0.0, nextToggleSegment(id, p));
}
CHECK(p.pitchSpline.mode == EnvMode::Spline);
CHECK(p.filterSpline.mode == EnvMode::Spline);
// Every control that still carries its own segment answers "not mine", so the shell can
// tell the two commit paths apart on the answer alone.
for (DeckParam id : {DeckParam::kPlayMode, DeckParam::kPitchEngine, DeckParam::kFilterLaw,
DeckParam::kVoiceMode, DeckParam::kMonoTrigger,
DeckParam::kFilterCutoff, DeckParam::kCount}) {
CHECK(nextToggleSegment(id, p) == -1);
}
}
int main() {
testTheTwoCeilingNamesAreOneNumber();
testASingleButtonsDerivedSegmentFlipsTheFieldItNames();
testNormRoundTripsThroughEveryValueDomain();
testRateKnobEndsAreTheStretchersOwnBounds();
testRateAndPitchBindTheirOwnFields();
testShiftSnapsBothNewKnobsToWholeSemitones();
testResetTouchesOnlyItsOwnRingOnADualRingKnob();
testInnerResetLandsOnTheExactLinearNeutral();
testResetLandsOnTheStoredDefaultOfEachControl();
testEveryKnobIdResetsToItsDefault();
testEveryDefaultHasAnExactNormalizedPreimage();
testShiftSnapsToAWholeUnitOfTheDisplayedValue();
testAValueStoredUnderTheOldCeilingIsReadNotRewritten();
testTheFilterFourKeepTheirIdentityTaper();
if (g_fail) {
std::printf("%d FAILURE(S)\n", g_fail);
return 1;
}
std::printf("deck_values tests passed\n");
return 0;
}