d23a3f9bb8
Pure batch_capture module (plan + mixed-result aggregation, unit-tested); CAPTURE_BATCH_ITEMS/RAZOR actions with transient per-unit selection restored on all paths, per-unit invariants + provenance, single persist. Conform-on-insert already shipped.
101 lines
5.1 KiB
C++
101 lines
5.1 KiB
C++
#pragma once
|
|
// batch_capture — the REAPER-free logic behind M11 batch capture (one action fires
|
|
// N captures: one bank sample per selected item / per razor area).
|
|
//
|
|
// PURE MODULE (CLAUDE.md §load-bearing split): NO REAPER types, NO SWELL, NO
|
|
// vendor/ includes. Standard library only. The batch shell (main.cpp) reads the DAW
|
|
// state (selected items -> their exact bounds; every track's P_RAZOREDITS -> areas)
|
|
// and hands the raw ranges here so the genuinely-pure, easy-to-get-wrong pieces are
|
|
// unit-tested outside the DAW:
|
|
//
|
|
// 1. planCaptureUnits: an ordered list of (start,end) source ranges -> an ordered
|
|
// list of CaptureUnit, each carrying its 1-based ordinal and validated bounds.
|
|
// Empty/inverted ranges are DROPPED (mirrors the offline backend's own
|
|
// end>start guard) so a zero-length item/area never produces a stray render.
|
|
// Order is preserved: unit ordinals count only the KEPT units, so a batch of
|
|
// three valid items yields ordinals 1,2,3 regardless of dropped neighbors.
|
|
// 2. BatchOutcome: order-preserving aggregation of per-unit results into a summary
|
|
// (succeeded / failed counts + the ordered list of failures) so the shell can
|
|
// report a mixed result with one console line and no partial-corruption
|
|
// ambiguity. The AGGREGATION is pure; the render loop that feeds it is shell.
|
|
//
|
|
// Range is the ONLY thing that varies per unit here. FX scope (item vs track) is a
|
|
// per-ACTION constant the shell already owns (fxBypassPlanFor); it is not a
|
|
// per-unit field. Item-batch uses item scope; razor-batch uses track scope — the
|
|
// shell passes the scope straight through to each render, unchanged from the
|
|
// single-capture path.
|
|
|
|
#include <cstddef>
|
|
#include <string>
|
|
#include <vector>
|
|
|
|
namespace reasampler {
|
|
|
|
// One capture in a batch: an exact source range plus its 1-based ordinal within the
|
|
// KEPT set. The ordinal disambiguates per-unit file stems (the offline backend's
|
|
// unique tag is 1-second-granular, so a fast batch could otherwise collide N files
|
|
// onto one name) and labels a failure in the summary.
|
|
struct CaptureUnit {
|
|
int ordinal = 0; // 1-based, counts kept units only
|
|
double startSeconds = 0.0; // exact — no rounding
|
|
double endSeconds = 0.0;
|
|
};
|
|
|
|
// A source range handed in by the shell (a selected item's [pos, pos+len] or one
|
|
// razor area's [start, end]). Kept as a distinct type from CaptureUnit so the input
|
|
// (raw, possibly-invalid) and the output (validated, ordinal-assigned) do not share
|
|
// a shape by accident. Named BatchRange (not SourceRange) to avoid collision with
|
|
// bank_model's SourceRange, which carries PPQ fields this planner does not need.
|
|
struct BatchRange {
|
|
double startSeconds = 0.0;
|
|
double endSeconds = 0.0;
|
|
};
|
|
|
|
// Validates + orders a batch's source ranges into capture units. Preserves input
|
|
// order; DROPS every range with end <= start (empty/inverted) so no stray render is
|
|
// planned; assigns 1-based ordinals over the KEPT units. An empty input (no selected
|
|
// item / no razor area) yields an empty plan — the shell reports "nothing to batch"
|
|
// and writes nothing (the same no-op posture the single-capture path takes).
|
|
std::vector<CaptureUnit> planCaptureUnits(const std::vector<BatchRange>& ranges);
|
|
|
|
// The per-unit verdict the shell records after each render attempt, in unit order.
|
|
struct BatchUnitResult {
|
|
int ordinal = 0; // the CaptureUnit's ordinal this result is for
|
|
bool ok = false; // true iff the render + bank-add succeeded
|
|
std::string detail; // failure reason (empty on success) — for the summary
|
|
};
|
|
|
|
// Order-preserving aggregation of a batch's per-unit results. Built incrementally by
|
|
// the shell (record() after each unit) so a mid-batch failure is captured without
|
|
// aborting the remaining units (no partial corruption: each unit is independent, and
|
|
// the selection is restored on every exit path by the shell's RAII guard).
|
|
class BatchOutcome {
|
|
public:
|
|
// Records one unit's verdict. Order of calls IS the reported order.
|
|
void record(int ordinal, bool ok, std::string detail = {});
|
|
|
|
std::size_t total() const { return results_.size(); }
|
|
std::size_t succeeded() const;
|
|
std::size_t failed() const;
|
|
|
|
const std::vector<BatchUnitResult>& results() const { return results_; }
|
|
|
|
// The ordered subset of results that failed (ok == false). For the summary line.
|
|
std::vector<BatchUnitResult> failures() const;
|
|
|
|
// A single human summary line for the console (explicit-action response — allowed
|
|
// by the console policy; a batch-completion summary with failure counts qualifies,
|
|
// per-unit success spam does not). `noun` is the unit word ("item" / "razor area").
|
|
// Examples:
|
|
// all-success, 3 items : "ReaSampler batch capture: 3 items captured."
|
|
// partial, 3 of 5 : "ReaSampler batch capture: 3 of 5 items captured "
|
|
// "(2 failed: #2, #4)."
|
|
// empty plan : "ReaSampler batch capture: nothing to capture."
|
|
std::string summaryLine(const std::string& noun) const;
|
|
|
|
private:
|
|
std::vector<BatchUnitResult> results_;
|
|
};
|
|
|
|
} // namespace reasampler
|