7cd0771e45
Top-bar rare-capture variants move to a right-anchored More popup; short faces gain hover-delay full-name tooltips (prefix stripped); bottom bar becomes four opposite-mode Item/Track tag buttons + Show Both (Toggle/Activates dropped); wider cluster gaps. New pure overflow_menu/mode_enable/tooltip modules, CTest-covered. Same actions, same contract.
40 lines
2.3 KiB
C++
40 lines
2.3 KiB
C++
#pragma once
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// mode_enable — the REAPER-free opposite-mode enablement predicate behind the bank_panel BOTTOM
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// toolbar's four Item/Track × Arrange/Design tag buttons (Phase L, L5, refinement 3). Each tag
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// button sends the selection to a TARGET mode; a button is meaningful ONLY when its target is
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// the OPPOSITE of the currently active mode. When Design is active the two "…: Arrange" buttons
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// are live and the two "…: Design" buttons are dead (already there); when Arrange is active the
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// reverse. This module owns that one decision — (active mode, button target) -> live/disabled —
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// as a pure predicate, unit-tested for both active modes; the shell reads the active mode from
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// view().activeModeId() (the SAME source the footer toggle reads — one source of truth for
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// "which mode is active") and draws the disabled buttons in the kit Disabled state.
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//
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// Why pure: which button is live is a decision, not a draw or a DAW behaviour. Keeping it here
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// means the shell cannot drift the enablement from the rule, and both active modes are covered
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// by CTest, not only whichever one a manual DAW pass happened to sit in.
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//
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// PURE MODULE: NO REAPER types, NO SWELL, NO LICE, NO vendor/ includes. Standard library only.
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#include <string>
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namespace reasampler {
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// A tag button's TARGET mode — the mode it sends the selection to when fired. Arrange = the
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// untagged default (returning the selection to Arrange), Design = tagged into the Design mode.
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// The Item/Track axis is orthogonal to enablement (both Item and Track buttons for a target
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// enable/disable together), so it is NOT modelled here — the shell carries it per button.
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enum class TagTarget {
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Arrange,
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Design,
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};
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// True iff a tag button whose target is `target` should be LIVE (clickable), given the active
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// mode id `activeModeId` (as returned by ViewModeModel::activeModeId() — the mode ids are the
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// pure `kArrangeModeId` / `kDesignModeId` constants). The rule: a button is live iff its target
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// differs from the active mode — you tag INTO the mode you are not currently in. An unrecognized
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// active id (neither arrange nor design) leaves every button live (fail-open: never silently
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// disable an action the user can still reach), so a future added mode never dead-locks the bar.
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bool tagButtonEnabled(const std::string& activeModeId, TagTarget target);
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} // namespace reasampler
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