1927 lines
98 KiB
C++
1927 lines
98 KiB
C++
// reasampler_editor.cpp — see reasampler_editor.h. The IPlugView<->LICE bridge for the
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// ReaSampler 9000 capture-first editor (Phase S10). Windows-only (D5); the whole file is
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// guarded so a non-Windows build (not a target) degrades to the CPluginView defaults.
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#include "reasampler_editor.h"
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#include <algorithm>
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#include <cstdint>
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#include <fstream>
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#include <string>
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#include <vector>
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#include "browser_scroll.h" // S12 scroll-window + thumb + type-to-filter search geometry
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#include "capture_browser.h"
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#include "capture_paths.h" // resolveBankFile (shared M4 path resolution)
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#include "component_geometry.h" // KitBox — the kit text/fill draw box (Phase L, L3)
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#include "draw_kit.h" // the L1 draw kit: fillSurface/drawButton/text/drawWaveform (L3)
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#include "editor_geometry.h" // Rect, contains
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#include "ext_keys.h"
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#include "keyboard_strip.h"
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#include "theme.h" // Role / InteractionState / KitColor / spectralColor (L3)
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#include "note_entry.h" // S12 direct numeric note-entry parse
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#include "param_slider.h" // S12/S15/S16 control-surface layout + value<->pixel mapping
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#include "peaks.h" // computeEnvelope
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#include "reaper_bridge.h"
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#include "reasampler_processor.h"
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#include "app_version.h" // vstPluginName (channel-derived editor title band, S18)
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#include "sample_map.h"
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#include "wav_trim.h" // parseWavLayout, extractFloatFrames
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#include "waveform_view.h" // frame<->pixel markers + zero-crossing snap (S11)
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#ifdef _WIN32
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#include <windowsx.h> // GET_X_LPARAM / GET_Y_LPARAM
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#include <shellapi.h> // DragAcceptFiles / DragQueryFile / DragFinish — S13 editor drop-accept
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#include "wdltypes.h"
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#include "lice/lice.h"
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#endif
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using namespace Steinberg;
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namespace reasampler::vst {
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namespace {
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#ifdef _WIN32
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constexpr const wchar_t* kChildClassName = L"ReaSampler9000VstEditor";
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// The S9/S8 change-detection poll (WM_TIMER on the child window). A low-frequency UI-thread
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// timer: responsive enough that a recapture/ingest/assign refreshes "within a bounded cadence"
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// (the S9 verify criterion) yet cheap — three small ext-state reads per tick, coalescing many
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// bumps between ticks into one reload. 500 ms is a deliberate build-time residual: fast enough
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// to feel hands-free, slow enough to be free. The id is a per-window SetTimer id (any nonzero).
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constexpr UINT_PTR kSyncTimerId = 1;
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constexpr UINT kSyncTimerIntervalMs = 500;
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// Top-level band metrics (shell arithmetic — the load-bearing card/tab/key/zone geometry
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// is in capture_browser / keyboard_strip). The title band names the plugin + a live
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// readout; the toggle band carries the Browser/Zones switch; the setup band (single-
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// capture face) hosts the keyboard strip + level readout under the browser.
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constexpr int kTitleHeight = 24;
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constexpr int kToggleHeight = 22;
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constexpr int kSetupHeight = 176; // the single-capture setup surface (labels + waveform + strip)
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constexpr int kStripBandHeight = 40;
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constexpr int kWaveformHeight = 72; // the S11 waveform band inside the setup surface
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// Marker roles (Phase L, L3) — semantic, drawn through the kit's palette. The waveform's
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// start point + the sustain-loop ends are CATEGORICAL kinds (a distinct affordance class,
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// §2.1), not the live/active layer, so they take the categorical accents: start = teal
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// (secondary), loop start/end = purple (tertiary). The loop-span fill is a faint purple.
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constexpr Role kRoleStartMarker = Role::AccentSecondary;
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constexpr Role kRoleLoopMarker = Role::AccentTertiary;
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// --- Rect <-> kit adapters (Phase L, L3) -------------------------------------
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//
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// The editor's own sub-rect type is `Rect` (editor_geometry); the kit draws against `KitBox`
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// (component_geometry). This is the single boundary that bridges them so every draw routes
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// through the L1 kit (theme roles + draw_kit), retiring the shell's raw LICE_RGBA palette +
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// GDI DrawTextA path.
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KitBox toKitBox(const Rect& r) {
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return KitBox{r.left, r.top, r.width(), r.height()};
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}
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// Kit text in a palette ROLE (the common case). Left/Right/Center via Align.
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void kitText(LICE_IBitmap* bmp, const Rect& r, const char* s, Font font, Role role,
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Align align = Align::Left) {
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text(bmp, toKitBox(r), s, font, role, align);
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}
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void kitTextCentered(LICE_IBitmap* bmp, const Rect& r, const char* s, Font font, Role role) {
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text(bmp, toKitBox(r), s, font, role, Align::Center);
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}
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// A short MIDI-note label ("C4", "F#3") for the root badge. Middle C (60) is C4 (the
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// common DAW convention REAPER uses).
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std::string noteLabel(int note) {
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static const char* kNames[12] = {"C", "C#", "D", "D#", "E", "F",
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"F#", "G", "G#", "A", "A#", "B"};
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if (note < 0) note = 0;
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if (note > 127) note = 127;
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const int octave = note / 12 - 1; // MIDI 0 = C-1; 60 = C4
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return std::string(kNames[note % 12]) + std::to_string(octave);
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}
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// Draw a peak envelope in `r` through the kit's shared waveform primitive (Phase L, L3):
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// midline + accent-primary min/max columns with the same dB display compression the dock
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// panel thumbnail uses, so a waveform reads identically wherever it is drawn. The caller has
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// already filled the surface behind it (bg/panel), matching drawWaveform's contract.
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void drawEnvelope(LICE_IBitmap* bmp, const Rect& r, const Envelope& env) {
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drawWaveform(bmp, toKitBox(r), env);
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}
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// A display name for a bank sample id from the snapshotted list ("?" if the id no longer
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// resolves — e.g. a zone naming a deleted sample).
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std::string sampleLabel(const std::vector<SampleChoice>& samples, const std::string& id) {
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for (const SampleChoice& c : samples) {
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if (c.id == id) return c.displayName.empty() ? c.id : c.displayName;
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}
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return "?";
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}
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// The bin count a card's thumbnail is computed at: the card thumbnail width, so one bin
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// per horizontal pixel.
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int thumbBins(const BrowserLayout& layout) {
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return (std::max)(1, cardThumbnailRect(layout, 0).width());
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}
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#endif
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} // namespace
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ReaSamplerEditor::ReaSamplerEditor(ReaSamplerProcessor* processor)
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: CPluginView(nullptr), processor_(processor) {
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// Default view size — 840×560 gives comfortable room for the three-band Sample face
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// on a 1080p screen (an interim canvas; Wave 2 tunes final band-height numbers).
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ViewRect r(0, 0, 840, 560);
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setRect(r);
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}
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void ReaSamplerEditor::refreshFromBank() {
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// Main/UI thread only — reads the live bank over the bridge (allocates, calls REAPER).
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thumbCache_.clear(); // a bank edit may have re-captured/removed a sample; drop stale peaks
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pcmCache_.clear(); // and its decoded PCM (the S11 waveform + snap source)
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if (!processor_) {
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samples_.clear();
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banks_.clear();
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visible_.clear();
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selectedId_.clear();
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map_.zones.clear();
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selectedZone_ = -1;
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return;
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}
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auto banksJson = processor_->bridge().readReasamplerExtState(reasampler::kProjExtBanksKey);
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samples_ = banksJson ? listSamples(*banksJson) : std::vector<SampleChoice>{};
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banks_ = banksJson ? listBanks(*banksJson) : std::vector<BankChoice>{};
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selectedId_ = processor_->selectedSampleId();
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map_ = processor_->performanceMap();
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channelMode_ = processor_->channelMode();
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if (selectedZone_ >= static_cast<int>(map_.zones.size())) selectedZone_ = -1;
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// Drop a filter that names a bank no longer present.
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if (!activeFilterBankId_.empty()) {
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bool found = false;
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for (const BankChoice& b : banks_) if (b.id == activeFilterBankId_) found = true;
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if (!found) activeFilterBankId_.clear();
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}
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rebuildVisible();
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}
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void ReaSamplerEditor::rebuildVisible() {
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// S12 composition: the bank filter picks the bank FIRST, then the type-to-filter search
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// narrows the survivors by name substring (nameMatchesQuery — empty query is the identity).
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visible_.clear();
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for (const SampleChoice& s : samples_) {
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const bool inBank = activeFilterBankId_.empty() || s.bankId == activeFilterBankId_;
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if (!inBank) continue;
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const std::string& name = s.displayName.empty() ? s.id : s.displayName;
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if (nameMatchesQuery(name, searchQuery_)) visible_.push_back(s);
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}
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// NOTE: scrollOffset_ is clamped at paint + wheel time (where the browser layout / panel
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// height is known); rebuildVisible runs cross-platform + on the sync-timer refresh, so it
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// must not reset the user's scroll here.
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}
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#ifdef _WIN32
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// Windows-only (the WM_TIMER cadence + invalidate() are the Win32 child-window path). Declared
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// under the same _WIN32 guard in the header; keep the definition guarded to match (D5 makes
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// Windows the only build target, but the TU must still compile elsewhere).
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void ReaSamplerEditor::onSyncTimer() {
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// UI thread (WM_TIMER). Poll the S9 bank generation + the S8 assignment request via the
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// processor (off the audio thread — the poll itself never touches process()). NEVER while a
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// drag is in flight: a reload mid-drag would rebuild the instrument and repaint under the
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// user's cursor, yanking the edit. The next tick (500 ms) picks up the change after release.
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if (!processor_) return;
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if (drag_ != DragKind::kNone) return; // defer past the in-flight edit
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// An open editor marks THIS instance the focused assignment target (the thundering-herd
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// policy — only an editor-open instance applies a pending assign; see the handoff). Pass
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// true so this instance consumes the request; instances with no editor open do not poll at
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// all (the timer is bound to the child window), so they never contend for the request.
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const ReaSamplerProcessor::BankSyncResult r = processor_->pollBankSync(/*isFocusedTarget=*/true);
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// Re-snapshot the editor's own view only when something changed (a reload from a bank
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// content change, or an applied assignment). refreshFromBank re-reads the bank blob + the
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// processor's (possibly just-updated) selection/map and drops the stale thumbnail/PCM
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// caches, then repaints — so the browser + setup surface reflect the new bank hands-free.
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if (r.reloaded || r.applied) {
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refreshFromBank();
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invalidate();
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}
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// S13: decay the drop-affordance banner so it auto-dismisses a few ticks after a drop.
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if (dropHintTicks_ > 0) {
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--dropHintTicks_;
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invalidate();
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}
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}
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#endif // _WIN32
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void ReaSamplerEditor::commitAndReload() {
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// UI thread only. Publish the edited selection + zones to the processor, then rebuild
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// the instrument off the audio thread (reloadFromBank bakes them into the live Keymap).
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if (!processor_) return;
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processor_->setSelectedSampleId(selectedId_);
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processor_->setPerformanceMap(map_);
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processor_->reloadFromBank();
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#ifdef _WIN32
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invalidate();
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#endif
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}
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ReaSamplerEditor::SetupMarkers ReaSamplerEditor::pickedMarkers(std::int64_t frames) const {
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SetupMarkers m;
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// Seed from the bank's S2 intrinsic loop (fact about the file), then let a per-zone override
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// for the picked id win (the instrument's performance choice, D-B). Read the loop intrinsic
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// from the live bank blob (the same path selectSample uses); the override lives in map_.
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if (processor_) {
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auto banksJson =
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processor_->bridge().readReasamplerExtState(reasampler::kProjExtBanksKey);
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if (banksJson) {
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if (auto sel = selectSample(*banksJson, selectedId_)) {
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if (sel->loop.hasLoop) {
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m.hasLoop = true;
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m.loopStart = sel->loop.start;
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m.loopEnd = sel->loop.end;
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}
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}
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}
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}
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// The override (loop + start) on a zone for the picked id supersedes the intrinsic.
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for (const PerformanceZone& z : map_.zones) {
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if (z.sampleId != selectedId_) continue;
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if (z.loopOverride) {
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m.hasLoop = z.loopOverride->hasLoop;
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m.loopStart = z.loopOverride->start;
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m.loopEnd = z.loopOverride->end;
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}
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if (z.startPoint) m.start = *z.startPoint;
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break;
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}
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// Default an unset loop's end to the sample length so the loop markers have somewhere sane
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// to sit before the user drags (loopStart stays 0). The "no loop" state is m.hasLoop==false;
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// the markers are still drawn (drag one to CREATE a loop).
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if (!m.hasLoop && m.loopEnd == 0) m.loopEnd = frames > 0 ? frames : 0;
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return m;
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}
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int ReaSamplerEditor::upsertPickedOverride(const SetupMarkers& m) {
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// Find-or-append the zone for selectedId_ and write the loop/start override fields.
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// The bank intrinsic is NEVER written (read-only bank consumer, D-B). selectedId_ must
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// be non-empty; callers are responsible for that guard.
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// Returns the zone index (0-based) so callers can update selectedZone_.
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SampleLoop loop;
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loop.hasLoop = m.hasLoop;
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loop.start = m.loopStart;
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loop.end = m.loopEnd;
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for (int i = 0; i < static_cast<int>(map_.zones.size()); ++i) {
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PerformanceZone& z = map_.zones[static_cast<std::size_t>(i)];
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if (z.sampleId == selectedId_) {
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z.loopOverride = loop;
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z.startPoint = m.start;
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return i;
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}
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}
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PerformanceZone z;
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z.sampleId = selectedId_;
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z.lowNote = 0;
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z.highNote = 127;
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z.loopOverride = loop;
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z.startPoint = m.start;
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map_.zones.push_back(z);
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return static_cast<int>(map_.zones.size()) - 1;
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}
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namespace {
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// The S12/S15/S16 control-surface value DOMAINS (the shell owns these — param_slider is
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// engine-free and maps only 0..1). WALL-CLOCK time sliders (AHDSR A/H/D/R, pitch env A/D) span
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// [0, kEnvTimeMaxSeconds] SECONDS — rate-free, exactly what the zone stores; the keymap build
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// resolves seconds->frames at the live rate. SOURCE-timeline fade sliders (Trigger fade-in/out)
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// span [0, kFadeMaxFrames] SOURCE frames (a source-timeline quantity, PLAN.md §S15 — never a
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// wall-clock second). Build-time residual — one place to retune; not persisted.
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constexpr double kEnvTimeMaxSeconds = 2.0; // AHDSR A/H/D/R + pitch A/D throw ceiling (seconds)
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constexpr double kFadeMaxFrames = 88200.0; // Trigger fade throw ceiling (source frames)
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constexpr double kPitchDepthMaxSemis = 24.0; // AD pitch depth throw: +/-24 st, centered
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double clamp01(double v) { return v < 0.0 ? 0.0 : (v > 1.0 ? 1.0 : v); }
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} // namespace
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std::vector<ControlDesc> ReaSamplerEditor::controlDescs(const ZonePlaySeconds& play) const {
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std::vector<ControlDesc> out;
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// Always: the two mode toggles.
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out.push_back({static_cast<int>(ParamControl::kPlayMode), ControlKind::Toggle});
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out.push_back({static_cast<int>(ParamControl::kPitchEngine), ControlKind::Toggle});
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// Mode-relevant amplitude sliders.
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if (play.playMode == PlayMode::Gate) {
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out.push_back({static_cast<int>(ParamControl::kAttack), ControlKind::Slider});
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out.push_back({static_cast<int>(ParamControl::kHold), ControlKind::Slider});
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out.push_back({static_cast<int>(ParamControl::kDecay), ControlKind::Slider});
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out.push_back({static_cast<int>(ParamControl::kSustain), ControlKind::Slider});
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out.push_back({static_cast<int>(ParamControl::kRelease), ControlKind::Slider});
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} else { // Trigger
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out.push_back({static_cast<int>(ParamControl::kTrigLength), ControlKind::Slider});
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out.push_back({static_cast<int>(ParamControl::kTrigFadeIn), ControlKind::Slider});
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out.push_back({static_cast<int>(ParamControl::kTrigFadeOut), ControlKind::Slider});
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}
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// The AD pitch envelope: an enable toggle + its three sliders (drawn always; inert until on).
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out.push_back({static_cast<int>(ParamControl::kPitchEnvEnable), ControlKind::Toggle});
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out.push_back({static_cast<int>(ParamControl::kPitchEnvAttack), ControlKind::Slider});
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out.push_back({static_cast<int>(ParamControl::kPitchEnvDecay), ControlKind::Slider});
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out.push_back({static_cast<int>(ParamControl::kPitchEnvDepth), ControlKind::Slider});
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return out;
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}
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double ReaSamplerEditor::controlValue(int id, const ZonePlaySeconds& play) const {
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// Wall-clock seconds -> normalized over the seconds ceiling; source frames -> normalized over
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// the frames ceiling. Two domains, kept explicit so neither leaks a rate.
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const auto secToNorm = [](double s) { return clamp01(s / kEnvTimeMaxSeconds); };
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const auto framesToNorm = [](std::int64_t f) {
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return clamp01(static_cast<double>(f) / kFadeMaxFrames);
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};
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switch (static_cast<ParamControl>(id)) {
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case ParamControl::kPlayMode: return play.playMode == PlayMode::Trigger ? 1.0 : 0.0;
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case ParamControl::kPitchEngine: return play.pitchEngine == PitchEngine::Preserve ? 1.0 : 0.0;
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case ParamControl::kAttack: return secToNorm(play.adsr.attackSeconds);
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case ParamControl::kHold: return secToNorm(play.adsr.holdSeconds);
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case ParamControl::kDecay: return secToNorm(play.adsr.decaySeconds);
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case ParamControl::kSustain: return clamp01(play.adsr.sustainLevel);
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case ParamControl::kRelease: return secToNorm(play.adsr.releaseSeconds);
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case ParamControl::kTrigLength: return clamp01(play.trigger.lengthFraction);
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case ParamControl::kTrigFadeIn: return framesToNorm(play.trigger.fadeInFrames);
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case ParamControl::kTrigFadeOut: return framesToNorm(play.trigger.fadeOutFrames);
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case ParamControl::kPitchEnvEnable:return play.pitchEnv.enabled ? 1.0 : 0.0;
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case ParamControl::kPitchEnvAttack:return secToNorm(play.pitchEnv.attackSeconds);
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case ParamControl::kPitchEnvDecay: return secToNorm(play.pitchEnv.decaySeconds);
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case ParamControl::kPitchEnvDepth:
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// Signed depth centered at 0.5 (0.5 == 0 semitones).
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return clamp01(0.5 + play.pitchEnv.peakSemitones / (2.0 * kPitchDepthMaxSemis));
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default: return 0.0;
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}
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}
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void ReaSamplerEditor::applyControl(int id, ZonePlaySeconds& play, double value,
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int segment) const {
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const auto normToSec = [](double v) { return clamp01(v) * kEnvTimeMaxSeconds; };
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const auto normToFrames = [](double v) {
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return static_cast<std::int64_t>(clamp01(v) * kFadeMaxFrames + 0.5);
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};
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switch (static_cast<ParamControl>(id)) {
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case ParamControl::kPlayMode:
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play.playMode = (segment == 1) ? PlayMode::Trigger : PlayMode::Gate;
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break;
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case ParamControl::kPitchEngine:
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play.pitchEngine = (segment == 1) ? PitchEngine::Preserve : PitchEngine::Varispeed;
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break;
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case ParamControl::kAttack: play.adsr.attackSeconds = normToSec(value); break;
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case ParamControl::kHold: play.adsr.holdSeconds = normToSec(value); break;
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case ParamControl::kDecay: play.adsr.decaySeconds = normToSec(value); break;
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case ParamControl::kSustain: play.adsr.sustainLevel = clamp01(value); break;
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case ParamControl::kRelease: play.adsr.releaseSeconds = normToSec(value); break;
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case ParamControl::kTrigLength:
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// lengthFraction is (0,1]; keep a small floor so a zero-length trigger never plays nothing.
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play.trigger.lengthFraction = (std::max)(0.01, clamp01(value));
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break;
|
||
case ParamControl::kTrigFadeIn: play.trigger.fadeInFrames = normToFrames(value); break;
|
||
case ParamControl::kTrigFadeOut: play.trigger.fadeOutFrames = normToFrames(value); break;
|
||
case ParamControl::kPitchEnvEnable:
|
||
play.pitchEnv.enabled = (segment == 1);
|
||
break;
|
||
case ParamControl::kPitchEnvAttack: play.pitchEnv.attackSeconds = normToSec(value); break;
|
||
case ParamControl::kPitchEnvDecay: play.pitchEnv.decaySeconds = normToSec(value); break;
|
||
case ParamControl::kPitchEnvDepth:
|
||
play.pitchEnv.peakSemitones = (clamp01(value) - 0.5) * 2.0 * kPitchDepthMaxSemis;
|
||
break;
|
||
default: break;
|
||
}
|
||
}
|
||
|
||
void ReaSamplerEditor::commitPickedMarkers(const SetupMarkers& m) {
|
||
// Materialize the edited markers as a per-zone loop/start override on the picked id (upsert,
|
||
// mirror of the root-marker path): a full-keyboard zone carrying the override. This plays
|
||
// identically to the un-zoned single capture (one chromatic zone) and round-trips through
|
||
// the component state; the zone becomes visible if the user opens the Zones panel. The bank
|
||
// intrinsic is NEVER written (read-only bank consumer, D-B).
|
||
if (selectedId_.empty()) return;
|
||
upsertPickedOverride(m);
|
||
commitAndReload();
|
||
}
|
||
|
||
const std::vector<AudioSample>& ReaSamplerEditor::monoPcmFor(const std::string& sampleId) {
|
||
auto it = pcmCache_.find(sampleId);
|
||
if (it != pcmCache_.end()) return it->second;
|
||
|
||
// SampleChoice is the browser's metadata projection and does NOT carry the WAV path, so
|
||
// resolve the path from the live bank blob (selectSample) and decode via the shared WAV
|
||
// parse — the mirror of the processor's decodeRelative. Every failure path caches an EMPTY
|
||
// vector so a broken/missing file is not re-decoded on every paint. Keyed by id (width-
|
||
// independent) — the thumbnail bins this at whatever width, the snap scans it directly.
|
||
std::string relativePath;
|
||
std::vector<AudioSample> mono;
|
||
if (processor_) {
|
||
auto banksJson =
|
||
processor_->bridge().readReasamplerExtState(reasampler::kProjExtBanksKey);
|
||
if (banksJson) {
|
||
if (auto sel = selectSample(*banksJson, sampleId)) relativePath = sel->relativePath;
|
||
}
|
||
if (!relativePath.empty()) {
|
||
const std::string projectDir = processor_->bridge().activeProjectDir();
|
||
const std::string abs = resolveBankFile(projectDir, relativePath);
|
||
std::vector<std::uint8_t> bytes;
|
||
std::ifstream f(abs, std::ios::binary | std::ios::ate);
|
||
if (f) {
|
||
const std::streamoff size = f.tellg();
|
||
if (size > 0) {
|
||
f.seekg(0, std::ios::beg);
|
||
bytes.resize(static_cast<std::size_t>(size));
|
||
if (!f.read(reinterpret_cast<char*>(bytes.data()), size)) bytes.clear();
|
||
}
|
||
}
|
||
const WavLayout layout = parseWavLayout(bytes);
|
||
if (layout.valid) {
|
||
std::vector<AudioSample> interleaved =
|
||
extractFloatFrames(bytes, layout, 0, layout.frameCount());
|
||
mono = downmixToMono(interleaved, layout.channelCount);
|
||
}
|
||
}
|
||
}
|
||
auto ins = pcmCache_.emplace(sampleId, std::move(mono));
|
||
return ins.first->second;
|
||
}
|
||
|
||
const Envelope& ReaSamplerEditor::thumbnailFor(const std::string& sampleId, int binCount) {
|
||
const std::string key = sampleId + "|" + std::to_string(binCount);
|
||
auto it = thumbCache_.find(key);
|
||
if (it != thumbCache_.end()) return it->second;
|
||
|
||
// Bin the (cached) decoded mono PCM at the requested width — one decode per id, reused by
|
||
// every thumbnail width AND the S11 waveform surface + snap.
|
||
const std::vector<AudioSample>& mono = monoPcmFor(sampleId);
|
||
Envelope env;
|
||
if (!mono.empty()) {
|
||
env = computeEnvelope(mono, 1, mono.size(),
|
||
static_cast<std::size_t>((std::max)(1, binCount)));
|
||
}
|
||
auto ins = thumbCache_.emplace(key, std::move(env));
|
||
return ins.first->second;
|
||
}
|
||
|
||
ReaSamplerEditor::~ReaSamplerEditor() {
|
||
#ifdef _WIN32
|
||
if (childHwnd_) {
|
||
DestroyWindow(childHwnd_);
|
||
childHwnd_ = nullptr;
|
||
}
|
||
#endif
|
||
}
|
||
|
||
tresult PLUGIN_API ReaSamplerEditor::isPlatformTypeSupported(FIDString type) {
|
||
#ifdef _WIN32
|
||
if (type && std::string(type) == kPlatformTypeHWND) return kResultTrue;
|
||
#endif
|
||
return kResultFalse;
|
||
}
|
||
|
||
tresult PLUGIN_API ReaSamplerEditor::canResize() {
|
||
return kResultTrue;
|
||
}
|
||
|
||
tresult PLUGIN_API ReaSamplerEditor::checkSizeConstraint(ViewRect* rect) {
|
||
// Enforce a minimum usable floor: at least 560 wide and 380 tall. The host calls this
|
||
// before every resize; clamp the proposed rect in place and return kResultTrue so the
|
||
// host applies the (possibly adjusted) rect rather than the raw user drag.
|
||
// 560×380 keeps the title band + toggle band + a couple of card rows + the setup strip
|
||
// visible; anything smaller would clip essential UI. The default 840×560 is above this
|
||
// floor — Wave 2 tunes final numbers once the three-band layout is in.
|
||
constexpr int kMinW = 560;
|
||
constexpr int kMinH = 380;
|
||
if (!rect) return kResultFalse;
|
||
if (rect->getWidth() < kMinW) rect->right = rect->left + kMinW;
|
||
if (rect->getHeight() < kMinH) rect->bottom = rect->top + kMinH;
|
||
return kResultTrue;
|
||
}
|
||
|
||
#ifdef _WIN32
|
||
|
||
void ReaSamplerEditor::invalidate() {
|
||
if (childHwnd_) InvalidateRect(childHwnd_, nullptr, FALSE);
|
||
}
|
||
|
||
void ReaSamplerEditor::attachedToParent() {
|
||
HWND parent = static_cast<HWND>(systemWindow);
|
||
if (!parent) return;
|
||
|
||
HINSTANCE hInst =
|
||
reinterpret_cast<HINSTANCE>(GetWindowLongPtr(parent, GWLP_HINSTANCE));
|
||
if (!hInst) hInst = GetModuleHandle(nullptr);
|
||
|
||
static bool classRegistered = false;
|
||
if (!classRegistered) {
|
||
WNDCLASSW wc{};
|
||
wc.lpfnWndProc = &ReaSamplerEditor::wndProc;
|
||
wc.hInstance = hInst;
|
||
wc.lpszClassName = kChildClassName;
|
||
wc.hCursor = LoadCursor(nullptr, IDC_ARROW);
|
||
wc.style = CS_HREDRAW | CS_VREDRAW;
|
||
RegisterClassW(&wc);
|
||
classRegistered = true;
|
||
}
|
||
|
||
// Create the kit's cached AA fonts before the first paint (Phase L, L3). Idempotent, so a
|
||
// reopen (or a co-resident embed strip that also inits) is a cheap no-op. NOT torn down on
|
||
// editor close: the embed strip in the SAME binary shares the kit's process-global font
|
||
// set, so a per-view shutdown could free fonts still in use by the other view. The tiny
|
||
// static HFONT set is reclaimed by the OS at module unload. See the L3 handoff note.
|
||
kitFontsInit();
|
||
|
||
refreshFromBank();
|
||
|
||
const ViewRect& r = getRect();
|
||
childHwnd_ = CreateWindowExW(0, kChildClassName, L"", WS_CHILD | WS_VISIBLE, 0, 0,
|
||
r.getWidth(), r.getHeight(), parent, nullptr, hInst, nullptr);
|
||
if (childHwnd_) {
|
||
SetWindowLongPtr(childHwnd_, GWLP_USERDATA, reinterpret_cast<LONG_PTR>(this));
|
||
// S13: accept OS file drops on the editor window (WM_DROPFILES). The drop is NOT
|
||
// ingested here (the relay is degraded — see onFilesDropped); accepting it lets us show
|
||
// the "drop on the panel" affordance instead of the OS bouncing the drop silently.
|
||
DragAcceptFiles(childHwnd_, TRUE);
|
||
// Start the S9/S8 change-detection poll (UI thread). Tied to the child window's
|
||
// lifetime — created here, killed in removedFromParent — so an instance whose editor
|
||
// is closed does NOT poll (the editor-open-only cadence; see the handoff limitation).
|
||
SetTimer(childHwnd_, kSyncTimerId, kSyncTimerIntervalMs, nullptr);
|
||
// Poll ONCE immediately so a pending assignment (an S8 ingest fired while this editor
|
||
// was closed) or a bank change applies the instant the editor opens, rather than waiting
|
||
// up to one timer interval. refreshFromBank above already primed the view; this folds in
|
||
// any pending assign/generation so the just-opened editor shows the assigned capture.
|
||
onSyncTimer();
|
||
}
|
||
}
|
||
|
||
void ReaSamplerEditor::removedFromParent() {
|
||
if (childHwnd_) {
|
||
KillTimer(childHwnd_, kSyncTimerId); // stop the poll before the window goes away
|
||
DestroyWindow(childHwnd_);
|
||
childHwnd_ = nullptr;
|
||
}
|
||
}
|
||
|
||
tresult PLUGIN_API ReaSamplerEditor::onSize(ViewRect* newSize) {
|
||
tresult res = CPluginView::onSize(newSize);
|
||
if (childHwnd_ && newSize) {
|
||
MoveWindow(childHwnd_, 0, 0, newSize->getWidth(), newSize->getHeight(), TRUE);
|
||
thumbCache_.clear(); // thumbnails are width-bound; a resize invalidates them
|
||
}
|
||
return res;
|
||
}
|
||
|
||
// The client bands: title (top), toggle (below title), then the mode content. In the
|
||
// browser view the content is the browser grid on top of the single-capture setup band
|
||
// (when a capture is picked); in the zones view the content is the zones strip + list.
|
||
namespace {
|
||
struct EditorBands {
|
||
Rect title;
|
||
Rect toggleBrowser; // left half of the toggle band
|
||
Rect toggleZones; // right half
|
||
Rect content; // below the toggle band: the mode's own area
|
||
};
|
||
EditorBands computeBands(int w, int h) {
|
||
EditorBands b;
|
||
const int titleH = (std::min)(kTitleHeight, h);
|
||
b.title = Rect{0, 0, w, titleH};
|
||
const int toggleTop = titleH;
|
||
const int toggleBot = (std::min)(h, toggleTop + kToggleHeight);
|
||
b.toggleBrowser = Rect{0, toggleTop, w / 2, toggleBot};
|
||
b.toggleZones = Rect{w / 2, toggleTop, w, toggleBot};
|
||
b.content = Rect{0, toggleBot, w, h};
|
||
return b;
|
||
}
|
||
|
||
// The keyboard strip rectangle inside the setup area (single-capture root-drag face).
|
||
// `area` is the full setup Rect; the strip is anchored at the bottom with an 8px horizontal
|
||
// pad. All three call sites (paintSetup, onMouseDown, onMouseMove) use this single formula.
|
||
Rect setupStripArea(const Rect& area) {
|
||
constexpr int pad = 8;
|
||
const int stripTop = area.bottom - kStripBandHeight;
|
||
return Rect{area.left + pad, stripTop, area.right - pad, area.bottom - 4};
|
||
}
|
||
|
||
// The S11 waveform rectangle inside the setup area: a band above the keyboard strip, below the
|
||
// header/hint labels. `area` is the full setup Rect; the waveform is padded 8px horizontally and
|
||
// anchored above the strip band. All call sites (paintSetup, onMouseDown, onMouseMove) use this
|
||
// single formula so the draw and the hit-test never drift.
|
||
Rect setupWaveformArea(const Rect& area) {
|
||
constexpr int pad = 8;
|
||
const int waveBottom = area.bottom - kStripBandHeight - 6; // 6px gap above the strip
|
||
const int waveTop = waveBottom - kWaveformHeight;
|
||
return Rect{area.left + pad, waveTop, area.right - pad, waveBottom};
|
||
}
|
||
|
||
// The keyboard strip rectangle inside the Zones panel content area. `bands.content` is the
|
||
// mode-content Rect; the strip sits below the "+ Add Zone" affordance (top+4, height 20)
|
||
// with a 12px gap, padded 8px horizontally. All three call sites (paintZones, onMouseDown,
|
||
// onMouseMove) use this single formula — the inline arithmetic in onMouseMove was the drift.
|
||
Rect zonesStripArea(const EditorBands& bands) {
|
||
constexpr int pad = 8;
|
||
const int stripTop = bands.content.top + 4 + 20 + 12; // addR.bottom + 12
|
||
return Rect{bands.content.left + pad, stripTop, bands.content.right - pad,
|
||
stripTop + kStripBandHeight};
|
||
}
|
||
|
||
// The S12 numeric-entry field ROW area inside the Zones legend: a band to the right of the
|
||
// sample label on the legend row. Three equal fields (low/high/root) tile it. Both draw +
|
||
// hit-test use this single formula so they never drift. Anchored off zonesStripArea.bottom so
|
||
// the legend top tracks the strip bottom without re-inlining the strip arithmetic here.
|
||
Rect noteEntryFieldsArea(const EditorBands& bands) {
|
||
const int stripBottom = zonesStripArea(bands).bottom;
|
||
const int top = stripBottom + 8; // legendTop (== zonesStripArea.bottom + 8)
|
||
return Rect{bands.content.left + 8 + 128, top, bands.content.right - 8, top + 18};
|
||
}
|
||
|
||
// The rect of note-entry field `f` (0=low, 1=high, 2=root) within the fields area: three equal
|
||
// segments left-to-right. An out-of-range index yields an empty rect.
|
||
Rect noteEntryFieldRect(const Rect& fields, int f) {
|
||
if (f < 0 || f > 2 || fields.width() <= 0) return Rect{};
|
||
const int segW = fields.width() / 3;
|
||
const int left = fields.left + f * segW + (f > 0 ? 4 : 0); // small inter-field gap
|
||
const int right = (f == 2) ? fields.right : fields.left + (f + 1) * segW;
|
||
return Rect{left, fields.top, right, fields.bottom};
|
||
}
|
||
|
||
// The S12/S15/S16 parameter-control panel rect inside the Zones content: below the strip +
|
||
// the one-line selected-zone legend, running to the content bottom. `bands.content` is the
|
||
// Zones mode-content area. Both draw + hit-test use this single formula so they never drift.
|
||
Rect zonesControlPanel(const EditorBands& bands) {
|
||
constexpr int pad = 8;
|
||
const Rect strip = zonesStripArea(bands);
|
||
const int panelTop = strip.bottom + 8 + 18 + 8; // strip + the 18px legend row + gap
|
||
return Rect{bands.content.left + pad, panelTop, bands.content.right - pad,
|
||
bands.content.bottom - 4};
|
||
}
|
||
|
||
// The S7 mono/stereo toggle, a two-segment control anchored to the RIGHT of the setup band's
|
||
// header row (same y as the sample-name header, so it reads as "this capture's output mode").
|
||
// `area` is the full setup Rect. Returns {mono-segment, stereo-segment}; each is kSegW wide,
|
||
// kSegH tall, side by side. Kept to a small fenced block (S11 owns the waveform region).
|
||
constexpr int kChanSegW = 52;
|
||
constexpr int kChanSegH = 18;
|
||
struct ChannelToggleRects { Rect mono; Rect stereo; };
|
||
ChannelToggleRects channelToggleRects(const Rect& area) {
|
||
constexpr int pad = 8;
|
||
const int top = area.top + 4;
|
||
const int right = area.right - pad;
|
||
const Rect stereo{right - kChanSegW, top, right, top + kChanSegH};
|
||
const Rect mono{stereo.left - kChanSegW, top, stereo.left, top + kChanSegH};
|
||
return {mono, stereo};
|
||
}
|
||
|
||
// Draw the pastel spectral keyboard-strip background (Phase L, L3) — the signature surface.
|
||
// Fills each MIDI key column with its spectral hue (spectralColor over note/127), then draws
|
||
// faint per-octave hairline ticks for orientation. Shared by the setup face + the Zones strip
|
||
// so both read as the same spectrum. `stripArea` is the absolute strip rect.
|
||
void drawSpectralStrip(LICE_IBitmap* bmp, const Rect& stripArea) {
|
||
if (stripArea.width() <= 0 || stripArea.height() <= 0) return;
|
||
const StripLayout sl = layoutStrip(stripArea.width(), stripArea.height());
|
||
const int sx = stripArea.left;
|
||
const int sy = stripArea.top;
|
||
const int h = stripArea.height();
|
||
// A pastel spectral column per key. Each key's local x from keyRect; fill from this key's
|
||
// left to the next key's left so the sweep tiles with no gaps. Low alpha keeps it a quiet
|
||
// backdrop the root/zone marks sit over.
|
||
for (int n = 0; n <= 127; ++n) {
|
||
const Rect k = keyRect(sl, n);
|
||
const int x0 = k.left + sx;
|
||
const int x1 = (n < 127) ? keyRect(sl, n + 1).left + sx : stripArea.right;
|
||
const int cw = (std::max)(1, x1 - x0);
|
||
const KitColor hue = spectralColor(static_cast<double>(n) / 127.0);
|
||
LICE_FillRect(bmp, x0, sy, cw, h, toLice(hue), 0.55f, 0);
|
||
}
|
||
// Faint per-octave key ticks (hairline role) for orientation.
|
||
const LICE_pixel tick = toLice(roleColor(Role::LineHairline));
|
||
for (int n = 0; n <= 127; n += 12) {
|
||
const Rect k = keyRect(sl, n);
|
||
LICE_Line(bmp, k.left + sx, sy, k.left + sx, sy + h, tick, 1.0f, 0, false);
|
||
}
|
||
}
|
||
|
||
// Draw the single-capture root marker on the strip: an accent-primary bar with a soft STATIC
|
||
// glow (a wider, lower-alpha accent bar behind it) — the "this is live" mark. Never animated.
|
||
void drawRootMarker(LICE_IBitmap* bmp, const Rect& stripArea, const StripLayout& sl, int root) {
|
||
const int sx = stripArea.left;
|
||
const int sy = stripArea.top;
|
||
const int h = stripArea.height();
|
||
const Rect marker = rootMarkerRect(sl, root);
|
||
const int mw = (std::max)(2, marker.width());
|
||
const LICE_pixel accent = toLice(roleColor(Role::AccentPrimary));
|
||
const LICE_pixel glow = toLice(roleColor(Role::AccentHot));
|
||
// Static glow: a wider low-alpha halo behind the crisp bar (a drawn state, not a pulse).
|
||
LICE_FillRect(bmp, marker.left + sx - 3, sy, mw + 6, h, glow, 0.30f, 0);
|
||
LICE_FillRect(bmp, marker.left + sx, sy, mw, h, accent, 1.0f, 0);
|
||
}
|
||
} // namespace
|
||
|
||
void ReaSamplerEditor::paint(HDC hdc) {
|
||
RECT cr{};
|
||
GetClientRect(childHwnd_, &cr);
|
||
const int w = cr.right - cr.left;
|
||
const int h = cr.bottom - cr.top;
|
||
if (w <= 0 || h <= 0) return;
|
||
|
||
LICE_SysBitmap bmp(w, h);
|
||
LICE_Clear(&bmp, toLice(roleColor(Role::BgBase)));
|
||
|
||
const EditorBands bands = computeBands(w, h);
|
||
|
||
// Title band: product name + live readout. Standard B palette — the beta channel gets NO
|
||
// distinct accent (settled 2026-07-27); the channel-derived vstPluginName is the only
|
||
// beta-vs-stable signal. bg/panel one step up from the canvas, primary-role title text.
|
||
fillSurface(&bmp, toKitBox(bands.title), Role::BgPanel, InteractionState::Rest);
|
||
std::string title = reasampler::vstPluginName(); // channel-derived (S18)
|
||
if (processor_ && processor_->bridge().isConnected()) {
|
||
if (samples_.empty()) title += " [bank empty]";
|
||
else if (selectedId_.empty() && map_.zones.empty()) title += " [pick a capture]";
|
||
else if (!map_.zones.empty()) title += " [" + std::to_string(map_.zones.size()) + " zone(s)]";
|
||
else title += " [" + sampleLabel(samples_, selectedId_) + "]";
|
||
} else {
|
||
title += " [host: no bridge]";
|
||
}
|
||
Rect titleText{bands.title.left + 8, bands.title.top, bands.title.right - 8,
|
||
bands.title.bottom};
|
||
kitText(&bmp, titleText, title.c_str(), Font::Title, Role::TextPrimary);
|
||
|
||
// Toggle band: Browser | Zones — two segmented switches. Active = accent-primary fill
|
||
// ("this is live"); hover lightens the inactive segment toward accent/hot.
|
||
const bool inZones = (view_ == View::kZones);
|
||
const InteractionState browserState =
|
||
!inZones ? InteractionState::Active
|
||
: (isHovered(HoverKind::kToggleBrowser, -1) ? InteractionState::Hover
|
||
: InteractionState::Rest);
|
||
const InteractionState zonesState =
|
||
inZones ? InteractionState::Active
|
||
: (isHovered(HoverKind::kToggleZones, -1) ? InteractionState::Hover
|
||
: InteractionState::Rest);
|
||
fillSurface(&bmp, toKitBox(bands.toggleBrowser), Role::BgCell, browserState);
|
||
fillSurface(&bmp, toKitBox(bands.toggleZones), Role::BgCell, zonesState);
|
||
// Active segment's label sits on the accent fill — draw it in bg/base for contrast
|
||
// (the tight text-on-pastel-fill pair, §4); the inactive label stays text/primary.
|
||
kitTextCentered(&bmp, bands.toggleBrowser, "Browser", Font::Label,
|
||
!inZones ? Role::BgBase : Role::TextPrimary);
|
||
kitTextCentered(&bmp, bands.toggleZones, "Zones", Font::Label,
|
||
inZones ? Role::BgBase : Role::TextPrimary);
|
||
|
||
if (view_ == View::kZones) {
|
||
paintZones(&bmp, w, h);
|
||
} else {
|
||
paintBrowser(&bmp, w, h);
|
||
}
|
||
|
||
// S13 (relay degraded): a transient banner flashed after a file was dropped ON THIS window.
|
||
// It reiterates the shipped ingest gesture rather than swallowing the drop silently. Drawn
|
||
// LAST so it overlays the mode content; decays via onSyncTimer (dropHintTicks_).
|
||
if (dropHintTicks_ > 0) {
|
||
const int bannerH = (std::min)(kTitleHeight + 8, h);
|
||
Rect banner{0, bands.toggleZones.bottom, w, bands.toggleZones.bottom + bannerH};
|
||
// A transient notice, not the live layer — draw it on the accent-tertiary categorical
|
||
// hue with a dark label so it reads as "attention, not action".
|
||
fillSurface(&bmp, toKitBox(banner), Role::AccentTertiary, InteractionState::Rest);
|
||
kitTextCentered(&bmp, banner,
|
||
"Dropped here isn't loaded yet - drop files onto the ReaSampler bank panel to add them.",
|
||
Font::Label, Role::BgBase);
|
||
}
|
||
|
||
BitBlt(hdc, 0, 0, w, h, bmp.getDC(), 0, 0, SRCCOPY);
|
||
}
|
||
|
||
void ReaSamplerEditor::paintEmptyState(LICE_IBitmap* bmp, const Rect& area) {
|
||
// Shown when no card is drawn (nothing to pick): distinguish a genuinely empty bank from
|
||
// a bank filter that hides everything. Either way it is the "pick a capture" empty state.
|
||
const char* msg = samples_.empty()
|
||
? "No captures in this project yet - capture audio into the bank to play it here."
|
||
: "No captures in this bank filter. Choose another bank tab above.";
|
||
// Split the area so the primary line sits centered and the S13 ingest affordance sits just
|
||
// below it. The affordance is the SHIPPED ingest gesture (drop onto the docked panel) — kept
|
||
// discoverable here regardless of whether a drop ever lands on THIS window.
|
||
Rect primary{area.left, area.top, area.right, area.top + area.height() / 2};
|
||
Rect hint{area.left, primary.bottom, area.right, area.bottom};
|
||
kitTextCentered(bmp, primary, msg, Font::Label, Role::TextDim);
|
||
kitTextCentered(bmp, hint,
|
||
"To add a sample: drop a file onto the ReaSampler bank panel (the docked window).",
|
||
Font::Micro, Role::TextDim);
|
||
}
|
||
|
||
void ReaSamplerEditor::paintBrowser(LICE_IBitmap* bmp, int w, int h) {
|
||
const EditorBands bands = computeBands(w, h);
|
||
// When a capture is picked, the setup band takes the bottom; the browser gets the rest.
|
||
const bool havePick = !selectedId_.empty();
|
||
const int setupTop = havePick ? (std::max)(bands.content.top, bands.content.bottom - kSetupHeight)
|
||
: bands.content.bottom;
|
||
const Rect fullBrowserArea{bands.content.left, bands.content.top, bands.content.right, setupTop};
|
||
|
||
// S12: reserve a type-to-filter search box at the top of the browser area; the tabs + grid
|
||
// sit below it. The search box spans the browser width.
|
||
const Rect searchBox = searchBoxRect(fullBrowserArea.width());
|
||
const Rect searchAbs{fullBrowserArea.left + searchBox.left, fullBrowserArea.top + searchBox.top,
|
||
fullBrowserArea.left + searchBox.right, fullBrowserArea.top + searchBox.bottom};
|
||
// A focused search box lifts to the focus state (a nudge toward the primary accent + a
|
||
// text/primary ring drawn below); hover lightens; else the resting cell surface.
|
||
const InteractionState searchState =
|
||
searchFocused_ ? InteractionState::Focus
|
||
: (isHovered(HoverKind::kSearchBox, -1) ? InteractionState::Hover
|
||
: InteractionState::Rest);
|
||
fillSurface(bmp, toKitBox(searchAbs), Role::BgCell, searchState);
|
||
if (searchFocused_) {
|
||
const KitColor ring = roleColor(Role::TextPrimary);
|
||
LICE_DrawRect(bmp, searchAbs.left, searchAbs.top, searchAbs.width() - 1,
|
||
searchAbs.height() - 1, toLice(ring), 1.0f, 0);
|
||
}
|
||
{
|
||
std::string sb = searchQuery_.empty()
|
||
? std::string("Search captures...")
|
||
: ("Search: " + searchQuery_ + (searchFocused_ ? "_" : ""));
|
||
Rect sbText{searchAbs.left + 6, searchAbs.top, searchAbs.right - 6, searchAbs.bottom};
|
||
kitText(bmp, sbText, sb.c_str(), Font::Label,
|
||
searchQuery_.empty() ? Role::TextDim : Role::TextPrimary);
|
||
}
|
||
|
||
const Rect browserArea{fullBrowserArea.left, searchAbs.bottom, fullBrowserArea.right, setupTop};
|
||
|
||
// The browser tabs + card grid, laid out by the pure module over the browser sub-area.
|
||
// capture_browser lays out from (0,0); offset the draw by browserArea's origin.
|
||
const BrowserLayout bl = layoutBrowser(browserArea.width(), browserArea.height());
|
||
const int ox = browserArea.left;
|
||
const int oy = browserArea.top;
|
||
scrollOffset_ = clampScrollOffset(bl, static_cast<int>(visible_.size()), scrollOffset_);
|
||
|
||
// Filter tabs: an "All" tab (index 0) + one per named bank. The active tab highlights.
|
||
const int tabCount = static_cast<int>(banks_.size()) + 1;
|
||
for (int i = 0; i < tabCount; ++i) {
|
||
Rect t = filterTabRect(bl, tabCount, i);
|
||
t = Rect{t.left + ox, t.top + oy, t.right + ox, t.bottom + oy};
|
||
const std::string label = (i == 0) ? "All" : banks_[static_cast<std::size_t>(i - 1)].displayName;
|
||
const bool active = (i == 0) ? activeFilterBankId_.empty()
|
||
: (banks_[static_cast<std::size_t>(i - 1)].id == activeFilterBankId_);
|
||
const InteractionState state =
|
||
active ? InteractionState::Active
|
||
: (isHovered(HoverKind::kFilterTab, i) ? InteractionState::Hover
|
||
: InteractionState::Rest);
|
||
fillSurface(bmp, toKitBox(t), Role::BgCell, state);
|
||
kitTextCentered(bmp, t, label.c_str(), Font::Label,
|
||
active ? Role::BgBase : Role::TextPrimary);
|
||
}
|
||
|
||
// Cards: only the S12 visible window at the current scroll offset (a bank longer than the
|
||
// panel is reachable by wheel/thumb drag). scrolledCardCellRect shifts each cell up by the
|
||
// offset; we clip to the grid region so a partially-scrolled row is trimmed at the edges.
|
||
const int bins = thumbBins(bl);
|
||
const int cardCount = static_cast<int>(visible_.size());
|
||
const VisibleRange vr = visibleCardRange(bl, cardCount, scrollOffset_);
|
||
for (int i = vr.first; i < vr.last; ++i) {
|
||
// The scrolled CELL, then the same gutter/thumbnail/label insets the pure module derives,
|
||
// shifted by the scroll offset (they share the cell's top, so subtract the offset).
|
||
Rect content = cardContentRect(bl, i);
|
||
Rect thumb = cardThumbnailRect(bl, i);
|
||
Rect labelR = cardLabelRect(bl, i);
|
||
content = Rect{content.left + ox, content.top + oy - scrollOffset_,
|
||
content.right + ox, content.bottom + oy - scrollOffset_};
|
||
thumb = Rect{thumb.left + ox, thumb.top + oy - scrollOffset_,
|
||
thumb.right + ox, thumb.bottom + oy - scrollOffset_};
|
||
labelR = Rect{labelR.left + ox, labelR.top + oy - scrollOffset_,
|
||
labelR.right + ox, labelR.bottom + oy - scrollOffset_};
|
||
|
||
const SampleChoice& s = visible_[static_cast<std::size_t>(i)];
|
||
const bool sel = (s.id == selectedId_);
|
||
// Card surface: a plain cell (hover lightens), with the SELECTED pick marked by an
|
||
// accent-primary border (the "this is live" signal, §2.1) — the same convention the
|
||
// dock panel's L7 selection uses (normal cell + accent border, no inversion). The
|
||
// waveform thumbnail draws over bg/panel so its accent columns read against the cell.
|
||
const InteractionState cardState =
|
||
isHovered(HoverKind::kCard, i) ? InteractionState::Hover : InteractionState::Rest;
|
||
fillSurface(bmp, toKitBox(content), Role::BgCell, cardState);
|
||
const KitColor cardBorder =
|
||
sel ? roleColor(Role::AccentPrimary) : roleColor(Role::LineHairline);
|
||
LICE_DrawRect(bmp, content.left, content.top, content.width() - 1, content.height() - 1,
|
||
toLice(cardBorder), 1.0f, 0);
|
||
drawEnvelope(bmp, thumb, thumbnailFor(s.id, bins));
|
||
|
||
// Name + root/key badge under the thumbnail.
|
||
std::string caption = s.displayName.empty() ? s.id : s.displayName;
|
||
Rect nameR{labelR.left + 3, labelR.top, labelR.right - 3, labelR.top + labelR.height() / 2};
|
||
Rect badgeR{labelR.left + 3, nameR.bottom, labelR.right - 3, labelR.bottom};
|
||
kitText(bmp, nameR, caption.c_str(), Font::Label, Role::TextPrimary);
|
||
std::string badge;
|
||
if (s.rootNote) badge = "root " + noteLabel(*s.rootNote);
|
||
else if (s.key) badge = *s.key;
|
||
else badge = "root -";
|
||
kitText(bmp, badgeR, badge.c_str(), Font::Micro, Role::TextDim);
|
||
}
|
||
|
||
// S12 scrollbar: a thumb in the grid's right-edge gutter, sized/positioned by the pure
|
||
// module (empty when the content fits — the shell simply draws nothing then). Offset by the
|
||
// browser origin like every other card rect.
|
||
{
|
||
const Rect thumb = scrollThumbRect(bl, cardCount, scrollOffset_);
|
||
if (thumb.height() > 0) {
|
||
const bool dragging = (drag_ == DragKind::kScrollThumb);
|
||
const KitColor tc = roleColor(dragging ? Role::AccentHot : Role::AccentPrimary);
|
||
LICE_FillRect(bmp, thumb.left + ox, thumb.top + oy, thumb.width(), thumb.height(),
|
||
toLice(tc), 0.8f, 0);
|
||
}
|
||
}
|
||
|
||
if (havePick) {
|
||
paintSetup(bmp, Rect{bands.content.left, setupTop, bands.content.right, bands.content.bottom});
|
||
} else if (visible_.empty()) {
|
||
paintEmptyState(bmp, browserArea);
|
||
}
|
||
}
|
||
|
||
void ReaSamplerEditor::paintSetup(LICE_IBitmap* bmp, const Rect& area) {
|
||
// The guided single-capture setup: the picked capture's name + root/level, and a
|
||
// keyboard strip with its root marker (drag to set root). A raised bg/panel region.
|
||
fillSurface(bmp, toKitBox(area), Role::BgPanel, InteractionState::Rest);
|
||
|
||
// Effective root: the picked sample's rootNote intrinsic (or middle C when unset).
|
||
// Read from samples_ (the full unfiltered list) so a bank-filter that hides the
|
||
// picked sample's bank doesn't mask its intrinsic root with the C4 default.
|
||
int root = 60;
|
||
for (const SampleChoice& s : samples_) {
|
||
if (s.id == selectedId_ && s.rootNote) root = *s.rootNote;
|
||
}
|
||
// If a matching one-zone override exists (opt-in from Zones), prefer it as the shown root.
|
||
for (const PerformanceZone& z : map_.zones) {
|
||
if (z.sampleId == selectedId_ && z.rootOverride) root = *z.rootOverride;
|
||
}
|
||
|
||
const int pad = 8;
|
||
// The mono/stereo toggle sits at the right of the header row; keep the name text clear of it.
|
||
const ChannelToggleRects chan = channelToggleRects(area);
|
||
Rect headerR{area.left + pad, area.top + 4, chan.mono.left - 8, area.top + 22};
|
||
std::string header = sampleLabel(samples_, selectedId_) + " root " + noteLabel(root);
|
||
kitText(bmp, headerR, header.c_str(), Font::Label, Role::TextPrimary);
|
||
|
||
// S7 mono | stereo output-mode toggle. Active segment = accent-primary fill (the live
|
||
// mode); inactive lightens on hover — the same visual grammar as the Browser/Zones toggle.
|
||
const bool isStereo = (channelMode_ == ChannelMode::Stereo);
|
||
const InteractionState monoState =
|
||
!isStereo ? InteractionState::Active
|
||
: (isHovered(HoverKind::kChanMono, -1) ? InteractionState::Hover
|
||
: InteractionState::Rest);
|
||
const InteractionState stereoState =
|
||
isStereo ? InteractionState::Active
|
||
: (isHovered(HoverKind::kChanStereo, -1) ? InteractionState::Hover
|
||
: InteractionState::Rest);
|
||
fillSurface(bmp, toKitBox(chan.mono), Role::BgCell, monoState);
|
||
fillSurface(bmp, toKitBox(chan.stereo), Role::BgCell, stereoState);
|
||
kitTextCentered(bmp, chan.mono, "Mono", Font::Label,
|
||
!isStereo ? Role::BgBase : Role::TextPrimary);
|
||
kitTextCentered(bmp, chan.stereo, "Stereo", Font::Label,
|
||
isStereo ? Role::BgBase : Role::TextPrimary);
|
||
|
||
Rect hintR{area.left + pad, headerR.bottom, area.right - pad, headerR.bottom + 16};
|
||
kitText(bmp, hintR,
|
||
"Drag the waveform markers to set start + loop; drag the keyboard to set root.",
|
||
Font::Micro, Role::TextDim);
|
||
|
||
// --- S11 waveform surface: the picked capture's envelope + draggable markers ----------
|
||
const std::vector<AudioSample>& pcm = monoPcmFor(selectedId_);
|
||
const std::int64_t frames = static_cast<std::int64_t>(pcm.size());
|
||
const Rect waveArea = setupWaveformArea(area);
|
||
// The waveform pane is a recessed surface (bg/base, one step DOWN from the setup panel)
|
||
// so the accent-primary envelope reads against it.
|
||
fillSurface(bmp, toKitBox(waveArea), Role::BgBase, InteractionState::Rest);
|
||
if (frames > 0 && waveArea.width() > 0) {
|
||
// Envelope at one bin per pixel (full-res view of the decoded PCM, S10 read-only view
|
||
// reused). computeEnvelope over the cached mono frames — no new decode.
|
||
const int bins = (std::max)(1, waveArea.width());
|
||
const Envelope env = computeEnvelope(pcm, 1, pcm.size(), static_cast<std::size_t>(bins));
|
||
drawEnvelope(bmp, waveArea, env); // kit drawWaveform — accent-primary columns
|
||
|
||
const SetupMarkers m = pickedMarkers(frames);
|
||
// Faint loop-region fill between the loop markers (only when a loop is set) — the
|
||
// categorical loop-marker hue (tertiary purple) at low alpha.
|
||
if (m.hasLoop && m.loopEnd > m.loopStart) {
|
||
const int lx = frameToX(waveArea, frames, m.loopStart);
|
||
const int rx = frameToX(waveArea, frames, m.loopEnd);
|
||
if (rx > lx) {
|
||
LICE_FillRect(bmp, lx, waveArea.top, rx - lx, waveArea.height(),
|
||
toLice(roleColor(kRoleLoopMarker)), 0.20f, 0);
|
||
}
|
||
}
|
||
// The three markers: start (teal, secondary) + loop start/end (purple, tertiary) —
|
||
// categorical affordance hues (§2.1), 2px vertical lines the full waveform height.
|
||
// Loop markers dim when no loop is set (the "no loop" state — draggable to CREATE one).
|
||
const std::int64_t markerFrames[3] = {m.start, m.loopStart, m.loopEnd};
|
||
const Role markerRoles[3] = {kRoleStartMarker, kRoleLoopMarker, kRoleLoopMarker};
|
||
for (int i = 0; i < 3; ++i) {
|
||
const int mx = frameToX(waveArea, frames, markerFrames[i]);
|
||
const bool loopMarker = (i != 0);
|
||
const float alpha = (loopMarker && !m.hasLoop) ? 0.4f : 1.0f;
|
||
LICE_FillRect(bmp, mx - 1, waveArea.top, 2, waveArea.height(),
|
||
toLice(roleColor(markerRoles[i])), alpha, 0);
|
||
}
|
||
} else {
|
||
kitTextCentered(bmp, waveArea, "(decoding...)", Font::Label, Role::TextDim);
|
||
}
|
||
|
||
// Keyboard strip with the root marker — the signature Direction-C PASTEL SPECTRAL surface
|
||
// (§4). Each key column is hue-mapped low->high across the accent trio (spectralColor:
|
||
// lime -> teal -> purple), so the strip reads as an extension of the accent system. The
|
||
// root marker lifts to accent-primary with a STATIC glow (never a pulse — §3.5).
|
||
const Rect stripArea = setupStripArea(area);
|
||
drawSpectralStrip(bmp, stripArea);
|
||
const StripLayout sl = layoutStrip(stripArea.width(), stripArea.height());
|
||
drawRootMarker(bmp, stripArea, sl, root);
|
||
}
|
||
|
||
void ReaSamplerEditor::paintZones(LICE_IBitmap* bmp, int w, int h) {
|
||
const EditorBands bands = computeBands(w, h);
|
||
const int pad = 8;
|
||
|
||
// A single "+ Add Zone" affordance at the top of the content, then the keyboard strip
|
||
// with one bar per zone. Delete is a small × on the selected zone (keystroke also).
|
||
Rect addR{bands.content.left + pad, bands.content.top + 4, bands.content.left + pad + 96,
|
||
bands.content.top + 4 + 20};
|
||
{
|
||
const KitButtonBox box{toKitBox(addR)};
|
||
const InteractionState state =
|
||
isHovered(HoverKind::kAddZone, -1) ? InteractionState::Hover : InteractionState::Rest;
|
||
drawButton(bmp, box, "+ Add Zone", state, /*warn=*/false);
|
||
}
|
||
|
||
Rect delR{addR.right + 8, addR.top, addR.right + 8 + 64, addR.bottom};
|
||
if (selectedZone_ >= 0) {
|
||
const KitButtonBox box{toKitBox(delR)};
|
||
const InteractionState state =
|
||
isHovered(HoverKind::kDeleteZone, -1) ? InteractionState::Hover : InteractionState::Rest;
|
||
// Deleting a zone is not a byte-destroying act (no file removed — the bank is
|
||
// read-only here), so it is a normal button, not `warn`.
|
||
drawButton(bmp, box, "Delete", state, /*warn=*/false);
|
||
}
|
||
|
||
// The zones strip — the same PASTEL SPECTRAL surface as the setup face (§4), with one
|
||
// bar per zone over the spectrum. The SELECTED zone lifts to accent-primary + a static
|
||
// glow ("which zone is live"); the rest take the categorical secondary hue at low alpha.
|
||
const Rect stripArea = zonesStripArea(bands);
|
||
drawSpectralStrip(bmp, stripArea);
|
||
const StripLayout sl = layoutStrip(stripArea.width(), stripArea.height());
|
||
const int sx = stripArea.left;
|
||
const int sy = stripArea.top;
|
||
for (int i = 0; i < static_cast<int>(map_.zones.size()); ++i) {
|
||
const PerformanceZone& z = map_.zones[static_cast<std::size_t>(i)];
|
||
Rect bar = zoneBarRect(sl, z.lowNote, z.highNote);
|
||
const int bw = (std::max)(2, bar.width());
|
||
const bool sel = (i == selectedZone_);
|
||
if (sel) {
|
||
// Static glow halo behind the live zone, then the crisp accent-primary bar.
|
||
LICE_FillRect(bmp, bar.left + sx - 2, sy, bw + 4, stripArea.height(),
|
||
toLice(roleColor(Role::AccentHot)), 0.30f, 0);
|
||
LICE_FillRect(bmp, bar.left + sx, sy, bw, stripArea.height(),
|
||
toLice(roleColor(Role::AccentPrimary)), 1.0f, 0);
|
||
} else {
|
||
LICE_FillRect(bmp, bar.left + sx, sy, bw, stripArea.height(),
|
||
toLice(roleColor(Role::AccentSecondary)), 0.55f, 0);
|
||
}
|
||
}
|
||
|
||
// A one-line legend of the selected zone below the strip, with three click-to-type numeric
|
||
// entry fields (low / high / root) — S12 direct numeric entry. Clicking a field focuses it
|
||
// (entryField_) and typed text commits via parseNoteEntry on Enter.
|
||
const int legendTop = stripArea.bottom + 8;
|
||
Rect infoR{stripArea.left, legendTop, stripArea.right, legendTop + 18};
|
||
if (selectedZone_ >= 0 && selectedZone_ < static_cast<int>(map_.zones.size())) {
|
||
const PerformanceZone& z = map_.zones[static_cast<std::size_t>(selectedZone_)];
|
||
kitText(bmp, Rect{infoR.left, infoR.top, infoR.left + 120, infoR.bottom},
|
||
sampleLabel(samples_, z.sampleId).c_str(), Font::Label, Role::TextPrimary);
|
||
// Three fields laid out left-to-right after the sample label. A focused field lifts to
|
||
// the Focus state (accent nudge + ring); values in tabular mono so digits don't jitter.
|
||
const Rect fields = noteEntryFieldsArea(bands);
|
||
const char* names[3] = {"Low", "High", "Root"};
|
||
const std::string vals[3] = {
|
||
noteLabel(z.lowNote), noteLabel(z.highNote),
|
||
z.rootOverride ? noteLabel(*z.rootOverride) : std::string("(bank)")};
|
||
for (int f = 0; f < 3; ++f) {
|
||
const Rect fr = noteEntryFieldRect(fields, f);
|
||
const bool editing = (entryField_ == f);
|
||
fillSurface(bmp, toKitBox(fr), Role::BgCell,
|
||
editing ? InteractionState::Focus : InteractionState::Rest);
|
||
const KitColor border =
|
||
editing ? roleColor(Role::TextPrimary) : roleColor(Role::LineHairline);
|
||
LICE_DrawRect(bmp, fr.left, fr.top, fr.width() - 1, fr.height() - 1,
|
||
toLice(border), 1.0f, 0);
|
||
std::string cap = std::string(names[f]) + ": " +
|
||
(editing ? (entryText_ + "_") : vals[f]);
|
||
kitText(bmp, Rect{fr.left + 4, fr.top, fr.right - 2, fr.bottom}, cap.c_str(),
|
||
Font::ValueMono, Role::TextPrimary);
|
||
}
|
||
} else if (map_.zones.empty()) {
|
||
kitText(bmp, infoR,
|
||
"No zones. Add Zone maps the picked capture across the keyboard.",
|
||
Font::Label, Role::TextDim);
|
||
}
|
||
|
||
// The S12/S15/S16 parameter surface for the selected zone (play mode + AHDSR / Trigger +
|
||
// pitch engine + AD pitch envelope). Shown for an explicit zone selection OR for the
|
||
// single-capture face when the map is empty but a capture is picked (S15-F2 lean: the
|
||
// single capture is already a one-zone map — one storage site serves both).
|
||
const bool haveControlTarget =
|
||
(selectedZone_ >= 0 && selectedZone_ < static_cast<int>(map_.zones.size())) ||
|
||
(map_.zones.empty() && !selectedId_.empty());
|
||
if (haveControlTarget) {
|
||
paintControls(bmp, zonesControlPanel(computeBands(w, h)));
|
||
}
|
||
}
|
||
|
||
// The label + the two toggle-segment captions for a control (member so it can name the private
|
||
// ParamControl enum). Segments are only read for a ControlKind::Toggle.
|
||
namespace {
|
||
struct ControlLabels { const char* label; const char* seg0; const char* seg1; };
|
||
} // namespace
|
||
|
||
void ReaSamplerEditor::paintControls(LICE_IBitmap* bmp, const Rect& panel) {
|
||
// Resolve the play params: from the selected zone when one is chosen, or from the
|
||
// PerformanceZone product defaults when the map is empty but a capture is picked
|
||
// (S15-F2 lean: the single-capture face shares the same storage site as a one-zone map;
|
||
// see paintZones for the gate that reaches here).
|
||
ZonePlaySeconds play;
|
||
if (selectedZone_ >= 0 && selectedZone_ < static_cast<int>(map_.zones.size())) {
|
||
play = map_.zones[static_cast<std::size_t>(selectedZone_)].play;
|
||
} else if (map_.zones.empty() && !selectedId_.empty()) {
|
||
play = PerformanceZone{}.play; // product defaults (Gate + Preserve + tier-0 ADSR)
|
||
} else {
|
||
return; // no control target
|
||
}
|
||
const std::vector<ControlDesc> descs = controlDescs(play);
|
||
const std::vector<ControlRow> rows = layoutControls(panel, descs);
|
||
|
||
const auto labelsFor = [](ParamControl c) -> ControlLabels {
|
||
switch (c) {
|
||
case ParamControl::kPlayMode: return {"Mode", "Gate", "Trigger"};
|
||
case ParamControl::kPitchEngine: return {"Pitch eng", "Varisp", "Preserve"};
|
||
case ParamControl::kAttack: return {"Attack", "", ""};
|
||
case ParamControl::kHold: return {"Hold", "", ""};
|
||
case ParamControl::kDecay: return {"Decay", "", ""};
|
||
case ParamControl::kSustain: return {"Sustain", "", ""};
|
||
case ParamControl::kRelease: return {"Release", "", ""};
|
||
case ParamControl::kTrigLength: return {"Length %", "", ""};
|
||
case ParamControl::kTrigFadeIn: return {"Fade in", "", ""};
|
||
case ParamControl::kTrigFadeOut: return {"Fade out", "", ""};
|
||
case ParamControl::kPitchEnvEnable: return {"Pitch env", "Off", "On"};
|
||
case ParamControl::kPitchEnvAttack: return {"P.Attack", "", ""};
|
||
case ParamControl::kPitchEnvDecay: return {"P.Decay", "", ""};
|
||
case ParamControl::kPitchEnvDepth: return {"P.Depth", "", ""};
|
||
default: return {"", "", ""};
|
||
}
|
||
};
|
||
|
||
for (const ControlRow& r : rows) {
|
||
if (r.row.top >= panel.bottom) break; // clip at the panel bottom
|
||
const ControlLabels lab = labelsFor(static_cast<ParamControl>(r.id));
|
||
kitText(bmp, r.label, lab.label, Font::Micro, Role::TextDim);
|
||
const double v = controlValue(r.id, play);
|
||
const bool hov = isHovered(HoverKind::kControl, r.id);
|
||
if (r.kind == ControlKind::Toggle) {
|
||
const bool seg1 = (v >= 0.5);
|
||
const Rect s0 = toggleSegmentRect(r.control, 0);
|
||
const Rect s1 = toggleSegmentRect(r.control, 1);
|
||
// The lit segment carries the primary accent (Active); the unlit segment hovers
|
||
// toward accent/hot when the whole control is under the pointer.
|
||
const InteractionState s0State =
|
||
!seg1 ? InteractionState::Active : (hov ? InteractionState::Hover : InteractionState::Rest);
|
||
const InteractionState s1State =
|
||
seg1 ? InteractionState::Active : (hov ? InteractionState::Hover : InteractionState::Rest);
|
||
fillSurface(bmp, toKitBox(s0), Role::BgCell, s0State);
|
||
fillSurface(bmp, toKitBox(s1), Role::BgCell, s1State);
|
||
kitTextCentered(bmp, s0, lab.seg0, Font::Micro, !seg1 ? Role::BgBase : Role::TextPrimary);
|
||
kitTextCentered(bmp, s1, lab.seg1, Font::Micro, seg1 ? Role::BgBase : Role::TextPrimary);
|
||
} else {
|
||
// Track groove (recessed cell) + accent filled portion up to the handle + a raised
|
||
// handle. Dragging THIS control brightens the fill/handle (accent/hot).
|
||
const bool dragging = (drag_ == DragKind::kParamSlider && dragParamId_ == r.id);
|
||
const Rect track = sliderTrackRect(r.control);
|
||
fillSurface(bmp, toKitBox(Rect{track.left, track.top + track.height() / 2 - 1,
|
||
track.right, track.top + track.height() / 2 + 1}),
|
||
Role::BgCell, InteractionState::Pressed);
|
||
const Rect handle = sliderHandleRect(r.control, v);
|
||
// Filled portion: track-left to the handle center.
|
||
const int fillW = (std::max)(0, (handle.left + handle.width() / 2) - track.left);
|
||
if (fillW > 0) {
|
||
LICE_FillRect(bmp, track.left, track.top + track.height() / 2 - 1, fillW, 2,
|
||
toLice(roleColor(dragging ? Role::AccentHot : Role::AccentPrimary)),
|
||
1.0f, 0);
|
||
}
|
||
const KitButtonBox knob{toKitBox(Rect{handle.left, handle.top + 2, handle.right,
|
||
handle.bottom - 2})};
|
||
drawButton(bmp, knob, nullptr,
|
||
dragging ? InteractionState::Dragging
|
||
: (hov ? InteractionState::Hover : InteractionState::Rest),
|
||
/*warn=*/false);
|
||
}
|
||
}
|
||
}
|
||
|
||
// --- Hover resolution (Phase L, L3) ------------------------------------------
|
||
//
|
||
// Resolve the interactive element under (x, y) into hover_ and repaint only on change (an
|
||
// idle move is free — the "sub-frame feedback, zero cost when nothing changed" discipline).
|
||
// Mirrors onMouseDown's hit-test order, but read-only: it never mutates selection/map. Only
|
||
// the frequently-touched interactive surfaces light on hover; a purely decorative region
|
||
// resolves to kNone (clearing any prior hover). Windows-only.
|
||
void ReaSamplerEditor::resolveHover(int x, int y) {
|
||
HoverTarget h; // kNone by default
|
||
RECT cr{};
|
||
GetClientRect(childHwnd_, &cr);
|
||
const int w = cr.right - cr.left;
|
||
const int hgt = cr.bottom - cr.top;
|
||
const EditorBands bands = computeBands(w, hgt);
|
||
|
||
if (contains(bands.toggleBrowser, x, y)) {
|
||
h = {HoverKind::kToggleBrowser, -1};
|
||
} else if (contains(bands.toggleZones, x, y)) {
|
||
h = {HoverKind::kToggleZones, -1};
|
||
} else if (view_ == View::kBrowser) {
|
||
const bool havePick = !selectedId_.empty();
|
||
const int setupTop = havePick
|
||
? (std::max)(bands.content.top, bands.content.bottom - kSetupHeight)
|
||
: bands.content.bottom;
|
||
const Rect fullBrowserArea{bands.content.left, bands.content.top, bands.content.right, setupTop};
|
||
const Rect searchBox = searchBoxRect(fullBrowserArea.width());
|
||
const Rect searchAbs{fullBrowserArea.left + searchBox.left, fullBrowserArea.top + searchBox.top,
|
||
fullBrowserArea.left + searchBox.right, fullBrowserArea.top + searchBox.bottom};
|
||
if (contains(searchAbs, x, y)) {
|
||
h = {HoverKind::kSearchBox, -1};
|
||
} else {
|
||
const Rect browserArea{fullBrowserArea.left, searchAbs.bottom, fullBrowserArea.right, setupTop};
|
||
const BrowserLayout bl = layoutBrowser(browserArea.width(), browserArea.height());
|
||
const int bx = x - browserArea.left;
|
||
const int by = y - browserArea.top;
|
||
const int tabCount = static_cast<int>(banks_.size()) + 1;
|
||
const int tab = filterTabHitTest(bl, tabCount, bx, by);
|
||
const int card = (tab >= 0)
|
||
? -1
|
||
: cardHitTest(bl, static_cast<int>(visible_.size()), bx, by + scrollOffset_);
|
||
if (tab >= 0) {
|
||
h = {HoverKind::kFilterTab, tab};
|
||
} else if (card >= 0) {
|
||
h = {HoverKind::kCard, card};
|
||
} else if (havePick) {
|
||
const Rect area{bands.content.left, setupTop, bands.content.right, bands.content.bottom};
|
||
const ChannelToggleRects chan = channelToggleRects(area);
|
||
if (contains(chan.mono, x, y)) h = {HoverKind::kChanMono, -1};
|
||
else if (contains(chan.stereo, x, y)) h = {HoverKind::kChanStereo, -1};
|
||
}
|
||
}
|
||
} else { // Zones view
|
||
const int pad = 8;
|
||
Rect addR{bands.content.left + pad, bands.content.top + 4, bands.content.left + pad + 96,
|
||
bands.content.top + 4 + 20};
|
||
Rect delR{addR.right + 8, addR.top, addR.right + 8 + 64, addR.bottom};
|
||
if (contains(addR, x, y)) {
|
||
h = {HoverKind::kAddZone, -1};
|
||
} else if (selectedZone_ >= 0 && contains(delR, x, y)) {
|
||
h = {HoverKind::kDeleteZone, -1};
|
||
} else {
|
||
// The param control panel (a selected zone, or the single-capture face's defaults).
|
||
ZonePlaySeconds play;
|
||
bool haveTarget = false;
|
||
if (selectedZone_ >= 0 && selectedZone_ < static_cast<int>(map_.zones.size())) {
|
||
play = map_.zones[static_cast<std::size_t>(selectedZone_)].play;
|
||
haveTarget = true;
|
||
} else if (map_.zones.empty() && !selectedId_.empty()) {
|
||
play = PerformanceZone{}.play;
|
||
haveTarget = true;
|
||
}
|
||
if (haveTarget) {
|
||
const Rect panel = zonesControlPanel(bands);
|
||
const std::vector<ControlDesc> descs = controlDescs(play);
|
||
const std::vector<ControlRow> rows = layoutControls(panel, descs);
|
||
const int id = controlAtPoint(rows, x, y);
|
||
if (id >= 0) h = {HoverKind::kControl, id};
|
||
}
|
||
}
|
||
}
|
||
|
||
if (h != hover_) {
|
||
hover_ = h;
|
||
invalidate();
|
||
}
|
||
}
|
||
|
||
// --- Input: the drag-state machine -------------------------------------------
|
||
|
||
void ReaSamplerEditor::onMouseDown(int x, int y) {
|
||
if (!processor_) return;
|
||
RECT cr{};
|
||
GetClientRect(childHwnd_, &cr);
|
||
const int w = cr.right - cr.left;
|
||
const int h = cr.bottom - cr.top;
|
||
const EditorBands bands = computeBands(w, h);
|
||
|
||
// Toggle band: switch views.
|
||
if (contains(bands.toggleBrowser, x, y)) { view_ = View::kBrowser; invalidate(); return; }
|
||
if (contains(bands.toggleZones, x, y)) { view_ = View::kZones; invalidate(); return; }
|
||
|
||
if (view_ == View::kBrowser) {
|
||
const bool havePick = !selectedId_.empty();
|
||
const int setupTop = havePick ? (std::max)(bands.content.top, bands.content.bottom - kSetupHeight)
|
||
: bands.content.bottom;
|
||
const Rect fullBrowserArea{bands.content.left, bands.content.top, bands.content.right, setupTop};
|
||
|
||
// S12 search box (mirror of paintBrowser): a click focuses it; the browser sits below.
|
||
const Rect searchBox = searchBoxRect(fullBrowserArea.width());
|
||
const Rect searchAbs{fullBrowserArea.left + searchBox.left, fullBrowserArea.top + searchBox.top,
|
||
fullBrowserArea.left + searchBox.right, fullBrowserArea.top + searchBox.bottom};
|
||
if (contains(searchAbs, x, y)) {
|
||
searchFocused_ = true;
|
||
invalidate();
|
||
return;
|
||
}
|
||
searchFocused_ = false; // any other browser click defocuses the search box
|
||
|
||
const Rect browserArea{fullBrowserArea.left, searchAbs.bottom, fullBrowserArea.right, setupTop};
|
||
const BrowserLayout bl = layoutBrowser(browserArea.width(), browserArea.height());
|
||
const int bx = x - browserArea.left;
|
||
const int by = y - browserArea.top;
|
||
|
||
// Filter tabs.
|
||
const int tabCount = static_cast<int>(banks_.size()) + 1;
|
||
const int tab = filterTabHitTest(bl, tabCount, bx, by);
|
||
if (tab >= 0) {
|
||
activeFilterBankId_ = (tab == 0) ? std::string()
|
||
: banks_[static_cast<std::size_t>(tab - 1)].id;
|
||
rebuildVisible();
|
||
invalidate();
|
||
return;
|
||
}
|
||
// S12 scrollbar thumb: grab to drag-scroll (checked before cards — the thumb overlays the
|
||
// grid's right gutter). scrollThumbRect is empty when the content fits, so this is inert then.
|
||
const Rect thumb = scrollThumbRect(bl, static_cast<int>(visible_.size()), scrollOffset_);
|
||
if (thumb.height() > 0 &&
|
||
contains(Rect{thumb.left + browserArea.left, thumb.top + browserArea.top,
|
||
thumb.right + browserArea.left, thumb.bottom + browserArea.top}, x, y)) {
|
||
drag_ = DragKind::kScrollThumb;
|
||
dragStartY_ = y;
|
||
dragStartScrollOffset_ = scrollOffset_;
|
||
return;
|
||
}
|
||
// Cards: pick a capture -> load it (this is the whole time-to-first-note gesture). The
|
||
// hit-test adds the scroll offset back so a scrolled card maps to the right index.
|
||
const int card = cardHitTest(bl, static_cast<int>(visible_.size()), bx, by + scrollOffset_);
|
||
if (card >= 0) {
|
||
selectedId_ = visible_[static_cast<std::size_t>(card)].id;
|
||
commitAndReload(); // publishes the pick + reloads; process() plays it repitched
|
||
return;
|
||
}
|
||
// The setup band: the mono/stereo toggle (header row), the S11 waveform markers,
|
||
// then the root-marker strip.
|
||
if (havePick) {
|
||
const Rect area{bands.content.left, setupTop, bands.content.right, bands.content.bottom};
|
||
// S7: a click on a channel-mode segment sets the instance mode (setChannelMode
|
||
// re-negotiates the bus + reloads; a no-op set for the already-active mode is ignored
|
||
// by the processor). Snapshot the new mode locally so the paint reflects it at once.
|
||
const ChannelToggleRects chan = channelToggleRects(area);
|
||
if (contains(chan.mono, x, y)) {
|
||
channelMode_ = ChannelMode::Mono;
|
||
processor_->setChannelMode(ChannelMode::Mono);
|
||
invalidate();
|
||
return;
|
||
}
|
||
if (contains(chan.stereo, x, y)) {
|
||
channelMode_ = ChannelMode::Stereo;
|
||
processor_->setChannelMode(ChannelMode::Stereo);
|
||
invalidate();
|
||
return;
|
||
}
|
||
|
||
// S11 waveform markers: grab start / loop-start / loop-end to drag. Hit-test the
|
||
// waveform band first (it sits above the keyboard strip). markerAtPoint resolves
|
||
// which marker under the grab; a miss falls through to the keyboard strip.
|
||
const std::vector<AudioSample>& pcm = monoPcmFor(selectedId_);
|
||
const std::int64_t frames = static_cast<std::int64_t>(pcm.size());
|
||
if (frames > 0) {
|
||
const Rect waveArea = setupWaveformArea(area);
|
||
const SetupMarkers m = pickedMarkers(frames);
|
||
const std::int64_t markerFrames[3] = {m.start, m.loopStart, m.loopEnd};
|
||
const int hit = markerAtPoint(waveArea, frames, markerFrames, 3, x, y);
|
||
if (hit >= 0) {
|
||
drag_ = DragKind::kWaveMarker;
|
||
waveMarker_ = static_cast<WaveMarker>(hit);
|
||
dragStartX_ = x;
|
||
dragStartMarkers_ = m;
|
||
dragSampleFrames_ = frames;
|
||
dragStartMap_ = map_;
|
||
return; // no immediate set — the marker only moves once the cursor drags
|
||
}
|
||
}
|
||
|
||
// The setup strip: grab the root marker (drag to set the picked capture's root).
|
||
const Rect stripArea = setupStripArea(area);
|
||
const StripLayout sl = layoutStrip(stripArea.width(), stripArea.height());
|
||
const int note = keyAtPoint(sl, x - stripArea.left, y - stripArea.top);
|
||
if (note >= 0) {
|
||
drag_ = DragKind::kRootMarker;
|
||
dragStartX_ = x;
|
||
dragStartRoot_ = note;
|
||
dragStartMap_ = map_;
|
||
// A click sets the root immediately (drag then refines); the override lives on
|
||
// a one-zone map entry for the picked capture (D-B, never written to the bank).
|
||
onMouseMove(x, y); // apply the click position as the first delta==0 set
|
||
return;
|
||
}
|
||
}
|
||
return;
|
||
}
|
||
|
||
// Zones view.
|
||
const int pad = 8;
|
||
Rect addR{bands.content.left + pad, bands.content.top + 4, bands.content.left + pad + 96,
|
||
bands.content.top + 4 + 20};
|
||
if (contains(addR, x, y)) {
|
||
// Add a full-keyboard zone for the picked capture (or the first visible sample as a
|
||
// sensible seed). No pick -> nothing to add. If a full-keyboard zone for the seed id
|
||
// already exists, select it rather than appending a duplicate (mirrors the upsert the
|
||
// root-marker drag path already performs, preventing overlapping identical zones).
|
||
std::string seed = !selectedId_.empty() ? selectedId_
|
||
: (!visible_.empty() ? visible_.front().id : std::string());
|
||
if (seed.empty()) return;
|
||
for (int i = 0; i < static_cast<int>(map_.zones.size()); ++i) {
|
||
const PerformanceZone& z = map_.zones[static_cast<std::size_t>(i)];
|
||
if (z.sampleId == seed && z.lowNote == 0 && z.highNote == 127) {
|
||
selectedZone_ = i;
|
||
invalidate();
|
||
return;
|
||
}
|
||
}
|
||
PerformanceZone z;
|
||
z.sampleId = seed;
|
||
z.lowNote = 0;
|
||
z.highNote = 127;
|
||
map_.zones.push_back(z);
|
||
selectedZone_ = static_cast<int>(map_.zones.size()) - 1;
|
||
commitAndReload();
|
||
return;
|
||
}
|
||
Rect delR{addR.right + 8, addR.top, addR.right + 8 + 64, addR.bottom};
|
||
if (selectedZone_ >= 0 && contains(delR, x, y)) {
|
||
map_.zones.erase(map_.zones.begin() + selectedZone_);
|
||
selectedZone_ = -1;
|
||
commitAndReload();
|
||
return;
|
||
}
|
||
|
||
// The zones strip: hit-test a bar edge/body to start a drag, or a bare key to set the
|
||
// selected zone's root.
|
||
const Rect stripArea = zonesStripArea(bands);
|
||
const StripLayout sl = layoutStrip(stripArea.width(), stripArea.height());
|
||
const int lx = x - stripArea.left;
|
||
const int ly = y - stripArea.top;
|
||
|
||
std::vector<int> lows, highs;
|
||
lows.reserve(map_.zones.size());
|
||
highs.reserve(map_.zones.size());
|
||
for (const PerformanceZone& z : map_.zones) { lows.push_back(z.lowNote); highs.push_back(z.highNote); }
|
||
const ZoneBarHit hit = zoneBarAtPoint(sl, lows.empty() ? nullptr : lows.data(),
|
||
highs.empty() ? nullptr : highs.data(),
|
||
static_cast<int>(map_.zones.size()), lx, ly);
|
||
if (hit.zoneIndex >= 0) {
|
||
selectedZone_ = hit.zoneIndex;
|
||
const PerformanceZone& z = map_.zones[static_cast<std::size_t>(hit.zoneIndex)];
|
||
dragStartX_ = x;
|
||
dragStartLow_ = z.lowNote;
|
||
dragStartHigh_ = z.highNote;
|
||
dragStartMap_ = map_;
|
||
switch (hit.grab) {
|
||
case ZoneGrab::kLowEdge: drag_ = DragKind::kZoneLow; break;
|
||
case ZoneGrab::kHighEdge: drag_ = DragKind::kZoneHigh; break;
|
||
case ZoneGrab::kBody: drag_ = DragKind::kZoneBody; break;
|
||
default: drag_ = DragKind::kNone; break;
|
||
}
|
||
invalidate();
|
||
return;
|
||
}
|
||
// A bare key-click inside the strip sets the selected zone's root override.
|
||
if (contains(stripArea, x, y) && selectedZone_ >= 0 &&
|
||
selectedZone_ < static_cast<int>(map_.zones.size())) {
|
||
const int note = keyAtPoint(sl, lx, ly);
|
||
if (note >= 0) {
|
||
map_.zones[static_cast<std::size_t>(selectedZone_)].rootOverride = note;
|
||
commitAndReload();
|
||
}
|
||
return;
|
||
}
|
||
|
||
// S12 numeric-entry fields (low/high/root): a click focuses the field for typing. Only when a
|
||
// zone is selected. entryText_ starts empty (the user types the full value).
|
||
if (selectedZone_ >= 0 && selectedZone_ < static_cast<int>(map_.zones.size())) {
|
||
const Rect fields = noteEntryFieldsArea(bands);
|
||
for (int f = 0; f < 3; ++f) {
|
||
if (contains(noteEntryFieldRect(fields, f), x, y)) {
|
||
entryField_ = f;
|
||
entryText_.clear();
|
||
invalidate();
|
||
return;
|
||
}
|
||
}
|
||
}
|
||
entryField_ = -1; // a click elsewhere in the Zones view cancels an in-progress entry
|
||
|
||
// The S12/S15/S16 parameter panel: a toggle segment flips at once (commit); a slider grab
|
||
// starts a live drag (commit on release). Reachable for an explicit zone selection OR for
|
||
// the single-capture face when the map is empty but a capture is picked (S15-F2 lean).
|
||
// In the empty-map+picked case, auto-create a full-keyboard zone for selectedId_ on first
|
||
// control interaction (same path as "+ Add Zone"), then apply the control — the zone is
|
||
// committed as part of the control edit.
|
||
if (selectedZone_ < 0 && map_.zones.empty() && !selectedId_.empty()) {
|
||
// Synthesize a probe layout with the product defaults to see if the click is in the
|
||
// panel before committing to creating the zone.
|
||
const Rect panel = zonesControlPanel(bands);
|
||
const ZonePlaySeconds defaultPlay = PerformanceZone{}.play;
|
||
const std::vector<ControlDesc> probeDescs = controlDescs(defaultPlay);
|
||
const std::vector<ControlRow> probeRows = layoutControls(panel, probeDescs);
|
||
if (controlAtPoint(probeRows, x, y) >= 0) {
|
||
// The click lands in the control panel — materialize the zone now.
|
||
PerformanceZone z;
|
||
z.sampleId = selectedId_;
|
||
z.lowNote = 0;
|
||
z.highNote = 127;
|
||
map_.zones.push_back(z);
|
||
selectedZone_ = 0;
|
||
// Fall through to the control handler below which will process the click.
|
||
}
|
||
}
|
||
if (selectedZone_ >= 0 && selectedZone_ < static_cast<int>(map_.zones.size())) {
|
||
PerformanceZone& z = map_.zones[static_cast<std::size_t>(selectedZone_)];
|
||
const Rect panel = zonesControlPanel(bands);
|
||
const std::vector<ControlDesc> descs = controlDescs(z.play);
|
||
const std::vector<ControlRow> rows = layoutControls(panel, descs);
|
||
const int id = controlAtPoint(rows, x, y);
|
||
if (id >= 0) {
|
||
// Find the row to know its kind + control rect.
|
||
for (const ControlRow& r : rows) {
|
||
if (r.id != id) continue;
|
||
if (r.kind == ControlKind::Toggle) {
|
||
const int seg = toggleSegmentHitTest(r.control, x, y);
|
||
if (seg >= 0) {
|
||
applyControl(id, z.play, 0.0, seg);
|
||
commitAndReload(); // a toggle is a discrete, final edit
|
||
}
|
||
} else {
|
||
// Grab the slider: set the value at the grab x immediately, then live-drag.
|
||
drag_ = DragKind::kParamSlider;
|
||
dragParamId_ = id;
|
||
dragParamPanel_ = panel;
|
||
dragStartMap_ = map_;
|
||
applyControl(id, z.play, valueAtPoint(r.control, x), 0);
|
||
invalidate(); // live feedback; commit on WM_LBUTTONUP
|
||
}
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
void ReaSamplerEditor::onMouseMove(int x, int y) {
|
||
if (drag_ == DragKind::kNone) return;
|
||
RECT cr{};
|
||
GetClientRect(childHwnd_, &cr);
|
||
const int w = cr.right - cr.left;
|
||
const int h = cr.bottom - cr.top;
|
||
const EditorBands bands = computeBands(w, h);
|
||
const int dx = x - dragStartX_;
|
||
|
||
if (drag_ == DragKind::kRootMarker) {
|
||
// The single-capture root strip lives in the setup band.
|
||
const int setupTop = (std::max)(bands.content.top, bands.content.bottom - kSetupHeight);
|
||
const Rect area{bands.content.left, setupTop, bands.content.right, bands.content.bottom};
|
||
const Rect stripArea = setupStripArea(area);
|
||
const StripLayout sl = layoutStrip(stripArea.width(), stripArea.height());
|
||
const int note = resolveDragNote(sl, dragStartRoot_, dx);
|
||
// The performance map is the ONLY D-B override vehicle (rootOverride lives on a zone),
|
||
// so setting the single capture's root materializes a full-keyboard zone carrying the
|
||
// override. This plays identically to the un-zoned single-capture path (one chromatic
|
||
// zone over the whole keyboard) and round-trips through the v3 component state; the
|
||
// zone becomes visible if the user opens the Zones panel. Upsert by the picked id so a
|
||
// repeated drag edits the same zone rather than stacking duplicates.
|
||
// Upsert the root override on the picked id; track the zone index so the control panel
|
||
// stays visible after the zone is materialized on the single-capture face (fix: without
|
||
// setting selectedZone_ here, selectedZone_==-1 with a non-empty map hides controls).
|
||
bool found = false;
|
||
for (int i = 0; i < static_cast<int>(map_.zones.size()); ++i) {
|
||
PerformanceZone& z = map_.zones[static_cast<std::size_t>(i)];
|
||
if (z.sampleId == selectedId_) {
|
||
z.rootOverride = note;
|
||
selectedZone_ = i;
|
||
found = true;
|
||
break;
|
||
}
|
||
}
|
||
if (!found) {
|
||
PerformanceZone z;
|
||
z.sampleId = selectedId_;
|
||
z.lowNote = 0;
|
||
z.highNote = 127;
|
||
z.rootOverride = note;
|
||
map_.zones.push_back(z);
|
||
selectedZone_ = static_cast<int>(map_.zones.size()) - 1;
|
||
}
|
||
invalidate(); // live feedback; the commit lands on WM_LBUTTONUP
|
||
return;
|
||
}
|
||
|
||
if (drag_ == DragKind::kWaveMarker) {
|
||
// S11: resolve the grabbed marker's new frame from the pixel delta, zero-crossing-snap
|
||
// it against the decoded PCM, apply the inter-marker clamps, and write the override live.
|
||
const int setupTop = (std::max)(bands.content.top, bands.content.bottom - kSetupHeight);
|
||
const Rect area{bands.content.left, setupTop, bands.content.right, bands.content.bottom};
|
||
const Rect waveArea = setupWaveformArea(area);
|
||
const std::int64_t frames = dragSampleFrames_;
|
||
if (frames <= 0) return;
|
||
|
||
// Grabbed frame at grab time, from the snapshot (so the delta is measured from grab).
|
||
const int idx = static_cast<int>(waveMarker_);
|
||
const std::int64_t startVals[3] = {dragStartMarkers_.start, dragStartMarkers_.loopStart,
|
||
dragStartMarkers_.loopEnd};
|
||
std::int64_t newFrame = resolveDragFrame(waveArea, frames, startVals[idx], dx);
|
||
|
||
// Snap to the nearest zero crossing in the decoded PCM (the S2 zero-crossing-aware
|
||
// requirement). Pure over the cached mono frames — no host types, no file I/O.
|
||
const std::vector<AudioSample>& pcm = monoPcmFor(selectedId_);
|
||
if (!pcm.empty()) {
|
||
newFrame = nearestZeroCrossing(pcm.data(), static_cast<std::int64_t>(pcm.size()),
|
||
newFrame);
|
||
}
|
||
|
||
// Build the edited marker set from the snapshot, moving only the grabbed marker, then
|
||
// clamp: loopStart <= loopEnd, start in [0, frames-1]. Dragging a loop marker MAKES a loop.
|
||
SetupMarkers m = dragStartMarkers_;
|
||
if (waveMarker_ == WaveMarker::kStart) {
|
||
m.start = newFrame;
|
||
} else if (waveMarker_ == WaveMarker::kLoopStart) {
|
||
m.loopStart = (std::min)(newFrame, m.loopEnd);
|
||
m.hasLoop = true;
|
||
} else { // kLoopEnd
|
||
m.loopEnd = (std::max)(newFrame, m.loopStart);
|
||
m.hasLoop = true;
|
||
}
|
||
if (m.start < 0) m.start = 0;
|
||
if (m.start > frames - 1) m.start = frames - 1;
|
||
|
||
// Upsert the override on the picked id (mirror of the root-marker path); commit lands on
|
||
// release, this is live feedback. Set selectedZone_ so the control panel stays visible
|
||
// after the zone is materialized (fix: without this, selectedZone_==-1 with a non-empty
|
||
// map hides controls after the first marker drag on the single-capture face).
|
||
selectedZone_ = upsertPickedOverride(m);
|
||
invalidate();
|
||
return;
|
||
}
|
||
|
||
if (drag_ == DragKind::kScrollThumb) {
|
||
// S12: map the thumb-drag pixel delta to a new (clamped) scroll offset. The visible-card
|
||
// window recomputes at paint from scrollOffset_. The browser sub-area matches paintBrowser
|
||
// when a capture is picked (the setup band takes the bottom).
|
||
const int dyThumb = y - dragStartY_;
|
||
const bool havePick = !selectedId_.empty();
|
||
const int setupTop = havePick
|
||
? (std::max)(bands.content.top, bands.content.bottom - kSetupHeight)
|
||
: bands.content.bottom;
|
||
const BrowserLayout bl = layoutBrowser(bands.content.width(), setupTop - bands.content.top);
|
||
scrollOffset_ = thumbDragToOffset(bl, static_cast<int>(visible_.size()),
|
||
dragStartScrollOffset_, dyThumb);
|
||
invalidate();
|
||
return;
|
||
}
|
||
|
||
if (drag_ == DragKind::kParamSlider) {
|
||
// S12/S15/S16: re-lay the panel and map x -> value against the grabbed control's live
|
||
// track rect (the panel geometry is stable during the drag; re-laying keeps the value
|
||
// mapping exact even if a mode toggle changed the row set — it did not, mid-drag).
|
||
if (selectedZone_ < 0 || selectedZone_ >= static_cast<int>(map_.zones.size())) return;
|
||
PerformanceZone& z = map_.zones[static_cast<std::size_t>(selectedZone_)];
|
||
const std::vector<ControlDesc> descs = controlDescs(z.play);
|
||
const std::vector<ControlRow> rows = layoutControls(dragParamPanel_, descs);
|
||
for (const ControlRow& r : rows) {
|
||
if (r.id == dragParamId_) {
|
||
applyControl(dragParamId_, z.play, valueAtPoint(r.control, x), 0);
|
||
break;
|
||
}
|
||
}
|
||
invalidate();
|
||
return;
|
||
}
|
||
|
||
// Zone edits: recompute the grabbed field(s) against the pure resolver, live.
|
||
if (selectedZone_ < 0 || selectedZone_ >= static_cast<int>(map_.zones.size())) return;
|
||
const Rect stripArea = zonesStripArea(bands);
|
||
const StripLayout sl = layoutStrip(stripArea.width(), stripArea.height());
|
||
PerformanceZone& z = map_.zones[static_cast<std::size_t>(selectedZone_)];
|
||
if (drag_ == DragKind::kZoneLow) {
|
||
z.lowNote = (std::min)(resolveDragNote(sl, dragStartLow_, dx), z.highNote);
|
||
} else if (drag_ == DragKind::kZoneHigh) {
|
||
z.highNote = (std::max)(resolveDragNote(sl, dragStartHigh_, dx), z.lowNote);
|
||
} else if (drag_ == DragKind::kZoneBody) {
|
||
// Move the whole span: apply the SAME delta to both edges so the span is preserved,
|
||
// clamping so neither edge escapes [0,127] (the span shifts, never shrinks).
|
||
const int newLow = resolveDragNote(sl, dragStartLow_, dx);
|
||
const int newHigh = resolveDragNote(sl, dragStartHigh_, dx);
|
||
const int span = dragStartHigh_ - dragStartLow_;
|
||
if (newLow < 0) { z.lowNote = 0; z.highNote = span; }
|
||
else if (newHigh > 127) { z.highNote = 127; z.lowNote = 127 - span; }
|
||
else { z.lowNote = newLow; z.highNote = newHigh; }
|
||
}
|
||
invalidate();
|
||
}
|
||
|
||
void ReaSamplerEditor::onMouseUp(int /*x*/, int /*y*/) {
|
||
if (drag_ == DragKind::kNone) return;
|
||
const DragKind kind = drag_;
|
||
drag_ = DragKind::kNone;
|
||
// A scrollbar drag is transient UI (no map change) — repaint but do NOT reload. Every other
|
||
// drag is a coherent map edit: publish the in-flight map + reload off-thread on release.
|
||
if (kind == DragKind::kScrollThumb) {
|
||
invalidate();
|
||
return;
|
||
}
|
||
commitAndReload();
|
||
}
|
||
|
||
void ReaSamplerEditor::onMouseWheel(int delta) {
|
||
// S12 browser scroll (only in the browser view). One wheel notch (WHEEL_DELTA==120) scrolls
|
||
// roughly one card row; the offset is clamped at paint (the layout/panel height is known
|
||
// there). A positive delta (wheel up) scrolls toward the top (smaller offset).
|
||
if (view_ != View::kBrowser) return;
|
||
const int rows = delta / 120;
|
||
if (rows == 0) return;
|
||
scrollOffset_ -= rows * kBrowserCardHeight;
|
||
if (scrollOffset_ < 0) scrollOffset_ = 0; // paint clamps the upper bound to the content
|
||
invalidate();
|
||
}
|
||
|
||
void ReaSamplerEditor::onSearchChar(unsigned int ch) {
|
||
// S12 numeric note-entry (Zones view): a focused low/high/root field accumulates keystrokes
|
||
// and commits via parseNoteEntry on Enter. Handled before the search box (a field, when
|
||
// focused, owns the keystrokes).
|
||
if (view_ == View::kZones && entryField_ >= 0) {
|
||
if (ch == 13) { // Enter: parse + commit
|
||
if (auto note = parseNoteEntry(entryText_)) {
|
||
if (selectedZone_ >= 0 && selectedZone_ < static_cast<int>(map_.zones.size())) {
|
||
PerformanceZone& z = map_.zones[static_cast<std::size_t>(selectedZone_)];
|
||
if (entryField_ == 0) z.lowNote = (std::min)(*note, z.highNote);
|
||
else if (entryField_ == 1) z.highNote = (std::max)(*note, z.lowNote);
|
||
else z.rootOverride = *note;
|
||
commitAndReload();
|
||
}
|
||
}
|
||
entryField_ = -1;
|
||
entryText_.clear();
|
||
invalidate();
|
||
} else if (ch == 27) { // Escape cancels
|
||
entryField_ = -1;
|
||
entryText_.clear();
|
||
invalidate();
|
||
} else if (ch == 8) { // backspace
|
||
if (!entryText_.empty()) entryText_.pop_back();
|
||
invalidate();
|
||
} else if (ch >= 32 && ch < 127) {
|
||
entryText_.push_back(static_cast<char>(ch));
|
||
invalidate();
|
||
}
|
||
return;
|
||
}
|
||
|
||
// S12 type-to-filter search. Only when the search box has focus (a click focuses it). Backspace
|
||
// deletes; a printable ASCII char appends; the visible list recomposes (bank filter, then search).
|
||
if (view_ != View::kBrowser || !searchFocused_) return;
|
||
if (ch == 8) { // backspace
|
||
if (!searchQuery_.empty()) searchQuery_.pop_back();
|
||
} else if (ch == 27) { // escape clears + defocuses
|
||
searchQuery_.clear();
|
||
searchFocused_ = false;
|
||
} else if (ch >= 32 && ch < 127) {
|
||
searchQuery_.push_back(static_cast<char>(ch));
|
||
} else {
|
||
return; // ignore other control chars
|
||
}
|
||
scrollOffset_ = 0; // a new filter resets the scroll to the top of the narrowed list
|
||
rebuildVisible();
|
||
invalidate();
|
||
}
|
||
|
||
void ReaSamplerEditor::onFilesDropped(int droppedCount) {
|
||
// S13 relay DEGRADED. The instrument is a read-only bank consumer and the cross-artifact
|
||
// ingest relay (editor drop -> extension) is not shipped (see the header note + the handoff
|
||
// decision point), so we do NOT ingest the dropped files and — load-bearing — NEVER insert a
|
||
// timeline item. Instead of silently swallowing the drop, flash a clear affordance pointing
|
||
// at the shipped ingest gesture. dropHintTicks_ counts sync ticks (kSyncTimerIntervalMs
|
||
// each); ~6 ticks keeps the banner up a few seconds, then onSyncTimer decays it to 0.
|
||
(void)droppedCount; // count is informational; the banner text is drop-count-agnostic
|
||
dropHintTicks_ = 6;
|
||
#ifdef _WIN32
|
||
invalidate();
|
||
#endif
|
||
}
|
||
|
||
LRESULT CALLBACK ReaSamplerEditor::wndProc(HWND hwnd, UINT msg, WPARAM wParam,
|
||
LPARAM lParam) {
|
||
auto* self =
|
||
reinterpret_cast<ReaSamplerEditor*>(GetWindowLongPtr(hwnd, GWLP_USERDATA));
|
||
switch (msg) {
|
||
case WM_PAINT: {
|
||
PAINTSTRUCT ps{};
|
||
HDC hdc = BeginPaint(hwnd, &ps);
|
||
if (self) self->paint(hdc);
|
||
EndPaint(hwnd, &ps);
|
||
return 0;
|
||
}
|
||
case WM_LBUTTONDOWN:
|
||
if (self) {
|
||
SetCapture(hwnd); // keep receiving moves/up if the cursor leaves the child
|
||
SetFocus(hwnd); // take keyboard focus so WM_CHAR reaches the search box (S12)
|
||
self->onMouseDown(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam));
|
||
}
|
||
return 0;
|
||
case WM_MOUSEMOVE:
|
||
if (self) {
|
||
const int mx = GET_X_LPARAM(lParam);
|
||
const int my = GET_Y_LPARAM(lParam);
|
||
// Hover feedback (Phase L, L3): resolve the element under the pointer and
|
||
// repaint on change. Arm WM_MOUSELEAVE once per "over" cycle so the hover
|
||
// clears when the pointer leaves the child (TrackMouseEvent is one-shot).
|
||
if (!self->mouseTracking_) {
|
||
TRACKMOUSEEVENT tme{};
|
||
tme.cbSize = sizeof(tme);
|
||
tme.dwFlags = TME_LEAVE;
|
||
tme.hwndTrack = hwnd;
|
||
TrackMouseEvent(&tme);
|
||
self->mouseTracking_ = true;
|
||
}
|
||
// While a drag is in flight the drag owns the surface; skip hover resolution
|
||
// (a hover repaint mid-drag would fight the live drag feedback).
|
||
if (self->drag_ == DragKind::kNone) self->resolveHover(mx, my);
|
||
self->onMouseMove(mx, my);
|
||
}
|
||
return 0;
|
||
case WM_MOUSELEAVE:
|
||
if (self) {
|
||
self->mouseTracking_ = false;
|
||
if (self->hover_.kind != HoverKind::kNone) {
|
||
self->hover_ = HoverTarget{};
|
||
self->invalidate();
|
||
}
|
||
}
|
||
return 0;
|
||
case WM_MOUSEWHEEL:
|
||
// S12 browser scroll. GET_WHEEL_DELTA_WPARAM is signed; positive == wheel up.
|
||
if (self) self->onMouseWheel(GET_WHEEL_DELTA_WPARAM(wParam));
|
||
return 0;
|
||
case WM_CHAR:
|
||
// S12 type-to-filter search keystrokes (only acted on when the search box is focused).
|
||
if (self) self->onSearchChar(static_cast<unsigned int>(wParam));
|
||
return 0;
|
||
case WM_GETDLGCODE:
|
||
// Claim all keys (incl. chars) so the host doesn't eat them before WM_CHAR (S12 search).
|
||
return DLGC_WANTCHARS | DLGC_WANTARROWS;
|
||
case WM_LBUTTONUP:
|
||
if (self) {
|
||
self->onMouseUp(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam));
|
||
ReleaseCapture();
|
||
}
|
||
return 0;
|
||
case WM_CAPTURECHANGED:
|
||
// Capture stolen mid-drag (modal dialog, alt-tab, etc.) — restore map_ to its
|
||
// pre-grab snapshot so the in-flight live-drag mutation is rolled back, then reset
|
||
// the drag state machine so stale capture-less WM_MOUSEMOVEs don't keep editing.
|
||
// Mirror of bank_panel.cpp's WM_CAPTURECHANGED handler.
|
||
if (self && self->drag_ != DragKind::kNone) {
|
||
// A scrollbar drag is transient (no map mutation + dragStartMap_ was not
|
||
// snapshotted for it) — reset the drag state only, never touch map_. Every
|
||
// map-editing drag rolls its live mutation back to the pre-grab snapshot.
|
||
if (self->drag_ != DragKind::kScrollThumb) self->map_ = self->dragStartMap_;
|
||
self->drag_ = DragKind::kNone;
|
||
self->invalidate();
|
||
}
|
||
return 0;
|
||
case WM_DROPFILES: {
|
||
// S13 (relay degraded): count the dropped files and flash the affordance. We do NOT
|
||
// read/ingest the paths (the instrument never ingests — the relay to the extension is
|
||
// unshipped); DragQueryFile with 0xFFFFFFFF just returns the count for the banner.
|
||
HDROP drop = reinterpret_cast<HDROP>(wParam);
|
||
const UINT count = DragQueryFileW(drop, 0xFFFFFFFF, nullptr, 0);
|
||
DragFinish(drop);
|
||
if (self) self->onFilesDropped(static_cast<int>(count));
|
||
return 0;
|
||
}
|
||
case WM_TIMER:
|
||
if (self && wParam == kSyncTimerId) self->onSyncTimer();
|
||
return 0;
|
||
case WM_ERASEBKGND:
|
||
return 1; // fully repaint in WM_PAINT; skip the flicker-inducing erase
|
||
default:
|
||
return DefWindowProcW(hwnd, msg, wParam, lParam);
|
||
}
|
||
}
|
||
|
||
#else // non-Windows: not a build target (D5), but keep the TU compilable.
|
||
|
||
void ReaSamplerEditor::attachedToParent() {}
|
||
void ReaSamplerEditor::removedFromParent() {}
|
||
tresult PLUGIN_API ReaSamplerEditor::onSize(ViewRect* newSize) {
|
||
return CPluginView::onSize(newSize);
|
||
}
|
||
|
||
#endif // _WIN32
|
||
|
||
} // namespace reasampler::vst
|