Files
reasampler/src/tail_control.h
T
daniel 37affc6a70 Add tail manual fine-adjust (scroll) + per-project tail persistence
Relocate TailSetting into ReaSamplerSession; persist serializes it to
a new forever-stable "tail_setting" ext-state key (load-per-project,
save-on-save). Footer scroll-wheel adjusts Manual length in 250ms
steps; label now shows "Tail: Manual X.Xs". Pure step/label/JSON
round-trip covered by tests.
2026-07-23 19:12:12 -04:00

71 lines
3.8 KiB
C++

#pragma once
// tail_control — the REAPER-free logic behind the docked bank_panel's tail-mode
// toggle. The panel shell (bank_panel.cpp) owns the SWELL window, LICE drawing, and
// click hit-testing; what is NOT DAW-bound — the cycle order, the manual-length
// clamp, and the toggle's label text — lives here so it is unit-tested outside the
// DAW (CLAUDE.md §load-bearing split). Mirror of bank_grid / mode_switch.
//
// PURE MODULE: NO REAPER types, NO SWELL, NO vendor/ includes. Standard library
// only (plus render_settings for the pure TailMode enum). Builds and unit-tests
// without REAPER.
#include <optional>
#include <string>
#include "render_settings.h" // TailMode (pure enum) — the three-state tail contract
namespace reasampler {
// The Manual-mode starting length. 2 s is a musically useful default tail (a bar of
// reverb throw at a moderate tempo) that is well under the 8 s cap. Also the value a
// project with no stored tail setting (older / never-adjusted) falls back to on load.
inline constexpr double kDefaultManualTailMs = 2000.0;
// The fine-adjust step per scroll-wheel notch in Manual mode. 250 ms is coarse enough
// that a few notches cover the useful range, fine enough to dial a length precisely.
// Daniel-set. The panel maps one wheel notch to +/- this many ms via adjustManualMs.
inline constexpr double kManualStepMs = 250.0;
// The panel's current tail setting: the mode plus the length used ONLY when the
// mode is Manual. Held as in-memory panel/session state (bank_panel.cpp), default
// None so a capture with no explicit choice stays exact-bounds / byte-identical to
// today. `manualMs` is a stored default a future fine-adjust UI can tune; it is
// clamped to the 8 s cap (kMaxTailMs) before it ever reaches a CaptureRequest.
struct TailSetting {
TailMode mode = TailMode::None;
double manualMs = kDefaultManualTailMs;
};
// Cycles the tail mode: None -> Auto -> Manual -> None. Pure so the wrap order is
// pinned by a test and the panel's click handler owns no enum arithmetic of its own.
// An out-of-range value (unreachable for a valid enum) cycles back to None.
TailMode cycleTailMode(TailMode current);
// The effective manual length a Manual capture uses: `manualMs` clamped to
// [0, kMaxTailMs] (the runaway guard the pure tailRenderSettingsFor also applies).
// Exposed so the panel can show the clamped value and main.cpp hands a pre-clamped
// tailMs into the CaptureRequest. Meaningful only for TailMode::Manual.
double clampManualMs(double manualMs);
// Applies `notches` scroll-wheel steps of `stepMs` each to `current`, clamped to
// [0, kMaxTailMs]. Positive notches lengthen, negative shorten. Pure so the fine-adjust
// arithmetic (and its clamp at both bounds) is unit-tested; the panel wheel handler
// owns no arithmetic of its own. Meaningful only for TailMode::Manual.
double adjustManualMs(double current, int notches, double stepMs);
// The toggle's label for a setting, e.g. "Tail: Off", "Tail: Auto". In Manual mode the
// clamped length is appended in seconds to one decimal, e.g. "Tail: Manual 2.0s" —
// Off/Auto carry no length. Pure so the exact strings (and the Manual format) are
// test-pinned, including the boundary lengths (0.0s, 8.0s).
std::string tailToggleLabel(const TailSetting& setting);
// JSON round-trip of a TailSetting (mode + manualMs), for persist to store the tail
// setting per-project alongside the bank and view model. Kept pure/testable here —
// the natural home, mirroring bank_model's serialize/deserialize. serialize emits a
// compact object; deserialize returns std::nullopt on malformed input so the caller
// (persist) falls back to a default setting, exactly as an absent key does.
std::string serializeTailSetting(const TailSetting& setting);
std::optional<TailSetting> deserializeTailSetting(const std::string& json);
} // namespace reasampler