196 lines
8.4 KiB
C++
196 lines
8.4 KiB
C++
// Standalone tests for reasampler::newGuids + GuidBaseline — no REAPER, no test
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// framework. Mirror of test_view_mode_model: iterate the hard logic outside the DAW.
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//
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// Covers (D2 Wave-2 new-content detection):
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// 1. newGuids: current \ previous, empty-GUID filtering, determinism.
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// 2. GuidBaseline first-poll guard: the first observe() after open reports NOTHING
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// new (pre-existing content stays Arrange) and establishes the baseline.
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// 3. Incremental detection: only GUIDs added since the prior observe() are returned.
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// 4. Deletion drops from the baseline so a reused GUID is re-detected.
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// 5. reset() (project switch) re-arms the first-poll guard: the next observe()
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// re-baselines and reports nothing new — never diffs across projects.
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#include "../src/core/view/guid_diff.h"
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#include <cstdio>
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#include <set>
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#include <string>
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#include <vector>
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using namespace reasampler;
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using namespace reasampler::view;
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static int g_fail = 0;
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#define CHECK(cond) do { if(!(cond)) { \
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std::printf("FAIL line %d: %s\n", __LINE__, #cond); ++g_fail; } } while(0)
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static bool has(const std::vector<std::string>& v, const std::string& g) {
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for (const auto& e : v) if (e == g) return true;
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return false;
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}
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// -- 1. newGuids set difference ----------------------------------------------
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static void testNewGuidsDifference() {
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std::set<std::string> prev{"{A}", "{B}"};
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std::set<std::string> cur{"{A}", "{B}", "{C}", "{D}"};
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auto added = newGuids(prev, cur);
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CHECK(added.size() == 2);
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CHECK(has(added, "{C}"));
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CHECK(has(added, "{D}"));
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CHECK(!has(added, "{A}")); // pre-existing, not new
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CHECK(!has(added, "{B}"));
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// No change ⇒ nothing new.
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CHECK(newGuids(cur, cur).empty());
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// A removed GUID is not "new" (it is absent from current).
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std::set<std::string> shrunk{"{A}"};
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CHECK(newGuids(prev, shrunk).empty());
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// Determinism: ascending set order.
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std::set<std::string> p2;
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std::set<std::string> c2{"{Z}", "{A}", "{M}"};
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auto ordered = newGuids(p2, c2);
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CHECK(ordered.size() == 3);
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CHECK(ordered[0] == "{A}" && ordered[1] == "{M}" && ordered[2] == "{Z}");
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}
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static void testNewGuidsIgnoresEmpty() {
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std::set<std::string> prev{"{A}"};
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std::set<std::string> cur{"", "{A}", "{B}"}; // empty ⇒ a GUID-read failure
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auto added = newGuids(prev, cur);
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CHECK(added.size() == 1);
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CHECK(has(added, "{B}"));
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CHECK(!has(added, "")); // never tag an empty GUID
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}
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// -- 2. First-poll guard -----------------------------------------------------
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static void testBaselineFirstPollReportsNothing() {
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GuidBaseline b;
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CHECK(!b.primed());
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// First observe after open: pre-existing content must NOT be tagged.
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auto first = b.observe({"{A}", "{B}", "{C}"});
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CHECK(first.empty()); // nothing new at open
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CHECK(b.primed());
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}
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// -- 3. Incremental detection ------------------------------------------------
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static void testBaselineIncremental() {
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GuidBaseline b;
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b.observe({"{A}", "{B}"}); // baseline
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auto t1 = b.observe({"{A}", "{B}", "{C}"});
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CHECK(t1.size() == 1 && has(t1, "{C}")); // only the newly-added GUID
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// Next tick with a further addition — earlier-added {C} is now baseline.
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auto t2 = b.observe({"{A}", "{B}", "{C}", "{D}"});
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CHECK(t2.size() == 1 && has(t2, "{D}"));
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CHECK(!has(t2, "{C}"));
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// A steady state reports nothing new.
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CHECK(b.observe({"{A}", "{B}", "{C}", "{D}"}).empty());
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}
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// -- 4. Deletion drops from baseline; reused GUID re-detected ----------------
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static void testBaselineDeletionReDetect() {
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GuidBaseline b;
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b.observe({"{A}", "{B}"});
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// Delete {B}: not "new", and drops out of the baseline.
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CHECK(b.observe({"{A}"}).empty());
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// {B} reappears (REAPER reused the GUID or the user re-added) ⇒ detected again.
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auto again = b.observe({"{A}", "{B}"});
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CHECK(again.size() == 1 && has(again, "{B}"));
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}
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// -- 5. reset() re-arms the first-poll guard (project switch) -----------------
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static void testResetReBaselines() {
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GuidBaseline b;
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b.observe({"{A}"}); // project 1 baseline
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b.observe({"{A}", "{B}"}); // {B} detected in project 1
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b.reset();
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CHECK(!b.primed());
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// Switching to project 2: its pre-existing content must NOT be mass-tagged even
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// though those GUIDs were never seen before reset.
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auto afterSwitch = b.observe({"{X}", "{Y}", "{Z}"});
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CHECK(afterSwitch.empty()); // re-baselined, nothing new
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CHECK(b.primed());
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// Content created in project 2 after the switch IS detected.
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auto p2new = b.observe({"{X}", "{Y}", "{Z}", "{W}"});
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CHECK(p2new.size() == 1 && has(p2new, "{W}"));
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}
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// -- 6. Reload-mis-tag regression: a project LOAD must re-baseline before the first
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// post-load observe, so the newly-loaded project's PRE-EXISTING content is never
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// reported as new. This locks the exact failure behind the reload-mis-tag bug:
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// the detector used to re-arm on a `proj != lastProject` pointer compare, which a
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// recycled ReaProject* address defeats; the previous project's stale baseline then
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// reported the whole just-loaded project as new content and it got mass-tagged into
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// the active mode. The fix routes the re-arm through persist's authoritative load
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// signal (bankPanelNotifyProjectLoaded -> reset()), modeled here as: on a load,
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// reset() runs BEFORE the first observe of the new project's set.
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//
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// The seam under test is GuidBaseline; the shell wiring (main.cpp notify ->
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// bank_panel reset()) is DAW-verified, but the load-then-observe DECISION lives
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// here and is what the bug got wrong.
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static void testReloadReBaselinesBeforeFirstObserve() {
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// Project A is open and settled: its content is the baseline, steady state reports
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// nothing new. This is the "extension already running against project A" precondition
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// the bug needs (a NON-empty stale baseline to mis-diff the next project against).
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GuidBaseline b;
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b.observe({"{A1}", "{A2}"}); // A baseline (first-poll guard)
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CHECK(b.observe({"{A1}", "{A2}"}).empty()); // steady: nothing new
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CHECK(b.primed());
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// Daniel opens project B (saved in Design). B's pre-existing tracks are an ENTIRELY
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// different GUID set from A. persist raises its load signal; the fix calls reset()
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// (via bankPanelNotifyProjectLoaded) BEFORE the first post-load observe.
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b.reset();
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auto afterLoad = b.observe({"{B1}", "{B2}", "{B3}"});
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// The load must tag NOTHING: B's pre-existing content is the baseline, not "new".
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// Untagged/Arrange leaves stay Arrange; nothing is mass-tagged into Design.
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CHECK(afterLoad.empty());
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// And genuine post-load creation in B is still detected (the fix must not deafen the
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// detector — only suppress the pre-existing set at the load boundary).
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auto createdInB = b.observe({"{B1}", "{B2}", "{B3}", "{B4}"});
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CHECK(createdInB.size() == 1 && has(createdInB, "{B4}"));
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}
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// -- 6b. Negative control: WITHOUT the load re-baseline (the old pointer-miss path where
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// reset() never fired), the just-loaded project's pre-existing content IS reported
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// as new — i.e. it would be mass-tagged. This proves the assertion in test 6 is
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// load-bearing (the reset() is what prevents the mis-tag), not self-affirming.
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static void testMissingReBaselineWouldMisTag() {
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GuidBaseline b;
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b.observe({"{A1}", "{A2}"}); // A baseline
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b.observe({"{A1}", "{A2}"}); // settled against A
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// Simulate the BUG: no reset() on the load (the pointer compare missed a recycled
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// ReaProject*). The next observe diffs B's set against A's stale baseline.
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auto misdetected = b.observe({"{B1}", "{B2}", "{B3}"});
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// Every one of B's pre-existing tracks looks "new" — exactly the mass-tag that
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// parked the Arrange tracks into Design on open. This is the failure the fix removes.
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CHECK(misdetected.size() == 3);
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CHECK(has(misdetected, "{B1}") && has(misdetected, "{B2}") && has(misdetected, "{B3}"));
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}
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int main() {
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testNewGuidsDifference();
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testNewGuidsIgnoresEmpty();
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testBaselineFirstPollReportsNothing();
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testBaselineIncremental();
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testBaselineDeletionReDetect();
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testResetReBaselines();
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testReloadReBaselinesBeforeFirstObserve();
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testMissingReBaselineWouldMisTag();
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if (g_fail == 0) std::printf("All tests passed.\n");
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return g_fail ? 1 : 0;
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}
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