f39fb1b145
New pure curve_tessellate joins the overlay's node vertices through curveMap, one sample per pixel column; the knot no longer floats off its own trace.
396 lines
17 KiB
C++
396 lines
17 KiB
C++
// Standalone tests for reasampler::instrument::ui::curve_tessellate — no VST3, no REAPER, no
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// framework. Same fast assert loop as the sibling pure tests.
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//
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// Every assertion is expressed RELATIVE to the vertices buildEnvelopePolyline returns, never
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// against an absolute pixel literal, so a re-scaled overlay axis leaves this file untouched.
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// Covers: segmentCurve's node->exponent rule; the neutral exponent emitting today's straight
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// vertex list unchanged; knots excluded and node vertices preserved exactly; THE GATE — the
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// knot's centre within 1 px of the trace at every exponent, on all three sloped stages of both
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// layout policies; the mid-segment level matching curve_law's own curveMidLevel; curvature
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// direction; no overshoot past a segment's own endpoint levels; per-pixel-column density that
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// scales with the canvas; the x clamp; and the degenerate/empty cases.
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//
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// Both layout policies here ARE all three envelopes and both play modes: the editor's
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// packEnvelope collapses amp/filter/pitch x Gate/Trigger onto exactly these two EnvKinds, and
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// paintEnvelopeOverlay is the single paint path over them.
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#include "../src/core/instrument/ui/curve_tessellate.h"
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#include <cmath>
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#include <cstdio>
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#include <vector>
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#include "../src/core/util/curve_law.h"
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using namespace reasampler;
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using namespace reasampler::instrument::ui;
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using reasampler::ui::StrokePoint;
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static int g_fail = 0;
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#define CHECK(cond) do { if(!(cond)) { \
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std::printf("FAIL line %d: %s\n", __LINE__, #cond); ++g_fail; } } while(0)
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static OverlayArea overlayOf(const Rect& r) { return OverlayArea{r}; }
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// Offset so left/top != 0 (catches origin bugs). Tall enough that a 1 px tolerance is a small
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// fraction of the level span, which is what makes the level assertions discriminating.
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static Rect wideArea() { return Rect::ltrb(20, 10, 1020, 210); } // width 1000, height 200
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static StageEnvelope ahdsr(double a, double h, double d, double sus, double r) {
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StageEnvelope e;
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e.kind = EnvKind::Ahdsr;
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e.attackSeconds = a;
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e.holdSeconds = h;
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e.decaySeconds = d;
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e.sustainLevel = sus;
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e.releaseSeconds = r;
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return e;
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}
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static StageEnvelope ahd(double a, double d, double frac, double span) {
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StageEnvelope e;
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e.kind = EnvKind::Ahd;
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e.attackSeconds = a;
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e.decaySeconds = d;
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e.holdFraction = frac;
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e.originSeconds = 0.0;
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e.spanSeconds = span;
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return e;
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}
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static bool findNode(const std::vector<EnvVertex>& poly, EnvNode node, EnvVertex& out) {
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for (const EnvVertex& v : poly) {
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if (v.node == node) { out = v; return true; }
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}
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return false;
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}
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// The polyline's y where it crosses `x` — the trace as STROKED, not merely its samples, so a
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// knot between two samples is still measured against the line the user sees.
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static bool traceYAtX(const std::vector<StrokePoint>& t, double x, double& y) {
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for (std::size_t i = 1; i < t.size(); ++i) {
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const double x0 = t[i - 1].x, x1 = t[i].x;
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if (x1 == x0) {
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if (x == x0) { y = t[i].y; return true; }
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continue;
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}
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const double lo = x0 < x1 ? x0 : x1, hi = x0 < x1 ? x1 : x0;
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if (x < lo || x > hi) continue;
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const double u = (x - x0) / (x1 - x0);
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y = t[i - 1].y + (t[i].y - t[i - 1].y) * u;
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return true;
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}
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return false;
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}
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// The three sloped stages, each named by the knot that rides it and the two nodes it runs
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// between — the same pairing gatePolyline/ahdPolyline place the knot from.
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struct Stage {
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EnvNode knot;
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EnvNode from;
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EnvNode to;
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};
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static const Stage kStages[3] = {
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{EnvNode::AttackCurve, EnvNode::Origin, EnvNode::AttackEnd},
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{EnvNode::DecayCurve, EnvNode::HoldEnd, EnvNode::DecayEnd},
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{EnvNode::ReleaseCurve, EnvNode::ReleaseStart, EnvNode::ReleaseEnd},
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};
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static const double kExponents[7] = {util::kCurveMin, 0.25, 0.5, util::kCurveNeutral,
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2.0, 4.0, util::kCurveMax};
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// ---------------------------------------------------------------------------------------
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static void testSegmentCurve() {
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StageEnvelope e = ahdsr(1.0, 0.0, 1.0, 0.5, 1.0);
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e.attackCurve = 0.3;
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e.decayCurve = 3.0;
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e.releaseCurve = 7.0;
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CHECK(segmentCurve(e, EnvNode::AttackEnd) == e.attackCurve);
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CHECK(segmentCurve(e, EnvNode::DecayEnd) == e.decayCurve);
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CHECK(segmentCurve(e, EnvNode::ReleaseEnd) == e.releaseCurve);
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// The plateau-ending nodes carry no exponent of their own.
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CHECK(segmentCurve(e, EnvNode::HoldEnd) == util::kCurveNeutral);
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CHECK(segmentCurve(e, EnvNode::ReleaseStart) == util::kCurveNeutral);
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CHECK(segmentCurve(e, EnvNode::Origin) == util::kCurveNeutral);
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}
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// The regression guard: at the neutral exponent the trace IS the non-knot vertex list, one
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// point per vertex, at the same integer coordinates — the straight stroke drawn before curves.
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static void testNeutralIsTodaysStraightLine() {
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const Rect area = wideArea();
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const StageEnvelope envs[2] = {ahdsr(2.0, 0.0, 2.0, 0.4, 2.0), ahd(1.2, 1.6, 0.5, 4.0)};
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for (const StageEnvelope& env : envs) {
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const std::vector<EnvVertex> poly = buildEnvelopePolyline(env, overlayOf(area), 4.0);
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std::vector<StrokePoint> trace;
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buildEnvelopeTrace(poly, env, area.x, area.right() - 1, trace);
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std::size_t nodes = 0;
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for (const EnvVertex& v : poly) if (!v.knot) ++nodes;
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CHECK(trace.size() == nodes);
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std::size_t i = 0;
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for (const EnvVertex& v : poly) {
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if (v.knot) continue;
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CHECK(trace[i].x == static_cast<float>(v.x));
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CHECK(trace[i].y == static_cast<float>(v.y));
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++i;
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}
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}
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}
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// Knots are handles, not line vertices. A knot sits mid-canvas but is appended AFTER the last
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// node, so admitting one would break the trace's x ordering — which is what this catches.
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static void testKnotsExcludedAndNodesPreserved() {
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const Rect area = wideArea();
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StageEnvelope env = ahdsr(2.0, 0.0, 2.0, 0.4, 2.0);
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env.attackCurve = 0.3;
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env.decayCurve = 4.0;
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env.releaseCurve = 0.4;
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const std::vector<EnvVertex> poly = buildEnvelopePolyline(env, overlayOf(area), 4.0);
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std::size_t knots = 0;
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for (const EnvVertex& v : poly) if (v.knot) ++knots;
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CHECK(knots == 3);
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std::vector<StrokePoint> trace;
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buildEnvelopeTrace(poly, env, area.x, area.right() - 1, trace);
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for (std::size_t i = 1; i < trace.size(); ++i) CHECK(trace[i].x >= trace[i - 1].x);
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// Every node vertex still appears at its exact integer position: the handles are drawn
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// there, and a trace that missed one would sit off its own handle.
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for (const EnvVertex& v : poly) {
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if (v.knot) continue;
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bool found = false;
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for (const StrokePoint& p : trace) {
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if (p.x == static_cast<float>(v.x) && p.y == static_cast<float>(v.y)) found = true;
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}
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CHECK(found);
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}
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}
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// THE GATE (plan acceptance criterion 1): at every exponent the knot's centre lies on the
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// trace within 1 px. Swept over all three sloped stages of the AHDSR schematic.
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static void testKnotLiesOnTraceAhdsr() {
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const Rect area = wideArea();
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for (const Stage& st : kStages) {
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for (double pw : kExponents) {
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StageEnvelope env = ahdsr(2.0, 0.0, 2.0, 0.4, 2.0);
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if (st.knot == EnvNode::AttackCurve) env.attackCurve = pw;
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else if (st.knot == EnvNode::DecayCurve) env.decayCurve = pw;
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else env.releaseCurve = pw;
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const std::vector<EnvVertex> poly = buildEnvelopePolyline(env, overlayOf(area), 4.0);
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EnvVertex knot;
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CHECK(findNode(poly, st.knot, knot));
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std::vector<StrokePoint> trace;
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buildEnvelopeTrace(poly, env, area.x, area.right() - 1, trace);
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double y = 0.0;
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CHECK(traceYAtX(trace, static_cast<double>(knot.x), y));
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CHECK(std::fabs(y - static_cast<double>(knot.y)) <= 1.0);
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}
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}
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}
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// The same gate on the AHD policy — its two sloped stages, its own 1:1 time axis.
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static void testKnotLiesOnTraceAhd() {
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const Rect area = wideArea();
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for (int stage = 0; stage < 2; ++stage) {
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for (double pw : kExponents) {
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StageEnvelope env = ahd(1.2, 1.6, 0.5, 4.0);
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if (stage == 0) env.attackCurve = pw; else env.decayCurve = pw;
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const EnvNode knotNode = stage == 0 ? EnvNode::AttackCurve : EnvNode::DecayCurve;
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const std::vector<EnvVertex> poly = buildEnvelopePolyline(env, overlayOf(area), 4.0);
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EnvVertex knot;
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CHECK(findNode(poly, knotNode, knot));
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std::vector<StrokePoint> trace;
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buildEnvelopeTrace(poly, env, area.x, area.right() - 1, trace);
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double y = 0.0;
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CHECK(traceYAtX(trace, static_cast<double>(knot.x), y));
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CHECK(std::fabs(y - static_cast<double>(knot.y)) <= 1.0);
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}
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}
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}
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// The trace is the SAME law the audio evaluates: at a segment's midpoint its level is
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// curve_law's curveMidLevel of that stage's exponent, composed onto the endpoints the trace
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// itself returned.
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static void testMidSegmentLevelMatchesTheLaw() {
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const Rect area = wideArea();
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for (const Stage& st : kStages) {
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for (double pw : kExponents) {
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StageEnvelope env = ahdsr(2.0, 0.0, 2.0, 0.4, 2.0);
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if (st.knot == EnvNode::AttackCurve) env.attackCurve = pw;
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else if (st.knot == EnvNode::DecayCurve) env.decayCurve = pw;
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else env.releaseCurve = pw;
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const std::vector<EnvVertex> poly = buildEnvelopePolyline(env, overlayOf(area), 4.0);
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EnvVertex a, b;
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CHECK(findNode(poly, st.from, a));
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CHECK(findNode(poly, st.to, b));
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std::vector<StrokePoint> trace;
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buildEnvelopeTrace(poly, env, area.x, area.right() - 1, trace);
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const double xm = 0.5 * (static_cast<double>(a.x) + static_cast<double>(b.x));
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double y = 0.0;
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CHECK(traceYAtX(trace, xm, y));
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const double want = static_cast<double>(a.y) +
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(static_cast<double>(b.y) - static_cast<double>(a.y)) *
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util::curveMidLevel(pw);
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CHECK(std::fabs(y - want) <= 1.0);
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}
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}
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}
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// A curve must bend, and in the direction the exponent names: phi^p with p > 1 holds the level
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// LOW for longer, p < 1 lifts it early. Stated against the chord between the two endpoints the
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// trace returned, so it holds whichever way the segment slopes.
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static void testCurvatureDirection() {
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const Rect area = wideArea();
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for (const Stage& st : kStages) {
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for (double pw : {0.25, 4.0}) {
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StageEnvelope env = ahdsr(2.0, 0.0, 2.0, 0.4, 2.0);
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if (st.knot == EnvNode::AttackCurve) env.attackCurve = pw;
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else if (st.knot == EnvNode::DecayCurve) env.decayCurve = pw;
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else env.releaseCurve = pw;
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const std::vector<EnvVertex> poly = buildEnvelopePolyline(env, overlayOf(area), 4.0);
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EnvVertex a, b;
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CHECK(findNode(poly, st.from, a));
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CHECK(findNode(poly, st.to, b));
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std::vector<StrokePoint> trace;
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buildEnvelopeTrace(poly, env, area.x, area.right() - 1, trace);
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const double xm = 0.5 * (static_cast<double>(a.x) + static_cast<double>(b.x));
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double y = 0.0;
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CHECK(traceYAtX(trace, xm, y));
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const double chord = 0.5 * (static_cast<double>(a.y) + static_cast<double>(b.y));
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// Normalized level at the midpoint, 0 at the start node, 1 at the end node.
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const double dy = static_cast<double>(b.y) - static_cast<double>(a.y);
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const double u = (y - static_cast<double>(a.y)) / dy;
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CHECK(std::fabs(y - chord) > 1.0); // it actually left the straight line
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if (pw > util::kCurveNeutral) CHECK(u < 0.5);
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else CHECK(u > 0.5);
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}
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}
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}
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// curveMap maps 0->0 and 1->1 at every positive exponent, so no sample may pass either of its
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// own segment's endpoint levels.
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static void testNoOvershoot() {
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const Rect area = wideArea();
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for (const Stage& st : kStages) {
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for (double pw : kExponents) {
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StageEnvelope env = ahdsr(2.0, 0.0, 2.0, 0.4, 2.0);
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if (st.knot == EnvNode::AttackCurve) env.attackCurve = pw;
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else if (st.knot == EnvNode::DecayCurve) env.decayCurve = pw;
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else env.releaseCurve = pw;
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const std::vector<EnvVertex> poly = buildEnvelopePolyline(env, overlayOf(area), 4.0);
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EnvVertex a, b;
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CHECK(findNode(poly, st.from, a));
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CHECK(findNode(poly, st.to, b));
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std::vector<StrokePoint> trace;
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buildEnvelopeTrace(poly, env, area.x, area.right() - 1, trace);
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const double lo = a.y < b.y ? a.y : b.y;
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const double hi = a.y < b.y ? b.y : a.y;
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for (const StrokePoint& p : trace) {
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if (p.x < static_cast<float>(a.x) || p.x > static_cast<float>(b.x)) continue;
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CHECK(p.y >= static_cast<float>(lo) - 0.001f);
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CHECK(p.y <= static_cast<float>(hi) + 0.001f);
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}
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}
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}
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}
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// Density follows the canvas: one sample per pixel column, so a wider canvas gets proportionally
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// more of them. A fixed count would fail the second half. Uses the AHD policy, whose x axis is
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// the waveform's own and so is independent of the AHDSR schematic's scale.
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static void testDensityFollowsWidth() {
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std::size_t counts[2] = {0, 0};
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const int widths[2] = {1000, 4000};
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for (int w = 0; w < 2; ++w) {
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const Rect area = Rect::ltrb(20, 10, 20 + widths[w], 210);
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StageEnvelope env = ahd(1.2, 1.6, 0.5, 4.0);
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env.attackCurve = 4.0;
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const std::vector<EnvVertex> poly = buildEnvelopePolyline(env, overlayOf(area), 4.0);
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EnvVertex a, b;
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CHECK(findNode(poly, EnvNode::Origin, a));
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CHECK(findNode(poly, EnvNode::AttackEnd, b));
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std::vector<StrokePoint> trace;
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buildEnvelopeTrace(poly, env, area.x, area.right() - 1, trace);
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std::size_t n = 0;
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float prevX = 0.0f;
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for (const StrokePoint& p : trace) {
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if (p.x < static_cast<float>(a.x) || p.x > static_cast<float>(b.x)) continue;
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if (n > 0) CHECK(p.x - prevX <= 1.0f); // no gap wider than one column
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prevX = p.x;
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++n;
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}
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CHECK(n > 1);
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counts[w] = n;
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}
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// 4x the canvas, ~4x the samples across the same stage.
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CHECK(counts[1] > 3 * counts[0]);
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}
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// A plateau is straight because its two endpoints share a level, so a stray exponent on the
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// node that ends it must not curve it.
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static void testFlatSegmentEmitsNoInterior() {
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const Rect area = wideArea();
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StageEnvelope env = ahdsr(2.0, 0.0, 0.0, 1.0, 2.0); // sustain == 1: the decay span is flat
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env.attackCurve = util::kCurveNeutral;
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env.decayCurve = 5.0;
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env.releaseCurve = util::kCurveNeutral;
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const std::vector<EnvVertex> poly = buildEnvelopePolyline(env, overlayOf(area), 4.0);
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std::vector<StrokePoint> trace;
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buildEnvelopeTrace(poly, env, area.x, area.right() - 1, trace);
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std::size_t nodes = 0;
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for (const EnvVertex& v : poly) if (!v.knot) ++nodes;
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CHECK(trace.size() == nodes);
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}
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static void testClampAndDegenerate() {
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const Rect area = wideArea();
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StageEnvelope env = ahdsr(2.0, 0.0, 2.0, 0.4, 2.0);
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env.attackCurve = 0.25;
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env.decayCurve = 4.0;
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const std::vector<EnvVertex> poly = buildEnvelopePolyline(env, overlayOf(area), 4.0);
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// A narrower clamp than the vertices were built for: nothing escapes it.
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std::vector<StrokePoint> trace;
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const int lo = area.x + 100, hi = area.right() - 200;
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buildEnvelopeTrace(poly, env, lo, hi, trace);
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CHECK(!trace.empty());
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for (const StrokePoint& p : trace) {
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CHECK(p.x >= static_cast<float>(lo));
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CHECK(p.x <= static_cast<float>(hi));
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}
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// The out vector is REPLACED, not appended to — a stale trace from the previous paint
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// would otherwise stroke a line across the canvas.
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buildEnvelopeTrace({}, env, area.x, area.right() - 1, trace);
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CHECK(trace.empty());
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// A degenerate surface still yields the flat baseline the painter needs.
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const Rect flat = Rect::ltrb(20, 10, 20, 10);
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const std::vector<EnvVertex> degen = buildEnvelopePolyline(env, overlayOf(flat), 0.0);
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buildEnvelopeTrace(degen, env, flat.x, flat.x, trace);
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CHECK(trace.size() == degen.size());
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}
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int main() {
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testSegmentCurve();
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testNeutralIsTodaysStraightLine();
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testKnotsExcludedAndNodesPreserved();
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testKnotLiesOnTraceAhdsr();
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testKnotLiesOnTraceAhd();
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testMidSegmentLevelMatchesTheLaw();
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testCurvatureDirection();
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testNoOvershoot();
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testDensityFollowsWidth();
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testFlatSegmentEmitsNoInterior();
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testClampAndDegenerate();
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if (g_fail == 0) std::printf("curve_tessellate: all tests passed\n");
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return g_fail == 0 ? 0 : 1;
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}
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