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reasampler/tests/test_envelope_overlay.cpp
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// Standalone tests for reasampler::instrument::ui::envelope_overlay — no VST3, no REAPER, no
// framework. Same fast assert loop as the sibling pure tests. Assert the staged-envelope ->
// polyline FORWARD map for BOTH layout policies: the AHDSR bounded schematic with its
// RIGHT-ANCHORED release, and the sustain-less AHD laid 1:1 over the waveform's time axis.
//
// Covers: timeToX / levelToY (linear maps, edge clamps, past-end clamped to right-1, no 32-bit
// overflow on huge times, degenerate area/duration); gateStageSlotPx; the AHDSR polyline (node
// order, levels, the TAPERED stage placement and its legibility at both ends of the range,
// release anchored at the right edge, the sustain plateau reaching the edge at zero release,
// per-segment separation at the tier-0 defaults, overrun compression, every vertex in-bounds);
// splitAhdSeconds (A+H+D never exceeds the span, hold at 0% and 100%); the AHD polyline (1:1 with
// the time axis, origin offset); curve knots (present only on sloped non-zero segments, height
// following the exponent); the degenerate flat baseline.
#include "../src/core/instrument/ui/envelope_overlay.h"
#include "../src/core/instrument/ui/sample_bands.h" // the editor floor the legibility test uses
#include <cmath>
#include <cstdio>
#include <vector>
using namespace reasampler;
using namespace reasampler::instrument::ui;
static int g_fail = 0;
#define CHECK(cond) do { if(!(cond)) { \
std::printf("FAIL line %d: %s\n", __LINE__, #cond); ++g_fail; } } while(0)
static OverlayArea overlayOf(const Rect& r) { return OverlayArea{r}; }
// A comfortable overlay area: 1000px wide, 100px tall, offset so left/top != 0 (catches origin
// bugs). Under levelToY the level span is height-1 = 99 rows.
static Rect wideArea() { return Rect::ltrb(20, 10, 1020, 110); } // width 1000, height 100
static bool findNode(const std::vector<EnvVertex>& poly, EnvNode node, EnvVertex& out) {
for (const EnvVertex& v : poly) {
if (v.node == node) { out = v; return true; }
}
return false;
}
static bool hasNode(const std::vector<EnvVertex>& poly, EnvNode node) {
EnvVertex v;
return findNode(poly, node, v);
}
static StageEnvelope ahdsr(double a, double h, double d, double sus, double r) {
StageEnvelope e;
e.kind = EnvKind::Ahdsr;
e.attackSeconds = a;
e.holdSeconds = h;
e.decaySeconds = d;
e.sustainLevel = sus;
e.releaseSeconds = r;
return e;
}
static StageEnvelope ahd(double a, double d, double frac, double origin, double span) {
StageEnvelope e;
e.kind = EnvKind::Ahd;
e.attackSeconds = a;
e.decaySeconds = d;
e.holdFraction = frac;
e.originSeconds = origin;
e.spanSeconds = span;
return e;
}
// --- timeToX / levelToY -------------------------------------------------------
static void testTimeToXEndpoints() {
const Rect a = wideArea();
CHECK(timeToX(a, 2.0, 0.0) == a.x); // t=0 -> left
CHECK(timeToX(a, 2.0, 2.0) == a.right() - 1); // t=total -> last in-bounds column
CHECK(timeToX(a, 2.0, 1.0) == a.x + 500); // midpoint
}
static void testTimeToXClampsBothEnds() {
const Rect a = wideArea();
CHECK(timeToX(a, 2.0, -0.5) == a.x);
CHECK(timeToX(a, 2.0, 3.0) == a.right() - 1);
// A HUGE t must clamp in double space, not overflow the integer cast (32-bit long on
// Windows would wrap to LONG_MIN and pin to the WRONG edge).
CHECK(timeToX(a, 2.0, 1e15) == a.right() - 1);
}
static void testLevelToY() {
const Rect a = wideArea();
CHECK(levelToY(a, 1.0) == a.y); // level 1 -> top row
CHECK(levelToY(a, 0.0) == a.bottom() - 1); // level 0 -> bottom row
CHECK(levelToY(a, 0.5) == a.y + 50); // 99-row span, rounded
CHECK(levelToY(a, 5.0) == a.y); // clamps
CHECK(levelToY(a, -5.0) == a.bottom() - 1);
}
static void testDegenerateAreaAndDuration() {
CHECK(timeToX(Rect{}, 2.0, 1.0) == 0);
CHECK(timeToX(wideArea(), 0.0, 1.0) == wideArea().x);
CHECK(levelToY(Rect{}, 0.5) == 0);
CHECK(gateStageSlotPx(Rect{}) == 0.0);
}
// The literal slot width, independent of any sample duration: usable px = canvas width minus the
// last column minus 4 node-separation bases, split four ways. A stage then occupies its own
// TAPERED fraction of that slot, which is what makes a dragged handle track the cursor at both
// ends of the range — a scale regression here is exactly what a relational-only check misses.
static void testGateStageSlotPx() {
// 967 / 4 px, pinned as a literal — restating the formula with the same named constants
// would let a change to kGateNodeSepPx move both sides and pass silently.
CHECK(gateStageSlotPx(wideArea()) == 241.75);
CHECK(gateStageSlotPx(Rect::ltrb(5, 5, 5, 45)) == 0.0); // zero-width area -> 0
CHECK(gateStageSlotPx(Rect::ltrb(0, 0, 10, 10)) > 0.0); // tiny area: usable floors at 1px, > 0
}
// --- the AHDSR schematic ------------------------------------------------------
static void testAhdsrNodeOrderAndLevels() {
const Rect a = wideArea();
const std::vector<EnvVertex> poly =
buildEnvelopePolyline(ahdsr(0.2, 0.1, 0.3, 0.5, 0.4), overlayOf(a), 4.0);
EnvVertex v;
CHECK(poly.size() >= 6);
CHECK(poly[0].node == EnvNode::Origin && poly[0].level == 0.0);
CHECK(poly[1].node == EnvNode::AttackEnd && poly[1].level == 1.0);
CHECK(poly[2].node == EnvNode::HoldEnd && poly[2].level == 1.0);
CHECK(poly[3].node == EnvNode::DecayEnd && poly[3].level == 0.5);
CHECK(poly[4].node == EnvNode::ReleaseStart && poly[4].level == 0.5);
CHECK(poly[5].node == EnvNode::ReleaseEnd && poly[5].level == 0.0);
// Monotone in x across the traced line.
for (std::size_t i = 1; i < 6; ++i) CHECK(poly[i].x >= poly[i - 1].x);
// Every vertex in-bounds.
for (const EnvVertex& p : poly) {
CHECK(p.x >= a.x && p.x <= a.right() - 1);
CHECK(p.y >= a.y && p.y <= a.bottom() - 1);
}
CHECK(findNode(poly, EnvNode::ReleaseEnd, v));
CHECK(v.x == a.right() - 1); // ANCHORED, whatever the release is
}
// The literal per-node x placement, hand-derived from the documented formula (slot = 241.75 px
// per testGateStageSlotPx; each timed stage is prefixed by the kGateNodeSepPx=8 base and occupies
// slot x timeNormFromSeconds(t) of its own slot; L = ln(1 + 10/0.003) = 8.112028):
// attack .25s -> norm ln(84.3333)/L = 0.546677 -> 8 + 132.159 = 140.159 -> px 140
// hold .05s -> norm ln(17.6667)/L = 0.354007 -> 140.159 + 8 + 85.581 = 233.740 -> px 234
// decay .5s -> norm ln(167.667)/L = 0.631385 -> 233.740 + 8 + 152.637 = 394.377 -> px 394
// plateau 1s -> norm ln(334.333)/L = 0.716493 -> 999 - 8 - 173.211 = 817.789 -> px 818
// release end pinned at the last column, 999.
// A literal regression pin — no relational or bounds-only check catches a formula-shape change
// the way an exact pixel count does.
static void testAhdsrSchematicPlacement() {
const Rect a = wideArea();
const std::vector<EnvVertex> poly =
buildEnvelopePolyline(ahdsr(0.25, 0.05, 0.5, 0.5, 1.0), overlayOf(a), 4.0);
EnvVertex v;
CHECK(findNode(poly, EnvNode::AttackEnd, v) && v.x == a.x + 140);
CHECK(findNode(poly, EnvNode::HoldEnd, v) && v.x == a.x + 234);
CHECK(findNode(poly, EnvNode::DecayEnd, v) && v.x == a.x + 394);
CHECK(findNode(poly, EnvNode::ReleaseStart, v) && v.x == a.x + 818);
CHECK(findNode(poly, EnvNode::ReleaseEnd, v) && v.x == a.x + 999);
}
// The legibility the tapered axis exists for, at BOTH ends of the raised range. Linear-in-seconds
// put the 3 ms default attack 0.07 px from the origin at a 10 s ceiling — indistinguishable from
// zero and impossible to grab. Asserted at the editor's own floor width, not a comfortable one.
static void testTaperedAxisKeepsBothEndsOfTheRangeLegible() {
const Rect floorArea = Rect::ltrb(0, 0, kEditorMinWidth - 2 * kPad, 100);
const std::vector<EnvVertex> poly =
buildEnvelopePolyline(ahdsr(0.003, 0.0, 0.0, 1.0, 0.060), overlayOf(floorArea), 4.0);
EnvVertex origin, attack;
CHECK(findNode(poly, EnvNode::Origin, origin));
CHECK(findNode(poly, EnvNode::AttackEnd, attack));
// Well clear of the grab radius, so the default attack is a real handle rather than a node
// sitting on the origin.
CHECK(attack.x - origin.x >= 20);
// And a maxed stage still lands its end node at its slot's edge: the taper's norm-1 end and
// the schematic's canvas edge are the same place, which is the anchor the policy rests on.
const std::vector<EnvVertex> maxed = buildEnvelopePolyline(
ahdsr(kGateStageMaxSeconds, 0.0, 0.0, 1.0, 0.0), overlayOf(floorArea), 4.0);
EnvVertex maxAttack;
CHECK(findNode(maxed, EnvNode::AttackEnd, maxAttack));
const double slot = gateStageSlotPx(floorArea);
CHECK(maxAttack.x == floorArea.x + static_cast<int>(kGateNodeSepPx + slot + 0.5));
}
// The AHDSR schematic is scaled by the PARAM domain, NOT the capture length: the same params
// produce the SAME polyline whether totalSeconds is 0.3 or 10 (gatePolyline doesn't even take
// totalSeconds — only the sustain-less AHD's x-axis is wall-clock/PCM-aligned).
static void testGateLayoutIndependentOfSampleDuration() {
const Rect a = wideArea();
const StageEnvelope e = ahdsr(0.2, 0.1, 0.3, 0.5, 0.06);
CHECK(buildEnvelopePolyline(e, overlayOf(a), 0.3) == buildEnvelopePolyline(e, overlayOf(a), 10.0));
}
// The layout failure this policy exists to fix: at zero release the sustain plateau must run to
// (near) the right edge instead of the figure bunching left.
static void testZeroReleasePutsTheSustainPlateauAtTheRightEdge() {
const Rect a = wideArea();
const std::vector<EnvVertex> poly =
buildEnvelopePolyline(ahdsr(0.05, 0.0, 0.05, 0.7, 0.0), overlayOf(a), 4.0);
EnvVertex plateau, end;
CHECK(findNode(poly, EnvNode::ReleaseStart, plateau));
CHECK(findNode(poly, EnvNode::ReleaseEnd, end));
CHECK(end.x == a.right() - 1);
// One node separation short of the edge — the plateau spans essentially the whole canvas.
CHECK(plateau.x == a.right() - 1 - kGateNodeSepPx);
EnvVertex decay;
CHECK(findNode(poly, EnvNode::DecayEnd, decay));
CHECK(plateau.x - decay.x > a.width / 2);
}
// The release END never moves; the release START is what a longer release pushes left.
static void testReleaseGrowsLeftwardFromTheAnchor() {
const Rect a = wideArea();
EnvVertex shortStart, longStart, shortEnd, longEnd;
const std::vector<EnvVertex> shortR =
buildEnvelopePolyline(ahdsr(0.1, 0.0, 0.1, 0.5, 0.1), overlayOf(a), 4.0);
const std::vector<EnvVertex> longR =
buildEnvelopePolyline(ahdsr(0.1, 0.0, 0.1, 0.5, 1.5), overlayOf(a), 4.0);
CHECK(findNode(shortR, EnvNode::ReleaseStart, shortStart));
CHECK(findNode(longR, EnvNode::ReleaseStart, longStart));
CHECK(findNode(shortR, EnvNode::ReleaseEnd, shortEnd));
CHECK(findNode(longR, EnvNode::ReleaseEnd, longEnd));
CHECK(longStart.x < shortStart.x);
CHECK(shortEnd.x == longEnd.x);
}
// Tier-0 defaults are zero hold and zero decay; every node still has to be independently
// grabbable, which is what the per-segment separation base buys.
static void testTierZeroDefaultsKeepEveryNodeDistinct() {
const Rect a = wideArea();
const std::vector<EnvVertex> poly =
buildEnvelopePolyline(ahdsr(0.003, 0.0, 0.0, 1.0, 0.060), overlayOf(a), 4.0);
for (std::size_t i = 1; i < 6; ++i) {
CHECK(poly[i].x - poly[i - 1].x >= kGateNodeSepPx - 1);
}
}
// Every stage maxed: the schematic exactly fills the canvas, the plateau collapses to its
// minimum gap, and nothing escapes the rect.
static void testMaxedStagesCompressWithoutOverrunning() {
const Rect a = wideArea();
const double m = kGateStageMaxSeconds;
const std::vector<EnvVertex> poly =
buildEnvelopePolyline(ahdsr(m, m, m, 0.5, m), overlayOf(a), 4.0);
for (std::size_t i = 1; i < 6; ++i) {
CHECK(poly[i].x >= poly[i - 1].x);
CHECK(poly[i].x <= a.right() - 1);
// The compression exists to preserve MINIMUM gaps under overrun, not merely
// non-strict monotonicity — a compression that let two nodes collapse onto one
// pixel would still pass a `>=` check but defeat the whole point of kGateNodeSepPx.
CHECK(poly[i].x - poly[i - 1].x >= kGateNodeSepPx - 1);
}
EnvVertex end;
CHECK(findNode(poly, EnvNode::ReleaseEnd, end));
CHECK(end.x == a.right() - 1);
}
// Absurd stage values must clamp in double space, not overflow the integer cast (32-bit long
// on Windows would wrap negative and land on the WRONG edge) — a regression named for the bug
// it once was. gateVtx's own double-space clamp is what this exercises.
static void testAbsurdReleaseValueStaysInBounds() {
const Rect a = wideArea();
StageEnvelope huge = ahdsr(0.1, 0.1, 0.1, 0.5, 0.1);
huge.releaseSeconds = 1e12;
for (const EnvVertex& v : buildEnvelopePolyline(huge, overlayOf(a), 4.0)) {
CHECK(v.x >= a.x && v.x < a.right());
CHECK(v.y >= a.y && v.y < a.bottom());
}
}
// --- the AHD split ------------------------------------------------------------
// The combined-time bound, asserted structurally across the full domains: no (attack, decay,
// fraction) triple can exceed the span, and no clamp on the SUM exists to be exercised.
static void testAhdSplitNeverExceedsTheSpan() {
const double span = 3.0;
for (int ai = 0; ai <= 20; ++ai) {
for (int di = 0; di <= 20; ++di) {
for (int fi = 0; fi <= 10; ++fi) {
const StageEnvelope e =
ahd(ai * 0.25, di * 0.25, fi * 0.1, 0.0, span);
const AhdSplit s = splitAhdSeconds(e);
CHECK(s.attack >= 0.0 && s.hold >= 0.0 && s.decay >= 0.0);
CHECK(s.total <= span + 1e-9);
CHECK(std::fabs(s.total - (s.attack + s.hold + s.decay)) < 1e-12);
}
}
}
}
static void testHoldFractionEndpoints() {
const StageEnvelope none = ahd(0.5, 0.5, 0.0, 0.0, 4.0);
const AhdSplit s0 = splitAhdSeconds(none);
CHECK(s0.hold == 0.0);
CHECK(std::fabs(s0.total - 1.0) < 1e-12);
const StageEnvelope full = ahd(0.5, 0.5, 1.0, 0.0, 4.0);
const AhdSplit s1 = splitAhdSeconds(full);
// 100% of what attack and decay left: 4 - 0.5 - 0.5 = 3.
CHECK(std::fabs(s1.hold - 3.0) < 1e-12);
CHECK(std::fabs(s1.total - 4.0) < 1e-12);
// Attack + decay alone longer than the span: they fit by their own per-stage bounds and the
// remainder — and therefore hold — is zero. Still no clamp on the sum.
const AhdSplit s2 = splitAhdSeconds(ahd(3.0, 3.0, 1.0, 0.0, 4.0));
CHECK(std::fabs(s2.attack - 3.0) < 1e-12);
CHECK(std::fabs(s2.decay - 1.0) < 1e-12);
CHECK(s2.hold == 0.0);
CHECK(std::fabs(s2.total - 4.0) < 1e-12);
}
// --- the AHD polyline ---------------------------------------------------------
// The 1:1 property: a stage boundary at N seconds sits over the waveform at N seconds.
static void testAhdIsOneToOneWithTheTimeAxis() {
const Rect a = wideArea();
const double total = 8.0;
const StageEnvelope e = ahd(1.0, 2.0, 0.5, 1.0, 6.0);
const std::vector<EnvVertex> poly = buildEnvelopePolyline(e, overlayOf(a), total);
const AhdSplit s = splitAhdSeconds(e);
EnvVertex origin, attack, hold, decay;
CHECK(findNode(poly, EnvNode::Origin, origin));
CHECK(findNode(poly, EnvNode::AttackEnd, attack));
CHECK(findNode(poly, EnvNode::HoldEnd, hold));
CHECK(findNode(poly, EnvNode::DecayEnd, decay));
CHECK(origin.x == timeToX(a, total, 1.0));
CHECK(attack.x == timeToX(a, total, 1.0 + s.attack));
CHECK(hold.x == timeToX(a, total, 1.0 + s.attack + s.hold));
CHECK(decay.x == timeToX(a, total, 1.0 + s.total));
// Levels: rises to unity, holds, falls to zero. No sustain-only nodes exist.
CHECK(origin.level == 0.0 && attack.level == 1.0 && hold.level == 1.0 && decay.level == 0.0);
CHECK(!hasNode(poly, EnvNode::ReleaseStart));
CHECK(!hasNode(poly, EnvNode::ReleaseEnd));
CHECK(!hasNode(poly, EnvNode::ReleaseCurve));
}
// F1 regression: DecayEnd stays at its true wall-clock instant even when that instant coincides
// with HoldEnd's (decay ~ 0) — the 1:1 AHD axis promises N seconds -> N seconds, and a nudge
// away from that instant lies about the shape, including the Trigger default's abrupt cutoff.
// Fails against the prior nudge, which moved DecayEnd right whenever the gap was under
// kGateNodeSepPx.
static void testDecayEndStaysAtItsTrueInstantEvenWhenCoincidentWithHoldEnd() {
const Rect a = wideArea();
const double total = 4.0;
// Short but nonzero decay: the true gap to HoldEnd is a few px, under kGateNodeSepPx, so
// the retired nudge would have fired here too.
const StageEnvelope shortDecay = ahd(0.5, 0.02, 1.0, 0.0, 3.0);
const AhdSplit sShort = splitAhdSeconds(shortDecay);
EnvVertex decayShort;
CHECK(findNode(buildEnvelopePolyline(shortDecay, overlayOf(a), total), EnvNode::DecayEnd,
decayShort));
CHECK(decayShort.x == timeToX(a, total, sShort.total));
// Zero decay (the Trigger AHD default's shape): DecayEnd and HoldEnd share the exact same
// instant — the abrupt cutoff — and DecayEnd must not be nudged off it.
const StageEnvelope zeroDecay = ahd(0.5, 0.0, 1.0, 0.0, 3.0);
const AhdSplit sZero = splitAhdSeconds(zeroDecay);
const std::vector<EnvVertex> polyZero = buildEnvelopePolyline(zeroDecay, overlayOf(a), total);
EnvVertex decayZero, holdZero;
CHECK(findNode(polyZero, EnvNode::DecayEnd, decayZero));
CHECK(findNode(polyZero, EnvNode::HoldEnd, holdZero));
CHECK(decayZero.x == timeToX(a, total, sZero.total));
CHECK(decayZero.x == holdZero.x); // truly coincident, not nudged apart
}
// --- curve knots --------------------------------------------------------------
// A knot rides every sloped stage that has a duration, and none that does not — a zero-length
// stage has no interior to put a handle in.
static void testKnotsRideOnlySlopedNonZeroSegments() {
const Rect a = wideArea();
const std::vector<EnvVertex> full =
buildEnvelopePolyline(ahdsr(0.2, 0.2, 0.2, 0.5, 0.2), overlayOf(a), 4.0);
CHECK(hasNode(full, EnvNode::AttackCurve));
CHECK(hasNode(full, EnvNode::DecayCurve));
CHECK(hasNode(full, EnvNode::ReleaseCurve));
const std::vector<EnvVertex> flat =
buildEnvelopePolyline(ahdsr(0.0, 0.2, 0.0, 0.5, 0.0), overlayOf(a), 4.0);
CHECK(!hasNode(flat, EnvNode::AttackCurve));
CHECK(!hasNode(flat, EnvNode::DecayCurve));
CHECK(!hasNode(flat, EnvNode::ReleaseCurve));
const std::vector<EnvVertex> ahdPoly =
buildEnvelopePolyline(ahd(0.5, 0.5, 0.5, 0.0, 4.0), overlayOf(a), 4.0);
CHECK(hasNode(ahdPoly, EnvNode::AttackCurve));
CHECK(hasNode(ahdPoly, EnvNode::DecayCurve));
// Every knot is flagged as one and every stage node is not.
for (const EnvVertex& v : ahdPoly) {
const bool isKnot = v.node == EnvNode::AttackCurve || v.node == EnvNode::DecayCurve;
CHECK(v.knot == isKnot);
}
}
// The knot's HEIGHT is the exponent, read through the shared law: neutral sits at the segment
// midpoint level, a larger exponent pulls the attack knot toward the floor, a smaller one
// toward the ceiling. This is the visible half of the one-model rule.
static void testKnotHeightTracksTheExponent() {
const Rect a = wideArea();
StageEnvelope e = ahdsr(0.4, 0.0, 0.0, 1.0, 0.0);
EnvVertex neutral, steep, shallow;
e.attackCurve = 1.0;
CHECK(findNode(buildEnvelopePolyline(e, overlayOf(a), 4.0), EnvNode::AttackCurve, neutral));
CHECK(std::fabs(neutral.level - 0.5) < 1e-12); // linear: half way up at half way across
CHECK(neutral.y == levelToY(a, 0.5));
e.attackCurve = 4.0;
CHECK(findNode(buildEnvelopePolyline(e, overlayOf(a), 4.0), EnvNode::AttackCurve, steep));
CHECK(steep.level < neutral.level);
CHECK(steep.y > neutral.y); // lower on screen
e.attackCurve = 0.25;
CHECK(findNode(buildEnvelopePolyline(e, overlayOf(a), 4.0), EnvNode::AttackCurve, shallow));
CHECK(shallow.level > neutral.level);
CHECK(shallow.y < neutral.y);
// The knot sits between its segment's endpoints in x, and inside the canvas in y.
CHECK(steep.x > a.x && steep.x < a.right() - 1);
CHECK(steep.y >= a.y && steep.y <= a.bottom() - 1);
}
// --- degenerate ---------------------------------------------------------------
static void testDegenerateSurfaceYieldsFlatBaseline() {
const std::vector<EnvVertex> zeroArea =
buildEnvelopePolyline(ahdsr(0.1, 0.1, 0.1, 0.5, 0.1), overlayOf(Rect{}), 4.0);
CHECK(zeroArea.size() == 2);
CHECK(zeroArea[0].level == 0.0 && zeroArea[1].level == 0.0);
const std::vector<EnvVertex> zeroDur =
buildEnvelopePolyline(ahd(0.1, 0.1, 0.5, 0.0, 1.0), overlayOf(wideArea()), 0.0);
CHECK(zeroDur.size() == 2);
}
int main() {
testTimeToXEndpoints();
testTimeToXClampsBothEnds();
testLevelToY();
testDegenerateAreaAndDuration();
testGateStageSlotPx();
testAhdsrNodeOrderAndLevels();
testAhdsrSchematicPlacement();
testTaperedAxisKeepsBothEndsOfTheRangeLegible();
testGateLayoutIndependentOfSampleDuration();
testZeroReleasePutsTheSustainPlateauAtTheRightEdge();
testReleaseGrowsLeftwardFromTheAnchor();
testTierZeroDefaultsKeepEveryNodeDistinct();
testMaxedStagesCompressWithoutOverrunning();
testAbsurdReleaseValueStaysInBounds();
testAhdSplitNeverExceedsTheSpan();
testHoldFractionEndpoints();
testAhdIsOneToOneWithTheTimeAxis();
testDecayEndStaysAtItsTrueInstantEvenWhenCoincidentWithHoldEnd();
testKnotsRideOnlySlopedNonZeroSegments();
testKnotHeightTracksTheExponent();
testDegenerateSurfaceYieldsFlatBaseline();
if (g_fail == 0) std::printf("envelope_overlay: all tests passed\n");
else std::printf("envelope_overlay: %d FAILED\n", g_fail);
return g_fail == 0 ? 0 : 1;
}