Non-WAV sources decode via PCM_source::GetSamples and land as canonical 32f
RIFF/WAVE; hash taken post-conversion so re-imports dedup. Undo block covers
bank mutation + assign_request atomically. Overflow guards + adversarial tests.
Gate: AHDSR + loops; Trigger: fade-in / %-length / fade-out, note-off-immune.
Start point joins the instrument-side overrides. Pitch env is a per-frame
ratio multiply on the existing core — no resampler rewrite. WDL swept:
sinc resampler held as optional upgrade; no elastique-class stretch in WDL.
Remove S0-DS and S14 from Phase S PLAN/CONTEXT (moved to Phase L on dev),
restore S10's Depends-on without the kit gate; S10-S13 adopt the Phase L
kit when it lands rather than being gated on it.
LICE verified sufficient from vendored WDL — current editor draws at its
floor (flat fills, raw GDI text); no framework shift needed, D-A holds.
Adds design-language doc (palette, three directions, motion policy),
S0-DS shared drawing kit before S10, S14 panel refresh.
ext_keys.h's kProjExtNamespace now delegates to app_version::extStateNamespace() so the beta instrument reads "reasampler_beta" — the namespace the beta extension writes — instead of stale stable. Link app_version into reasampler_vst.
Inline keymap/level strip drawn into REAPER's embed bitmap, reusing the LICE
idiom. Pure embed_strip layout/hit-test (tested); processor exposes the embed
interface off queryInterface and publishes an RT-safe block peak for the level.
Settled 2026-07-26: per-instance mono|stereo mode with automatic bus
negotiation (S3-core extension); ingest routes through the bank, extension-
owned, instrument stays read-only; bank-generation counter for hands-free
recapture refresh. ME + drop-target SDK limits verified; spikes flagged.
Zone editor in the IPlugView LICE surface, zoned resolution built off-thread into the
LoadedInstrument keymap with Tier-0 fallback, performance map in VST3 component state
with v1 back-compat. Pure resolve/build/serialize + geometry with CTest coverage.
Tag LoadedInstrument with installedAt; process() publishes that field (not a re-read
of reloadGeneration_) so the pruner's displacedAt <= seen bound is airtight. Also fixes
sampleRowHitTest canvas.bottom over-read and adds interleave-stride + canvas-clip tests.
REAPER-free and VST3-free voice engine with bounded stealing, ADSR
envelope, key/velocity keymap resolution, and repitch from root note
with loop-point sustain. Test target links neither SDK.
Vendor Steinberg VST3 SDK (v3.7.9_build_61); add reasampler_vst.vst3 as a second, additive build artifact with pure editor-geometry + bridge-marshal helpers under CTest.
Daniel (2026-07-27): the S18 beta channel title band gets no distinct
visual accent; L3 restyles it in the standard B pastel palette and the
beta-vs-stable distinction stays purely textual. Closes the one open fork
from the L3 readiness review.
Both VST draw shells still draw flat off a local pre-L1 palette — L3
restyle confirmed live, not a born-in-kit no-op. Name the concrete gate
files, add the palette-reconcile point, enumerate the landed editor set.
computeSlotRectsForDrop adds cols slots past maxSlot; classifyCardDrag and
drawCardDropTarget use it instead of the render rects. doReorderDrop already
accepts any non-negative slot. New tests cover beyond-extent resolves,
empty-bank trailing row, gap pixels still miss, empty-cell within-extent works.
Render the grid in sparse SlotMap order with empty-slot cells; remap every
cell↔sample consumer (selection, nav, audition, drag) to occupied-ordinal
space. Drop dispatches reorder/replace/move/copy via card_drag; per-slot
highlight + stock cursor cues. One drop = one Ctrl-Z.